Good evening everyone,
an other bunch of little steps has been made towards a good game.
Last week we started on the item system and got a few cool core things working such as pick-up functionality and a basic inventory method.
We also worked on the item class and implemented a few different types like apparel, food, quest specific, utility, weapon and worked on some item based functionality like buffs, regens/heals, etc. There is a lot more to be made...
2017-11-26 23:55:58 +0000 UTC
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Hello fellow patrons!
here is a quick heads up about the last and upcoming week.
We making awesome progress on our complete unreal project rebuild. We finished the first pass on our movement and basic character systems, that also includes life, stamina, basic movement, ragdoll, physics and more! All done in clean and well performing c++ code.
The upcoming week we will spend a lot of focus to the item system, a framework that covers, items and their functionality, inven...
2017-11-19 17:50:54 +0000 UTC
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Good evening guys,
Here we are again with an other weekly update on our development.
We are currently working on several areas, one of the biggest ones being the characters which will all get improved in the future. Up there you can see the current WIP version of maya. She will also get her clothes re-designed soon enough as well. Several more areas around characters are also on our focus: Lighting, Shaders, Textures, etc. etc.
Also we continued to work on the logo, here is ...
2017-11-12 23:12:54 +0000 UTC
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Good evening folks,
To our pleasure we noticed a very nice engagement from you, the community regarding our logo design. Some good feedback happened and we will continue to work on that based on your comments.
Further, as mentioned in a previous update, we have worked on a re-design for our creatures and we have made some nice progress on that end too. We want to make a nice and versatile full faction out of the creatures. Along with that we want to add some nice coverage of cool races l...
2017-11-05 22:14:27 +0000 UTC
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Hey peeps,
hows it rolling?
Going fine here, making process. Just a quick little update, we have spent a bit more time on the logo/banner, check this new WIP out :)
Stay tuned, stay merry,
-Wild Life Team
2017-11-03 10:30:30 +0000 UTC
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Hello friends!
Here is a quick post, updating you on whats been going on this week, some nice stuff happened:
1. We researched some hardware, bought and built a new computer and turned it into our development server for source-and version control. Now we can properly work as a team directly in the game engine from multiple computers! A big step towards making our pipeline more professional.
2. We started to look deeper into some costume Ideas for Maya (our first main character). I ma...
2017-10-30 13:15:04 +0000 UTC
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This is an important post! please read :)
Greetings dear community,
As you most likely have noticed, the vision for Wild Life has been evolving a lot since we started this campaign. As a result, our patreon page is more and more misrepresenting - or better - underrepresenting the project.
We have been working on a new About Page overhaul that better describes the game and its planned features. It will come live in a few days.
A...
2017-10-22 20:30:36 +0000 UTC
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Hello fellow Patrons!
Just a quick update.
We are currently in the process of setting up our company and maintaining our goal to create the highest quality product in adult gaming. As we have mentioned previously, we have been trying to fill some positions (pun intended) and are happy to announce we now have more people joining the team at Wild Life. Joining us this month is our first full in house time programmer!
He will assist us alongside the rest of the remote t...
2017-10-17 10:03:06 +0000 UTC
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Hello Patrons!
We’ve been asked by a few of you about the Japanese style Funtanari, which we don’t see fitting for the Wild Life concept at this moment in time.
Our good friend Puppetmaster who supports Wild Life with animations from time to time - and is Lead Animator at Affect3D - recently released a Futanari game demo on Patreon just a few days ago!
If you’re interested in something a bit different, be sure to check out his Patreon and the trailer for his game projec...
2017-10-12 21:32:07 +0000 UTC
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Hey all, Ill keep it a quick one today.
Stuff is steadily moving into good directions. The biggest thing this week was a few meetings we had with some of our guys to talk about a few core structure things like Source/Version Control, Development Documentations, Task Management, Back up systems etc. etc. Now that the team is slowly starting to size up, its about time we get those things up and running so we hope to get that all working asap.
We're also now looking more and more into ...
2017-10-09 01:06:58 +0000 UTC
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Hey all, an other month has passed and we have made quite some advances again. We want to thank you all for the awesome support you are giving this project.
As you may remember we announced a big update a few times ago. I want to quickly let you know again that we did NOT mean the september build with that. It refers to something greater about the project in general and the direction its heading. We are putting a lot of effort into working out the game as a game and shaping o...
2017-10-02 08:27:01 +0000 UTC
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Good evening everyone. Its that time of the month again and we have a few new builds. Here are some links to the public version, feel free to try it out if you havent yet :)
MirrorA:
https://drive.google.com/file/d/0B5BZoD5WD3zPeTBhbFlZQWhXVE0/view?usp=sharing
MirrorB:
2017-09-25 15:07:05 +0000 UTC
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Good day my dear patrons, here is the link to your lovely members tier build. I hope you like it <3
Thanks for all the support.
Mirror A: https://drive.google.com/file/d/0B5BZoD5WD3zPTElHcTJoLWtUUzg/view?usp=sharing
-Wild Life Team
2017-09-25 14:58:51 +0000 UTC
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Hot greetings my dear lovely patrons. Here is the link to your supporter tier Version :)
https://drive.google.com/file/d/0B5BZoD5WD3zPYzJnWkp6RWVLYjQ/view?usp=sharing
-Wild Life Team
2017-09-25 14:54:20 +0000 UTC
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Hello all, here is a quick post stating the updates to this month's patreon builds.
General (applies to all)
fixed a few state bugs that should exclude eachother:
-jumping while sliding
-combat mode while falling
-walking while in interaction menu
Fixed screen resolution drop-down menu. It item now properly reads current screen dimensions and starts out with the proper value.
+Added a feature th...
2017-09-25 14:38:20 +0000 UTC
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Greetings, here is our sunday update, fellow patrons!
This month’s public, Tier5, Tier10 and Tier25 builds will be released tomorrow, the 25th of september. More on that in the release post.
We are finally about to reach a point where we are happy to present you guys the first story draft of wild life with rich character and quest design!
Our team is also giving their best to visually overhaul our characters and general graphics. More updates for this following soon. ...
2017-09-24 20:52:44 +0000 UTC
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Hello all, we hope you had a nice weekend :)
The development is still going strong, we are in a phase now where its not too much about content creation but more about the core game design and planning and talent acquisition and those kinds of things. Im putting quite some focus on the actual story and quest development these days and making plans for the first core loop of the game and also exploring world desgin concepts for the actual game map. In the midst of all that I still managed to wor...
2017-09-18 00:54:41 +0000 UTC
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Hey fellow Patrons!
We have some updates to share with you guys. Here is an overview about what is happening right now. Thanks to you, our community, we are able to focus on taking the current content to the next step, actual gameplay expierence!
We are putting a lot of attention into narrative design and game design. We are also evaluating several talents to step up our team and production, such as writers, coders, sound, etc. This needs to be done in a carefull manner to ma...
2017-09-10 22:03:15 +0000 UTC
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Hey guys, last few days I worked on a minotaur character as I felt we were still missing a really end-boss like character. I quite like how he turned out, how about you?
Here he is:

In parallel Im now doing some serious groundwork on the main story for the game (for those who dont know yet, the whole "collect cum" thing has been scrapped, im going for something more serious and narrative now ...
2017-09-03 23:47:34 +0000 UTC
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Hey guys,
the month is almost over and its time for a very quick update today, some cool stuff:
The builds for this month have recieved very nice feedback from you guys. Almost no bugs left apparently, tho this is just the beginning, bugs will come and go till the very end. But thanks for the nice and useful comments so far everyone.
Some dev updates:
Guuii is going to start animating some first attack moves for the pantherod soon so we can begin to develop the <...
2017-08-30 22:03:43 +0000 UTC
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Hello everyone, I hope you are all doing good :)
Time for a quick update to show you pals whats been going on here.
Along with the relese of this month's 25$ build Ive also published a video that shows some of its features (as the do require some clearing up).
(NSFW)
https://drive.google.com/file/d/0B5BZoD5WD3zPUlJXWXV5UHNfdzQ/view?usp=sharing
...
2017-08-27 23:54:56 +0000 UTC
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Good evening my dear patrons.
Its finally time for your 25$ treat ;)
https://drive.google.com/file/d/0B5BZoD5WD3zPejhFeFl4RnBuTDA/view?usp=sharing
Quick release notes for this build:
+Added Bol as Interactable NPC with 5 sex Anims (Boobjob, BlowjobA, BlowjobB, Sex Standing Anal/Vaginal, Sex Missionary Anal/Vaginal)
+Added a feature ...
2017-08-27 22:52:20 +0000 UTC
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Hello everyone!
Welcome to the new public build. For a full list of updates here please the previous post with all the build features.
And now heres some links:
MirrorA:
https://drive.google.com/file/d/0B5BZoD5WD3zPT2gtWWktV0dCUUk/view?usp=sharing
MirrorB:
2017-08-23 08:41:05 +0000 UTC
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Good evening dear friends,
its finally time to announce the batch of builds for this month!
The following paragraphs will describe the changes and additions to this release, please read them through:
General (Applies to any tier)
+Added a basic corsett costume (WIP) to Milana
+Added a basic new costume for Serenia (black bathing suit, just for fun)
+Sex Scene camera now automatically starts at proper height for content
+Added Muscle Fle...
2017-08-23 08:39:34 +0000 UTC
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Thanks to all your grand support we are able to really work this through and grow the game better and better. I hope this new build finds you well.
Please find the links to your patreon-only build here,
Enjoy :)
MirrorA:
https://drive.google.com/file/d/0B5BZoD5WD3zPU3Mxc0ZqMVFtaWM/view?usp=sharing
MirrorB:
2017-08-23 08:26:39 +0000 UTC
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Thanks to your awesome support we can continue to develop this game and make it grow better and better.
Big love my friends :)
MirrorA:
https://drive.google.com/file/d/0B5BZoD5WD3zPTXVFUHlYREVTaWc/view?usp=sharing
2017-08-23 08:23:54 +0000 UTC
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Hello all.
Its time to post the poll to decide which girls will be added to this months build.
So just clarify: This month will see 2 new girls coming to the release which will be added to the already existing 2 (Milanna and Serenia). The two highest scoring of this poll will be implemented in the build.
Poll ends in 2 days from now.
Now without further delays, heres the poll:
2017-08-20 19:33:32 +0000 UTC
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Hello friends,
Quick little update again, very short one tho:
We have something to show on the cum shader dev side. This gif shows a fade effect one of of the shaders we have developed which helps soften the intersection point between cum mesh and skin. We will have a bit more to show on cum shaders in a few days.
Further, Guuii has started working on a simple Idle anim for the pantherod NPC which we will also be able to show soon.
Thanks for the support <3
-S & ...
2017-08-17 01:03:04 +0000 UTC
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Hello dear friends :)
Time for a new update telling you whats going on right now:
1. We are currently talking to a good friend of mine who happens to be a really dope animator. By the looks of it he will be helping out on Wild Life to push the animation side of things.
2. Guuii is working on some "finisher" animations and we hope to have a few for each partner character for this month's build ready. (Check point 5)
3. Our shader guy who is doing some awesome work on th...
2017-08-14 18:57:31 +0000 UTC
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