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Zaborn_1997

Zaborn_1997

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Chapter 279 Wataru Playing Phantasy Star! 

Thursday 7  May 1992 Evening 

Wataru sat cross-legged on the floor of his small bedroom, the warm glow of his ZEPS console reflecting off his glasses. The debate between Base Wars lovers and baseball purists didn't affect him much because he simply loved playing games, and Base Wars was a good game in his eyes. The evening sun filtered through the blinds, casting long shadows across the room. Today was special — he had finally gotten his hands on Phantasy Star, the la...

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Chapter 278 The Debate on Tv Tokyo 

Wednesday 6 May 1992 Night

The night of the debate finally arrived. TV Tokyo’s studio buzzed with energy as cameras adjusted their angles and producers scrambled to ensure everything was perfect. The set was grand, with three large chairs arranged on a circular stage. At the center sat the host, flanked on one side by Ouki Sadaharu and Hikaru Kurata, and on the other by the mysterious figure of Zaboru Renkonan, wearing his iconic Z helmet.

The studio audience was packed, ...

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???? Chapter



???? Chapter!


After a long day of productive meetings and game design reviews, Zaboru slumped back in his office chair and stared at the ceiling. Then, out of nowhere, a wild thought hit him like a speeding blue hedgehog.


"What the hell am I doing with my life?" he muttered, wide-eyed. "Video games? Seriously? Video games are for losers! I should be grinding stocks, hustling NFTs... maybe even—" he paused dramatically, "mewing."


Without hesitation, h...

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Chapter 277 Heated Debate with Baseball purist and ZEPS video games fans

Tuesday, May 5, 1992.

While Zaboru was in the United States, an intense and unexpected debate ignited across Japan, pitting baseball purists against passionate video game fans. The controversy centered on ZAGE's latest game, Base Wars, a futuristic, over-the-top take on baseball where robots clashed on the field with high-powered weapons. What began as a niche discussion quickly escalated into a national debate, fueled by the media and public opinion, growing louder with each pas...

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Chapter 276 Doom Ready to release 

Saturday 2 May 1992 

Zaboru sat in his dimly lit office on the evening of Saturday, May 2, 1992. The hum of computers and the rustle of papers filled the room as he continued working through the weekend. It was no surprise to anyone who knew him — Zaboru was relentless. With May already here, the pressure was mounting. The highly anticipated May release was scheduled for May 24, 1992, and he had just finalized the materials for ZAGE Power Volume 2, sending them to Hakushen...

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Chapter 275 Sawada Playing Aladdin part 3

Sawada leaned forward in his chair, eyes wide and heart pounding. He already beat the snowy dungeon stage. The snowy dungeon had been tough, but Aladdin finally emerged victorious, clutching the Ryrya Amulet. The shimmering artifact pulsed with a cold blue glow, and the text on-screen explained its powers: it shielded the wearer from freezing temperatures and provided cooling relief in extreme heat.

"Man, this is such a cool item," Sawada muttered with a grin. "Literally."

...

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Chapter 274 Sawada Playing Aladdin part 2

With a glass of water in hand and his excitement reignited, Sawada settled back into his chair, ready to continue Aladdin’s adventure. The game loaded back to the flying carpet scene's conclusion, where Aladdin, Abu, and the magic carpet soared out of the Cave of Wonders, escaping the blazing magma. As the dust settled, the next cutscene played, showing Aladdin and Abu approaching the old man waiting outside the cave—Jafar in disguise.

"You did well, boy," Jafar sneered. "Now...

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Chapter 273 Sawada Playing Aladdin

Friday, May 1, 1992, Night

Chapter 273 Sawada Playing Aladdin

Friday night found Sawada arriving home, drained from a long day at ZAGE's PC division but eager to unwind with a game. Despite his exhaustion, excitement bubbled under the surface. He had been anticipating this moment all week. The latest batch of ZEPS's April releases had been impressive, Only Aladdin was the game he hadn`t played. As he entered his room, he barely took the time to drop his bag before grabbing ...

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Taking Break Couple of Days!

Hello guys!, hope you all having great day!.

Anyway I'm here to tell you all i might not posting a chapter on Monday and Tuesday next week.

But I'll be back on Wednesday!.

Honestly writing every day really tiring me out especially when i do it While I'm working, and i need a break i think, Age really can't lie LoL

But i will try my best to not drop this novel so don't worry!.

And for patreon paid members, sorry that i wasn't able to fulfill my promises to...

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Chapter 272 Akaishidan and Sonaya games ready

Thrusday April 30 , 1992

Zaboru continued working tirelessly on the May release, preparing for the highly anticipated launch of Doom while also planning review features for ZEPS Power, the monthly magazine published by ZAGE's partner Hakushensha. Amid the flurry of work, two games from Akaishidan and two from Sonaya were set to release today. Akaishidan's releases were particularly close to his heart. One was Ultimate Bunny Race, developed by none other than his girlfriend Ayumi,...

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Chapter 271 Hikaru Kurata reaction To Base Wars 

Wednesday April 29 , 1992

Hikaru Kurata relaxed in his office, sinking deeper into the plush leather couch after another exhaustive day overseeing Sonaya's gaming console department. The recent overhaul in leadership had left him with little time to unwind. Firing the former department head, Kazuha Nakata, and appointing Makoto, his head of engineering, as the interim leader was a necessary but chaotic move. It was only recently that he found the right man for th...

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Chapter 270 Kumogi Playing Base Wars Part 2

Kumogi Continues Base Wars ,he barely had time to recover from the adrenaline rush of his first game before the next match loaded. His team, the Neo-Tokio Cyber Sluggers, had narrowly defeated the U-Roma Galactic Gladiators in a heated match filled with intense plays, brutal brawls, and strategic upgrades. Now, he was up against the SEOLZ Mecha Mavericks, a team notorious for its aggressive playstyle and heavily armed robots.

Kumogi took a deep breath. "Alright, let's see what th...

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Chapter 269 Kumogi Playing Base Wars

Tuesday, April 28, 1992

Kumogi had become a dedicated fan of ZEPS, spending most of his free time playing their games at Bakudan Arcade. Lately, he had been hooked on Megaman and Tetris, but his friends, Sawada and Sakaki, had been pestering him non-stop to try out Base Wars. Eventually, he gave in, deciding to take a leave day just to dedicate time to playing his newest ZEPS purchase in peace.

Excited, he opened the Base Wars box, revealing four items inside—one of which...

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Chapter 268 Negotiation with Old-man

After waiting for a while, Zaboru kept himself busy with work and also took the time to buy some souvenirs. It wasn’t long before his secretary, Yumi, informed him that Ichidai was looking for him. She also relayed that Rinne Hinnetaro and his son, Shin Hinnetaro, the owners of Pikurin-Hon, were finally willing to meet with him at the bookstore.

"Got it, Yumi-san. I’ll head there immediately," Zaboru responded, gathering the items he had prepared in advance. He had done his r...

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Chapter 267 ZAGE Wants Another Quick Expansion

Monday, April 27, 1992

Zaboru sat in his office at ZAGE, reviewing the progress of the handheld and PC projects while also keeping a close eye on the May game releases. Development was moving steadily, with the team working on six new titles, but another issue had started to take priority. ZAGE was running out of space. The additional offices acquired in the adjacent buildings had been successfully integrated, but even that wasn’t enough. The company was expanding at such a rap...

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Chapter 266 Yugo Became Restless

Sunday, April 27, 1992 

Zaboru was in his office, as usual, spending his weekend working while also playing the final version of Yugo’s game and making progress on ZAGE’s upcoming May releases. Ayumi sat nearby, working on the early concepts for her next project after Ultimate Bunny Race. Every so often, she glanced over at Zaboru, watching him play Koro-Cool with keen interest, her eyes occasionally flickering with admiration.

Zaboru was visibly impressed as he ma...

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Chapter 265 Takayuki Playing Koro-Cool part 2

Takayuki continued his journey through Koro-Cool, fully immersed in its fast-paced action and strategic combat. The second stage took place in an urban cityscape, where towering buildings loomed over the streets littered with Poli-Men wielding spears and drones patrolling the skies. The enemies were relentless, forcing him to time his dodges and attacks carefully. The AI of the enemies was much smarter than he expected, adapting to his movements and forcing him to change his strategy c...

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Chapter 264 Takayuki Playing Koro-Cool

Takayuki Kageyama sat back in his chair, stretching his arms as he contemplated what game to play next. After the intense battles of Megaman, he needed something fresh, something he hadn’t experienced before. It was still Sunday afternoon, and he had plenty of time. His eyes landed on a game box with striking cover art. The protagonist, a young man with a blade-like arm, was mid-action, slashing through eerie-looking green-skinned creatures with black eyes. The game’s title—Koro-...

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Chapter 263 Takayuki Playing Megaman 2 Part-2

Sunday 27 April 1992

Takayuki Kageyama wasted no time diving back into Megaman 2 the next morning. The thrill of defeating the robotic dragon had him eager to continue his battle through Wily’s Castle. He stretched his fingers, took a deep breath, and booted up the game. The fortress levels were relentless, and he knew this would be no easy task.

As the first Wily Castle stage loaded, he found himself dodging an onslaught of laser turrets and tricky platforming sections. ...

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Chapter 262 Takayuki Playing Megaman 2 - Part 1

Takayuki Kageyama stretched his arms and leaned back against his chair, finally letting his body relax. The rush of clearing Tetris’s grueling Stage 8 still lingered in his mind, but exhaustion was quickly taking over. His stomach rumbled, reminding him that he had neglected food for far too long. He powered down his ZEPS console, grabbed a quick meal, and sat in silence as he ate, reflecting on the intense session he had just endured.

As he took his last bite, he glanced at th...

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Chapter 261 Takayuki Playing Tetris Part-2

Takayuki Kageyama gritted his teeth as he once again reached Stage 6 in Tetris. The level was an absolute nightmare, yet he couldn't help but grin, drawn in by the catchy soundtrack and the presence of his partner, Samus Aran, who encouraged him with every successful move. Samus reacted dynamically as he played, executing acrobatic maneuvers—jumping, rolling, and even firing her arm cannon at the screen whenever he cleared multiple lines in rapid succession. But when he miscalculated...

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Chapter 260 Takayuki Playing Tetris  Part 1

Takayuki Kageyama sat cross-legged on the floor of his tiny apartment, staring at the title screen of Tetris with curiosity. He already opened the Tetris box and like usual there are 4 things in it and Zabo-man cards show text "Buy Me if you will look very cool" and unlike the other games he had played before, this was something entirely new to him. ZAGE had just released it for the ZEPS console, making it the first-ever version of Tetris in existence. He had no idea what to expect, bu...

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Chapter 259 April Release 

Sunday 19 April 1992 night

After Zaboru’s small concert at Hamazou HQ with Zankoku Band, he returned to ZAGE to continue working late into the night. Ayumi, however, refused to leave his side, watching him intently with a smile that never faded. Zaboru, trying his best to focus on his work, finally sighed and glanced at her. "Stop staring like that, Ayumi... sigh."

Ayumi giggled, her eyes filled with warmth. "Well, whose fault is that? You put on a show like that just for...

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Chapter 258 Zaboru Small Concert

Sunday 20 April 1992 Morning

Ayumi sighed as she gently fed her pet rabbit in the backyard, lost in thought. She had recently made the decision to leave college and focus entirely on game development, working alongside her brother at Akaishidan. It wasn't just about her career—going to college had always been her father’s wish. At first, she obeyed, trying to live up to his expectations, but after that night—the night Zaboru was beaten within an inch of his life—she stopp...

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Chapter 257 Zaboru personal Album

Saturday 19 April 1992 night 

After coming back from surveying and finalizing the decision to purchase the land for ZAGE’s future headquarters, Zaboru returned to his office to continue his work. As the night deepened, he found himself drawn to his personal collection of music. He had compiled an album titled Zaboru Mix Tape, a collection of songs that he had recreated from his previous life. With the help of a talented band he had assembled—now officially named Zankoku ...

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Chapter 256 Huge piece of the land

Zaboru, Shinsuke, and Sayuri arrived at the commercial district just as the sun began to set, casting a golden hue over the city. The streets were bustling with activity, neon signs flickering to life, and the steady hum of urban life filled the air. This was the heart of Tokyo’s economic pulse, the perfect location for what could be the future headquarters of ZAGE.

Shinsuke parked the car in front of a large, fenced-off property. It was a sizable plot of land, surrounded by sm...

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Chapter 255 Light Gun and May release

Saturday 19 April 1992

Zaboru, as usual, was working through the weekend. With just one week remaining before the highly anticipated April release, he was already mapping out the strategy for ZAGE’s May lineup. He meticulously analyzed which games would add the most value to ZEPS while expanding the console’s appeal.

One of his top priorities was Duck Hunt. He had personally developed the prototype for the light gun technology, and now it was time to hand it over to R&a...

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Long Talk!

Sup, guys!

I just want to say thank you for reading this! Look how far we've come — it’s insane!

There are a few points I want to highlight:

1. I won’t skip the 16-bit console era, even though Zaboru could directly create a 32-bit console. Why? Because 16-bit consoles are my favorite — I literally grew up with them. Also, I want to separate PS1 games from 16-bit games since the PS1 had a lot of weird but amazing titles. Back then, 3D gaming was just starting to th...

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Chapter 254 Akechi and Ayumi Games ready to submit! 

Friday 18 April 1992

Zaboru continued working on his project, feeling energized by the success of ZAGE’s latest advertisement campaign. The April ad had left Sonaya reeling, forcing them to tone down their once-aggressive marketing tactics. Instead of the bold claims of being "the superior console," their new campaign was subdued, barely more than a generic showcase of their upcoming games. The shift in tone was undeniable—ZAGE had rattled them.

But Zaboru had no time t...

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Chapter 253 ZAGE April Release Ads

Tuesday, April 15, 1992, 17:50

Zaboru sat in his office, eagerly waiting for the latest ZAGE advertisement to air. This wasn’t just any ad—it was another statement to Sonaya, a reminder that ZAGE could push out six high-quality games every month, not even counting third-party developers. He smirked, thinking about how this would further frustrate Sonaya’s executives. Every detail of the ad had been meticulously planned, from the games showcased to the explosive soundtrack a...

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