Hello guys!
The update is ready to be downloaded.
We made some changes to the game, but they are technical, and it will not tell you anything. From global:
NPC MONK
A new character in the game. In fact, he is an illegal trader. In the future we will supplement it with the function of trade in rare objects. Now you can take from him simple tasks and earn some money.
2018-02-20 18:07:26 +0000 UTC
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Hi guys!
I warn that the game will not be available from 7.30 am to 11.00 am San Francisco time (GMT-8) for technical work on the preparation of the update. After checking the update will become available. Later I will tell you more about the update.
The game is not available from 7.30 AM to 11.00 AM (GMT-8).
Have nice day!
2018-02-20 13:28:10 +0000 UTC
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Hi guys!
The solution to the problem of connecting to the server was found where no one would have thought of looking. This is a built-in Internet Explorer browser.
Or rather, the problem is in older versions of this browser.
The decision was found by our player under the name of ZeusAFK. We thank him for that.
Solution of the problem according to the recipe of Zeus:
Open Internet Explorer and go to:
`Tools ...
2018-02-16 07:55:21 +0000 UTC
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Hi guys!
This post refers to those players who have problems with the technical message: "You have lost connection to the pandorium server".
We noticed that different countries have different pings with the server.
This message appears when you do not have a connection to the server. The reason for this can serve different factors.
If the game does not start - a computer, a firewall, an antivirus.
If the game is launched - the Internet...
2018-02-13 14:20:05 +0000 UTC
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Hi guys!
A small technical update.
We decided not to postpone these changes and publish them now.
Some changes and corrections have been made. Of the most significant:
FAST FORWARD SEX
A new filter has been added. When it is activated, it allows you to fast forward sex to the end or until you reach pregnancy.

LEVEL of COLONISTS
2018-02-11 17:43:44 +0000 UTC
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Hi guys!
We are preparing a new update.
For this reason, on February 11, in a period from 7AM to 10AM, access to the game will be limited to a couple of hours.
I apologize for the inconvenience. This is required to re-check for errors.
I repeat:
February 11 from 7AM to 10AM by the time of San Francisco (GMT-8) game will be unavailable for 2-3 hours.
Have nice day! See you!
2018-02-09 13:38:37 +0000 UTC
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Hi guys.
The server will perform technical work. During this, access to the game can be turned off.
We apologize for the inconvenience, but it is required to improve the work.
Technical settings will occur throughout the day in small batches. We will try to make this as unobtrusive as possible for you.
Have nice day! See you!
2018-02-05 16:23:20 +0000 UTC
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Hello guys!
The new update is ready to be downloaded.
In this version:
- Quest character.
Visit the merchant Rourke, perhaps you will find his proposals interesting. - Colonists of the Colony
We have added inheritance of some genes of colonists. Now you can get a certain color of hair. - Launcher
Some functions are added. - Technical changes
2018-02-02 17:14:34 +0000 UTC
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Hi guys!
A small warning.
We checked all the quests and made several degrees of difficulty. Now we need to download them to the server and check it again.
I warn you that on February 2, starting from midnight to begin preparations for a future update. The game may not be available.
Approximate off time from 12:00AM to 12:00PM in San Francisco (GMT-8).
Have nice day! See you!
2018-02-01 23:59:00 +0000 UTC
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Hi guys.
A small comment on the colonist's inheritance skills system.
I'm sorry that we did not warn you about the principle of inherited skills.
Due to the fact that we added the possibility of changing the sphere of activity of the colonist, a small amendment was made to the code that caused big problems :)
The old principle worked like this:
Participated in the development of only two skills of the breeder's parents. The level of these skills influen...
2018-01-20 14:54:41 +0000 UTC
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Hi guys!
A few words about our work.
UPDATE 1.7.1
This month, the first part of the quests will appear. Quests can be obtained from the seller by colonists.

Assignments have different types and complexities. The reward depends on the complexity of the assignment. It can be a financial reward or a unique colonist.
In the future I want to create a spec...
2018-01-16 17:36:21 +0000 UTC
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Hi guys!
A small addition to the version.
Market:
The possibility of buying and selling aliens is added.
(aliens are only available after passing the event).
Training:
In order not to wait for the animation to be added, on the recommendation of our patrons, we added a skill coaching function without displaying the training process.
Also fixed the errors found (pregnancy, reproduction, distribution, etc.). Th...
2018-01-09 16:55:53 +0000 UTC
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Hi guys!
I am informing about the release of the new version.
NEW RACE
A unique race flew in from the double star Sirius. This becomes available after passing a small prehistory of this event.
To activate a new race, you need to build a market.

Basic Sirian skills:
- Health 1-2
- Endurance 3-5
- Strength...
2018-01-08 14:58:49 +0000 UTC
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Hi guys!
We checked the version locally, and fixed all the errors found. Over the weekend, we will adjust the cost of the colonists in the store and recheck the work of the skills.
The version will be released on Monday the eighth of January.
For this reason, the entrance to the game will be blocked from 1am to 9am by the time of San Francisco (GMT-8).
We will need this in order to protect your accounts from possible errors and re-checking. There are a lot of...
2018-01-05 18:15:42 +0000 UTC
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Hi guys!
The work is finished, and we correct some errors that have arisen. This is the least favorite part of my work. Search for a small error that makes a big problem.
I want to ask you about what you think will be better to do next.
Option two.
First:
Start working on the skills of the Sirians. Creating training scenes and stuff.
Second:
Adding a part of the gameplay (quests, tasks, etc.)
My opinion - need...
2017-12-30 19:14:04 +0000 UTC
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Hi guys!
I have not written news for a long time, because the technical difficulties for you will not be interesting, but it will be difficult for me to tell.
I do not like to write empty messages, and I write only on a specific occasion. But according to your comments, I realized that it is important for you to know whether we are alive or not.
Of course, we are alive and working :)
So. What remains to be done:
- I'm now collecting the last sex sce...
2017-12-27 21:57:23 +0000 UTC
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Hi guys.
A few words in response to the question - how are things going.
At this point, it remains to finish the climax in the prehistory of the arrival of the Sirians into the colony, and put things in order in the files. So soon we will release an update.
Due to the addition of a new race, we had to slightly change the old structure, it required a lot of attention.

<...
2017-12-11 17:18:27 +0000 UTC
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Hi guys.
A few words about how things are going.
There are a lot of works. In addition, I decided to make a small pre-history of the appearance of aliens in the colony.
I think it will be much more interesting.
For this I ask a little patience. soon the update will be available.
In addition, in the new update will appear:
- redistribution (class change)
- choice of skills for training (breeders)
Also our guys Dobe...
2017-11-26 17:30:03 +0000 UTC
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Hi guys!
A few words about the future update. Some people asked me about the details of the new race, I answered, but this information comes in pieces, and not everyone reads all the messages.
So I decided to write this post.
So, the introduction of a new race takes quite a long time. these are separate elements, such as the human race, and this is a big and complex work.
So as not to make you wait, we decided to release a new race in several stages. This allows you to reduce t...
2017-11-10 12:46:27 +0000 UTC
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Hi guys!
A small but useful update while we are busy creating a new race.
The update includes:
Hints

For new players a very useful feature. Explains which elements are responsible for what. Currently installed only in the most controversial locations.
Timers
2017-10-23 13:59:46 +0000 UTC
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Hi guys!
A small update awaiting a new race.
Added the possibility of selection for copulation of M+M and W+W.

This will not give the chance to give birth to new colonists, but still it is worth checking ;)
Also updated launcher. The new version adds the function of remembering the login and the passwor...
2017-10-15 09:18:12 +0000 UTC
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Hi guys!
Some of you are unhappy with the name of the race. Also I received several letters with complaints. I do not like politics and I do not interfere in the course of affairs passing somewhere. But many conducted a parallel between the inhabitants of Syria and representatives of Sirius.
For this reason, I want to ask you, your ideas on the name of this race.

I do not ...
2017-10-12 09:31:11 +0000 UTC
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Hi guys!
According to the voting results, we have a new race - SIRIANS.
- Native system - Sirius
- Management structure - Matriarchy
- Feature of race - Fertility
Representatives of this rac...
2017-10-08 16:23:21 +0000 UTC
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Hi guys!
I propose to decide which race will appear first. Each race will have its own characteristics. Also, when mating, genes will be passed on to the future generation. So we get the hebrides.

2017-09-29 06:27:53 +0000 UTC
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Hi guys!
The new update is ready to be installed. Briefly about what went into this update:
SEX POSE
A new pose for copulation is available in the breeding zone.
We also added a menu for controlling the poses.
ASSISTANT
There is an opportunity to invite your assistant to visit.
To do this, use the phone anywhere. During the dialogue with the assistant, you can offer to meet. If the assistant agrees, then he will a...
2017-09-27 12:39:18 +0000 UTC
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Hi guys.
For a couple of days I did not answer questions, we had a lot of work. I try to answer everyone every day, but sometimes I can not do it. I apologize.
Now we will finish some elements and issue an update. The update will be released this week.
A few words about the future update. I will only talk about global changes...
New posture in the breeding zone. Also the menu of control of poses.
2017-09-25 21:31:46 +0000 UTC
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Hi guys!
At your request, we have made changes to the work of the warehouse at the mine.
Volumes of the warehouse are doubled.
In addition, I will remind you that it is not necessary to wait for the full filling of the warehouse, you can unload it in any way
Also, we corrected several errors in the extraction of resources and a failure in the storage of minerals.
The update is already downloaded and available.
Have a nice day.
2017-09-12 09:24:39 +0000 UTC
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Hi guys!
Due to the large amount of work, I completely forgot to announce in the last post that, in version 1.6.1.4, a wardrobe for the colonist was added.
Perhaps some of you have already seen it. But I think we need to report this.


As I said earlier, in the wardrobe you can undr...
2017-09-06 09:21:10 +0000 UTC
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Hi guys.
Version of patrons 1.6.1.4. Version public 1.5.1.4
Promised, a small update. We made several technical fixes, which were not implemented in the previous update.
In addition, some new elements:
Hall of Fame - added a new statue. Daily bonuses are changed. Removed fixed amount.
Colonists - the heredity of the level of skills from parents has been added.
The higher the level of parents, the higher the skill lev...
2017-09-04 16:46:16 +0000 UTC
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Hi guys!
So. I want to warn you that we made some changes in the playing time.
Now time is most accurately synchronized with the game world.
Now 1 real day = 1 game year.
Below I will give the main changes. The time is indicated in the real-time clock.
Pregnancy.
Pregnancy lasts 18 hours
Maturation.
The child grows from 0 to 18 years according to the accelerated program due to ...
2017-08-31 09:49:00 +0000 UTC
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