Hello, everyone, just a bit of an update for the next version. For June, I was mostly just prefilling and updating Alyssa, Jeanne, Cathy and Evelyn event to match dynamically with their influence/corruption level. New outfit, daily event, interaction etc. The next thing I will start working on is for the main story. It's still in the planning phase but I know I want to start involving the school and introduce all the new characters into the story properly.
All in all, I'm still on track to get version 11.0 out by end of July. Hope you all have a good weekend.
2024-06-30 03:09:28 +0000 UTC
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Version 10.1 update.
Changelog:
Fixing the bug with meeting Cathy at the gym after raising her corruption to max.
Refined the inventory system so that items are grouped together now rather than displaying all of the same item individually.
Fixing dialog grammar for Evelyn and Jill. Special thanks to CaptainCarrot and Turntsnaco for providing proofreading and reporting.
Download link at the bottom of the post
Hello everyone, here is version 10.0. I was hopping to release this version last weekend but there was a lot more works than I thought as well as running into a few annoying bugs during testing making this release a bit later than I would have wanted. But in any case here it's.
Changelog:
1 new influence events and 1 new corruption events for Cathy.
1 new influence events and 1 new corruption events for Evelyn.
1 new influence events and 1 new corruption events for Alyssa.
1 new influence events and 2 new corruption events for Jeanne.
Add a new daily event and random event for Reina at influence/corruption 3+.
Add a new daily event and random event for Jill at corruption 3+.
Update Jill and Reina's interaction menu and dialog to be more specialized to them.
On to what I'm planning for next release. One of the reason why this release took longer than I anticipated was for a reason that I mentioned multiple time now where the higher the level a character get to, the more complex the portrait and action need to be code. And in this case, it was Cathy and Evelyn, getting to level 6 requires a lot more dynamic portrait and actions than I anticipate, so for now I have to reuse a lot of their assets to keep the game running. All their events will still be new events but their portrait and actions will still be that of level 5 instead of level 6 (for both corruption and influence side).
So for the next release, I need to do a big overhaul update on all characters to get their portrait, dialogs and interactions to match dynamically with their influence/corruption level. The characters that need this done to is Alyssa, Jeanne, Cathy and Evelyn. Other than that, I'm intended to move the main story forward as well which I still need to plan it out. So I'm expecting version 11.0 to be at the end of July. June to focus on the prefill backlog for character and July to focus on the main story update.
Discord
Download links for 10.0:
Window
Mac
2024-05-28 06:36:51 +0000 UTC
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NSFW preview of version 10.0. Don't open these at work.
2024-05-19 03:25:03 +0000 UTC
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Hello everyone, here are some SFW teaser images for version 10.0. This update will contain 2 new events for Cathy, 1 corruption 1 influence, 2 new events for Evelyn, 1 corruption 1 influence, 2 new events for Alyssa, 1 corruption 1 influence, and 3 new events for Jeanne, 2 corruptions 1 influence. Aside from that, I have also added in a new daily event for Reina and Jill, one each, as well as update their interaction with more actions that you can do on higher influence/corruption level.
All in all, I'm planning to release this version by the end of the month. If everything going smoothly I might be able to get this out by Sunday next week but no promises.
2024-05-19 03:18:23 +0000 UTC
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With the poll for version 10.0 completed, look like Alyssa and Jeanne will be the characters to get focus on together with Cathy and Evelyn. Expect the release date for the next version to be at the end of May.
2024-04-27 04:33:31 +0000 UTC
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At this state, look like adding more content to existing girls rather than moving the story forward is going to win. So the release next month will still focuses on adding more content to the existing girls, this month will be use to updates interactions and events to Reina and Jill to match their new level. I do want to continue the main story eventually sometime this year, as it will be needed to unlock more options and characters but not for another few months.
Anyway, for the next release in May, my plan would be to get Cathy and Evelyn up to level 6. Then work on another character or two. around 8 or 10 new events in total is what I'm aiming for. So whoever win the poll below will get their content update in 10.0 together with Cathy and Evelyn.
2024-04-18 18:24:45 +0000 UTC
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Hello everyone, we're at the point of the game where I can move the main story forward. I initially intent for this point to be reach when you hit 50 control total. However, I think I will scale the requirement down a bit to 30 control which you should be able to reach by now. With what I have in mind, moving the story forward will unlock new stuffs to do, characters, and gameplay option. However, all these new content will take a while to be implement. So the next release will just be focusing on the main story and new content will be getting fill in one by one slowly on the next few releases after.
On the other hand, there're still plenty of content to be add to existing characters. I do want to get all of the existing character to at least level 6 before moving on with the main story.
It's up to you patrons to vote for if you want the next release to be focusing on the main story or continuing with characters' content.
Different patrons tier will have different voting power so what you see here doesn't properly reflect on actual votes.
2024-04-13 03:35:15 +0000 UTC
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Hi everyone, after a day of release I did received some bug report concerning version 9.0. Thankfully, they're avoidable. One occured when meeting Evelyn in the bathroom after she achieved level 5 and another when you go through the tutorial/prologue. To avoid these issue, you just need to make sure not go to the bathroom whenever Evelyn is there (around 7AM) and just skip through the prologue to avoid the crash. In either case, here is version 9.1 just to fix those two issues specifically. If you don't care about them then nothing really new compare to 9.0 if you don't want to download the game again.
9.1 update:
Hello everyone. I hope you all having a good weekend and happy easter for those who celebrate. Here is Sovereign version 9.0.
Changelog:
Convert all main scene png images to webp. Significantly reduced the game size. To 1/10 of what the original png file size was.
Implemented a tracking system that will display characters icon on the map and on navigation.
Around 80 new render. 11 new events.
2 new influence events and 2 new corruption events for Evelyn.
2 new influence events and 2 new corruption events for Reina.
1 new influence events and 2 new corruption events for Jill.
Cleaning up some bugs and issues that was found from previous version.
There're still a lot of things to do as a follow up for this version. None of the interactions and daily events have been update to match with Evelyn, Reina and Jill new corruption level yet. So the next release will mostly be focusing on getting their daily gameplay up to bar. As always, if you found any issues or bugs, please report them to the discord channel.
Discord
Download links for 9.1:
Window
Mac
2024-03-30 21:02:56 +0000 UTC
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Here are some NSFW images of version 9.0
2024-03-24 21:45:16 +0000 UTC
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Hello everyone, here are some SFW images for the upcoming update. Version 9.0 will have 4 new events for Evelyn, 2 influence and 2 corruption, 4 new events for Reina, 2 influence and 2 corruption, and 3 new events for Jill, 1 influence and 2 corruption. As the characters level are getting higher now, their event is getting longer than those earlier level event as well, 6 or 7 render per event instead of the 3 or 4 render per event of the earlier level. Aside from that, this update also come with a tracking mechanic to let you know where each character is at on the map. I'm aiming to release 9.0 by send of new week before March is over.
All in all, pretty substantial update. I think only the Emily update that took 2 months has more content than this. However, there're still quite many things I have to do for the follow up update. I need to update their interactions to reflect on their corresponding level. As well as daily and random events that should have come with their new level. Those will be my focus for April, then after that I will have to decide if I should continue the main story or focus on adding more content to other girls first.
2024-03-24 21:39:19 +0000 UTC
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Hi everyone, here're some updates on version 9.0. I'm still aiming to make sure that it's release by the end of March. As mentioned before, Feb was very busy time for me so I wasn't able to work on the game as much. But, whatever time I had I did spend on implementing the new icon system to allow you to keep track and see which girls are available on what location. This was a lot more tricky and complex to implement than I initially expect but at last it's done.
As for new content updates for the characters. It's interesting to see that different tier seem to have different preference for who they would like to see more, but at this moment, it look like Reina and Jill are leading. So if nothing change, the characters that will get their content update in 9.0 will be Evelyn, Reina and Jill. I will start working on their content next week one the poll is close.
2024-03-03 22:57:31 +0000 UTC
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As mentioned, Evelyn will be the focus for the household girl in 9.0 update. The two most voted girls will have new contents in version 9.0 as well. So vote for who you want to see getting new update for next version. Make sure to only vote for 2 otherwise if there's a tie with more than 2 I will just randomly choose instead.
2024-02-19 00:56:15 +0000 UTC
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Hi all, I hope everyone having a happy Lunar New Year for those celebrating, here is just an update on what's coming for version 9.0 and the expecting release date.
I always aiming for one release every month. The only exception was for version 6.0 where it took 2 months because the content for that update was much bigger than usual, where I was able to get Emily from level 3 all the way to level 8. My initial plan for 9.0 was for the end of February, however, Q1 is a very busy time for my actual job. I'm very likely have to work over the weekend for February and March. I won't have as much time to work on the game. So If I were to release 9.0 at the end of February, the release would be very rush and lacking in content. So I have decided to aim for end of March to release 9.0 instead. With this I would have time to have more content than usual as well as some update on the overall gameplay without rushing it.
With that out of the way, since 9.0 will be release at the end of March, instead of the usual 4 influence event and 4 corruption events. I'm aiming for 6 corruption events and 6 influence events across the characters. 4 events will be for Evelyn, while the other 8 events will be for the other character. I will setup a poll soon to decide which other characters will be focus on, I will probably pick the top 2 to work on for version 9.0. Aside from that I do want to add in some better way for you to keep track of where the girls are at at anytime. Maybe some icon on the map and navigation panel letting you know where they're at at a given time. Still have to work through the logistic for that.
And that's pretty much all I have for 9.0 for now. As always, thank you all for the support.
2024-02-11 23:08:47 +0000 UTC
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After a day of bug fixing. I think I have fixed most if not all of the issues that was reported to me. Here is version 8.1, no new content from 8.0 but it is the stable version and should be use instead of 8.0 since this version fix a bunch of game breaking bug.
Another major bug was found where you can't do control level 10 event with George. Please use the 8.0 bug fix v3 attachment.
Thanks everyone for reporting bugs and issues. There was one major bug where corruption can't process pass level 2 and one minor bug where Cathy's random event not giving you extra option even on high corruption value. I have attached the bug fix here that should fix those issues. I will continue to be on the look out for any bugs and in the days to come, I will release version 8.1 with all the bugs fix.
Hello everyone, here's version 8.0. As mentioned before, this version is a big technical update, I had to revamp the existing influence and corruption value, there was a lot of changes that touch every characters and event. I did some basic testing but I do fully expect that there will be many issues/bugs.
Changelog for 8.0:
- Convert many png images to webp. Greatly reduced the game's size.
- adjusted the way influence and corruption require to be more lenient toward early game and tougher on the later level.
- Adding some basic introductory for the shrine and the library. Add in new function to pray at the shire and study at the library.
- Intelligent will also be utilize more. In addition to effect your maximum mind, intelligent will now effect how much money you can make as well as how fast will you get promotion. On top of that you will need high intelligent to access the new event with Alyssa.
- 1 new influence and corruption event for Alyssa. Plus one new daily event for her and one random event at the office side hall (require corruption level 3).
- Update some minor UI to the character's status page to display a scroll bar.
- Some small update to Emily and Cathy's masturbation event that you can randomly encounter in their bed room when they're there. You can now join in if their corruption is high enough.
The hardest part of this update was to make sure that it's backward compatible with any old save file. There's a lot of logic going into converting the old value into new one and make sure that everything is working and consistent. Let me know if you run into any weird issue.
Discord
Download links:
Window
Mac
2024-01-26 23:14:06 +0000 UTC
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Hello everyone, I hope you all had a happy new year, here're some updates on version 8.0.
As mentioned before, this update will be more of the technical one where I aimed to reduce the size of the games as well as optimized and rebalance the gameplay/grind. I adjusted the way influence and corruption require to be more lenient toward early game and tougher on the later level. This is because in the beginning you don't have much to work with but with late game, you should have a lot more option, like more money to buy gift, more stat to interact and more daily events that you can use to effect a girl. This actually took quite some time to get working correctly since I have to make it's backward compatible with any old save file, so converting old influence/corruption system to the new one took quite a lot of time.
Also, adding in some more stuffs for you to do in the game like praying at the shrine for either stat increase or influence/corruption increase. Study at the library which will reward more intelligent gain. A basic introduction to those places.
The intelligent stat is also more important now. In addition to effect your maximum mind, intelligent will now effect how much money you can make as well as how fast will you get promotion. On top of that you will need high intelligent to access the new event with Alyssa.
Finally, adding a new influence/corruption level for Alyssa. And update some daily events for Emily and Cathy where you can join them in their 'session' if you caught them.
I'm aiming to release 8.0 before January over. Probably by next weekend.
2024-01-21 21:36:53 +0000 UTC
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Here is version 7.1. This should included the fix for the massage skill bug as well as fixing some weirdness on 2 of Cathy's render. There's no new content since 7.0. So if you already got the game fix by using the bug fix below and don't care about some weirdness on 2 of the render then don't worry about this version.
There was a bug in 7.0 where you can't learn the massage skill. Please the bug fix at the bottom to fix it if you have version 7.0. Don't have to use the bug fix if you have version 7.1
Hello all, I hope everyone had a happy holiday. Here's version 7.0. This version focus primarily on Cathy and Alyssa.
Changelog for 7.0:
- 2 influences and 2 corruption events for Cathy.
- 2 influences and 2 corruption events for Alyssa. 1 daily event for Alyssa.
- Reduce the amount you need to work to get promotions.
- Update on the goals list.
There're a few things that I want to do but didn't have time for v 7.0. Include update daily interactions and events for Cathy to match with her influence/corruption level. I also want to add another level to Alyssa. And quite a few UI miscellaneous issue that I want to fix. All of those will be part of version 8.0 in January. As mentioned before, v8.0 will be another technical update similar to v6.0. I need to reduce the file size of the game while keeping the quality ASAP. I also want to refine the grind and gameplay a bit. By adding in more things to do and adjusting early level requirement. So all that are things to come in January.
As for the poll I made a while ago about whether to remove the influence side of thing and just focus on corruption. After much consideration, I decide to keep things as they are for now. While the majority did seems to be ok with just focusing on corruption content. There was a substantial among of people who want to keep things the same. Not only that, after spending sometime looking into what I will need to do to rework the game, there're a lot more works than I though. I need to redo all of the corruption events so that it make sense in context without the influence events. And considered how much content there're already here, it would took me at least 3 or 4 months to redo all that. And that not include all the rework and balancing of the gameplay that I need to redo. Plus all the things I did for the influence side of things would either need to be remove or reworks as well. And that means cut content which I don't like either. Down the line I will definitely try to streamline the gameplay and make influence and corruption flow into each other better etc. But for now, there won't be much changing to the core game.
Discord
Download links:
Window
Mac
Bug Fix for 7.0. Open the zip file and drop the game folder into where you have the Sovereign game installed. Override the existing game folder:
2023-12-27 00:54:12 +0000 UTC
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Please check the SFW Preview of 7.0 post for more information.
2023-12-22 21:59:06 +0000 UTC
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Hello everyone, just want to say Merry Charismas for those who celebrate. And here's a little SFW preview of version 7.0.
Initially, I plan to work on two level events for one of the households girl (Cathy won the poll) and one level event each for two other characters. Alyssa was the one that got the most vote across the polls so she was going to be one of the focus of the update. I was going to pick someone else who got the second most vote, but as I was working through Alyssa's event, I decided to just focus on her content (as far as non household member is concern) for this update. So instead of one level, Alyssa will have 2 level of events (1 influence and 1 corruption for each level total 4 events). This was because Alyssa didn't have any event yet, having just 1 level feel a bit incomplete. And this would push her into have as much content as other characters for now.
As mentioned before, I'm aiming to release 7.0 between Charismas and New year.
As for the next version, 8.0. I'm planning it for January and it will be another technical update similar to version 6.0. The reason for this is because, if you noticed, the file size of the game is getting pretty big, 5gb as of version 7.0. I need to scale it down, and I have a solution for this, I'm using pure png for all the render which is not very optimal since there're other format that I could use that would cut down the file size significantly without compromising the quality. So I will be getting on that. I also want to refine the gameplay as well, reduce the grind a bit on early level, more things to do that will help the game. Maybe add in some sort of introduction for some of the new areas and characters. I also will update on some of the daily event with Cathy/Emily that still need to be add according to their influence/corruption level. I might add in a new event level for Alyssa too if time allow since I'm getting some idea for her storyline. All in all, there won't be too much "new" story even for version 8.0 but a lot of technical things that need to be deal with ASAP.
2023-12-22 21:51:54 +0000 UTC
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Everyone,
This is going to be a very important poll so please vote if you can. As you know, the core gameplay of the game is divined between two main aspect, influence and corruption. I initially have to this as a way for people who doesn't like corruption to still be able to enjoy the game where influence were more vanilla while corruption would contain more hardcore fetish. However, this made creating content for each girls very difficult and increase the work load by double if not triple.
I have received quite a few comment on potentially just focus on corruption aspect to reduce workload. And I do see some benefit from that. I do enjoy working on corruption aspect of the game more and it would make creating content for each girls much faster and more efficient. However, on the down side, I will need to rework the core concept of the game, adjust the grind, interactions and so one. That will take at least a month of update or more. But one that's done the new contents would be develop much faster. The other negative point would be reducing the freedom of the player, right now you can decide if you want the girls to be corrupt or not, or just corrupt them to the point you want. By removing the influence side of things, corruption would be require to progress their story.
The result of this poll wouldn't take into effect immediately, and just because one option has more vote doesn't means that will definitely be the direction the game will go moving forward. But it would be a good indication for me to gauge people's interest.
As for the poll about characters to focus on for 7.0. So far, Alyssa seem to lock in. I still need to calculate the total votes for one other character since each tier voted differently this time.
2023-12-11 21:18:50 +0000 UTC
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Look like Cathy is going to won the poll for the household girl (She's in the lead for every tiers except for Foot Soldier). Now To vote for which other girls to be focus on for version 7.0.
You can choose multiple girls, I will pick the two with the most votes
2023-12-08 05:27:00 +0000 UTC
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Based on you all response on the last poll, it look like the majority prefer that each update focus on multiple characters instead of one. So for version 7.0 I will focus on 1 household girl and probably 2 other characters. This is the poll to vote for which household girl to focus on.
2023-12-03 23:17:19 +0000 UTC
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Hi everyone, I got a pretty bad flu after Thanksgiving that knocked me out for pretty much all of Friday and most of Saturday so this update was a bit later than I would like. But here it's. As mentioned, there're no really "new" events for this update but it's pretty hefty in term of content. Aside from adding and prefilling a bunch of content for Emily's daily interactions and events.
Changelog for 6.0:
- Improve interaction and dialog with Emily. She will now response to you properly per your interaction instead of the generic dialog from before.
- Implement touching, kissing and taking picture action for Emily. You can now perform those action on her one your control over her is high enough. And depend on her level of influence/corruption the action will change as well.
- Implement sexual favor with Emily. You can now ask her to perform sexual act with you (titjob, blowjob, sex, annal, dating) if she has high enough influence/corruption and you're in the right location and time.
- Update to her existing events. Her massages and sleep together event will now have CG as well as reflective to her influence/corruption level.
- Implemented a map system. You can now move to the overall map from anywhere and can navigate through all major locations from there.
- Add in new locations and teaser characters. A bunch of new locations and characters will be add to the game. Not much you can do with them yet but a tease of things to come.
Beside that. I have also setup a discord server for the game. I didn't want to at first since I don't think I would have enough free time to juggle a discord server. But after all the feedbacks from everyone, I do think having one place where people can ask for helps, report bugs and discuses the game would be helpful.
Discord
Download links:
Window
Mac
2023-11-27 01:45:52 +0000 UTC
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Here are some NSFW preview of 6.0.
You can check the SFW preview of 6.0 pose for the upcoming changelog.
2023-11-21 03:42:47 +0000 UTC
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Hello everyone, for those living in the US, hope you all to have a happy Thanksgiving.
Here are some tease of new character, SFW Preview images as well as changelog for 6.0. As mentioned, this update will be mainly to focus on prefilling the interaction and content for Emily. You can see that her massage events will properly reflect on her influence/corruption level. You can now also ask for kissing, dating, sexual favor from interacting with her as well. And they should reflect on her current status.
Changelog for 6.0:
- Improve interaction and dialog with Emily. She will now response to you properly per your interaction instead of the generic dialog from before.
- Implement touching, kissing and taking picture action for Emily. You can now perform those action on her one your control over her is high enough. And depend on her level of influence/corruption the action will change as well.
- Implement sexual favor with Emily. You can now ask her to perform sexual act with you (titjob, blowjob, sex, annal, dating) if you're in the right location and time.
- Update to her existing events. Her massages and sleep together event will now have CG as well as reflective to her influence/corruption level.
- Implemented a map system. You can now move to the overall map from anywhere and can navigate through all major locations from there.
- Add in new locations and teaser characters. A bunch of new locations and characters will be add to the game. Not much you can do with them yet but a tease of things to come.
And that's all. I will try to get 6.0 out this weekend, though depend on how busy I will be for Thanksgiving, I might have to delay it to early next week instead. But in any case, I will make sure that 6.0 will be out before the month end.
2023-11-21 03:37:30 +0000 UTC
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Hello everyone, just some teaser for what's coming up on the next update. Aside from finishing up Emily's daily interactions to properly reflect her influence/corruption level. I'm also implementing a map system, as you can see from the screenshot, as well as adding in new location, the school, and tease some new characters as well.
Now, for the the poll, I initially want to have rewards for different level of patrons by allowing early access for higher tier patron. However, because I don't have a tester group, and the open nature of the game. whenever I implemented new features, even if I tested them extensively I would still very likely to miss quite a few bugs here and there. I realize that would potentially make my patrons play on a version of a game that's buggy. So I usually release my game to the public ASAP so I can have as many people play and help test the game as possible. Eventually, when the game is in a stable state and I know that new content would not likely to cause any bugs, I will have it so that patrons will have early access.
So for now, the only things I could offer to those who're supporting me are for you guys to vote on how the game will be moving forward. Nothing major, but on things like, what content should I focus on next release or which character should be work on next etc. I will also make it so that if you're higher tier patron your vote will count more as well.
Here are the link for the poll:
Citizen
Foot Soldier
Rebel
Leader
Sovereign
2023-11-04 07:35:10 +0000 UTC
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With release 5.0, you probably got a taste of what happen if I just focus on 1 character instead of multiple character for an update. We got Emily all the way to level 8 from 3. However, this was probably one of a kind update that won't happen very often. It took me 2 months of non stop works over the weekend which was not very healthy.
But with that out of the way, I'm now pondering over how I should approach the game going forward. Whether focusing on 1 character per update or work on multiple character per update. There're pro and con for each approach. Focus on a single character will get you to the sexy content much sooner but you will have less "contents" if you go by purely number than if I work on multiple characters at the same time.
For examples, the works need to be done for Emily's influence/corruption level 7 is more than Emily, Evelyn and Cathy's influence/corruption level 1 or 2 combine. The reason for this is because not only the higher level event is longer, it's also unlock more daily events, interactions and variations. So if I focus on multiple characters at the time, and they're at relatively low level, I can probably do 4 or 5 characters per update 1 level each. But if I just focus on 1 character then I can probable only do 2 or 3 levels for that character per update.
So I would want to gauge which approach do you prefer.
2023-11-04 07:27:59 +0000 UTC
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With release 5.0, you probably got a taste of what happen if I just focus on 1 character instead of multiple character for an update. We got Emily all the way to level 8 from 3. However, this was probably one of a kind update that won't happen very often. It took me 2 months of non stop works over the weekend which was not very healthy.
But with that out of the way, I'm now pondering over how I should approach the game going forward. Whether focusing on 1 character per update or work on multiple character per update. There're pro and con for each approach. Focus on a single character will get you to the sexy content much sooner but you will have less "contents" if you go by purely number than if I work on multiple characters at the same time.
For examples, the works need to be done for Emily's influence/corruption level 7 is more than Emily, Evelyn and Cathy's influence/corruption level 1 or 2 combine. The reason for this is because not only the higher level event is longer, it's also unlock more daily events, interactions and variations. So if I focus on multiple characters at the time, and they're at relatively low level, I can probably do 4 or 5 characters per update 1 level each. But if I just focus on 1 character then I can probable only do 2 or 3 levels for that character per update.
So I would want to gauge which approach do you prefer.
2023-11-04 07:26:18 +0000 UTC
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5.1 Update: I was hopping that 5.0 would have no bugs/issue so I can make 5.1 the November release but at last I was too optimistic. There was a few bugs in 5.0 with a major issue where if you level up Emily influence really high like 60+ and while her corruption is relatively low you will run into game breaking bug with Emily. There're also smaller issues with some of Emily's interaction is throwing an error when she's at high influence/corruption level like shower walk in, sleep together at night etc. Version 5.1 should fix all that, as a bonus I also included a new list of goals so you can keep track of all the available contents for other characters as well not just Emily. Check the download link below for the latest 5.1 version.
5.0 Changelog:
5 new influences and 5 new corruption event for Emily.
Implemented a goal/quests tracking system to give player a list of what to do and the content currently available.
Implement an equipment system where MC can now buy at the store and equip item at home. There's only 1 item so far that will increase your charm.
implement a daily influence gain just by meeting a character for the first time in the day, so even if you don't want to interact with them (not enough time, energy or mind) just meeting them one per day is good enough.
Add in some tutorial screenshot at the beginning of the game to help new players with the game basic.
Refine the office work and promotion system. You won't be fire any more even if you don't come to work and can get promote as long as you work enough hours. Also a new level at work to get promote to.
Refine some basic gameplay value such as money gain when working, energy/will gain/lose for activities etc.
Thing still need to be done:
Update existing daily event and adding new interaction option for Emily at higher influence/corruption level.
Adding in more goals/quests to let player know what content is left to do.
As you can see, aside from the big update for Emily, there're also quite a lot of new additions and refinement for the gameplay as well. And the one thing I really wanted to add to this update was the goal/quest tracking system. Since I think having this system in as early as possible would help with guiding players through the game and I can add in new goals with every updates for new content as well. But I severely underestimate the work need for a goals/quests tracking system. I managed to get in done in time but at the cost of the daily and interactions events for Emily.
For the next update, probably 5.1 if no major bug/issue appear, I will focus on completing Emily's interactions so that it reflect properly with her influence/corruption level (up to 8). Right now when interact with Emily, her dialog and response are all generic and there's no graphic accommodation. There need to be new interaction for her as well such as going on date, sex etc. 5.1 will probably be the November update. Cause honesty speaking I need a bit of a break after 5.0. I took up more than I can chew with the content for 5.0 with the time that I have working on the game.
One again, I'm releasing the new version immediately to the public since there was a lot of gameplay change and I would want as many people to help play/test as possible.
For the patrons, I will have a poll in the following month to decide which content will be make for next release.
Download links:
Window
Mac
If you have version 5.0 and don't want to upgrade to 5.1 you can use the fix below to bypass the major bug:
Issue happen when you have Emily being above 60 influence and then start working on her first few corruption level.
Open the rar file and drop the game folder into the where you installed the game (should be where you can see a game folder).
2023-10-29 00:22:50 +0000 UTC
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Some NSFW previews for the patrons.
2023-10-16 06:06:10 +0000 UTC
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This update will pack full of content for Emily. For comparison the content for this update is more than of version 3 and 4 combined and while those versions has their content divine between multiple characters this one only focus on Emily. Thanks to this, I was be able to get Emily all the way to level 8 for both influence and corruption level, initially I only intended to get her up to level 7, but I manage to get her stuffs complete earlier than expected.
This means that Emily's main story line is almost done, only level 9 and 10 left. However, this is only for the main story path. As mentioned before, I want to include many different options and states for each character depend on their influence/corruption level like able to do bdsm, exhibitionism content etc. if their level is high enough. I also want each state of influence/corruptions be dynamic like different behavior, dialogs, schedule, daily events to reflect that. All of which is still need to be done down the line so in a way Emily's content is far from over.
Version 5.0 will also include some gameplay update and refinement. Such as clothing equipment to increase charm so you can influence a character more than 1 a day now. Also implement a daily influence gain just by meeting a character for the first time in the day, so even if you don't want to interact with them (not enough time, energy or mind) just meeting them one per day is good enough. Also refined office works so that getting promote is easier and also give more money as well as new level to get promote to. In short it should make the grinding a bit better now.
2023-10-16 05:58:25 +0000 UTC
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