XaiJu
XelaZM

XelaZM

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XelaZM posts

Beta Access Information & Instructions

Thanks for your support!

  • Projects currently available:

    • Subscribing right now will give access to ALL of these projects!

    1. TranZit

    2. Black Ops II Experience Mod

    3. Clinic of Hell

    A new subscription is required for TranZit since it is a new project if you are not already subbed, so if you were ...

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TRANZIT REMASTERED DISCORD LINK!

If other links to the server aren't working, here is another link to join through. If any of you have any questions or need help with Beta Access and other benefits, please feel free to DM on Discord after joining the server as I'm more responsive on there!

Thanks for all your support!

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DM ME ON DISCORD!

For anyone trying to get into contact with me, I rarely respond on Patreon as the messaging gets confusing with how many of you there are. So please, if you have questions or need anything, just DM me on Discord please!

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Die Rise - Behind-the-scenes

Finally finished the vista stuff for the upside down tower, just gotta do some clipping and stuff then its good to go. Then we off to the LAST tower!

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DIE RISE DISCORD SERVER

I assume most of you already know, but a few days ago I released a video on my YouTube channel announcing the Die Rise Discord Server as well as various other things. If you haven't already, go and join the server! 


Here's the video if you guys haven't seen it:

https://youtu.be/0G8LAHPJv2U?si=n_ySZXmHimrEzcdr

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Die Rise - Behind-the-scenes

Pretty much done!

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Die Rise - Behind-the-scenes

Progress for the Buddha room so far, still lots to do while I'm chippin away at it.

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Die Rise - Behind-the-scenes

First section of Buddha area is donezo.

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Die Rise - Behind-the-scenes

Upside down elevator shaft is fully done now, onto the Buddha room!

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Die Rise - Behind-the-scenes

Made the Ray Gun Mark II look more like the BO4 Ray Gun Mark I since we're using that version for our map, happy with the result.

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Die Rise - Behind-the-scenes

Some extra shots of the area I finished recently!

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Die Rise - Behind-the-scenes

Finally finished the slipgun! Here's all the render images from the final result!

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Die Rise - Behind-the-scenes

High poly is done! This gun was a challenge to recreate, but I like the way it turned out. Now I gotta do the low poly, UV mapping, and materials. Then I'll show off the final result!

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Die Rise - Behind-the-scenes

Goin' hard with the Sliquifer recently, can't wait to finish it!

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Die Rise - Behind-the-scenes

Finished the first room in the upside down tower!

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Die Rise - Behind-the-scenes

Been busy for a little bit with life and stuff, but I've finally found some time to start making a dent in the first room of the upside down tower!

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Die Rise - Behind-the-scenes

Getting started on the slip gun! ;)

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Die Rise - Behind-the-scenes

Finally finished with this area, I also spent some time finishing the facade of the first tower. So it's pretty much a wrap for the first tower! And I'll be getting started on the upside down tower very soon!

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Die Rise - Behind-the-scenes

The last room I have to do for the first tower, then I will do the facade of the tower and then it is DONE. Really excited to get to work on the upside down tower!

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Die Rise - Behind-the-scenes

;)

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Die Rise - Behind-the-scenes

🤫

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Die Rise - Behind-the-scenes

If you know, you know...

;)

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ATTENTION ALL PATRONS

All the BO2 PaP weapon names for Die Rise have officially been taken! If you still want to name a weapon for one of my maps, Clinic of Hell is still up for grabs, which uses the Cold War weapons pack!


Here's the full list of weapons with the names and who's named them:

If I missed one of you, please do be sure to message me privately so I can get you on there!

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Die Rise - Behind-the-scenes

Here's the final result for the Who's Who perk remaster for Die Rise! Hope you like it!

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Die Rise - Behind-the-scenes

In the process of re-modeling the Who's Who perk! Still WIP for the high poly, almost done with it though! Then I'll be getting down to creating the low poly so that it's game ready, then UV mapping, then finally a texture pass for it in Substance Painter! Can't wait to show you guys the final result!

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Die Rise - Behind-the-scenes

Elevator shafts are almost done for the first tower!

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Die Rise - Behind-the-scenes

Been working on the elevator shafts recently, as I'm close to finishing the first tower for the map!

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Die Rise - Behind-the-scenes

Remodeled the elevator key button for the map a while back, thought I'd post this for your guys since not many people have seen it in a render!

Also wanted to remind everyone for the PaP weapon names, there's only 7 weapons left to name! So if you haven't DM'd me if you want a custom name, be sure to do so!

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ATTENTION ALL NEW PATRONS

Thank you SO MUCH for your support in all of this! It truly means the world to me!

I've got a lot of messages to look at and go through from you guys, and I'll get right to it as soon as I get back home after Mother's Day. 

Speaking of which, Happy Mother's Day!

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PAP WEAPON NAMES

I greatly appreciate all your guy's support! Thanks so much!

For all patron members, shoot me a DM with what weapon you would like to name!

As for when all the weapons have been named and no more are available, you can always name a weapon from one of my other projects as well!

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