XaiJu
Crosshead

Crosshead

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Crosshead posts

Tokens of October (Coming Soon)

The linework of my delayed tokens for October. You can expect them in the catalogue by next week (Monday or Tuesday).

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Package nr. 7

 Battlemaps: A 4 layered Inn + Tavern with PNG layers.

Character: The Big Mistake (sheet + artwork)

Tokens: NPC's: Berserker, Cult Follower, Druid, Gladiator, Guard, Knight, Mage

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Council Meeting - November

MAPS - Either continue working on the tavern map I just finished, adding a dungeon layer underneath (so a basic dungeon map) or create another building style map to keep working on the larger picture of building a massive city with building maps. You can always leave something in the comments and vote for that too!

TOKENS - I would like to continue working on the NPC's of the Monster Manual. Feel free to request other specific or even a theme of tokens in the ...

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The Big Mistake

  

Introducing: The Big Mistake

Making series and movies about superhero franchises, and other nerd culture, has become so popular in the past few years, that I thought it might be interesting to reflect on the days before the “golden age”, when it felt like a lot of the productions were handled by buffoons, who didn’t care or know anything about the content they were mishandling. One of the actors who has played a central part in some of these, and actually jokes about s...

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Sketch of "The Big Mistake"

The next Character / Monster I'm working on is an homage to a time when big movie studios didn't care about getting a comic book character right. When most superhero films were generally a slap in the face of the original creator. 

The reason why I chose Ryan Reynolds as the face of this homage was on some obvious and some personal grounds. The obvious is that he still makes fun of these characters himself (Green Lantern mostly) and that he has gone through some bad renditions (also milki...

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BONUS CONTENT: Castle Map

Sponsored by the Dragon Tier you can now find this battlemap and all its layers in the MAP FOLDER of the Back Catalogue! (I had made an animation for it but apparantly patreon sucks at videos!)

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Council Meeting - October

MAPS - I've been working on a new technique of developing buildings and would like to continue making maps in this trend. This will be part of a project of slowly building a village worth of buildings and in time I could create a village map where you can zoom in to any building and open the roof. It also means I can expand on the building blocks project. I will give you more options in the polls below too, so we can pinpoint what maps you would like me to work on and you can al...

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Building Blocks - Peak Preview

Hello Dragons! 

For the last month I've been putting in the extra effort of deconstructing all the maps I create so you can start messing around and create your own custom content with my assets. 

The first map I did this with was the church map, now I call it a peak preview because it will only give you a sense of what is in store with the building block concept. Once I finish the castle map and start deconstructing that one, you will have much more content to play around with...

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Package nr. 6

Battlemaps: A 3 layered church / chapel building with PNG layers.

Character: Terryan the Bardbarian (sheet + artwork)

Tokens: NPC's: Acolyte Female + Male in multiple colors, Archmage Female + Male in multiple colors, Assassin Female + Male in two colors, Bandit Captain, Bandit Female + Male and a Pentadrone Modron

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Free Forest Road Map

  

For the last couple of months I’ve been working on figuring out a way to create an interesting perspective that combines a more visual isometric approach with a standard topdown perspective for battlemaps. Especially when it comes to designing multistoried buildings. In my upcoming pack on Patreon I will be introducing my latest designs where I explore this new technique, but before I launch them I created a basic forest map to figure out what I could do with implementing trees ...

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PNG Map Layers in Roll20

So I've been fine tuning my perspective for some time and this is the latest update in the design of my maps. In this map it won't be super obvious why I use this pespective, but when I upload my first building map next week you'll get a better idea why I decided to use this alternative perspective. 

You can find the map in my MAP folder located in TERRAINS - TRAVEL MAPS (it's part of the castle map)

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Dwarven Ruins - Mountain Pack LEGEND

So here is a more detailed approach on the design of my Dwarven Ruins. The idea was to create six distinct maps, each with their own "gateway", that could also be used as one single interlocked map with the theme "Dwarven Ruins or Abandonded Dwarven Outpost". 

The concept was that the outpost was built near a mine filled with precious metals, located near an active vulcanic source. Hence all the lava. 

The Dwarves made sure they would be able to protect their mining operation b...

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Terry Crews - Bardbarian

Terry Crews is the Bardbarian, if people are interested I'll post all references made in this work later. 

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Terry Crews - The Bardbarian

Here is a preview sketch of the work I am doing on the Bardbarian NPC based on terry crews. As part of this design I was trying out a couple of new techniques for building a painting, the fine linework marking the planes of the muscles and materials. It's a mapping sketch, so some details you see here are still up for lots of changes (like his face). 

In an effort to pull out all the stops to make this piece one of the most detailed paintings I've made so far. I will also be looking into ...

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BACK CATALOGUE

Introducing:  "BACK CATALOGUE" , where you can find all my handdrawn battlemaps, models and original content. It's smaller than the back Catalogue supreme but still packs a punch!

If the link is down you can always visit my website 2018-09-10 11:14:50 +0000 UTC View Post

Mountain Pack - FINISHED

The last map in the Mountain Pack is finally finished! If you guys are interested, I will upload a detail description of the map and what every room was designed for, later this week. 

 You can download the High Res version (Gridded and Gridless) right HERE  

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Package nr. 5

Includes:

Battlemaps: A Galleon, Schooner, Rowboat, Canoe, Fisherman's Boat (all available in PNG (with alpha layer).

Character: The Bloated Bard (sheet + artwork)

Tokens: Beholder (angry + neutral), Darkmantle, Kuo-Toa, Merfolk, Sahuagin, Sea Hag, Waterweird 

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Mountain Pack - PART 5

Finished the top right part of my Mountain Pack Map.

You can download the High Res version (Gridded and Gridless) right HERE 

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Introducing: Sticking Around Content

I'm introducing a new feature for my DRAGON MONARCHY TIER which rewards patrons of the tier for sticking around as my patron. Every six months I will release a pack of sticking around content, which will probably mostly be map packs and the first of the milestone mappacks will be the FOURREALM map pack. Fifty maps I designed for my old Campaign Setting. (Check it out on 2018-09-05 09:25:55 +0000 UTC View Post

Bonus Content - Discord - Discussion

I've got a bunch of ideas I would love to work on for the coming month(s), but I've decided to let you in on making the decision for what comes first. 

There are a few things that I'm still finishing up like the Cave Map (had planned on having it finished already, but got delayed, for reasons I will state in a message that goes out with this months package, about the tokens specifically),.

I also have short Youtube Tutorial that I just need to voice over and edit shortly, shouldn't ...

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Council Meeting - September

 MAPS - I was planning on working on Land Based vehicles, to finish the vehicles series, but I am not sure outside from carriages etc what I could be making. I was also planning on working on a basic buildings series like taverns, inns, smithies etc. So I leave it up to the Council to decide what you'd like to see.

TOKENS - Based on what Maps I am making I was thinking of doing a couple of basic NPC tokens, but again feel free to suggest whatever you'd li...

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Mountain Pack - PART 4

 Finished the upper middle part of my Mountain Pack Map.

You can download the High Res version (Gridded and Gridless) right HERE 

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Mountain Pack - PART 3

Finished the lower middle cave of my Mountain Pack Map.

You can download the High Res version (Gridded and Gridless) right HERE 

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Bonus Content

In the future, you, all patrons supporting the "All Seeing Eye" tier, will be able to vote what bonus content I will be working on in my spare time. Done both with simple polls or asking for specific content. I currently only have one Youtube tutorial on my schedule that I plan on finishing in the following month, but after that I will leave it up to you, what I will be working on next for bonus content.

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Discord

Will be integrating discord into our Patreon, a place where you can ask questions regarding content,  addressing things that will help me improve the workings of this site, or whatever you'd like to come and talk about. 

I will also add tier specific channels, or at least try to as I am quite new to setting all this up, where patrons can ask priority question or talk about tier related information.

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Mountain Pack - PART 2

Finished the top left corner of my Mountain Pack Map.

You can download the High Res version (Gridded and Gridless) right HERE  

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Mountain Pack - PART 1

Here is the first entry for my large mountain map, the lower left corner of a 6 piece map. The map can easily be used as a separate map as the introductory map to a dungeon. Each one of the mountain maps in this pack will have a unique gateway of some sort.

You can download the High Res version (Gridded and Gridless) right HERE 

I will be uploading the rest of the maps i...

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Cave Network Pack Preview

I just finished the linework and coloring of the bottom left corner of the massive Mountain Pack. It's again somewhat of an experiment, working with a bit of a twisted perspective instead of just going for a standard aerial view. 

It features the gate to the ancient dwarven stronghold, or if used separately to whatever you need a gate to an underground structure for. There will probably be separate elements that I will introduce after this massive map is finished that connect all the gate...

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Cave Network - Entrances

I am currently working on a massive set of six bonus maps (maps that will be available for all patrons as soon as they are finished) that feature a network of caves.

If used together they feature the ruins of a dwarven city or fortress, which DM's can use for a single adventure, but if used separately they can be used as 6 separate entrance maps to a dungeon in a mountain. 

The following weeks I am focusing some extra energy into creating extra maps and content that will be placed i...

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Naval Transport Battlemaps

Here is a preview of this months battlemaps. All of these ships will be available as both full maps with background and as separate png's with alpha layer, so you can use them on top of any other surface. 

The Schooners also have 6 unique sail options that you can put on top of the top deck.

I am also finishing up another extra map pack of 6 connected mountain/cave maps that I will be sharing with you before the end of this month! 

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