XaiJu
Lithier

Lithier

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Lithier posts

Welcome!

I've tried to include links to just about everything you could possibly want, right here. If you ever have questions, check here first! You should find it always pinned at the top of my page if you're a supporter. Thanks for being part of the project!

General Information
Development Cycle - Learn about what I'm doing on the large scale, month-to-month!
2020-07-10 22:56:39 +0000 UTC View Post

Your Name in the Credits!

You're a big part of making these games happen, and I want your name to be in them!

But these... well, they aren't games you'd want to show up on your Facebook. So I've made a form so you can set what name or nickname you'd like to go by. You can also choose to only be credited in some of my games... or just not be credited in that one game you don't care for. I want you to be in control!

2020-07-10 21:51:10 +0000 UTC View Post

Lunch Time

Dang it! I didn't give you guys a proper preview for the animation going into v1.00 ahead of time. Sorry about that! I was honestly wrestling with it practically up to the last day and still not sure it was gonna work, but so far it seems to be going okay. If you ignore one small bug that got in anyway.

In any case, to make up for it, I've put together a nice little standalone version of the animation, at full resolution, for you guys to check out! If you want just the anim on its own,...

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Reward Changes, Explained!

So I just posted a big explanation for how rewards are gonna work from now on, and you should totally check it out for all the details, but I wrote that as a sort of long-standing document I'm gonna link to all over the place, and I know right now you probably have some more specific questions it doesn't cover so well.

Like, what exactly is changing??

So I'm going to do a quick rundown of that right here! What's ending, what's going on, what's changing? Let's make things perfect...

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Supporter Rewards!

Not sure what level to support? Already signed on but not sure how to get them goodies? Get all the details here! Each tier gets all the rewards from cheaper tiers as well.

Follower ($3+)

-Basic Cheats: These will vary with each project, but it will be something custom tailored to the game to make it easier for you to get to the content you want easier and faster. Not a huge boost, but a little help. These may include a few cheats, an easy mode, ext...

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Lith's Diary

From 2015 to 2020, Lith wrote 60 Diary entries as a monthly reward for supporters. Many of the early ones weren't even accessible in the archives, but I've managed to track down every one and compile them here, in case anyone wants to read through a great trove of nerding out and grumbling about balancing work and play, with some gratitude for supporters and players mixed in.

You can browse the diaries individually in 2020-07-09 21:37:49 +0000 UTC View Post

Vote Now - Small Update/Reminder

Hey, I'm watching the first votes come in and I noticed a couple small issues. I've adjusted the survey slightly to try and make these things harder to miss, but in case you didn't see voting early:

You can vote for as many options as you want on each question!

Your Patreon email is required in the blank at the top for your vote to be counted!

Sorry for any confusion on these! I'm still working out the kinks getting all these new things s...

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Vote Now! Matchmaker: Chapter One Basics

Note: As part of the new rewards coming out this month, supporters at the $45 tier or higher will have triple vote power! Full details coming soon!

Alright! If you haven't seen, I've posted the Outline for Matchmaker to give you a bit more context, but there are a lot of little details with these first characters I've been deliberately leaving up in the air because I wanted to try giving you guys control and see how it turns out! Now it's time to start production and I...

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Project Matchmaker - Outline

Project Basics: Read Here
Intended Gameplay: The central hub will be an overmap/timeline showing all potential "nodes" representing couples the player can interact with. Completing an encounter with a couple will create a new result the player can save to that node, which may lock or unlock other nodes. After that, they can quickly swap out results to get to the other nodes that...

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Project Matchmaker - Basics

Current State: Main Project; Beginning prototype
Latest Build: v0.02

Project Matchmaker is a cross between a visual novel and a relationship simulator. In each chapter, you meet a new prospective couple from different points in space and time across the universe. It's up to you to help them overcome their differences, understand each other, and form a las...

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Documentation Incoming!

Hey, guys! You already saw a little of this yesterday, but I've got a fair bit more written up and I'm just getting started. This week I'm planning on writing up a lot of the documentation for making it very clear just what I'm doing, what I'm working on, and how you can take part in it. Sorry if it gets a little spammy in your inbox, especially if you're in the higher tiers! Hopefully you'll still find it pretty informative!

A lot of these docs are going to have some placeholders or d...

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The Development Cycle

Want to know what's going on? What's the plan on the large scale? Why am I talking about all these different games? Get all the details here!

Where We Began

My work as a developer started with My Very Own Lith, an experiment in jumping from pure writing to a very text-heavy but very personal simulation of my oldest, most developed character. I learned a lot over the game's development from 2012 to 2020, when I finally published v1.0. Now that the game is complete, I have doz...

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MVOL v1.00!

Mysterious post-ending content, new piano notes, and a new animation!  Get all the details over on my site's blog!

Having trouble playing the game? Go here, scroll down to your operating system and click "Download the Flash Player projector...

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MVOL v1.00+, Updated!

Tons of refinements since the advance release! Check it out!

Trouble playing the downloaded copy? Go here, scroll down to your operating system and click "Download the Flash Player projector."

G-Drive Mirrors: Standard - View Post

MVOL v1.00 Deluxe!

For the big day, big supporters get a big copy with some big thanks! Seriously though, thank you for helping make this happen! Enjoy!

G-Drive Mirrors: Standard - Android

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Late Night News!

The big release is almost here, but I didn't want to put the stamp on MVOL without having some clear answers for what comes next! Check out my announcement here to get the basics on how things are going to be changing this month as I transition to new projects!

This does include big changes to support tiers, so you may be interested in getting your first look at tho...

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Lith's Diary - June

Dear Diary,
It's... kinda hard to believe, but... it looks like this is my last entry in-- er, to... you. We finally found an ending for my story. A whole bunch of them, really. And you know what? I think they turned out pretty well. Maybe not exactly what I expected, or hoped for, but... pretty good. I think we can be happy like this, finally. Fingers crossed, things will get nice and boring and problem-free. That's how it's supposed to go after the story ends, right? You meet the heroes ...

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v1.00+ Advance Release!

Edit: I don't know why everyone comes to this post first, but THIS ONE is the latest cheat-enabled copy until v1.01 comes out! And yes, you should still be able to run this fine using the projector linked here! 

We're almost ...

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Monthly Mini-Update for June!

We're in the final phase of polishing up MVOL for the big v1.00, and that means I've been working a lot less on pure content and more on finishing touches! I do have one special treat in the works that offers some new content, but I couldn't get it ready in time for this preview. Honestly, this whole update cycle has been a lot of heavy code work and frustration, it's slowed me down a lot more than I expected. The project is more complicated than ever and even Flash is slowing down on me.
...

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An Embarrassing Note

I realized that I forgot to mention one thing about the Matchmaker prototype, though I might hope it would be obvious: the names are all placeholders! I deliberately made all the names something that I'd definitely replace either because they're awful or I've used the name for a character recently, so I could settle on final names later, maybe with supporter input.

Sorry if that's a little distracting! Totally slipped my mind with everything else going on. And yeah, the demo ends in a ...

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A Special Monthly Mini-Update for May!

Very special, and rather late. There's a lot to explain with this one!

My work has been going in weird directions with finishing up MVOL and getting my future work going, and I've been hitting a lot of problems and slowdowns, but when I was worried that I wouldn't have very much to share for the MMU, I realized there was one other option.

Let's start from the top. While there's no new written content in this copy of MVOL, I have two new features ready to test out! The first is a...

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Lith's Diary - May

Dear Diary,
Things are getting pretty hard, I guess. The quarantine is starting to wear on me, and the world is going crazy some more on top of that. I've mostly been hiding from it all, but it's tough not to be affected. I hope you're holding up okay. We have to take care of ourselves and keep our spirits up if we're gonna get through this and thrive on the other side.

Things have been kinda tough for me besides all that, but it might be that the big separation is kinda feeding int...

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v0.91!

More Jello, new silly stuff, custom species and more! Get all the details over on my site's blog!

Having trouble playing the game? Go here, scroll down to your operating system and click "Download the Flash Player projector."

Mega Mirror...

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v0.91+, Updated!

Phew! Fixed a lot of odd little bugs since the advance release. Enjoy!

Trouble playing the downloaded copy? Go here, scroll down to your operating system and click "Download the Flash Player projector."

G-Drive Mirrors: Standard - View Post

v0.91 Deluxe!

Thanks so much for being one of my biggest supporters! Hope you enjoy the hi-res versions of this sweet new art!

Also, a quick note for folks with named copies: it looks like there's a bug with the Super Cheats this version, sorry about that! I'll have to fix it and compile all your copies again later today, I'll let you know when it's fixed!

G-Drive Mirrors: Standard - View Post

Lith's Diary - April

Dear Diary,
Has it really only been one month? I don't know about you, but it feels like it's been ages since I wrote to you last. I guess April has been pretty crazy, and I know that I had a hard time with some of it, but... right now, I'm feeling alright. I've been getting things done and having fun as well, I'm doing fine in lockdown, and I've got plenty to look forward to. It just... feels like I've been through a lot, I guess. Sorry I'm a little late writing this, I really lost track ...

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v0.91+ Advance Release!

Alright, our first Beta-development release is here! I've made a lot of small adjustments with this one, but the big things you'll want to know about are probably:

-Second Jello scene is in
-[Talk] > [Anything]'s content has been completely replaced with some more robust content
-Custom Species are now available! With some limitations...
-Two new pieces of art are in!

You'll probably notice a couple other things, but I'll go into all the details next week with the ma...

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Survey on the future of my projects, patron rewards, and more!

This is the very last piece to a huge thing I've been going over repeatedly the last several months, so if you aren't already very aware of all the context to this, check my post over here for a quick explanation and links to everything you should know going into this!

This is the fourth and final questionnaire, and this one in particular is pointed at my supporters and a...

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Monthly Mini-Update for April!

We're in the thick of the beta now! Two big things to check out after the last MMU. "Custom Species" won the supporter vote, so I've been spending most of my time figuring that out. It's about 80% done now, but getting all the adjustments throughout the game actually into the code was taking forever, and I still need to figure out how to handle the imitation soda section, so that and everything after the Stone Door will ignore your custom species.

Other than that, the new feature shoul...

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Finished Series, New Surveys!

Hey, guys! Just in case you didn't see already, I've published the conclusion to my blog series talking about how MVOL has gone and my plans for the future today, including the second in a series of surveys! You can do the first one over here...

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