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Lithier

Lithier

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Side-Write: How do you feel about the monsters?


Sorry about the delay on this one! I actually had it written a few days ago, but lost track of posting it with everything else going on. I keep trying to find a better way to explore what life is like in this world, and try to think about the "normal people" and what their lives are like. Problem being, a lot of it is going to be rather boring? And I'm still kinda feeling out how the big "differences" to this world would unfold into every other aspect of life. So I finally decided to chan...

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PWO v0.09 Basic Cheats!

Supporters can get unlimited upgrades!

Update: Now available to all supporters!

As always, go to the Options menu to enter the code! You should see a small summary nearby to show it's active.

This code allows you unlimited upgrades so you can jump straight to being an overpowered late-game monster if you so choose, though building up your Satisfaction first will at least let you pick and choose your upgrades with more freedom. I hope you enjoy!

Basi...

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Vote Now! Choose the Next Update!

As I talked about toward the end of the recent release announcement, I'm feeling very split on what to work on now that v0.09 is done. I'd wanted a nice, short update, but animations ended up turning into a pretty large chunk of work to get running smoothly, and took even longer when life got in the way.

The obvious next thing to work on is the Interp-Theory Mind, because it's one of the most ...

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Side-Write: For Flora

Last time I pushed myself to find a good story just about friendship, and this time I wanted to explore another form of bond that might come up in this setting. This one is a little more complicated, and now that I'm finished, I kinda wish I'd focused a little more on it toward the end. I let myself get carried away with other aspects and had to wrap things up. Part of me feels like I spend too much time exploring these issues in the side-writes, but maybe they're going to be an inevitable pa...

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PWO v0.09 Super Cheats!

New version, new cheats! Have fun!

As always, go to the Options menu to enter these cheats! You should see a small summary of each cheat in a window close by when it's active.

Basic Cheats - Unlimited Essence
RIGHTMOVES

Super Cheats - Encounter Control
FULLPLATE

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Project Wild One v0.09!

Play the newest version now!

Update: Now in two-week early access!
Update: Now public!


Animations are here! The game got a face lift to match, and you have new options for downtime! Get all the details from the big announcement on my site!

Mega Mirrors: View Post

Mix & Match: And All The Rest

I knew I needed to make some more backgrounds for minor things, but I didn't realize it would be quite this many! The anatomy is just there for context, these previews are all about the action in the back! Hopefully I'm not forgetting anything, and these should cover all the animation needs for the basic system to "work." At least these ones went quicker, they feel less "important" than the real juicy stuff, and I don't really have to struggle with how to make proportions look good and the li...

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Side-Write: Fumble by the Fire

This one kinda got away from me in the end! I had some fun with this. The funny thing is, I really struggled figuring out what I was going to write about this month. I eventually decided on two aspects that I really wanted to find a way to combine in one story: another aspect of what's going on in this world on the socioeconomic level, and a story about friendship-- I wanted to find a happy story that wasn't just about romance or the like, since I realized a lot of my more positive stories ha...

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Mix & Match: Accepting All You Can

Finally ready! There were delays with getting the pieces put together in the longer term, and I'd hoped to have these previews put together last week, but I forgot how much dang work it is just to turn all the pieces into gifs that actually work and look decent!

Well, with this, we have all the big, basic pieces for representing sexy times in the game! There are still some other backgrounds I'd like to put together for stuff like initiating and ending an engagement, or trying to do one...

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Dev Journal: Fixing the Real Problem

So, my previous, public dev journal was pretty positive and painted a hopeful picture for the near future. I hoped to have a basic set of mix-and-match animation pieces done and working in the game pretty soon so I could turn around a nice, quick update for a change in between the big, chonky updates focusing on the Interp-Theory Mind. That was the idea.

Then... Life struck. Again. And you know...

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Side-Write: Come Next Season

This one started with the idea that some towns of "people" would develop in isolation, too far or behind too much hostile terrain to have any contact with anyone else. I worked some on what that would involve, what that would look like, and what struggles they'd deal with, but at some point it turned into something else entirely. In the back of my head I knew this would likely be a significant point to explore sooner or later, and now, a new threat is finally getting a chance at center stage....

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Side-Write: Willing Toys

I've danced around it a lot, but I feel like I haven't delved too much into what exactly it's like in the "monstrous" areas of the world in Project Wild One. I knew it would be hard to put a finger on since it would be pretty chaotic and varied from one town to the next, but I wanted to try and narrow down what the common themes would be, and why they'd be like that. This is a bit of an expansion of ideas I've explored before, and I think this character pushes it a little further than maybe c...

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Mix & Match: Digging Deep

Wow, we haven't had an art preview in ages! Commissioning art was always the most stressful part of my work, and PWO is a tough game to incorporate art into-- especially when I'm still hammering out a lot of what the game actually is, and how it will work! But I've had this idea cooking up a long time, and I finally found the tools to just get the job done myself!

That's right! As you may be able to tell, these animations were my own work! I've been getting used to working in DaVinci R...

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Side-Write: The Thief

Seems April Fools is already in full swing, and the hero of today's story would be only too happy to take part. I decided to take another stab at a happy story with some cute elements, and it ended up wandering a few unexpected directions, but I'm fairly happy with it. I still feel a little like it's missing something, but I'm not sure if the thing it's "missing" is... effectively, being a less happy story?

As always, this isn't strictly canon so much as an exploration of things that m...

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Side-Write: Fear and Mercy

I've been going through a lot of different things recently, mood-wise, and that put me in a weird place when I took on this side-write. I wanted to try for something happy again, but I felt a little too turbulent to settle into something sweet or quiet. This story ended up being a reflection of that. I can't call it a happy story, but maybe it's a positive one.

This doesn't reflect what's going on in the world of Project Wild One necessarily, but it's sort of a musing on what may be go...

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Dev Journal: In Motion

It was a pretty big relief to finally get v0.08 out and put the first big piece of the puzzle in your hands. I'm happy with a lot of what I've accomplished, but I knew I needed a bit more of a break from working on the Interp-Theory Mind. The next chunk will hopefully be a pretty big step forward, but I need a change of pace before I get into that, you know?

For a bit there, I was really debating on what to work on instead. There are so many things I'm excited to add to this game, and ...

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Side-Write: This Body

I've been avoiding it for a while, so I decided to come back to exploring the emotional situation around the player character again. I've gotten into that some in previous side-writes, but since each player will bring their own expectations and desires to the game, I think it can go a few different ways. This one didn't quite go how I wanted in the end, but some parts connected better than I expected, I think.

As always, this isn't really canon so much as an exploration of what might b...

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PWO v0.08 Basic Cheats!

Update: Now available to Supporters!

As always, go to the Options menu to enter these cheats! You should see a small summary of each cheat in a window close by when it's active.

This code allows you unlimited upgrades so you can jump straight to being an overpowered late-game monster if you so choose, though building up your Satisfaction first will at least let you pick and choose your upgrades with more freedom. I hope you enjoy!

Basic Cheats - Unlimited ...

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PWO v0.08 Super Cheats!

New version, new cheats! Have fun!

As always, go to the Options menu to enter these cheats! You should see a small summary of each cheat in a window close by when it's active.

Basic Cheats - Unlimited Essence
SMARTBUTT

Super Cheats - Encounter Control
SWEETDIGS

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Project Wild One v0.08!

Update: Now in two-week early access!
Update: Now public!

The new AI system, now called the Interp-Theory Mind, is finally online! Plus, new options for how to act! Find out more on the big announcement on my blog!

Mega Mirrors: PC - 2025-01-10 23:59:45 +0000 UTC View Post

Side-Write: Meathead Sunset

I've had a bit of a rough time the last couple days, and I thought I might have to push back this side-write, but I got the chance to at least try, even if I'm in a bit of a rough mood. This is what came out. It's a little schmaltzy and unoriginal, but I'm fairly happy with it. One of those stories I sort of expected to go a little different, but the characters managed to write their own story instead. Also an experiment with a different format, and I think it worked nicely.

As ever, t...

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Side-Write: Recon Report - Naga

At the last minute, a silly write-up! I was pretty happy with how my "pamphlet" about Sluggles turned out, and I seemed to get a lot of positive feedback on it, so I thought it might be fun to take another shot at a little profile piece of a species I'm thinking about adding to Project Wild One. To be honest, I don't think this one came out as fun, I probably should have pushed the hypocrisy angle a little harder to make the "author" a more entertaining character. I'd thought it might become ...

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Side-Write: Seaside Visitor

Happy Halloween! I debated a lot on what to do with this year's most haunted side-write, and at first I thought I'd try something a little more goofy than previous years-- maybe embrace more of the kiddy side of halloween with traditional "spooky" stuff, or maybe try and play out my own version of a cheesy slasher flick in the PWO world. In the end, though, nothing that came to mind felt all that fun to write?

Eventually I landed on the idea that I've always been mildly curious about h...

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Dev Journal: Just a Theory

The Great AI Overhaul’s first build is nearing completion! I’m feeling a little ragged at this point, but overall I’m feeling pretty positive! Let’s take a quick overview of how work has progressed, first.

Last time I dropped a public dev journal, I was nearing a critical point: I had enough of the absolute basics, the skeleton of the new system, built up that I was finally going to...

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Side-Write: Light in the Dark

Spending so much time deep in the mechanical guts of this game, I've had a decent stretch of time to really try and figure out what PWO is going to be about, emotionally. The theme and the mechanics need to work together, and I think it's coming together to make it clear what one major theme will be: choosing not to hurt others. This is a game and a world where you can always hurt others, you can always be hurt, but making the choice for yourself what to do in various situations is what truly...

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Side-Write: Night of the Open Hearth

Back in December, I explored the holiday in the world of Project Wild One celebrating the ringing of the new year, which for them, happens in the summer. So maybe it's fitting that we now take a look at what is probably their equivalent to Christmas, set on the winter solstice! I was in the mood to write something a little more cozy, but it developed into something bittersweet. I honestly wasn't sure where it would take me in the end, but I think I'm happy with how it came together.

As...

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Side-Write: What We're Made For

I've largely tackled a lot of the perspective from the side of the "people" in Project Wild One's setting, the furries that make up the original population of the world. This time around, I wanted to take another look at one of the other species, to see how folks live elsewhere in the world and explore a part, perhaps, of why they live so differently. This is only one explanation for one subgroup, of course, but I thought it made for a decently light case study.

As always, this isn't t...

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Side-Write: Dragon Slayer

Lately I've been coming up with ideas for these side-writes that just turn out way too long. The idea is for it to be a fairly casual side thing that's fun, but I've been turning them into such a production I started to dread it when I realized it was time for the next one. And that's no good! So for this one, I tried to reel it in-- I had an idea I thought could be a little fun, and I got started... but it started getting way too long yet again, so I pushed myself to go ahead and chop this o...

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Dev Journal: On the Mountain

It seems, at once, like only seconds since I last checked in with my progress, and also like eons have passed. Life has been a whirlwind, and thank goodness, because who would want my greatest challenge to be boring? Let's have a look backward.

After v0.07 was finally finished and shipped, I took a short vacation. This itself was surprisingly exhausting, but probably an enriching chang...

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Side-Write: Into the Savage Lands

After the last one felt like a pretty solid success, but rather too long, I challenged myself to write a story that is still fairly happy... and more reasonable in length. I think I managed a moderate success in both respects here? I agonized some over what topic to cover and finally decided something in an unusual format might go a little easier for me.

As always, this isn't officially part of the lore or anything, just experimenting with what might be going on in the world of Project...

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