XaiJu
mianoms

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Mos battle concept in action

Real basic idea in action.  Mouse traps will come at you, snap shut on you and take a heart if you're hit.  The hit causes her to change stances and taunt you as your heart count drops.  Applying this to  bunch of projectiles is gunna be tough, but at least I've got a working concept.

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Tonight, I share with you my thought process, my errors, my attempts, and my final choices/decisions!

Lately, I've been putting more work into Domain than I originally did.  For some reason, I really want to make something that stands out.  That shows how hard I've worked.  Something that you can end up beating in a few minutes (this fight) would have taken me HOURS to bring to life.  I want that to show.  So, tonight, for those of you interested, I recorded a two things: How I create a new pose without completely redrawing my characters, and how I bring that still im...

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Mos Idle/getting hit animations

This battle will, as I've said, see you alone against a monster who is trying to strike you with projectiles.  The enemy will move a bit depending on what's going on.  Here are two of four of those animations (still need to make the other two).  Her "idle" stance, and her "just been hit" stance, which is here: https://youtu.be/allDA6_WPxw

Once the next two stances are done, I'll start programming the bat...

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What happens if a fight is 1vs1?

Creating an entire Domain takes a lot of work, especially when I'm obsessed with writing a fun story and making sure all the characters begin to bond.  I really want people who play (and care to read) to appreciate the characters and their bonds enough to actually win and avoid the vore scenes everyone is really after lol.  Afterall, if you win, you can make it to the safe-zone and rechallenge them/view the gallery anyways, so don't let them die for real!  (Or go ahead, I mean,...

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Looks like somebody is setting up shop...(update general)

Sorry I've been a little silent on here lately, but I didn't feel like I had made enough progress towards new vore material to make an update.  I ended up redrawing a LOT of stuff due to people complaining and reporting me on ayrion.  It's kinda dumbfounding to me how everyone else can literally just photoshop an anime girl, but I reference an internal or use real images such as breasts/mouths and I'm "a thief."  Whatever, it's all changed now, and there's some of my sprite she...

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Mia's new mouth

So I've decided to rework a lot of my old stuff while I take a moment and think about where I'm headed here.  One of the most requested changes has been removing my real life mouth and replacing it with some sort of anime/drawn mouth.  So I drew, well, my own mouth!  Now it can still be in the game, but not be a nightmare to everyone who witnesses it!  I want to make a couple extra edits to make it look like there's an open-mouth swallow effect by moving the tongue a few f...

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Next encounter: Mos Brynja

The next encounter will follow a different set of rules.  It won't be a direct battle!  Avoid traps and chase down the swift Mos Brynja to rescue a shrunken Rex!  Too slow, and he'll be eaten.  Caught by the traps, and Richard's soul gets devoured!  This is all a WIP and is subject to change.  I've also attached a pic of one of the two pallets I used to create her.  Absolutely everything here is hand drawn by yours truly, making this my first 100% self-creat...

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Goblin girl test ver 2...err....3!

https://mega.nz/#F!ragX2YwJ!TieKNtPTBLJJqQjDoci20A


Found and crushed a bunch of bugs!  Is there anything else game killing in this fight?  Lemme know!

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Goblin girl testing now available (along with new story for those interested)

https://mega.nz/#F!nGxQ2IST!2HjD5ESuyH0wVQCYnAo3Tg


Alright, the Goblin girl most definitely has bugs at this point, but to test it myself to find them all would just be a major pain and a huge use of my time.  That's where you all come in!  To test her, load file 10.  You'll be invisible since it skips over the phase that makes your characters visable to get to that point, but just wander over to the left...

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Domain: Journey to Mount Gantor. New allies, and new foes!

I really wanted to have a new enemy demo-able tonight, but I ended up doing a lot of extra customization, sound editing, programming, ect, and I've now realized how much work I really have ahead of me.  Still, I'd like to have my Goblin Girl Lil' Kim, along with what you are about to see playable by tomorrow night.  As an added bonus, here's a bit of a sprite sheet for her food transformation attack.  The mouth was drawn by hand by yours truly, and considering I've never actual...

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Double battle is now programmed so far successfuly....

I'd also more importantly like to note that going forward, it's very likely that I personally draw all enemies.  Included in this update is Lil' Kim's sprite sheet (or perhaps just half if i'm feeling bold) based on how well I personally drew her breast expansion and belly images.  I've never attempted this before, and the image differences toward the end will seem identical to the untrained eye, but they will grant a jiggling effect to her breasts as she finishes digesting your par...

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Lil' Kim update

So this goblin girl is getting a lot of work.  I'm trying to make very subtle changes in each image of her for a much smoother animation, and so far, it's coming out really good.  A nice swallow, a struggling belly...next I'll add her breast growth as she digests your party that she turned into a bunch of nice treats!  I had to approach this from a new direction, and it's going to make the actual animating part of this a pain in the ass, but it'll be worth it for the higher qua...

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Please, do not feed the goblins...

Alright, so my Goblin girl is looking a bit pudgier lately...that's your fault, isn't it?  I haven't finished her fuller form just yet, but it's late and I still wanted to showcase what I'm working on.  I'll put the arm back on later resting on her belly probably.  I've also put up a couple of faces.  She'll have a "swallowing" set like Mia does.  Not sure exactly where to use it, but oh trust me, I'll figure that out!  You'll also notice a face pretty new to thi...

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The true party revieled to the enemy!

Will you find peace?  Fight to the death?  Be turned into a cute pastry and eaten?  All questions will be answered on the next episode of Domain Vore Z...

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Behold, two beautiful characters!

Alright, so I know everyone follows me for vore related content.  However, it is important to put real work into the characters being eaten/doing the eating, and I do not want my work to be simple RPG maker clones being eaten by other RPG maker clones.  So after much work, I give you the final Zoey, and a much better looking Lazarus!  The story is pretty close to being at the point where the Goblin girl will be introduced and have her fight.  Once her fight is tested, I'll...

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Zoey, evolved before your eyes!

So this is probably the final concept for Zoey.  I decided I'd post the multitude of sprite sheets that needs to be alchemized to create the final product.  A single, indian style, ready to be animated/floated into battle, Zoey.  I intend to give her hair some flow in battle, and as far as vore goes, we're going same-size and weight-gain in the form of bigger breasts/hips/butt.  Also, while I pulled about 75% of the details from those sprite sheets, the hair, eyes, stance,...

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Zoey Concept (Boss of the new Domain) and last new party member to add to this Domain, Lazarus!

I really like creating these little custom characters and watching them come to life.  Unfortunately, the character creator in RMMV is pretty limited, so making ones as detailed and specific to what is being asked takes a bit of time.  Even Zoey's hair is custom, and once I get to her sprites, it'll take a whole new level of creativity to make it really work.  Gunna drop a couple of fun facts about this Domain, so spoilers ahead!


This Domain will feature a new ...

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Boy, Rex and Molly sure are letting themselves get close...

I don't want to give away too much.  So here's a picture of some interesting things you'll be seeing once this Domain is finished.  K, thx, bai

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NO CAPES!

There's a lot of boring behind the scenes stuff I haven't been showing for a few reasons.  A) it's boring lol.  B) A lot of map stuff that could give away too much of the game itself.  Richard's little walking around character is finished, and I removed the cape from Lil' Kim (I'll probably change that name, it's not sitting well with me.)  That cape would have made a bigger belly, showing breasts, ect so much harder.  It was a pain in the ass to remove, but in the lo...

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*Blocks your path*

Kim is going to be a character similar to Froge in that she's a still image.  Making every single enemy as animated as the players is really time consuming.  She'll have various edits/froms like Froge though, so look out for those.  Richard is also mostly complete.  I need to fill in his captured animation spots, but otherwise he's tested and good to go.  You'll notice that he's got a unique "casting" animation that will play while he's waiting for his turn to use mag...

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Richard (75%)

Alright, got a lot done with this character tonight!  Because of his unique face-shape and added emotions, he's taking longer than most characters.  All that's left at this point is to finish his hair dying, and his pants/shoe colors to match the upper left panel.  Once all of that is done, I might try out some additions to certain stances like casting, talking, and defending, to see if it is something viable for future characters to bring further life to them.  I should a...

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New party member, and hero for a Domain, Richard!

So, only the very first (upper left) sprite of this character is actually finished, the others are just the closest I could get with RMMV so they make decent place holders until I'm done.  This character's design is deceptively complex!  I have a few ideas I'd like to try out, and I may use this character to test them.  Alternate defending, casting, and buff states replacing otherwise boring images that are used again and again.  We'll see!

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Nix battle test

https://mega.nz/#F!7axxDIqY!ZurwFv7CMCDIZI1SS1L49g


Because Nix isn't slated to appear until after all the domains in Chapter 2 are destroyed, I had to get a little creative in giving you all a chance to test her out!  In this version of Domain I've added 1 save file.  To access Nix, you need to load that file.


This fight contains spoilers as to what Rex and Molly can become depending on the ch...

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Nix's fight (victory)

Join the discord you nerds!  I already explained it all there!

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Nix's animation sheet

I THINK this is everything needed to finish Nix up as far as animations go. (The breast attack is handled on a different sheet.)  Quite a few of the Nix sprites are very subtly different, but should spring to life when I animate them.  I'd like to just note one little fun thing with her bed, since it was a strange joy to create lol.  Its colors are meant to compliment her own, and if you look at the pattern on the bed sheets, it's the guitar Rex used to bash her head in with du...

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LET'S ROCK!

So, my computer shut down last night for an update, and I lost all the new skills I was working on, Nix's battle, dialog, and a bunch of other stuff.  Altogether after reviewing everything lost, it's about 4 hours of work.  It sucks, but it's not the end of the world.


I wanted to show you all a video of the battle being won, but since there isn't a battle anymore, I figured that since I finished the victory animation tonight, I could at least show that being used in...

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LET'S ROCK!

Nix has her animation set complete for her AV attack now, as well as her boot capture, and Molly has her foot capture finished.  I'm currently working on the victory attack (my favorite part of a custom character!)  The last two images took the majority of my time tonight.  I know they're not vore related, but they will really pull together the fight against Nix and make it feel that much more satisfying, trust me!  All good things with time, my friends!

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Starting with some animations, dialog complete

Nix has her first fully functioning animation, a breast press skill.  I figured I'd also throw in some of the battle dialog since, as always, the battles have a lot of it, along with a little peak at my canvas so far so you can see what I'm working on!

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Progress on Nix

I usually post a bit later in the night, but I have been exhausted lately.  A lot of real life issues just hounding me.  I don't have any screen shots really, although I could take some dialog shots for a bit of a spoiler, but maybe I'll do that tomorrow.  All of the new skills for Rex, Molly, and Nix's set are created, just not animated yet.  The battle dialog is about 40% finished I'd say, which, outside of the animations, is the bigger part of the battles in this game. ...

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Nix, small details, and transforming characters...

The small details that go into making a character come alive are quite time consuming, but very necessary.  You wouldn't want an actor in a movie holding the same facial expression the entire time (unless it was like, the iron man suit, or something...that'd be a weird smile....)

With that said, I needed to create all new facial reactions for Rex, Molly, and of course, Nix, who I hadn't made anything for yet.  Now Nix is a badass who does what she wants to get what she wants, ...

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