I put the file in the old place, the top article
You can also go to NEXUS to download, but I have not finished processing the upload
ER AXE Basic Animation (MCO) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
One of my basic weapon package series, if you are too lazy to install one by one can wait until I launch a colle...
2022-07-12 08:56:53 +0000 UTC
View Post
Updated version 1.2, please reinstall, fixed a bug
The download address is at the top of the article
Affects all 2HW
Special attacks:
Power Attack 1 = 3
Power Attack 2 = 3
The following modules must be installed in order to use:
elden rim 1.9.9.2 (Sort this module after ELDEN RIM) 2022-07-10 09:16:36 +0000 UTC
View Post
So far all the original SKYRIM can dual-wielding weapons have been made, AXE and MACE use the same set of modules
Also announced a warhammer animation, he debuted as my basic package series
Well the announcement of things have been told to you all, now I want to gradually start to open the download of these things
2022-07-09 18:57:48 +0000 UTC
View Post
KATANA is the animation I showed at the end of last month, I don't know if you still remember, I like this to show you the effect of the game, that the set of animation production progress has been more than 50%
These are also one of the works of the animation series I'm implementing the full weapon type dual-wielding, I'm basically sure that, including the dagger preview posted today, these animations will be released for download within this month
I will al...
2022-07-07 17:26:57 +0000 UTC
View Post
In addition, I'll show you the effects of double wielding sword and Katana. I'm going to start making other weapons tomorrow. Waiting for my double wielding collection series, I'll make all your weapons have different attack methods
2022-07-07 07:55:35 +0000 UTC
View Post
The English version has been updated
NEW MUST: Spell Perk Item Distributor
If you have CTD before, you will be saved in this version
Another news for you is that we have even made monsters' staggering attacks on players. For example, giants will blow you away or knock you down, but this is still under test and will be announced in the future
1.9.92 updated content:
1.The player's reaction system, now not only you can defeat...
2022-07-02 14:04:44 +0000 UTC
View Post
Document at the top of the article
It is very different from the last ER HEAVY THRUSTING SWORDS(https://www.nexusmods.com/skyrimspecialedition/mods/70198)
Penetrating waves has faster speed and completely different attack methods. I combined Elden ring and dark souls3 to make it, which is more like an animation mixed with various styles
Replace animations ...
2022-07-02 08:32:59 +0000 UTC
View Post
A long time ago, when I first began to study how to make animation, I once thought about making the animation of ringed City knight, but at that time, my technology was very poor, and I couldn't make this animation, but now, I can make it in only an hour, and I won't show my original ugly work to you, lol
About these two Knight animations, if you have played DS3, you should not need me to introduce it to you. This is also one of the animations I made for the enemy. For the an...
2022-07-01 15:04:43 +0000 UTC
View Post
Download the article I put on the top
Some animations refer to Elden ring, and some animations are made by imitating the style of Elden ring. These imitations are made by myself, so they are not the original animations of Elden ring, but I think I should still make them quite like Elden ring, which must not look very strange
My Dar condition is applied to my weapon. If you want him to apply other weapons, you need to modify it by yourself, or you can let him ...
2022-07-01 12:22:35 +0000 UTC
View Post
Dual Wield Halberd (Already completed)
DS3 Ringed Knight Paired (Dual Wield Greatsword)
ER Thrusting Swords (Already completed)
ER Dual Wield KATANA
2022-06-30 16:45:45 +0000 UTC
View Post
I just did it! I really did it. The third battle style of Yakami can be realized
2022-06-29 13:17:36 +0000 UTC
View Post
I made a thing to test my guess. I just want to know how to do it. It doesn't apply to anything at present
2022-06-29 08:00:13 +0000 UTC
View Post
The style is completely different from that of heavy thrusting sword. It will be more flexible and light. All the attack intervals are very short. I am almost finished. There are three days left this month. Let me try if I can finish it
This animation integrates many things. It is not one of Elden ring or DS3. I integrated many things and made some optimization and modification to improve the unreasonable body distortion
But in general, he still looks like el...
2022-06-28 09:40:27 +0000 UTC
View Post
This is just a test item. If you fully apply the strike system of Elden rim to an animation, you will get such an effect. I want to take out the Yakuza animation I made before and add such a strike effect, lol
CTD questions:
Some people use Elden rim 1.94 to have CTD. 1.98 will fix these problems and add new functions
2022-06-27 07:59:24 +0000 UTC
View Post
My good friend Achang made this one and used it together with the scar AI made by maxus2017. This is what you will face in the future, and it is also the true meaning of this animation. As I said before, this animation is not really for players, although you can use lol
There is also a GIF that I think is good. I beat down the enemy from the air attack state, lol
Damn it, Artorias, your weapons and armor are really great. With the battle animation, I feel like I'm playi...
2022-06-26 19:16:16 +0000 UTC
View Post
Because this is just the animation I made when I taught my friend to make animation, I decided to make it public directly
ER重型推力剑(1HM或军械库)在天际特别版Nexus - 模组和社区 (nexusmods.com)
2022-06-24 11:35:19 +0000 UTC
View Post
The production of this animation is actually an accident,I think some of you have seen the heavy sword animation made by the old fire (jiaowei521) of nexus. This animation was temporarily made for him as a reference when I taught him to make his animation. Therefore, they are actually animations with similar actions. However, I optimized many details
Attack 6 is added to connect the animation with each other, so that the fifth attack like the original Elden ring will not be d...
2022-06-24 07:20:22 +0000 UTC
View Post
My friend just told me that these people sent my stuff to other places
I just want to ask, can't you people understand my personal profile??? I think it's hard to speak to me in this way. Is your mouth made of gold? What do you want? Why don't you want to speak to me? It's because of you people that people hide things behind patreon, or quit module production and no longer release works
You are not a hero of the people. You are just a thief.
I oft...
2022-06-23 15:59:51 +0000 UTC
View Post
Well, my plan is all arranged. So far, I won't show you more new animations for the time being. These animations will be released continuously after the completion of these animations these days. I also hid a set of Yakuza's freehand, so I won't show you for the time being
At last, I tried it and felt that the animation of DS2 was a little weak, so I made another one
Hey, Artorias, I don't know if you are satisfied with my work this time. Thank you for making...
2022-06-23 08:50:14 +0000 UTC
View Post
The dual holding Katana of Elden ring, which I just made at noon today, will be released in the future. Now I just give you a preview
You must be annoyed that I send something every day. There are too many messages, lol
2022-06-22 08:53:17 +0000 UTC
View Post
The animations of the thrusting swing and the heavy thrusting swing are different. This is the second set of thrusting swing I will release. You can use it according to your needs
You can see that the attack of heavy is heavier, while the normal version is faster
This is also part of my basic animation plan to complete various weapon types,I said I would bring all the animations of 20 weapon types to skyrim
2022-06-21 04:13:30 +0000 UTC
View Post
Ersh has updated the precision of 0.4, and the left-hand weapon effect has returned to normal. You don't need to update the banished Knight animation, because the animation originally wrote the left-hand code animation. There is no problem. Just update the precision. If you use precision
Gif1 and 2 are the effects of precise0.4, and 3 and 4 are the effects after I replaced the material modified by a friend, which is used to replace the effect of precise
2022-06-20 11:11:25 +0000 UTC
View Post
It can be used in the armory. You can never guess how many animations I make at the same time, lol
Of course, all the things I have made will be released to you at the right time. This is also part of my new basic package
The module community war in China is getting worse and worse. It seems that they want all the module authors to die, but what is the benefit to them? They don't have the technology to make their own modules, and no one will make them to play...
2022-06-20 09:41:08 +0000 UTC
View Post
There is a little difference from the previous general animation. The ER version has five slash animations, and the DS version has two attack cycles
The work produced in one hour is just for fun. I am not sure when I will finish it. After all, it is not in the plan
2022-06-18 12:15:54 +0000 UTC
View Post
Order from another member
I haven't finished it yet
2022-06-18 10:04:54 +0000 UTC
View Post
When you carry bkrune, you can use this animation, which can be obtained on the forging bench
It is divided into two versions: using and not using Elden rim
Taking care of some 1.94ctd users, I can't explain why you know CTD at present, because the current situation is that some people can use CTD, and the net report doesn't point out that it's my module, so I can't solve it. Maybe it's a personal module environment problem? unclear
Their animation quantity is the...
2022-06-17 06:26:47 +0000 UTC
View Post
I can't make special effects. These special effects are from the original skyrim
Maybe it's still very similar? Right?
2022-06-15 08:08:43 +0000 UTC
View Post
OK, I've finished the attack + power attack. He still has several moves to make. That's all for today
2022-06-10 12:07:57 +0000 UTC
View Post
In fact, this is not an animation used by players. It is an enemy animation in Elden ring
But you can also choose to use it for players
2022-06-10 09:11:16 +0000 UTC
View Post
I think the effect is pretty good. This is an effective attack. Your attack action can match the enemy's response
I have integrated this effect into the download of today's set of actions. You can get this effect as long as you install Elden rim 1.94
2022-06-09 15:53:01 +0000 UTC
View Post