Infesting the liquid shadow of The Other's Black Cauldron are the menacing kraldoses. They are also referred to as "shadow sharks", although, their resemblance to actual sharks is tenuous at best. A kraldos is a 12-foot long amphibious creature whose front is nothing more than a large, gaping hole filled with seven rows of gnashing black teeth. A pair of tentacles grow from the sides of its body which it uses to pull its prey into the liquid shadow.
Perhaps the most terrifying aspect of...
2020-03-11 16:10:37 +0000 UTC
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At 1st level, a cleric gains the Divine Domain feature. The following Destruction Domain option is available to a cleric in addition to those normally offered. The cleric must be of a non-good and non-lawful alignment in order to choose this Divine Domain.
Destruction Domain
Just as Casar was born of roaming chaotic energies, so, too, shall it end at the might of those same destructive forces. This is the credo of Omeria's rare clerics of destruction, Yrena's Wi...
2020-03-11 00:10:36 +0000 UTC
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Sailing through the skies of The Summer Land and parts of Central Omeria are the red-eyed ewoskas, large, intelligent falcon-like birds whose shrill shriek can shrink creatures down to transportable (and edible) sizes.
Ewoskas are leftovers from the Transmuter Wars of the Hand of the Two. The great birds were tasked to fly over battlefields and pick off Karnionian mages. Once the Transmuters were driven from Omeria, the ewoskas retreated into the wilderness surrounding the Basilisk's Sp...
2020-03-10 17:26:55 +0000 UTC
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Bearing the silver and white banners of Presson's Enclave, Pressonian Abjurers are what most Omerians picture when they hear the term "knight." These storied warriors of The Summer Land were the first true legends of Omeria. The Pressonian Abjurers traversed the Basilisk's Spine to face the Anorians at the Siege of Imfe Mythse Anore. They tackled the danaavrakti hordes during the Hand of the Third. And they persevered through the War of the Burning Plains, eventually turning the Great Chromat...
2020-03-10 14:31:00 +0000 UTC
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Hey all!
The PDF for BroadSword #5 is on the way, but there's a small delay. Why, you ask?
ART! Yes, friends, I've commissioned some amazing art for the book and will be doing so going forward. We're still getting used to working with our new artists friends so it's going to be a little slow going at first, but hopefully, we should have this bad boy wrapped up by the end of the week. In addition, #5 will have some previously unpublished adventures, too.
In the meantime, keep...
2020-03-10 14:15:00 +0000 UTC
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Hey all!
So far I've knocked out aboleths, hags, and now storm giants.
What monster would you like to see the feature of a side trek next? Let me know down in the comments.
2020-03-09 20:40:28 +0000 UTC
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Estimated Duration: 30 minutes
Suggested Music: "Belly of the Beast Combat" by Music d20
Against the Storm Giants
Storm giants are wisest of all the giants but also the most superstitious. Thanks to their connection to the wide world and the elemental might of rain, lightning, and thunder, they can see beyond the range of mortal men and...
2020-03-09 20:38:15 +0000 UTC
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Most Arruquettans are dangerous with a spear. But those few warriors who actually bear the title "spearwielder" are among the deadliest warriors in all of Omeria. The spearwielders are humanoids enhanced by prolonged exposure to emerald odonburgite, specifically the large gem that lies at the bottom of the Pool of Goerrell. There are currently twenty spearwielders operating under the banner of the Spear of Weysevain. The greatest of their ilk is the masked assassin, the X, the so-called "Spea...
2020-03-09 14:30:00 +0000 UTC
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During the Hand of the Third, when the Striped Conjurers of Karmithyash conquered nearly all of Omeria and its people, they had only one known weakness: Shred, their fortress at the center of the Obsidian Plain. Shred was the Gateway to the Cruel, the danaavrakt's ultimate source of power. The danaavrakt knew that if the humanoid alliances were to reach Shred and the Cruel, they could stop the fiends once and for all. Thus, the danaavrakt turned to conjuration and transmutation magics to crea...
2020-03-09 14:00:01 +0000 UTC
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Like many Fifth Edition worlds, magic is a vital and important part of the world of Casar and Omeria. This article explains the different types of spellcasters and magic in Casar and how they relate to your Omerian Throne campaign. For more information on Omeria, its people, and the adventures set within, be sure to check out DMDave's Patreon.
Note: this is still a pretty rough version, but at least more or less what will appear in the Guide to Omeria coming out later t...
2020-03-08 22:34:10 +0000 UTC
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Hey peeps!
Threw my back out this morning so I’m stuck in bed till it starts feeling a little better.
Expect updates today or tomorrow. ❤️
2020-03-07 20:30:37 +0000 UTC
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Failbras (FIE la bra) are gargantuan, 100-foot-long, hyperintelligent whales that can fly as well as swim. They live in the Other and are the acting guardians of Eqqaros and the Goddess in Light's subjects. Maaso, Onet, and Imidio are the last three of their kind.
Beings of Celestial Energy. During the genesis of the Other, rogue celestial energy traveled across the infinite nothingness at light speeds. Too powerful for consumption by the shadowstuff, the energ...
2020-03-07 00:34:16 +0000 UTC
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Hey all,
I'm commissioning another variant cover for the Compendium that's on Kickstarter as well as slated to go out to those who've been following now for a while (details soon).
Which adventure in the first three BSMs do you feel is the most iconic? And in that adventure, what's the best scene?
Currently, I've got art coming for Quarantine, but I'm interested to see what your thoughts are?
A quick note: Forsaken Peak will not be in the Compendium, so it can't be fro...
2020-03-06 16:27:08 +0000 UTC
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Sometimes referred to as "Lesser Wraiths" by Lost Ones, fadraxes are the life drained remains of celestials who have been pulled into the Other, particularly devas and planetars. They appear as hollow, formless creatures made of white smoke. Their faces give little to no hint at the creature they once were. Where their wings once emerged from their backs only burning white fire remains.
Fadraxes possess an ability that allows them to absorb the weaker members of their kind. Once a fadra...
2020-03-05 20:40:40 +0000 UTC
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Hey all,
The side treks seem to be pretty popular and they're easy AF to write (I could probably knock one out every day once I hang the day job up).
Next, I want to do something with giants. But I'm not sure which type. I've posted the SRD giants below. Lemme know which one you want to see in a side trek adventure.
Rules: one vote, ends at 8pm CST tonight 3/5/20.
2020-03-05 18:07:02 +0000 UTC
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The Hag's Lair
Hags are wicked fey witches who haunt dark forests, dismal swamps, foreboding shores, and even the darkest reaches of the Other. Like many of the greater monsters of Omeria, the number of hags that roam the long continent have dwindled in the last few centuries. Even still, there are tales from those who live along the Scorched Coast that there is a treacherous hag who dwells in the Ashen Grove, the craggy, gray forest northwest of The Obsidian Plain.
2020-03-05 14:24:10 +0000 UTC
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Ourobras are giant celestial creatures formed from both darkness and light. They serve the Goddess in Light as the leaders of the Collectors in the Endless Ocean of Shadow within the Other. Ourobras ensure that the traveler orbs are safely delivered to Eqqaros.
Former Behemoths. The ourobras are created from the remains of shadow behemoths destroyed by radiant energy and light. As such, they are the mortal enemies of those
creatures, specifically designed...
2020-03-04 21:58:28 +0000 UTC
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Day job was a little bit of a stressor today. But someone showed me this amazing image found randomly on the internet and well... it just deserved its own stat block. Since I don't own the rights to the art, I can't give it away as a PDF. But at the very least we can all enjoy the absurdity of our dear, dear friend...
... Shark with a Knife.
2020-03-04 03:31:06 +0000 UTC
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Hey all,
Real quick poll just to gauge interests. Right now, I'm making daily monsters, (mostly) weekly adventures, and whatever else pops out.
However, a number of folks have requested and official book on Omeria. I'll keep doing monsters for sure, and definitely at least a couple adventures per month, but would you like to see an official book (both in PDF and Print) for Omeria?
Let me know below!
Poll ends tonight at 10 pm CST
2020-03-03 23:20:19 +0000 UTC
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Hey everyone,
If you're a gold member, I'm mailing books starting today. If you are currently a gold or platinum member, you will receive a copy of #4 this month. This will reduce the number of credits that you by 1. The credits are the number of months you've been a gold+ member minus the number of copies of BSM you've already received.
If you were prefer another issue of BSM instead of #4, please comment below with the issue that you'd want. I'll check back in on this by the end...
2020-03-03 23:14:36 +0000 UTC
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Hey folks,
Just so we're clear (and that you don't think I'm messing with you), Gold members get credited for the issue that's roughly 2 months out (so a 60-day preorder). So if you start in February, for example, you will get #7. And if you started in December, you'll get #5 and so on.
HOWEVER, if you want back issues, all you have to do is drop me a message and I'll send it out. And if I missed you or you didn't feel like you got something you asked for, drop me a message on her...
2020-03-03 22:54:52 +0000 UTC
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Nabras appear as large, glowing disembodied heads. They are the Other's equivalent of angels (if there is such a thing) and nearly all nabras in existence serve the Goddess in Light. Nabras are collectors of knowledge and wisdom, and frequently guide Lost Ones through the realm of shadows.
Naive and Curious. Although immensely intelligent and wise, nabras do not understand the concept of lies. As such, they are easily deceived and will believe anything told to ...
2020-03-03 16:46:14 +0000 UTC
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In the Endless Ocean of Shadow of the Other, the colossal shadow behemoths are creatures woven from the darkness itself. A shadow behemoth is a composite of shadowy tendrils, mouths filled with dark teeth, and hateful, black eyes that rise to the surface of its umbral "flesh" like bubbles on foamy water.
Pure evil, shadow behemoths cannot be controlled, not even by the umbras who share a similar origin.
More than anything, shadow behemoths despise living creatures. These beasts hu...
2020-03-03 16:00:04 +0000 UTC
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The Other is shadow given form, an infinite void of darkness dotted by rare points of light. Those who find themselves lost aside the Shores of Shadow must quickly find their way in this merciless place or face utter destruction. Fortunately, the Voices in the Dark are there to assist.
Voices in the Dark are beings whose sense of self is so great that they can cut through the darkness using only their words and willpower. Almost literally, they are beacons of light in a dark world. What...
2020-03-03 16:00:03 +0000 UTC
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Qiu Xiang, a dragonborn, is a retired adventurer and former paladin of the Four Generals. He is also the owner/curator of the Pressonian History Museum. Although he believes he is one of the wisest creatures alive, Qiu constantly fears that someone or something is out to deceive him.
During the War of the Burning Plains, Qiu was a celebrated hero. One of the so-called Children of Tostrasz, Qiu turned against his brethren to aid the Pressonians. Sadly, Qiu has since fallen from grace.
2020-03-02 21:08:40 +0000 UTC
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This adventure is designed for three to five 5th- to 10thlevel characters and is optimized for four characters with an average party level (APL) of 5. Characters outside this level range cannot participate in this adventure. This adventure occurs in the town of Greatwell, located in The Summer Land of Omeria.
All of the goods to play this adventure are located at the bottom of this page just above the comments section.
Background
Five years ago, a party of a...
2020-03-02 16:30:01 +0000 UTC
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Among the most feared creatures of the north are the dreaded winter wraiths. Although the Rasgax call these creatures "wraiths", the term is a misnomer; winter wraiths are elementals, created from chaos and cold energy, relics of the Time Forgotten.
Lords of Winter. The Olyothyrians speak of an ancient winter kingdom ruled by the winter wraiths. The Anorians, before their corruption by Vapul, fought the winter wraiths' kings, forcing them to retreat further up ...
2020-03-02 04:56:11 +0000 UTC
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The adventure everyone has been eagerly awaiting, Hand of the Eight: Chapter 7 - The Summer Land is dropping on Monday.
I won't reveal anything about it, but I will say that it has some killer twists, reveals, and easter eggs that long time fans of DMDave (even those from before Omeria) will appreciate.
Also, don't forget, that those who want to get a book this month needs to be at the $25 plus level. I'm creating a form for folks to request...
2020-03-01 00:43:16 +0000 UTC
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From the highlands of Northern Omeria come the Rasgax tribes. A nomadic people, the Rasgax focus their efforts on combating the belligerent races of the north, including orcs, frost giants, and c'nuim iteah. Rasgax have fair to reddish skin and blonde or red hair. Their eyes are often deep scarlet or sometimes even bright red. Rare among humans, they have the ability to see in the dark.
Most Rasgax cover their bodies and faces in ritualistic tattoos. They often wear animal hides with cl...
2020-02-29 03:08:44 +0000 UTC
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Dinosaurs, or behemoths, are among the oldest reptiles on Casar. Although travelers who've gone beyond the crushing waves of Warna and the Omeria tell tales of thick jungles infested with the great lizards, the majority of Omerian dinosaurs appear on Elsath, parts of eastern Odonburg, and on large, tropical islands in Warna.
The most common dinosaurs seen in these regions are the triceratops which are used as beasts of burden in Tothijan, Odonburg, and the tyrannosaurus rexes used by Do...
2020-02-28 19:46:37 +0000 UTC
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