Even shorter than usual...
What I recently did:
Keys sent
I sent out the keys to those whose lifetime pledge reached/exceeded $20.
What I hope to accomplish next (this week):
Release the next version already
I'll prepare the v1.3 binaries, test them as much as possible and if things go good enough I'll release early next week. I think the release is overdue?
<...
2020-09-08 15:25:59 +0000 UTC
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Hey everyone! I know I went dark for a bit. Despite not posting anything and the client work and also lots of private stuff on my mind, I did actually work on MMM. So, on the upside there's a bit more meat to this update.
What I recently did:
Dialog system
I finally implemented a simple dialog system that I can use throughout the SessionMaker. It might look a bit ugly, but it works and I can improve the looks later.
2020-08-12 13:11:23 +0000 UTC
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Hey there! I feel kind of proud, the past week was quite stressful, and I did get a lot of stuff done (not only but also on MMM).
What I recently did:
v1.2.2 to Stores
Earlier this week I published the latest version to Steam, Google Play, iOS AppStore (though the whole process took until today), Oculus (still available through WearVR) and, new to the crowd: itch.io and S...
2020-06-20 11:18:47 +0000 UTC
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What I recently did:
v1.2.2
I made sure all Alpha and Beta supporters get access to the latest release candidate of v1.2.2. It has a few more bugfixes and improvements over the demo. In the future, I'll build both the full version and the demo version on the same day, making them available accordingly.
What I hope to accomplish next:
v1.2.2 to Stores
I'll prepare everything on all of ...
2020-06-01 13:42:44 +0000 UTC
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So, here's the v1.2.2 for Beta supporters. I really wanted to give you this before the new month begins! There's not much too it. It's bugfixes and overall improvements. The biggest thing about it is that I'm releasing this on itch.io and am supporting Quest now. Please test! Have fun with it. Report any problems.
2020-05-31 16:36:16 +0000 UTC
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update: updated iOS link

I made it finally, the MMM demo is here for each and every platform (including Oculus Quest)!
Each tier gets two days of exclusivity. I want to go public soon, so I had to shorten this.
The demo should peacefully coexist with any full version you might have.
Please test and report any problems you encounter....
2020-05-20 12:20:05 +0000 UTC
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What I recently did:
Demo
Demo versions are all working and alpha / beta supporters have access to it and hopefully test it thoroughly.
What I hope to accomplish next:
v1.2.2
I have a few bugs to fix, see my trello board. I plan to fix as many bugs as possible and then build a version for alpha supporters on ...
2020-05-18 16:32:09 +0000 UTC
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updated iOS link

I made it finally, the MMM demo is here for each and every platform (including Oculus Quest)!
Each tier gets two days of exclusivity. I want to go public soon, so I had to shorten this.
The demo should peacefully coexist with any full version you might have.
Please test and report any problems you encounter.
Please...
2020-05-18 15:20:02 +0000 UTC
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What I recently did:
Demo
The work for the demo version is done. Right now I have problems building them on iOS and Android (including oculus mobile) but I'm getting there. Alpho supporters already are able to test the binaries for Winodw, Linux and Mac. I plan to give Beta supporters access on the weekend and the rest of you should be able to test the demo on Wednesday next week. If everything goes to plan the demo will reach the stores by the en...
2020-05-07 13:11:32 +0000 UTC
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Since I'm back on my normal work schedule, it's time for the weekly status update.
What I recently did:
Bugfixing
Last month I mainly did bugfixing and releasing them to the stores.
Demo
I started working on the demo version. Not much yet, but I have now a checkmark in my build settings to create demo versions.
What I hope to accomplish next (this week):
Demo
I ...
2020-04-06 14:31:19 +0000 UTC
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Hello dear patrons! March was a mess. I knew it would be stressful but I had no idea. I don't have to tell you, everyone got affected, and somehow I ended up with *more* work and stress then I could've imagined. And in all that mess there were a couple of critical bugs in v1.2 that I had to fix.
Anyway, let's not dwell in the past! April is here and I am aiming at new targets for MMM! And these are:
Demo:
One of the long overdue things. Having a demo wil...
2020-04-01 16:21:15 +0000 UTC
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Yes, I've been extremely unproductive since the 1.2 release. After a few hotfixes and sending out the store codes, I was spent. Work also changed into a higher gear and I somewhat personally struggled with self-discovery and my gender (nonbinary). All that in combination with my ADHS led to so many times I wanted to write a status post, send out new google play codes (Several people kindly reported that I sent out expired codes, I'm very sorry!) or reply to messages. Only once or twice I at l...
2020-02-28 11:56:24 +0000 UTC
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Another short one. I'm not too happy about my progress, I hoped to get v1.2 out of the door before February.
What I recently did:
Bugfixing
I fixed nearly everything I had on my least.
What I hope to accomplish next (this week):
Release v1.2
I'm so looking forward to the newer release cycle. Anyway, it's a somewhat big release. I'll do my best to have a smooth release.
2020-01-31 15:57:57 +0000 UTC
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Thanks to everyone who's been testing v1.1.16 recently!
In the last 24 hours I was able to fix 3 of the biggest problems I had during the whole MMM development:
- Importing files kills framerate
- Start of a session with a bigger audio file hangs / takes forever to start audio
- mp3 files not working on all platforms (One that kept coming back, definitely dead now since I got a software decoder up and running everywhere)
Please keep ...
2020-01-24 16:52:31 +0000 UTC
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MMM on Windows currently puts the mmm_imports folder into your user's documents directory. But there's also the option to put it directly into the applications folder.
Both have their pros/cons. So, what's your opinion?
Which location would you personally prefer?
2020-01-21 06:59:10 +0000 UTC
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Hey everyone! Those of you who have a lifetime pledge of $20 or more should have gotten invites to seven different AppCenter apps during monday. If you did not get your invites, please get in touch!
Please, test as much as possible. Try to break it, make it crash and burn. And report all problems, bugs, nuisances via 2020-01-15 15:42:34 +0000 UTC
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Here's my current status.
What I recently did:
Prepare 1.1.16 (as a v1.2 release candidate)
While I haven't fixed all the bugs I wanted to, I did prepare the binaries and some of the work on AppCenter.
Bugfixing
- fixed: Audio length not correct when actual length exceeds one hour
- f...
2020-01-13 16:57:27 +0000 UTC
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Here's my current status.
What I recently did:
Demo version
Work on this has started. So far it is mostly some basics and general stuff.
Re-enable Adjustment of spiral and Locked to Head on Daydream
Turns out that this probably already worked on Daydream again by coincidence. Any Daydream users want to confirm that spiral adjustments work as well as Lock-Spiral-To-Head?
Bugfixing
Not ...
2020-01-07 16:15:59 +0000 UTC
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December is almost over, the year is almost over, the decade is almost over. Good news: I reworked my personal todo management (yet again). I *should* be better able to give clear updates.
What I recently did:
WIP version 1.1.15
I finally put out this version and apart from a few bug reports I'm quite optimistic that the next store version is very close.
Outsourcing session writing (again)
Trying to create ...
2019-12-31 08:57:46 +0000 UTC
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This is the final version before creating the demo version. I'm seriously considering to release this version to the stores before the end of the year. So please, test the hell out of this thing and report any problems and bugs!
MMM
features & improvements
- info screen for import options
- visual improvements in hub scene
- added in 1.1.14: Wireless Transfer (working with SessionMaker 1.1....
2019-12-17 10:10:49 +0000 UTC
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The TL:DR is at the bottom of this post, so scroll ahead if you're in a hurry. 🙂
First, let me tell you how grateful I am for all your support over the last few years. You made this possible and you are always there whenever I wonder if anyone really wants what I'm doing. Your support guarantees that I never stop investing in this. YOU ARE AWESOME!
Secondly, I'll pause payment for this month. Client work and personal life took a lot of time and energy out of ...
2019-11-29 15:50:26 +0000 UTC
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Wait, it's the last week of Noveber already? When did that happen. Way too busy with life and client work.
What I recently did:
Bugfixing, Bugfixing and Bugfixing…
The last WIP version had quite a few bugs. Some of you found some, others were found by me. Anyways, I want to have the next version without most of those bugs, so I've been fixing those.
Demo Mode
Concept is done and a bit of groundwork ...
2019-11-26 07:41:00 +0000 UTC
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Well, I was way too busy with my client over the last days which resulted in a delay. Anyway, the purpose of the November session was voted to be " Hands free orgasm (gender neutral)", and I only came up with just two possible themes for that, maybe I'm not in the most crative mood today. But that's no problem, next time there might be more option, but having only two can also make it easier to choose. So, without any more delay, what would you prefer?
2019-11-14 10:34:16 +0000 UTC
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Time for the weekly update.
What I recently did:
v1.1.14 to Alpha supporters
I released the latest version which brings the new Wireless Transfer to the table.
October Session
I made "The Orb" on Halloween, my first time I managed to completely create a session in a single day. While this feat was accomplished only because I waited until the very last possible moment to do it, I am still happy with it and I...
2019-11-07 08:00:39 +0000 UTC
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I'm a bit late with the poll, life messed again with my schedule.
Anyway, I think I will do two polls this time. This one is for the purpose of the session. After the purpose is determined I will make another poll with possible themes for the chosen purpose, like is it kinky, or will involve latex or should it be completely tame? Of course not every imaginable theme works with every purpose (Forced milking will definitely be a kinky file).
So, here goes. This time I offer you five...
2019-11-05 07:30:10 +0000 UTC
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EDIT: Access extended to Public as planned.

Hah! I made it! In Germany it is mere 10 minutes before midnight. It took me until the last day to finally find time and mood to create this. But I made it. and I'm not unhappy with the result. I hope you like it just as much as I do!
Description: This session will provide you with a trigger phrase you can use to become blank, empty and mindless...
2019-10-31 22:52:02 +0000 UTC
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Time for the weekly status update.
What I recently did:
Wireless transfer and v1.1.14
Yes, I completed finally the Wireless transfer, but works with only the new SessionMaker. I released both to alpha supporters.
October session
I'm not done yet. Seems to be a last-minute release. 🙂
What I hope to accomplish next (this week):
Session Impo...
2019-10-31 06:50:36 +0000 UTC
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So, I need you to help me analyze a problem with MMM on Oculus powered devices, If you own a Quest, a Go or a GearVR and have access to one of the recent WIP (Work In Progress) version, please check if it loads successfully, then comment.
Please state which device you own and which version of MMM you used. Does it work? Or does it stop working before the logo appears?
Thanks in advance!
2019-10-26 07:09:18 +0000 UTC
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Time for the weekly status update. 📈
What I recently did:
Wireless transfer
I scrapped using a certain plugin and changed to another that is quite popular with Unity developers. And then I threw that out as well. In the end I used native C# capabilities for the LookAround feature (searching for available SessionMaker servers) and "Telepathy" (which came with the last plugin I used) for communication. Transfer works fast and reliable for m...
2019-10-21 07:08:17 +0000 UTC
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Time for the weekly status update. Yes, I missed last week again. Even so there'S not much to say. I'll tell my client that I'll be away for a few days, that way I can focus on the elefant in the room (which is "Wireless Transfer").
What I recently did:
v1.1.13 to Alpha and Beta supporters
Alpha supporters got their fix. Beta supporters finally got a WIP version. No bugs reported so far....
Wireless transfer
2019-10-16 07:14:18 +0000 UTC
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