Took a brief 30-minute break to get this one done.
Happy (belated) Star Wars day to those that celebrate!
Game progress continues, I'm continuing to post and render images for this next stage.
That's all for now!
HH
2024-05-06 17:25:08 +0000 UTC
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As a lot of, if not all of, you know I've been messing around with AI. Just as an Easter egg I decided to make it wall art for the MCs office. It'll be part of the plot point for the next arc.
I have a good chunk of images rendered for the next arc. It's gonna have some full scene sequences in the beginning, middle, and end. These will pepper in more Cindy and set up the next reveal scene.
That's all for now!
HH
2024-05-02 00:20:32 +0000 UTC
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Just messing around with robots.
HH
2024-04-29 00:48:11 +0000 UTC
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Alright!
So the "stuff scenes" are done for this weight stage (15 total), pictured above is one of those from the beginning of the sequence. Each one of these took about 3 hours to render. There are three beginning scenes and three sets of three for the cycle. One for "good", one for "mid", and one for "overfull". Each has a corresponding ending scene. So math shows 15 full renders times 3 hours per render. This took 45 hours to complete.
I think I am going to skip adding the ones...
2024-04-25 17:47:57 +0000 UTC
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Hello!
Things have been hectic so I haven't been able to post as much as I'd like.
But I have not been idle!
I have almost all the office scenes rendered where Danielle "surprises" the MC in the office.
That's all for now!
Thanks!
HH
2024-04-01 15:19:03 +0000 UTC
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The plague has passed and with it I was able to pose and render 13 images this week.
I have started making the next stage of the office sequence.
That's all for now!
Hope all is well,
HH
2024-03-15 20:32:06 +0000 UTC
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Bad news, my dev time this week is basically nonexistent due to illness.
That being said, it's still easy to generate images with AI, so in the meantime, enjoy this comparison shot of this part of the hiking scene.
That's all for now,
Hope all is well!
HH
2024-03-05 15:22:15 +0000 UTC
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The video game renders are almost all done (three left), next I'll be working on the next stage of the office shenanigans.
That's all for now!
HH
(The last one posted is "in progress" as in not yet rendered. FYI)
2024-02-20 22:14:19 +0000 UTC
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An AI version of part of one of my favorite sequences to date.
The AI version is not quite as "girl next door" as I imagined this character but I think the vibe is right.
On game news I have rendered about 9 full images this week, so far bringing the "if you win in video games sequence" up to 13 so far. It's probably going to be shorter than the last stages sequence but I like it. I'll try to get one or two images from the new sequence posted next week.
Th...
2024-02-15 21:37:18 +0000 UTC
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AI did good on this one IMO, my only problem with it is trying to make sequential images. It's a pain.
Anyway here is Skynet's version of my favorite heavy HR hard-ass, Cindy.
Sound off if this is interesting and you'd like more AI interpretations of other characters compared to the originals.
Thanks!
HH
2024-02-08 19:00:05 +0000 UTC
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The first of the sections getting the next stage rendered is "Video Games"
There will be the next stage for the general activity and for the "if you win" sequence.
Posing/rendering these is fun. These are slower to render, about 2 and half hours per image. Oddly they are faster to pose.
I will also be getting some AI images up this week (the game is note going AI, just a reminder)
I just thought it may be fun to see what AI comes up with for some of the character...
2024-02-06 22:01:08 +0000 UTC
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Here is a comparison from the current game to the new image for the same scene. This stage's park scene got slightly expanded (pun intended). The new version has the park outfit and some more detail, lighting, etc. Not sure if we can call it better, but it is definitely new!
I have about 15 more images to render (this is the remainder of the qfat park stage and the entirety of the obe park stage). If I am able to keep the same pace the park stuff should be complete in two weeks. (I get ...
2024-01-23 22:26:00 +0000 UTC
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I am rendering the full scenes for the park stage still, after this I'm going to shift towards entirely new content AKA the new stage stuff. Enough polish for now. More activities will get full scenes in future updates.
Hope the new year is off to a great start for you!
HH
2024-01-09 21:42:59 +0000 UTC
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I figured I should get at least one more "holiday" piece up here.
I imagine the caption to be "What? The big guy doesn't need all these cookies does he?"
Happy Holidays to you and yours, and thanks for hanging out here with me this year.
I have the next park stage posed and half rendered and will continue pluggin away through the season.
Thanks!
HH
2023-12-22 19:00:03 +0000 UTC
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Progress continues!
I am posing and rendering scenes for the first time at the park, the subsequent visits will revert back to sprites.
The sprite will still be in the old outfit.
Viewers may remember this outfit from a while back when it was in a comic. I thought it would be fun to see her grow into it.
I'll try to get a post or two of her further along in the story in the next week.
That's all for now!
HH
2023-12-15 21:38:17 +0000 UTC
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Just a line up of beach images that will be in the game, no new ground here, I made this to show progress in a few spots I don't update as frequently.
Thanks!
HH
2023-12-05 22:09:53 +0000 UTC
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I am making the full scene images for the next weight stage (as evidenced by our leading lady in the background).
And I thought the game needed a little action.
Feel free to speculate on what's happening here, but I'm sure you all will be able to guess.
This next stage at the beach has a total of 18 full renders so far, and will probably be up to 28.
You may not see all depending on choices made in game.
All said, progress is still progressing!
That's all f...
2023-12-05 20:48:53 +0000 UTC
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I have the next two stages of the beach scenes rendered!
Also the thing that will allow me to get back to my regular dev time has occurred so I should be able to put more hours per week towards the game again.
That's all for now!
HH
2023-11-29 21:59:00 +0000 UTC
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Yay AI, won the poll, the good news is this does not take away from dev time as the AI images are generated when I am away from my laptop.
Last one has a wonky eye, trying to figure out how to protect against that.
2023-11-28 00:43:47 +0000 UTC
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If you want some art to hit this page in addition to updates on the game (still AI free)
EDIT: Just to emphasize, the game will not use AI images, it will still be 100% DAZ. This is just to see if people are ok with seeing the odd AI sequence as a way to offer more content while I work on the game.
2023-11-21 20:55:15 +0000 UTC
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I know this is a bit of a hot button issue, so I figure I'll put it up to a vote.
My dev time has been limited (but is looking better soon).
However, when I am not able to work on the game, I still have access to my phone, which can make some interesting AI images (see above). I've messed around with it when I was supposed to be working my actual job (shame on me) and can do some neat things.
Now, the game will not use AI. That will still be rendered with DAZ. But I figured ...
2023-11-21 20:36:05 +0000 UTC
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I have been chunking away when I can at the game, I have been rendering scenes for the beach, I have worked my way up through the first three weight stages.
Shown here is the beginning stage, the "I'm just bloated" stage, and the "I'm getting some chub now" stage.
Also the thing restricting my dev time is almost at an end! So I should be able to start devoting more time to it again.
That's all for now,
HH
2023-11-14 16:19:57 +0000 UTC
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Had an idea for a sequel image I couldn't pass up.
Game side, progress continues. A few images a week, but its better than nothing I s'pose.
Hope you have a Happy Halloween!
HH
2023-10-31 18:00:04 +0000 UTC
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You: Who are you supposed to be?
Danielle: Isn't it *munch* obvious? I'm the Stay Puft Marshmallow Woman.
_________________________________________________________________
Happy Early Halloween all!
Progress continues at the slower rate unfortunately, but progress is being made.
Thank you!
HH
2023-10-24 18:36:50 +0000 UTC
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I have been absent from the site for a while and I'm sorry about that, however I have not been idle! I recently had a semi decent chunk of time and was able to get some scenes posed and 15 full images rendered! So progress continues, however things are still slow going. The event that will let me get back to more regular postings and such has not yet occurred but it will hopefully soon.
Until then I will keep grinding away whenever possible.
Thank you all for your continued ...
2023-09-29 00:16:58 +0000 UTC
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For those not in the know, my laptop is a base model. I picked it up for $400.
Anyway this means it has very basic shit. Including low memory. A lot of the assets I've downloaded take up lots of gigs.
I figured hey, I can move this stuff to an external hard drive and still render away.
False/and or I messed it up.
My project time this week was spent deleting and redownloading assets to finally get everything working again.
For a hot second I thought I messed ever...
2023-09-03 22:48:56 +0000 UTC
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This will be the last chapter for now. Let's call this the end of book 1.
I have the first chapter for the next book already planned and posed, but I want to shift all my focus to the next update of the game since my dev time has been reduced.
So for now, She-Bulk is going on the back burner.
Hopefully I'll have a game devlog coming out this week.
Thanks!
HH
2023-08-19 03:54:48 +0000 UTC
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I've been working when I can on posing still and started rendering some of the "morning after scenes".
The first image shows a test model for her next sprite, 'm pretty happy with it and will probably keep this model.
The scene is from one of the morning after shots that is rendered, not touched up yet though.
Progress continues but some things happened this summer that radically altered my schedule and available time. After the next chapter of She-bulk I'm probs gonna...
2023-08-10 19:00:03 +0000 UTC
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Sorry again for the delay while personal life stuff starts to settle a bit.
Here is chapter 9 and I'll try to get some preliminary images from the game up later this week!
HH
2023-08-08 19:16:22 +0000 UTC
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Sorry for the delay.
Also bad news, life is not expected to return to normal soon.
I will continue to scrounge time where and when I can. I am not giving up on any projects or anything. I know this is always cause for concern when developers say this, but I'm not giving up. I'm just going to be slower than normal for a while.
Thanks for understanding and I hope to be back to full capacity soon!
HH
2023-07-25 20:59:23 +0000 UTC
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