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Concept art for Celeste in TOTDC 2 (Line art, NSFW)

I can't remember if  I mentioned this around here, but after the poll I figured I'd commission a concept art for Celeste, so people could see for themselves what kind of look I wanted for the game, and also for people who weren't too keen on 2d, seeing this might perhaps help them solidify their opinion as well (whether that is a hard no or accepting the new look, even if it isn't exactly what they wanted).


This is just t...

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April Rewards, Erica's trip around Caliross

All of the scenes this month happen to be in a different city from each other... As expected, Erica gets into sexy situations everywhere. XD

Anyway, I hope you'll enjoy these. ^_^

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April release! Sonya's slut school is open!

Here is the new update!

http://bit.ly/2Zxelbk 

As usual, here is the changelog for this version:

  • Added 5 new scenes for one of Sonya's paths (the "stare at her medallion" one), and 1 for the other;
  • The bunnygirl job now has alternative content if you progressed far enough into Sonya's path;
  • The stripper job now has alternative content if you progressed far enough into Sonya's path; View Post

Weekly dev blog: Back on the road

This week was a bit slow because of the polls (the ones here, and the one at the Hypnopics collective). I replied to a lot of people, thought a lot about how to approach this, even started to prepare some basic stuff, to see if I had everything I'd need if I wanted to make the game in Ren'py. The results seem to be inconclusive in figuring out the overall preferences (here more people wanted 2D, there more people wanted IRL pictures), although most people don't like RAGS anywhere, so there is...

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Caliross FAQ

This is extremely late, but once someone suggested it to me, I figured I should have one ready. I couldn't think of any more questions/answers to add, but if you have any you'd recommend I add to this list, just say so. I hope people will find this useful.

   Q. When does the game update? What about the public build?
 

A. The game updates every month. There isn't a fixed date, but it's  generally between the 14th and the 21st, as I try ...

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...And another question.

As mentioned, let me know if you have any thoughts on the engines I could use.

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A few questions on a potential sequel to TOTDC

For people who don't know, I made other games before Caliross. One of them  is Tales of the Drunken Cowboy (TOTDC). You can find more about it on my blog (you should find all the links you need there). The game used the RAGS engine, so it's a but unwieldy, but I think it was a nice effort overall. Since the game's story was left unfinished, I should eventually get back to it, but I am having some doubts on how to proc...

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Weekly dev blog: Sonya's Song

...You'll be dancing to its tune! So this week I added one more scene for the "non-outcast-pendant" path, and I think this makes it more or less complete. We might want something extra, perhaps, but I am not sure what. I mean, at the end of the path, we are her loyal bimbo-bunny, after all. I also added some extra spice to the stripper scenes, if you reach this point. I took the opportunity to add a variation to the drunk scene if you are already hired as a bunny girl (so the other girls will...

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Question Time #2: Quest(ionable) deals

Of course, this extra vote is not questionable at all! Everything is perfectly legal! Let the darkness flow through you (and vote)! Muahaha!


*Darkness will flow only while supplies last. Terms and conditions apply.

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Question Time: Quest Accepted!

Hey guys, as mentioned in the art preview, here is the poll! I think we can use some more "traditional" content, with quests and whatnot added to the mix. Those should all be part of the finished game, in theory, but picking what's coming up first will probably affect which ones get a more in-depth look over time. I picked 3 categories, to roughly classify them, and make it more manageable for me to work on them, and for you to pick one.

Also, we might have another vote on artwork next ...

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Art Attack: Ghosts and Dungeons (NSFW)

So, here we have our monthly showcase for the next update. As you can see the menu will feature cute ghosts and exhibitionism...

...Followed by sadist redheads...

...A side of opportunistic seduction...

<...

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Weekly dev blog: Bamboozled By Bountiful Breasts

I am talking about Sonya and her bimbo army, of course. If you get recruited now, you get 4 more scenes, and the bunnygirl job gets some extra/alternative content once you have progressed far enough on the path.

I think the scenes are well-realized. Also, to give the experience a bit of variety, 2 of the scenes aren't 100% related to Sonya, and happen if you work as a bunny girl and as a stripper.  I think another one or two scenes with Sonya, and extending the alternative content ...

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Here is the latest hotfix (sorry for the delay)!

Later on today, I'll write the usual weekly dev blog, but I figured I'd release this as early as possible (I didn't find the time to fix certain things up until now). There is already new content in Sonya's path, but I blocked it in-game, to avoid having possibly more bugs appear and never getting a stable version out. Of course, do let me know if there are any issues in this version as well.

http://bit.ly/2HSCpQ5 

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Hotfix! That's a Loooong list!

I got some really in-depth reports this time around, and I ironed out a lot of issues.

http://bit.ly/2Uc2a3H 

Here is the list of bugfixes for this one:

  • Fixed text bug in the bikini store (you'd get a random "0" at times in one line);
  • Fixed entrance to Golden Leaf's expansion from the world map (you weren't able to enter from the worldmap);
  • Fixed miner not disappearing when hired for t...

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March Rewards, revenge of the masters.

I don't think that's exactly a theme, but master/slave relationship abound this month in the art. Then again, this kind of stuff abounds in the game. XD

Anyway, I hope you'll enjoy the reward!

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March release! Noble update 2, get nobler!

In case the title was too cryptic, we have another update!

Edit: There was an issue with the link used, so I updated it. Sorry about the inconvenience!

http://bit.ly/2USuuoM 

The changelog is as follows:

  • Return to court (some interactions with nobles, added option to legally enter the Feywald ruins, etc);
  • Golden Leaf expansion (multiple possible partners, including Zanti family and LoM);<...

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Weekly dev blog: Golden Leaf status: THICC :^

So, I did more work for the expansion mechanic, finished all the dialogues, added the maps to the game, some NPCs (according to the faction you pick, or are forced to follow), added the Zanti part (which is a bit on the long side, and I might want to split, once I get a test version and testers can give me some feedback on that one). For the moment, I'll make the decision appear in chapter 4 and the expansion immediate (since we have no chapter 5 yet).

I have yet to pick the exact items...

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Weekly dev blog: Growing Leaves

So this week, other than finishing up/adding a few touches to what was already mentioned in the previous dev blog, I have been focusing on Golden Leaf. I am currently working on adding a way to expand the town a bit by having certain investment groups pay (partially or totally) for an increase in the town's territory. They would all get some form of shop in town, as part of their compensation for such an effort. The League of Merchants wants a foothold in Golden Leaf and we also have a group ...

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Question time #2: Overtime!

You know the question already, so just spend your extra vote in the best way possible! ^_^

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Question time: Time To Work!

I think this month I'll ask you guys what would you like me to work on the next month, among some of the unfinished paths, so we can call it a day on certain chain of events that have been around for a while. I'll keep it down to 3 choices, to make things simple. If by some miracle I have spare time at the end of this month, I might get started on this, but don't count on it. Anyway, here are the choices! 

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Weekly dev blog: Court Intrigue

So, I have been working on your return to court. Now, we have a way to earn our entrance to the ruins without having to sneak in, some conversations with the emperor about how you are doing in Golden Leaf, some dialogues with his guards, some conversations with the nobles at court (the ones that are still there, at least) the option to play chess with the general (there are already some mechanics there, but basically I'd like to give players a chance to beat him and a reward, if they work on ...

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Art Attack: Erica Goes Looking For Love (In Several Wrong Places) (NSFW)

As you very well know, most of the times Erica gets in trouble, before finding some action. Above, we can see Dolomedes very romantic first (and last) date with Erica, before auctioning her off.

Here, instead, we can see good ol' Tim testing that barrel stability... With Erica helping out as best as she can (being a cowgirl sure is hard at times).

2019-03-04 10:28:05 +0000 UTC View Post

The "let's actually make the new content work" hotfix

There were a few issues that slipped by, mostly because the testing/development cycle got a bit screwed when I flip-flopped on adding the noble content to the game. Anyway, it seems like most of the new stuff works just fine, but I still had to fix a couple of glaring issues. Here is the link:

http://bit.ly/2BS7oao 

And here is the bugfix list:

  • Fixed a bug with a vase in the latest temple (allowed you t...

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February rewards! Only for the erotic connoisseur!

As always, here is something to the most generous supporters. I hope you'll like the higher quality (then again, if you like high quality, what are you doing playing my games? XD).

Thanks a lot, and I hope you'll keep enjoying the game! ^_^

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February's release: The tip of the iceberg

Here is another update, everyone! In the end, I decided to push the updates to the noble path to the next month, as it seems like it's really too hard for me get a temple up and running in less than a month. My apologies to anyone that was looking forward to it.

Anyway here is the link. I'll try to use Bitly for a few months, to track the number of downloads (I hope people don't mind), because I was curious, but I couldn't find a way to check this within Mega (or with any other free hos...

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Weekly dev blog: That time I forgot about the weekly dev blog!

Ooops! It completely slipped my mind yesterday to write something before going to sleep! I am sorry! >_<

Anyway, the report is fairly short, yet again, taking into consideration that I had to work on the new temple as a whole. The temple is now complete, and the testers are at work to see what's wrong with it. The temple will have something sexy as well as some brain teasers, as usual. It will also offer the first big reveal as far as the Shapeshifters go, so hopefully I don't mes...

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Weekly dev blog: Dungeoneering for Dummies

So, this week the report isn't going to be too exciting. I mostly worked on the new temple for the main quest, to try and complete it for the release. All the maps are there (one floor might need a few more details added to it, but it's done). Most of the puzzles are done as well, and we got our sexy girl ready as well, so you don't feel too lonely while exploring the temple. Most of the secrets are placed, but I still need to add/test a few of the puzzles, write the final scene, and decide o...

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Question Time #2: Pay for Procacious Pin-ups

Tim best waifu, of course. :^

Anyway, you get to select among these fine choices the best ones for your desires. We can populate the game with the CG it so desperately needs, so it's your duty to vote, and get disappointed by the results afterward. Have fun! ^_^

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Question Time: What you see is what you get...

More like, what you vote for, is what you'll see (maybe, sorta, kinda). Here at mdqp laboratories, we found a way to turn your fantasies into images we can add to the game... By commissioning artwork to an artist! Simply amazing what technology allows us to do. Anyway, you know the drill, pick your favourite options, vote for them, and hopefully you'll get what you want out of it!

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Weekly dev blog: Tactical Bimbo Action

This week, I worked a bit more on the main quest (still adding more maps for it and content to said maps). It's taking me a bit longer than I expected since I hadn't used this tileset before, but I think I managed to create a nice atmosphere with the right music, and tweaking the weather script in the game so I can have a stronger snowstorm (I might need some feedback to see if it affects performance, although I didn't see anything on my end).

I also added 2 more scenes with Lea, tweake...

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