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Caliross FAQ

This is extremely late, but once someone suggested it to me, I figured I should have one ready. I couldn't think of any more questions/answers to add, but if you have any you'd recommend I add to this list, just say so. I hope people will find this useful.

   Q. When does the game update? What about the public build?
 

A. The game updates every month. There isn't a fixed date, but it's  generally between the 14th and the 21st, as I try to correct for getting  behind schedule, working around holidays, etc. The public build  releases on the same day, and it's basically last month's Patreon  version (plus any hotfixes that were released for it).

Q. Will my old savefiles work with the new updates?

A. In theory, yes. When I change something important that can break  compatibility, I announce it in the changelog (which you can find here).  In practice, though, 100% compatibility isn't always possible and some  minor content here and there could be missed as a result of using old  savefiles (changes to old content are the most likely to be affected,  while new content is almost invariably compatible with old saves).
 

Q. How big will the game be when it is finally released?

A. At this point, map wise we are missing the last chapter of the game (it should be a bit larger than a temple, for reference, with more individual rooms), possibly a village (but this might get cut if I can't find the time), and the rest will all be minor locations for quests (they aren't necessarily small, but are generally areas you'll only visit once). The rest is all small stuff.

As for the content, I think we are missing around 10 quests to wrap up most of the important storylines, and a lot of the sexy content doesn't need much more work to get finished. I think we are around 90% of the way, currently (august 2020).

Q. How long will development go on?
 

A. Honestly, I am not sure. My plans for the game were smaller  originally, but suggestions and support made them grow considerably. I  am trying to make progress along the main quest with enough consistency,  to ensure we'll have a game playable from start to finish, while I also  work on finishing side content, so that there are no loose ends. I do  have rough a sketch for the main story, as well as plotlines for some of  the major factions, but I'll try to keep the rest flexible. I'd like to  get the game finished, rather than work forever on it. XD
 

Q.  I want to suggest this awesome idea I have, how do I do it?

A. Suggestions are always welcome, you can send them on every forum where I talk about the game, here, on Patreon, or at my email  (mirko.della@tiscali.it). There are a few things to keep in mind:
 


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