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turborenegade

turborenegade

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another blender progress report

apologies for not having another w.i.p. thing prepared by now - ended up having a whole ordeal with some keyframes getting overwritten and losing a few hours of work since i'm still figuring out how to properly animate in blender. regardless, i've been grinding pretty much 24/7 on this, and i've gotten some more done (approaching 17 seconds, gonna be loads of fun to render that when the time comes) just wanted to keep you all in the loop.
i should be able to get an animation ...

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W.I.P. #34 (ANIMATED) - M/Mal0

hey, i managed to get a decent amount done on this animation - and while it's still in desperate need of polish and other important bits (i.e., facial expressions, physics, climax, etc.), i think it's a pretty good start. i decided not to render the lighting and background - as that would probably increase the render time significantly - but this should give you a pretty good idea of where i'm at :]
it's definitely been a process getting into the blender mindset, but i'm thankfully past th...

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blender progress report

hey hey, i'm back and at it again. took some time to cool off from the last project and almost immediately hopped into this one. apologies that i don't have a more substantial preview of this project at the moment (blender has been interesting to learn to say the least). but don't worry, there is work being done - albeit at a fairly sluggish pace.

to sum up where im at...

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Sybil - (HQ RELEASE + Armor Alt.)

IT'S FINISHED!! YIPPIE!!! the loop isn't 100% perfect, but overall i'd say it works fine. hope you guys enjoy it! there's a version with and without armor (the armor one actually does have additional sfx if you listen closely. was it necessary? no. but damn if it doesn't sound neat).

i'll be taking a day or two to decompress since this project took a lot outta me (mainly thanks to SFM being SFM) - but ill hopefully have a preview shot for the next animation ready afterward...

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W.I.P. #33 (ANIMATED) - Sybil

not wildly different from the previous preview, but i wanted to get it uploaded anyways just for the sake of keeping everyone updated. aside from general polish, the biggest changes since the last time are the addition of physics and a transition at the end to allow the animation to be played on loop. ended up being a much larger pain in the ass than i anticipated (something kept causing SFM to crash every 2 minutes and i had to spend a few hours figuring that out), but i'm liki...

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W.I.P. #32 (ANIMATED) - Sybil

would've had this up sooner, but i got a bit held up by some other stuff - either way, here's the animated preview for the sybil project
a pretty substantial amount of animation has been done, which is always nice. there's still a fair amount that needs to be worked on (such as the background, lighting adjustments, the last few seconds of animation, etc.) but so far so good

and as an extra little treat, here's the face-riding pose with actual lighting. might post this publically ju...

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W.I.P. Preview #31 - Sybil

here's the rendered preview shot! i'll be doing a version with (most of) her outfit as well, since it just looks too good not to use

as for the camera angle, i should be able to get the original one used in the poll as well if the animation doesn't look off from that angle (since i animated the majority of it using the POV camera)

either way, i've got plenty of work done on it already so like i...

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Public Pose Poll Results

poll's done, thanks to everyone who voted! here are the results.

suffice it to say, pose #1 is the winner - so you'll be getting to see that animated very soon. i'll be posting a rendered shot of that in the next few minutes
since it seemed to be likely to win, i've been working on getting the lighting set-up and the pose animated over the last few days, so you can expect an animated preview to be up tomorrow. keep your eyes peeled fo...

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Public Pose Poll - Sybil (Ends 6/19/24 - 8:00 PM EST)

got some poses hashed out, so now's your chance to pick your favorite of the three to be animated! unlike the character polls, i will most likely only be doing one of these (at most, i might do the two highest-voted ones - but for now, just assume that i'm only going to do one).

since this is a public poll, the voting power for supporters will temporarily be raised for this poll respective of tiers (ruffian = 2 votes --- hooligan = 4 votes -...

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Sybil Render (Nude Alt.)

it'd feel wrong not to get a little extra render just for you fellas, so enjoy >:]

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Public Sybil Render + Some Blender Info

hey, apologies for the slight delay in posting - i just needed another day to rest from the previous animation! but with that being said, here's a render of the next character to be animated: WarfareMachine's Sybil model - and boy, have i been looking forward to this one. i'm still deciding on a pose for her, so i'll probably have the wip shot of that ready to upload here later today (or possibly set up a poll to give y...

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Bea-J - (HQ RELEASE + Alt. Lighting)

come on, you gotta admit the title to this one's pretty good.
jokes aside, hope you guys enjoy this one! took a little longer than i thought it would, but im glad i was able to get it a bit more polished. not to mention, the sound turned out better than i thought it would which is always a plus
similar to the last animation, i'm gonna have to hold off on posting the preview version till (hopefully) tomorrow morning - as i've not been able to get enough done on it to realistically have i...

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W.I.P. #30 (ANIMATED) - Bea

ended up spending a good chunk of time working on the background and lighting - still needs a little bit of tweaking but i'd say that parts just about done. the animation itself is also pretty close to being done - the ending is still not fully animated and some bits still need a bit of polishing, so that's next on my to-do list. afterwards, i'll get it rendered and get the preview version cooked up as well
so far so good though. it's been a process, but hopefully you'll enjoy it once it's...

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W.I.P. #29 (ANIMATED) - Bea

sorry for the holdup on this - i would've had it out earlier today but to be completely honest, i just woke up (my "sleep every other day to maximize productivity" mindset still has its drawbacks sometimes).
it's still in a pretty rough state and i would've waited to post this until after i got some more of the transition bits done - but i'm already a bit late to get this out, so it's kind of a mix of finished animation and blocking.
but what matters is that the groundwork has bee...

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W.I.P. #28 - Bea

decided to switch up the pose on this - although i did like the previous pose, i realized that it didn't allow for much movement when animated (i may end up coming back to it at a later date - but likely not anytime soon).
that being said, i have actually gotten a substantial amount of work done on this pose - so i should be able to have an animated preview ready for you guys either later today or early tomorrow.

i should also have a proper scene/background with more reliable light...

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W.I.P. #27 - Bea

took a little time to wind down from the last project, so apologies for the wait on this. still gotta do a few little tweaks to the lighting and pose, but so far so good. im gonna be going for more of a low-key tone on this animation since i'd like to get some more practice with slower, delicate movements. though depending on how quickly im able to get work done on it, i might add a second pose that's a little less delicate >:] can't make any promises yet, but hopefully, i can do that. i'l...

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Raven Team Leader X Cerberus - HQ RELEASE

it took a bit longer than i expected, but here's the full release of this animation. i would've given it a better name, but i'm already late enough getting it uploaded. im really pleased with the finished product though, so hopefully you are as well!

also a HUGE thanks to PhosphorusVA (https://twitter.com/phosphorus_va) for voicing cerberus! really high quality work :]

and because i know a lot of yo...

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quick update on the raven team leader animation (don't worry, it's not bad news)

hey, apologies for the holdup on the raven team leader animation. i noticed a few problems in the render, so i wanted to go back and fix it up a bit. right now i'm just finishing up the preview version and adding the voicelines for cerberus.

regardless, it'll be up soon - hopefully within the next 3-5 hours. so don't worry, you shouldn't have to wait much longer. thank you as always for your patience in the meantime :]

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W.I.P. #26 - Raven Team Leader X Cerberus

well, i'm getting pretty close to being done with this one. took a little longer than i expected due to some texture bugs with cerberus and figuring out how to properly do outdoor lighting. the main scene is already rendered, so all that's left to do is get the sound added and make the preview (which may take a little bit more time since i'm hoping to hire a voice actor to cover cerberus). all in all though, it shouldn't take much longer - i'll try to be back with the release by tomorrow or t...

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W.I.P. #25 (ANIMATED) - Raven Team Leader X Cerberus

as the caption in the picture implies, this one's much more fleshed out than the previous preview. i'd go as far as to even say that it's almost ready to be rendered. all that's left to do is add physics for raven team leader, fiddle with the lighting, and a few other small things. i might look into seeing what's causing the cerberus model's textures to bug out like that - but if i can't fix it, that's just how it'll have to be. either way, ill be back soon enough with a final render before r...

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W.I.P. #24 - Raven Team Leader X Cerberus

i felt like putting out another preview, though i will admit - it's still heavily a work-in-progress, so mind the roughness. it's more or less just the blocking of the movement without any easing or transition frames, so it won't be anywhere near this jumpy in the final version. the blocking is usually the most time-consuming part (especially since i opt to do the majority of them manually rather than copying and pasting), so the rest of the animation shouldn't take awfully l...

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W.I.P. Preview #23 - Raven Team Leader

raven team leader fans rejoice, your time is now >:]
here's a preview shot for the upcoming animation! i'm still figuring out what to do for the background (i'm thinking maybe something outdoors, a pool or something idk), but the initial pose is pretty solid so i'll be getting started on animating it after posting this. i got some pretty good concepts in mind for this one, so i'm looking forward to working on it
it might be a day or two before i have anything substantial enough to sh...

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Roxy Railing - (HQ Futa/Intersex Version + Alt. Camera)

And here's the other version. That should probably cover it, don't hesitate to let me know if there are any issues with playing/downloading the videos. Otherwise, enjoy :]
Like I said in the previous post, I'll be getting to work on the Raven Team Leader animation tomorrow, so I'll be back in 1-2 days with an update on that. Take care!

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Roxy Railing - (HQ Release + Alt. Camera)

Alright, here's the first of two Roxy uploads - following this one will be the futa/intersex version (which I'm just waiting to finish exporting).
It was honestly a lot more work than I expected it'd be to get it all exported and set up properly with the multiple angles, but I'm pretty pleased with the final product. Hopefully, it was worth the wait! (I swear that's not a Gabe Newell joke)

I'll be getting to work on the Raven Team Leader animation tomorrow - so you can expect a pre...

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W.I.P. Preview #22 - Roxy [+ANNOUNCEMENT]

I was gonna separate this into two posts - but I felt like since they're related, I might as well condense it into one.

First I'll just give you all a quick progress update on the Roxy animation: 

The animation itself is complete and rendered - all that's left is to add sound and do some basic post-processing stuff. You can expect to see it uploaded soon (likely around 5-6 PM EST). There'll be a futa/intersex alt as well that I'll be uploading at the sa...

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W.I.P. Preview #21 (ANIMATED) - Roxy

hey, been a bit slower with animating over the last few days on account of my body being in constant pain - but i've managed to thug it out enough done to have a preview for you guys. i would've done it with the lighting - but SFM was not playing nice with my screen recording software - so for now hopefully this is sufficient. either way, im hoping to have this all done pretty soon, a couple of days most likely. i'll be sure to pop back in here to give you all another update before then. than...

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W.I.P. Preview #20 - Roxy

here's the preview. i'm very pleased with how the lighting turned out in this - so i think I'll put this render out publically (the rest of the previews will only be on here, as usual).

truth be told i do not know very much about security breach (though i do know that roxy gets fucking decked by a car) so bear with me as i figure out a good name for this animation

i've got a little bit of work done on this already, so i should be able to get an animated preview o...

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Poll #3 - RESULTS

Poll's finished! Here are the final results:

  • 1. Roxanne with 34 votes

  • 2. Raven Team Leader with 30 votes

  • 3. Bea with 17 votes

Another very close run, I was almost expecting it to tie for a moment. Like last time, you can expect to see an animation of all three eventually - just in the order ...

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Hornet Bugshots - (HQ Release)

release time, grab it while it's hot. i managed to stick to my estimation in the last post, which is always a nice feeling. the sound came out pretty well and i did a little post-processing to make the visuals pop a bit more. overall, given how many problems i ran into along the way, it turned out pretty well :] enjoy

also: i probably already brought this up several times, but i've decided that i'm going to attempt learning blender for animation. i wanted to wait till i finished this b...

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W.I.P. Preview #19 - Bugshots (Public Render)

Well, after dealing with enough SFM incidents to take a year off my life, I'm pretty much finished with this animation. All that's left now is to get it rendered and do the sound. I should be able to have it up and ready tomorrow morning/afternoon if nothing else goes wrong. See you all then!

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