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BeastMilk

BeastMilk

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BeastMilk posts

TipToeDoeBang - Shot 05 (Lowres)

Done and done!


MP4 (LowRes)

WEBM (LowRes)


Thank you!

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TipToeDoeBang - Shot 05 (HD)

Done and done!


MP4 (HD)

WEBM (HD)


Thank you!

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TipToeDoeBang Preview - Shot 05

Here we go.


Shot 05 Preview - MP4 - WEBM


Thank you!

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Tittle

Weekly Friday update!


  • Worked on Shot 05 the entire week.
  • Just about managed to finish all fx on friday.


Nothing much to say for this week, just did however fast this could be done.

Just lighting, render and composite left for Shot 05.

Contemplating on further plans.


Thank you!

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Headachus

Weekly Friday update!


  • Set up renders for Shot03ab Monday. Render overnight.
  • Composite Tuesday. Rendered the rest through the evening.
  • Finished comp Wednesday, made final prints.
  • Posted finished shot Thursday, started on Shot05.


Tried finding ways to optimize the render, as one big tweak would've shaved 5 hours off. Ran into dependency loops on conceptual level, so went with usual brute force approach.

Checking how ...

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TipToeDoeBang (Lowres) - Shot 03ab

Next shot is where things start getting REAL spicy.


[edit: fixed links]

Shot 03a Lowres - MP4 - WEBM

Shot 03b Lowres - View Post

TipToeDoeBang (HD) - Shot 03ab

Next shot is where things start getting REAL spicy.


[edit: fixed links]

Shot 03a HD - MP4 - WEBM

Shot 03b HD - 2022-05-05 12:14:18 +0000 UTC View Post

Creamed Corn

Weekly Friday update!


  • Monday, Tuesday spent on a quick freelance gig.
  • Wednesday back to Shot03ab.
  • Ran into physics sim issues Thursday.


Was really hoping to have the shot done by now, and yet it's a few days short of completion. Mostly down to a sudden animation gig coming up and then a simple simulation not cooperating at all.

Shot is definitely looking like it'll get completed by middle of next week.

Coming shots he...

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Hi-res commission sent out!

Sent links to hi-res versions of last commission through the messages for all active 3+ eur supporters.

Says it's pending right now, but should come through eventually!


Enjoy!

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Smashing Eggs

Weekly Friday update!


  • Easter Monday; took Tuesday off (felt bad).
  • Finished 2D commission Wednesday.
  • Feedback work on 2D commission Thursday.
  • Got back to working on the Shot03ab Friday.


Drawing's been real fun and a good workout.

Major rigging for the low poly sheep gal is done. Still some things left to do. Hoping she's nice enough.

Planned posting the hi-res versions of the commissio...

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Cucumba

Weekly Friday update!


  • Worked on 2D commission.


Bit slow to get it done, but the other two weeks of the month will be spent on finishing the shot, and potentially starting the next one for Tip Toe Doe Bang.

Apologies if the posts have been lackluster, big commission should be done and posted Tuesday.

Easter holiday Monday. Have a good one, all!


Thank you!

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Eggroll

Weekly Friday update!


  • Light bull done for the shot.
  • Started refining the dark one Monday.
  • Rest of week spent on commission work.


Blame SummerLong for existence of Quickdraw McGraw in this form. ;} I may work a little more on him later and do linework. Maybe try going for that authentic Hannah Barbera look!

Speaking of TipToe project - aiming to have the one long shot out for this month. Next shot things will start heating u...

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Walking On Sunshine

Weekly Friday update!


  • Done lots of drawing, worked on 2d commission Monday, Tuesday.
  • Delays happened, worked on the next shot for the TipToeDoe Extended Wednesday onwards.


Keeping busy, working on two shots in one go which span about 5.3s of two characters.


Thank you!

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Clearing Out

Weekly Friday update!


  • Finished a commission.
  • Did some rigging on the secret sheep gal.


Got one more commission to work on, then back to animating. Or something else if an idea pops up.


Thank you!

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Commission - Musk Deer Form, Feral Male and Female (Hi-res)

For Kuruk The Bear ( https://www.furaffinity.net/user/kurukthebear/ )

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Commission - Musk Deer Form, Anthro Male and Female (Hi-res)

For Kuruk The Bear ( https://www.furaffinity.net/user/kurukthebear/ )

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Busy B Too

Weekly Friday update!


  • Worked on a commission the entire week.
  • Worked on the low-poly sheep gal into the nights (the super secret lightweight project).


Will be coming back to the larger 3D project soon.

Hi-res versions of the commissioned images will be posted for 6+ tier.


Thank you!

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Busy B

Weekly Friday update!


  • Rendered last of completed shots over the weekend.
  • Composited 2/3 Monday.
  • Finished 3rd composite Tuesday.
  • Worked on a 2D commission Wednesday, Thursday.
  • National holiday friday!


Pretty speedy so far on the first few shots, let's hope the rest follow just as briskly.

Took up a couple of small 2d commissions.


Thank you!

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TipToeDoeBang (Lowres) - First few completed shots!

They look good in the final edit too. Done these pretty quickly. Onto next shots!


Shot 01 Lowres - MP4 - WEBM

Shot 02 Lowres - View Post

TipToeDoeBang (HD) - First few completed shots!

They look good in the final edit too. Done these pretty quickly. Onto next shots!


Shot 01 HD - MP4 - WEBM

Shot 02 HD - 2022-03-08 17:40:20 +0000 UTC View Post

Let's keep rolling, rolling, rolling~

Weekly Friday update!


  • Worked on 3 shots this week.
  • 2 are rendered, 1 is in production.


Project "Tip Toe Doe Bang" (working title) is coming along rather briskly. May be able to release first few shots next week!

Would be great if I manage to pull it off sooner than in estimated 6 months.


Thank you!

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Machine is Moving

Weekly Friday update!


  • Made arm brace and rigged it in.
  • Set up animation scene.
  • Made animatic.
  • Started animating first shot of many on Wednesday.


Estimated the time required to make the "Tip Toe Doe - Extended", compensating for many things and imposed limits - it may take up to 6 months fulltime work to complete it.

Last big project was 28s with 2 characters that took 5 months, this one's around 83 unique seconds a...

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Tall Tale

Weekly Friday update!


  • Finished storyboard on Tuesday.
  • Wednesday national holiday.
  • Thursday got a start on setting up the scene and continued on it Friday.


Will need to create an animatic and roughly gauge the shot lengths to be able to tell how long the final cut will be.

With extra angles, it may reach 7 minutes.. Real scary number for a single person. :D We'll see how it goes.

Storyboard might change a little as the...

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Telling Stories

Weekly Friday update!


  • Tried doing some assets for webpages Monday.
  • Made a lot of progress on storyboard for Tip Toe Doe Extended.


So far, at least 21 shots are done (not counting possible alternate angles) for the project. Should be able to do 2-3 more on friday and then gauge the length.

Currently it's wild - duration standing anywhere between 55 seconds and 6 minutes total runtime.

Going to see how fast this can be made.

...

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Charging Up

Weekly Friday update!


  • Did a mundane task monday.
  • Had the vaccine as well.
  • Tuesday 2am and onward got realy messed up by it.
  • Fixed seams for both horses (found a good workflow).
  • Spent thursday and friday doing some drawings and 2d animation for stream and pages out there.


The vaccine kicked my ass the entire tuesday, but got a lot better wednesday morning.

Taking a little breather before tackling a new anim...

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Very Horsesome

Weekly Friday update!


  • Spent the week painting up textures for both horses.
  • Set up the materials.


Horses are now done and ready for production.

These will be the last characters made in a long while now, definitely nothing new this year and maybe even next. All depends how things perform.

Come monday it'll be time to start planning the next project. Need to do some refreshing on the pages, maybe make some little graphics for th...

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Busy, busy, busy

Weekly Friday update!


  • Finished another alt angle monday, tuesday.
  • Discovered some leftover errors in the Mare's rigging, fixed those.
  • Cleaned up both horse rigs to be sure no problems will pop up later.
  • Started on painting stallion textures!


Some leftover errors in rigs were likely me misinterpreting numbers and correcting (compounded by tiredness), while in reality they didn't need such. Or maybe one thing got rotated b...

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Christmas Ornament - Underside (Lowres)

A view from below.

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Christmas Ornament - Underside (HD)

A view from below.

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Busy, busy, busy

Weekly Friday update!


  • Done alt angle for "Christmas Ornament".
  • Done a turnaround.
  • Done a profile version.


Back in action since monday.

13 hours rendertime for the turnaround.

A version from below is coming next week. Then onto something different.


All in all, it's been a busy week, with very lively stream chats!


Thank you!

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