XaiJu
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PokeHunks!

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PokeHunks! (Line Art)

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February

I find it nice to be able to draw after mod work so next month will have more art rewards just like December! <3

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January Goal

Goal of this month will be to get back to the Stardew mod by finishing Elliott and starting work on Harvey! \o/

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Steve and Jesper

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Steve and Jesper (Line Art)

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Change of Plans

November 28th - 30th will be spent seeing family and friends, but I just got news we'll be heading for Thanksgiving on the 27th, which means my plans to finish Elliott in the next two days is a bust. I nearly have his sprite sheets done (Winter version still needing to be updated) but I doubt I'll have the time to finish or even have anything made for his portraits by the end of the month. I'll still release what work I've done on the 29th but I might need to spend a little time next month to...

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Francis Model Project and December

Just to keep things fresh here, I've been taking the time revisiting an old model project for a Left 4 Dead 2 mod replacing Francis with a new hunkier version. Not to rush into its development so soon but I might break every now and again from Stardew to see what else I can make.

Also announcing that for December, I will be breaking away to do some (Christmas) art rewards since roughly a week of the month will be spent with family for the holidays and I won't have as much ...

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Studview Valley: Elliott

Announcing that the next character in the works will be Elliott!

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Studview Valley (Update 7/30/25)

Here is the muscled sprites release for the Studview Valley mod, which currently features Shane. More bachelors will be introduced over time. While including new sprites and portraits, there is also new dialogue added, some of which revolving around the characters' size and stature.

DISCLAIMER: Not all of Shane's sprites have been covered in this mod and will still use the old Studview Valley sprites. Only common sprites have been done but not the heart events. Also kee...

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Joja Shane Stocking Shelves

Thanks to everyone for the patience. I'm approaching a release of the new Shane in hopefully a couple of days. Only one new sprite and portrait are needed before everything Shane-related gets uploaded.

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Stardew Project (Studview? Stardude?)

October's here and so too is the first mod project for Patreon!

I'll be working on a Stardew Valley mod with a sprite and portrait overhaul for all npc characters with the goal of adding beefy Bachelors and some other male characters. I've already dabbled a little bit on the look and style but still experimenting with the color palette and rendering.

Shane is up first as for October, I'l...

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Kenny Greet

Sadly it's not as smooth as I would have liked but it was quite an intensive animation to pull off.

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Kenny Greet (Line Art)

Sadly it's not as smooth as I would have liked but it was quite an intensive animation to pull off.

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Kenny Progress and Beast News

Wanted to update everyone that eight of the pose to pose frames for the Kenny animation have been fully made and that for the remaining two weeks, I'll try streaming and getting the rest of the inbetween frames done. It's still a pretty intensive animated piece so fingers crossed I can actually finish before the month ends.

For all of you Beast enjoyers still pledged, a couple projects have been conceived from the animated project! Someone has offered to make a growable Beast 3D model i...

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Next Project: Kenny!

We'll be moving on to finishing this Kenny turn around animation for the month of September. Afterwards, I'll see about testing the waters for a mod project. 👍

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Bandit's Bum Smacking (Lines and Transparency)

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Bandit's Bum Smacking

With and without camera shake :)

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Next Project: Bandit!

Just because the Beast project is done, doesn't mean I'm necessarily done with animating. This month, I'm hoping to have this Bandit sequence finished and I'll consider doing more animated sequences in the future. :)

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The Last Petal (No 🔊)

After three years and roughly $74,000 of patronage raised during its development, the animation is finally done!

After three years and roughly $74,000 of patronage raised during its development, the animation is finally done! As I mentioned before, audio isn't being considered at this time as I want to take a long break away from ever having to consider a project this massive. I still plan to do animations after this one, just ones that only take a month's time to do.

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Beast Animation Release Date

Letting everyone know that the animation will be published on the 20th of this month for $4 patrons. Unfortunately for anyone in the $2 tier, there won't be any releases for July. Sorry for the inconvenience.

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June 2024 - Beast Scene 90, 91

Last two scenes!

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June 2024 - Beast Scene 90, 91 (Line Art)

Last two scenes!

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Coming to an End

Just to let everyone know, the Beast animation is just about finished. As of this month, I will be trying to get the last two scenes finished. July will be when I start exporting every scene into video files and will have them all edited together into one 1920 x 1080 video, finalizing the entire project. As for animation, I still plan to work on and finish up some animated pieces for the month of August and months after but I will NOT be doing another project quite as extensive as this one. ...

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May 2024 - Beast Scene 89

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May 2024 - Beast Scene 89 (Line Art)

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April 2024 - Beast Scene 87, 88

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April 2024 - Beast Scene 87, 88 (Line Art)

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March 2024 - Beast Scene 85, 86

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March 2024 - Beast Scene 85, 86 (Line Art)

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