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theripper93

theripper93

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theripper93 posts

3D Canvas 3.3.1.3 - Prototype 3

- Added Shaders! You can configure them in the tile Configuration.


Videos: 

https://streamable.com/dzf90y

https://streamable.com/8m6cs1

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3D Canvas 3.3.1.2 - Prototype 2

BREAKING: Reworked golbal illumination

- Instead of sun position, there is now a Time of Day slider

- Fixed and improved the Sync options

- Darkness now is sycronized with Exposure (if enabled)

- Sun intensity now follows scene exposure

- Added option to tilt the sun and get oblique shadows

- Added sun distance option

BREAKING: Fixed\Reworked Repeat Tiles

- Tiles set on repeat that were misalligned \ incorrectly positioned should now be correct<...

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3D Canvas 3.3.1 - Prototype 1

BREAKING: Changed tile logic

- Fit mode is now removed

- Single mode replaces Stretch

- Existing tiles will be switched to stretch mode and 3D Canvas will attempt at migrating them exactly as they were

If you have important scenes please make a backup! Do let me know how the transition goes

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3D Canvas 3.2.7

- Fixed borked loading screen in non DND5e systems

- Other minor fixes

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3D Canvas 3.2.6 - Stable 6

Added new Controls loading screen\guide

Minor bugfixes and better error handling

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3D Canvas 3.2.5 - Stable 5

Fix for non power of 2 EXR

Fix broken cached animated models

Other minor fixes

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3D Canvas 3.2.4 Stable 4

- Added support for high resolution EXRs

- Fixed colorspace for tiles\background

- Improved caching for faster back and forth scene switching. This change will make loading a preloaded scene basically instant, also moving large assets around will no longer crash 3D Canvas and Moving tiles in general should be faster.

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FilePicker+ 1.0.1

Fix for Moulinette Incompatibility

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Filepicker+ 1.0 - UI\UX Revamp

Check out the video!


- Moved add to favourites to the current folder path

- Height of Filepicker forced to be fixed to avoid jumps around the screen

- Favourites moved to dropdown

- Other UI fixes

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3D Canvas 3.2.3.1 - Color Space Hotfix

Fixed colorspace, now scenes should look way less washed out

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3D Canvas 3.2.3 - Stable 3

NEW:

  • You can now set the exposure of the scene, you can find the setting under the advanced settings right below the HDRI

Fixed PBR Textures on Tiles acting incorrectly if the same texture was applied to multiple tiles

Game Camera improvements

Minor bugfixes

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3D Canvas 3.2.2 - Stable 2

Many bugfixes

Changed:

  • Slightly reduced max zoom of game camera
  • Game camera no longer requires "Use Geometry for 3D Calculations"
  • Game camera bounds locked to scene rect

New:

  • Added option in scene settings for max scene elevation

Removed:

  • Scene setting "Lock camera" has been removed, use the new Game Camera instead

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3D Canvas 3.2.1

First stable release after the Prototype Phase - While it should be game ready, there could be minor bugs leftover, don't update right before a game :)

NEW:

  • Game Camera: New and improved camera system that emulates the one of Tactical RPGs - It's on by default, you can tweak it or disable it in the settings, or per Scene in the scene configuration
  • Scrolling Text: The Scrolling text (the one that shows damage and eff...

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3D Portraits 0.7

Fixed dreaded 3D Preview in the filepicker bug

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Filepicker+ 0.9.8

Fixed to high tooltips for 3d previews

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Filepicker+ 0.9.7

Fixes for 3D Previews

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3D Canvas 3.2.0.4 - Testing 2

- Fixed many small issues

- Reworked camera logic to avoid jitter and make free mode better

NEW:

Added scrolling text, if you have it enabled, toggling status effects or applying damage will show the text in 3d canvas

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3D Canvas - 3.2.0.3 Testing 1

WARNING: This is the Testing 1 build, what it means is that it "should" be live game ready, but it might not!

- Gltf export all should now function

- Regular Foundry doors should now be interactable when 3D Geometry Vision is enabled

- 3D Geometry vision should be considerably less laggy when dragging a token

- Fog of war will now work on larger than 16k maps

- The previously BREAKING tile grounding option is now a setting on the tile, previously creeated tiles w...

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3D Canvas 3.2.0.2 - Prototype 3

- Locked tiles can no longer be selected

- BREAKING: Tiles will now automatically be "grounded"

- When drag n dropping tiles, 3D Canvas will attempt to respect the original model size

- Added Auto Center option to Tiles

- Added Top Down mode toggle to game camera

- Fixed minor bugs

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Taskbar 2.6

Rewrote logic for window handling for better module compatibility

- Taskbar buttons will now show even if a window is not minimized

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Config Presets 0.6.1

Fixed light range not beeing removed correctly

Maybe fixed issue that caused presets to be wiped

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Taskbar 2.5.1

Fixed Macro bar and player list been moved for players even if taskbar was not enabled for players.

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3D Canvas 3.2.0.1 - Prototype 2

WARNING: This is a prototype, use in a Live game at your own risk!

Fixed some critical bugs that prevented the Game Camera from working, resulting in a black or blank screen


Other minor fixes

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3D Canvas 3.2 Prototype 1

WARNING: This is a prototype, use in a Live game at your own risk!


First Prototype of the new Game Camera:

The game camera will be enabled by default, you can disable it and customize it in the settings.

As a gm, you can toggle the game camera with the "Location" icon in the Navigator.

To unsnap from the auto mode, simply pan the camera with WASD or Right Click drag. To re-enable auto mode press Spacebar (it's suggested that GMs rebind it :P)

The gam...

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3D Canvas 3.1.3

New: Rangefinder!

Fixed:

- Fixed Cursors spazzing out

- Fixed collision on movement not working correctly under specific circumstances

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3D Canvas 3.1.2 - Performance Update

- Added option to share the renderer with foundry, this option will massively speed up Fog of War performance at the cost of disabling the 2D Canvas Popout. You can enable the "Shared Context" option in the Misc tab

- Moving tokens now leaves a "clone" behind during movement to imitate core foundry behaviour

- Movement animation synced with foundry

- Fixed arrow key movement, the arrow key movement will now also traverse terrain (eg, drop you down if you don't have ground un...

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3D Canvas 3.1.1

- Added repeat options for tile textures

- Better alignment of Heroforge minis

- Added new base (Round Double Ring)

- Moved Color to basic token config

- Minor Fixes

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3D Canvas 3.1 - Base Rework

- The old 2D Flat base option has been removed

- Added a TON of new base options in the settings, most curtesy of JB2A, give them some love! https://www.patreon.com/JB2A

- Minor bugfixes

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Hover Distance 1.4

Added some guards against other modules\systems potentially removing the tooltip

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3D Canvas 3.0.1

- Fixed issue with some model not loading

- Paritcle effect "sprite" now supports 3d models , check the documentation for details

- Minor fixes

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