3D Canvas 3.3.1.3 - Prototype 3
- Added Shaders! You can configure them in the tile Configuration.
Videos:
2022-06-20 13:40:28 +0000 UTC View Post
- Added Shaders! You can configure them in the tile Configuration.
Videos:
2022-06-20 13:40:28 +0000 UTC View PostBREAKING: Reworked golbal illumination
- Instead of sun position, there is now a Time of Day slider
- Fixed and improved the Sync options
- Darkness now is sycronized with Exposure (if enabled)
- Sun intensity now follows scene exposure
- Added option to tilt the sun and get oblique shadows
- Added sun distance option
BREAKING: Fixed\Reworked Repeat Tiles
- Tiles set on repeat that were misalligned \ incorrectly positioned should now be correct<...
2022-06-19 18:24:19 +0000 UTC View PostBREAKING: Changed tile logic
- Fit mode is now removed
- Single mode replaces Stretch
- Existing tiles will be switched to stretch mode and 3D Canvas will attempt at migrating them exactly as they were
If you have important scenes please make a backup! Do let me know how the transition goes
2022-06-18 22:59:27 +0000 UTC View Post- Fixed borked loading screen in non DND5e systems
- Other minor fixes
2022-06-18 13:21:16 +0000 UTC View PostAdded new Controls loading screen\guide
Minor bugfixes and better error handling
2022-06-17 23:53:32 +0000 UTC View PostFix for non power of 2 EXR
Fix broken cached animated models
Other minor fixes
2022-06-16 00:52:43 +0000 UTC View Post- Added support for high resolution EXRs
- Fixed colorspace for tiles\background
- Improved caching for faster back and forth scene switching. This change will make loading a preloaded scene basically instant, also moving large assets around will no longer crash 3D Canvas and Moving tiles in general should be faster.
2022-06-15 12:33:34 +0000 UTC View Post
Check out the video!
- Moved add to favourites to the current folder path
- Height of Filepicker forced to be fixed to avoid jumps around the screen
- Favourites moved to dropdown
- Other UI fixes
2022-06-14 23:10:53 +0000 UTC View PostFixed colorspace, now scenes should look way less washed out
2022-06-14 14:54:45 +0000 UTC View PostNEW:
Fixed PBR Textures on Tiles acting incorrectly if the same texture was applied to multiple tiles
Game Camera improvements
Minor bugfixes
2022-06-14 10:38:17 +0000 UTC View PostMany bugfixes
Changed:
New:
Removed:
First stable release after the Prototype Phase - While it should be game ready, there could be minor bugs leftover, don't update right before a game :)
NEW:
Fixed dreaded 3D Preview in the filepicker bug
2022-06-12 21:23:59 +0000 UTC View Post- Fixed many small issues
- Reworked camera logic to avoid jitter and make free mode better
NEW:
Added scrolling text, if you have it enabled, toggling status effects or applying damage will show the text in 3d canvas
2022-06-12 12:12:16 +0000 UTC View PostWARNING: This is the Testing 1 build, what it means is that it "should" be live game ready, but it might not!
- Gltf export all should now function
- Regular Foundry doors should now be interactable when 3D Geometry Vision is enabled
- 3D Geometry vision should be considerably less laggy when dragging a token
- Fog of war will now work on larger than 16k maps
- The previously BREAKING tile grounding option is now a setting on the tile, previously creeated tiles w...
2022-06-11 11:08:51 +0000 UTC View Post- Locked tiles can no longer be selected
- BREAKING: Tiles will now automatically be "grounded"
- When drag n dropping tiles, 3D Canvas will attempt to respect the original model size
- Added Auto Center option to Tiles
- Added Top Down mode toggle to game camera
- Fixed minor bugs
2022-06-10 13:12:29 +0000 UTC View PostRewrote logic for window handling for better module compatibility
- Taskbar buttons will now show even if a window is not minimized
2022-06-10 12:19:16 +0000 UTC View PostFixed light range not beeing removed correctly
Maybe fixed issue that caused presets to be wiped
2022-06-09 22:23:02 +0000 UTC View PostFixed Macro bar and player list been moved for players even if taskbar was not enabled for players.
2022-06-09 22:07:12 +0000 UTC View PostWARNING: This is a prototype, use in a Live game at your own risk!
Fixed some critical bugs that prevented the Game Camera from working, resulting in a black or blank screen
Other minor fixes
2022-06-09 14:47:38 +0000 UTC View PostWARNING: This is a prototype, use in a Live game at your own risk!
First Prototype of the new Game Camera:
The game camera will be enabled by default, you can disable it and customize it in the settings.
As a gm, you can toggle the game camera with the "Location" icon in the Navigator.
To unsnap from the auto mode, simply pan the camera with WASD or Right Click drag. To re-enable auto mode press Spacebar (it's suggested that GMs rebind it :P)
The gam...
New: Rangefinder!
Fixed:
- Fixed Cursors spazzing out
- Fixed collision on movement not working correctly under specific circumstances
2022-06-06 19:19:44 +0000 UTC View Post- Added option to share the renderer with foundry, this option will massively speed up Fog of War performance at the cost of disabling the 2D Canvas Popout. You can enable the "Shared Context" option in the Misc tab
- Moving tokens now leaves a "clone" behind during movement to imitate core foundry behaviour
- Movement animation synced with foundry
- Fixed arrow key movement, the arrow key movement will now also traverse terrain (eg, drop you down if you don't have ground un...
2022-06-06 15:02:08 +0000 UTC View Post- Added repeat options for tile textures
- Better alignment of Heroforge minis
- Added new base (Round Double Ring)
- Moved Color to basic token config
- Minor Fixes
2022-06-05 23:05:29 +0000 UTC View Post- The old 2D Flat base option has been removed
- Added a TON of new base options in the settings, most curtesy of JB2A, give them some love! https://www.patreon.com/JB2A
- Minor bugfixes
2022-06-03 13:41:14 +0000 UTC View PostAdded some guards against other modules\systems potentially removing the tooltip
2022-06-03 10:54:56 +0000 UTC View Post- Fixed issue with some model not loading
- Paritcle effect "sprite" now supports 3d models , check the documentation for details
- Minor fixes
2022-06-02 22:44:50 +0000 UTC View Post