First! A reminder that polls are still ongoing! In particular, the Poll to Decide Arianna's Fate in Left Hand Magic is open to all patrons, but less than 25% of you have voted! Given that said poll will determine the direction of Arianna's route for the rest of the game, please go give it a look if you haven't alre...
2023-09-09 10:17:00 +0000 UTC
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FIRST AND FOREMOST! Make sure you go and vote in the Arianna's Future poll! It's open to All Patrons and fairly important to the future of Left Hand Magic!
With that said, back to the regularly scheduled programming! Time to vote on this month's Short Story! I rambled enough in the more critical poll, so I'll just dive right into the options ...
2023-09-05 03:54:34 +0000 UTC
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Alright everyone! This is the second Left Hand Magic Poll of the month. If you're a $5+ patron, make sure you vote in the regular focus poll too! This poll is going to be open to All Patrons, as I want as much feedback as possible. I mentioned during the last Left Hand Magic Poll that this poll needed to happen, so...here it is!
Arianna! Poor Arianna is proving to be...
2023-09-05 03:37:52 +0000 UTC
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Yes, that says 1/2. There are going to be TWO polls for Left Hand Magic this month. This one is the traditional Focus Poll. I have three scenes I need to do to finish up Week 4. The missing Revina scene from the Weekday content which I completely forgot about last build, plus the remaining two weekend scenes. Since all will be fairly long, they probably account for half of the total build. That being said, I should be able to still completely finish one girl's Week 5 Weekday content. Somewhat...
2023-09-05 03:04:30 +0000 UTC
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Whew! This took a bit longer than I thought it would. I was pretty wiped out after the release, plus has some daily life stuff I had to rush to catch up on. Sorry it was a little slow in coming, but it's here now! Note that there was a very minor change to the Cheats. The Pirate Skill cheat now allows you to add +10 points at a time. Otherwise, the Guide itself is attached as a PDF. As usual, you can find JUST the new stuff by searching *New* (asterisks included) within the document....
2023-09-03 06:19:47 +0000 UTC
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With the release of Build 22, it's also time for a new Public Release! Build 21 was a seriously dense release, with a total of 21 new scenes. Adding in just how large and/or complex some of those scenes are, and there's no question that this was one of the most aggressive builds I've ever released as far as word count goes. And it's no joke on render count either! Though not quite up to the siz...
2023-09-02 21:00:52 +0000 UTC
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Note: Bugfix patch file for the problems George Found is attached to the post. Just replace the game's HTML file with the new one from this post. Web version is fixed. New Downloads are also already patched. This only applies if you downloaded the original version. The original will just say Build 22 on the compressed file. The fixed version will say Build 22.1!
Whew! It's here! Thankfully, I did manage to keep the delay down to a minimum, though I do apologize again th...
2023-09-02 00:31:31 +0000 UTC
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I was pretty spot on with my estimates (so far at least) from the last progress report. I'm 2/3rds done with the writing/editing and expect to finish them before I crash in the morning. That, of course, means that the release will be at least a day late. Hopefully only a day late. If I manage to stick to my current timetable, it should be out by the late evening on the 1st. Early morning on the 2nd is possible if testing or upload go poorly, though. Sorry folks. I think this one was ...
2023-09-01 03:41:24 +0000 UTC
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Alright, everything except the game release is already out for the month! As for the Haven't Port release...news is a bit mixed there. I've finished post-processing and programming. But have yet to start the writing. Currently, despite my best efforts, I'm expecting the release to be a single day late. I'm going to keep pushing hard to prevent it from slipping farther than that, but there are limits...and this build is huge. The end render count is 140 new renders. Which might actually be a r...
2023-08-29 13:19:50 +0000 UTC
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With the release of The Virtual Trap (Part 4), it's time for a previously Royalty-Tier exclusive to get it's Upper Class Tier release! This time, in a nice synergy, it's The Virtual Trap (Part 2) that's due to be so bumped! And Ellie is in for a wilder ride than she initially expected...
As always, the story itself is attached as a PDF. With higher-res renders attached in Zip format if you want to use...
2023-08-27 07:25:33 +0000 UTC
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Whew! I had actually expected to be posting the Mixed Media Short before this, but...eh. Still, the news isn't at all bad, so let's get into it!
Haven's Port
Rendering is, for all intents and purposes, done. The last render for the Premium Rose Girl ending scenes is running right now. Though I do have a 'general' render I need to run right after it. Those are the last two though, and they should be done in an hour or two. Tomorrow, I'll be doing the post processin...
2023-08-26 07:45:40 +0000 UTC
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Okay! First and foremost, the Old Reward Archive as been updated with both of last month's stories! Normally, I do that right after I release a story, but I put it off this time for a specific reason. Namely, because of Mass Effect: Final Error. The third 'interlude' of that story was released last month as one of the short stories. With the other being Eros Academy: Taming Violet. Both series zip archives...
2023-08-23 08:16:15 +0000 UTC
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Whew! Okay, things I've gotten a bit hectic for me the last few days, but I'm coping! Mostly! I actually had the editing pass for this done yesterday morning, but various things kept me from getting it actually put up until now. As usual, the story is attached in PDF format. This one is right around 4,500 words, so pretty typical in length. Tough the way it ends should make it fairly obvious that the next one in this series will likely be a direct follow up to the incident they have ...
2023-08-22 07:44:25 +0000 UTC
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Whew! Bit overdue for one of these, sorry! Been trying to juggle too many things at once, and little details are slipping through the cracks now and again. Thankfully, all the news this time is good news, though!
Haven's Port
My assumption that I would be faster getting through the Ship's Girl ending proved to be true. I actually wrapped that ending up early yesterday morning, and spent last night/this morning working on the Intro for the the Premium Rosegir...
2023-08-20 12:44:08 +0000 UTC
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Alright! We're definitely due for a Progress Report! So let's dive right in...
Haven's Port
This is going pretty solidly. The renders for the Fleet Admiral Ending are 100% done. That's seven scenes of varying lengths and complexity, several of which have some optional bits/alternatives to them in order to make them as friendly as possible to fit your playthrough. The variants mean there's a bit more heft to the content in the scenes than the numbe...
2023-08-14 08:56:43 +0000 UTC
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Okay! Results are all in, so let's dive right in. After, that is, I apologize for once again forgetting to enable the multiple vote options for the Story Poll T-T. Seriously, it seems like I forget it every other time. I need to create a reminder or something >_<. Of course, I haven't done that before because the exact day I put the polls up isn't always the same -_-. Unfortunately, by the time I realized it had happened, several votes were already in, so there wasn't much I could do T-...
2023-08-13 03:16:15 +0000 UTC
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Ahhhhhhh! I can't believe I forgot to post this! It was supposed to be up 3 days ago T-T. I'm so sorry guys/gals/others! I've been juggling so many different projects that it somehow just flat out slipped my mind -_-.
*Sigh*
ANYWAY! I actually really like this one, so hopefully you folks will too! I decided that, with The Virtual Trap going so well, I would take a slightly slower more world-building approach to a Short Story as well. Don't worry! It still contains s...
2023-08-11 11:14:52 +0000 UTC
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Alright! Figured I'd do at least one of these, even if I can't say a whole lot yet with all the polls still ongoing. Still, it's not like I've been idle!
Haven's Port
I've already got the first three scenes of the Fleet Admiral ending done. Well, mostly. I'm technically still doing the renders for the third. But they should either finish before I crash, or be queued up to run overnight. Anyway, my goal was to get the first five scenes of that ending, particularly a couple of the l...
2023-08-08 08:41:44 +0000 UTC
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Alright, folks! Despite mentioning that I needed some partial days off, I haven't been doing nothing since the start of the month. One of the things I've done is getting a jump start on one of the short stories. As it happens, that one will be an entirely new idea I had a bit of a muse for. Hopefully, it will be up in a few days, but we'll see. I've got a lot of other things to juggle at the moment.
Anyway, I mentioned that purely so that you know what to expect. The only...
2023-08-05 07:46:37 +0000 UTC
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Alright! I was in desperate need of a couple of partial days off, as I ran myself down pretty badly at the end of last month. But it's past time to get things back into gear. Haven's Port, as you should all know by now, is rapidly spiraling towards being finished. My primary focus now is on the Endings. In fact, this month the hope is to get three more of them into the game! I previously chose to add The Merchant Princess ending because it was, frankly, the single most compli...
2023-08-05 07:28:39 +0000 UTC
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Alright, with Build 10 just released last night, time for the Build 9 Public Release! Build 9 was pretty sizable, 10 scenes 13 new animations. And a few of those scenes are pretty long, longer than I excepted in a couple of cases, actually. The primary goal was to just about finish up the Weekday content for Week 4. I came up one scene short for Revina, and apparently forgot about that fact when I w...
2023-08-01 23:35:15 +0000 UTC
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Well, if you didn't already spot it, Build 10 of Left Hand Magic is out! Typically, I'm scrambling with build and upload details right up until the last minute, which means I normally don't get the guide out until the next day. This time, it just so happened that I got everything buttoned up a bit early. No thanks to some odd difficulties with the Android Build and a failure with the first attempt a...
2023-08-01 03:22:29 +0000 UTC
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Okay! Build is ready on time. And there's even a chance I may have the Walkthrough done before midnight. Yay! As for the build itself, I'm 100% happy with the story, but there are 3 of its animations I really want to rework -_-. Two of them are the spanking animations (you'll know them when you see them). I used too few frames and it shows, badly. Unfortunately, I had a devil of a time getting them to work at all, so I didn't have time to remake them. The third one actually ...
2023-07-31 21:22:25 +0000 UTC
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The build is actually done. In fact, I thought I was going to be able to post it this morning as a surprise. Unfortunately, something broke with my attempts to compress the build and I'm currently unsure what. Worst case, I'll update the PNG version (which is like 5GB at this point). But hopefully a bit more poking at it will resolve whatever went wrong. I'm currently very confuse since I used the exact same method I've been using for months, for both game....
2023-07-31 11:49:59 +0000 UTC
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Okay! Given that Left Hand Magic is the only reward/release left in the month, I'll dive into it in a moment. Unless something goes wrong, this will likely be the last progress report before it's released, so...
Left Hand Magic
So far, the work on it is going pretty well. I'm a tiny bit behind where I'd hoped to be, but not enough so to be worried about the deadline yet. Programming is about 95% finished (really, just a few tweaks and minor additions that need doing). And I've wri...
2023-07-28 08:01:01 +0000 UTC
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Alright! With the release of The Virtual Trap (Part 3) for the Royalty Tier, it's time for one of the previously Royalty-Exclusives to move down to the Upper Class access tier! I'm quite excited, since this time it's the first look the non-royalty folks are getting at my latest series, The Virtual Trap. With this work I tried a couple of new things.
First and foremost...
2023-07-25 20:38:14 +0000 UTC
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Hey! I'm on time with a progress report for once! Wait...pointing out that I often lose track of them probably isn't a good thing, huh? Oops.
*cough*
...
...
Anyway! General news first. I got the upgrade to my rendering PC done...but it was a freakin nightmare! I didn't lose just one day to the upgrade, I lost two and a half! Ugh! I've been building and upgrading my own PCs for roughly twenty years, and this was the absolute worst experience I've had to ...
2023-07-24 23:31:40 +0000 UTC
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With the release of Eros Academy: Taming Violet, it's also obviously time to update the Old Rewards Archive. In this particular case, the former exclusive moving into the archive was Alyia and the Magic Shop: Enchanting Experiments. Go check it out if you haven't had a chance yet! You know, if you...
2023-07-21 19:48:07 +0000 UTC
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Okay! As promised, the new Eros Academy story! This one somehow turned into almost tip to toe pure smut. I guess I've done so much story-drive writing lately that it just worked out that way? Ah well, it was sort of on theme for the both this particular individual story, and the Eros Academy series in general. So no harm done, I think! As always, the story is attached as a pdf.
2023-07-21 19:37:29 +0000 UTC
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Okay! We're a day overdue for this (oops), so let's get into the Progress Report. It's mostly good news.
Left Hand Magic
So, the good news here is that I'm actually already through the Revina/Trix/MC threesome weekend event...and within 2 still renders of being done with the Ariana event as well. And those of you who took note of the order I was supposed to be working in probably just blinked, since I should have been doing the Talia route first. Unfortun...
2023-07-20 23:01:30 +0000 UTC
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