Practice: Adventurous Entries
For those of you unaware I lost one of my parents about 2 months ago. Their assets were not in a trust and needed to be administrated after probate court, and it fell to myself to do so.
In my spare time I've managed to finish most of a sizeable update to Press To Struggle, and some work has been done on other side projects that will come out within a short time of my return in late August. The administration process is thankfully nearly complete. I intended to return to game production bu...
Liked this sketch so I updated it with some extra details!
2024-07-13 03:37:39 +0000 UTC View Post
Hey folks, sorry it's been so long since I've been able to work on the games. Family emergency has ended up taking a lot more of my time than expected.
I've been tinkering with some visual novel features for Press To Struggle:
Animated Visual Novel Character Displays
Script reader for easy writing, game control, and editing
New dialog box displays to handle more text
Choices for branching dialog paths
Seamless t...
2024-07-03 00:22:31 +0000 UTC View Post
Hey folks.
Sorry to drop a big update then announce delays, but I got a call today that one of my parents are going to pass away in the next few weeks. Their condition progressed significantly faster than predicted, and it's not appropriate for me to be working full time when they need support.
I'll be wrapping up my current queue and sharing some sketches but updates will be light from me until I return.
Thanks for the support.
Hey all, a lot of folks have joined due to Press To Struggle, and I wanted to briefly discuss my plans for the project, since there are a lot of things up in the air publicly!
Note that some of these may change form or scope as development continues.
Time and Date System
Inventory
Functional Scenarios (shops, minigames, puzzles, etc)
Improved Character Frequency (working on streamlining implementation)...
2024-05-16 20:21:08 +0000 UTC View Post
Hey all, got a new nightly release in coincidence with the stable public release. I just fixed a few things and I wanted them on both versions.
Hope you're having fun with the newest stuff, I've got another character in the works along with some new assets and plot!
Play here:
https://zyyphelze.itch.io/press-to-struggle-nightly
Password: CrankyKihijoContinuation
Chan...
I am about to go on a short trip but I rushed to get a new release out! I wanted to show off the streamlined engine by throwing in an extra character, real sneaky-like.
I didn't have time to write out a new section of the Choose Your Own Adventure portion, so I designed a quick scene selection option in the brand new main menu! You can check out Kihijo through there.
This build is likely going to be very buggy so expect to wrestle with it a little! Have some fun, let me know w...