Small few fixes to Barnard's sim, as well as access to the rest of the game.
There are a few small things I need to fix up in terms of the scripting, but the game itself should be functional and integrated without breaking anything else. Next I'll focus on a new big content addition!
Access the new version here:
https://zyyphelze.itch.io/press-to-struggle-nightly
Password: Ba...
2024-05-02 22:15:14 +0000 UTC
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It's not recommended to go off the established trails, who knows what beasts may wander into the campsite of unwary trespassers..?
For ZetaStar
2024-04-30 18:12:17 +0000 UTC
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The local dragons were so popular that they just ended up changing the name.
Warmup sketch for this week!
2024-04-30 07:22:24 +0000 UTC
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Let's not spoil what this is for. Just pick one.
2024-04-30 01:36:13 +0000 UTC
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A gift for my friend FAAS, who has been obsessed with public transportation and bike routes lately.
2024-04-28 18:49:00 +0000 UTC
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Wanted to draw Zyyph being a glutton and posing for pictures or something. Maybe it's a conclusion to the previous sketches he's been up to lately!
2024-04-27 00:55:45 +0000 UTC
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Hey folks! I've been working on some new systems for P2S and it's been taking a LONG time to get them fully working. I am pretty happy with the direction, though. I think there's a lot of fun new stuff I can use for future content too!
My goal with this update is to show off the new engine features, and how they seamlessly lead into each other to create context for future games. I hope you enjoy it!
New Content:
Barnard the Horse model
Active ...
2024-04-26 20:20:12 +0000 UTC
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Featuring Jak_Tibetan and Damon~
2024-04-24 20:45:59 +0000 UTC
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Some warm ups that happened to link together into a lil quickie concept art.
2024-04-23 06:55:51 +0000 UTC
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Sometimes a big wolf just needs a whole pizza, it's self care. Having the pizza guy is a bit indulgent, though...
-Commission for PapaWerewolf23-
2024-04-23 04:18:50 +0000 UTC
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Time to get CLEAN.
I've been hard at work on game stuff and some other obligations, so I'm doin a few lil warm-up sketches to break up the longer post times!
2024-04-20 22:05:35 +0000 UTC
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Sketch based on just how I've felt the last month. Things have been a bit rough on my end but I'm getting back on track with some warm-ups.
Thanks for being cool. I hope you all have a great week!
2024-04-16 23:51:49 +0000 UTC
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I updated the itchio page with the latest version of the game. No new content yet, this is just a much more stable and solid release. It still needs some tweaking but I believe I got rid of most of the major bugs. An annoying one I can't seem to squish is that the webGL format has strange delays that make some special effects less responsive. I'll keep working on that.
Once this version is vetted a bit more, I'm going to focus on the next big content drop. I've been working on a sy...
2024-04-16 19:55:00 +0000 UTC
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Sometimes you have a few too many and the fellow patrons start to look like appetizers. Sometimes is also just every Friday for some people.
Commission for Shame!
2024-04-09 01:42:43 +0000 UTC
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YCH featuring Rusty_Foxx, Catty_Vampurr, and LeitonGrey ~! Hope you folks like it.
2024-04-08 23:32:04 +0000 UTC
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He's big, soft, and charming. Kristoff the Bard is heading on stage in this latest Press To Struggle Nightly release.
It needs a little polishing still, but I'm pretty happy with the amount of work done for this release. I hope you folks enjoy it! I'll be putting out a refined version to the public later with some further bug fixes. It should work fine on browser and phones. Hopefully, all the ground work I've laid will make it easier to more content releases. Thanks for being p...
2024-04-06 20:00:17 +0000 UTC
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Hey all, I've got a new release coming up fairly soon, but I wanted to give some info on what I've been tinkering with for the last few weeks.
Press To Struggle will play a lot like a classic magazine choose-your-own-adventure game, so I've been spending a lot of time getting the game into a state that's easy to write within. I've been making a script reader that can seamlessly switch between states with minimal memory usage. The goal is to make the game branch paths, create dialogue ...
2024-04-01 20:32:15 +0000 UTC
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A little update for Zyyph's design, adding more neck floof. Also decided to make him big so everyone could see the change!
Lil thing for me to warm back up. I've been having some exhausting medical issues and my doctors can't find a diagnosis or treatment plan yet, so I had to take the last week a little slower. Trying to get back on track. Thanks for a lovely month, folks! Got more art and game stuff right around the corner here.
2024-03-30 04:59:30 +0000 UTC
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I was doing a sketch and took pictures of it at several formative phases, so I figured I'd share the logic of how I draw large figures more easily!
2024-03-22 06:31:31 +0000 UTC
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A lil practice piece using one of my lesser-utilized characters.
Liliana is an entity which inhabits forests and revitalizes nature. If you earn her favor, she can grant wishes. While she can bestow unique powers and great wisdom, her charm and comforting presence often skews these wishes toward certain intimate indulgences.
2024-03-22 00:01:03 +0000 UTC
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Videl using some friends to fill both of his tanks! Commission for VidelTheWusky.
2024-03-13 05:47:36 +0000 UTC
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Hey folks, I just wanted to say thanks for all the support! I've seen a big jump in activity over here, and it's given me a lot of room to breathe and work on my longer-form projects.
I often have to take extended breaks from game development and experimenting with other media because commissions and ychs keep me afloat. The waves of support coming through this year have made a big difference!
What's coming next...
I'm currently working on a small smattering of thin...
2024-03-11 21:17:04 +0000 UTC
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With the rise of overfishing from the coastal population in Kanto, local Lugia have taken to frequently raiding ships! These so called "Opportunist Lugia" have disrupted the fishing industry and overseas importation of captured pokemon...
2024-03-09 08:22:14 +0000 UTC
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I've added another character to the game, as well as some navigation options. You can encounter both Luther and Talon in this version! Big thanks to TalonGrey for commissioning me to use his character!
You can play it at the nightly WebGL link:
https://zyyphelze.itch.io/press-to-struggle-nightly
March 2024 Password:
TalonJoinsTheBatttle
2024-03-08 02:04:57 +0000 UTC
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Some fun size diff between partners. Gotta watch out for those buns, they really tend to take well to positions of authority.
Commission for DegenPastry
2024-03-05 20:55:44 +0000 UTC
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Heavyweight pole dancers have a wide assortment of strength-demanding techniques... I want one of my own, dang.
Commission for Ranyx!
2024-02-27 02:34:43 +0000 UTC
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I was playing Persona 3 Reloaded, and I accidentally got an Ose early through a lucky fusion. He's just a huge cheetah dude with a bare ass so I figured he'd be fun to draw. Then I made him big. I was considering auctioning the user slot, but I wasn't sure if folks would actually want it.
2024-02-26 19:35:15 +0000 UTC
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Proper service sometimes means thinking outside of the box!
A commission for Gato De Schrodinger.
2024-02-20 22:59:57 +0000 UTC
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Been playing around with animation using After Effects! Mesh deform just doesn't look as good as a unity bone rig, though.
Commission for Klyntar
2024-02-15 19:34:24 +0000 UTC
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Klyn isn't normally much of a big eater, but he's more than willing to snuggle n' smuggle a friend home after work.
Commission for Klyntar.
2024-02-15 19:23:48 +0000 UTC
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