Devlog Update: Job System, UI Framework, and Stat Integration
Dear Partners,
Hello and welcome back!
UI Enhancements
Job System Expansion:
The job system is now operational, with two fully functional job paths: Creamveil farmhand and bartender. Each job path features over 10 unique events that trigger based on player stats, adding variety and depth. Job outcomes influence your stats, pass time in-...
2024-11-07 21:44:12 +0000 UTC
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Devlog Update: Model Adjustments, Animation Data Extraction, and Job System
Dear Partners,
Hello and welcome back!
FPP Model and Hair Enhancements
Devlog Update: FPP Model, Hair Adjustments, and New Gameplay Features
Dear Partners,
Hello and welcome back to our Halloween devlog update!
Hair Sync
Core Gameplay Development
Devlog Update: FPP Model, Hair Adjustments, and New Features
Dear Partners,
Hello and welcome back to our latest devlog update.
Hair Modifications
Half-up Half-Down Haircut Added: Now available as another complete haircut option across both modes.
Female Model Adjustments: Proportions have been updated for models with female or intersex chromosomes, fixing linework issues around the abdomen and pelvis.
2024-10-29 19:13:05 +0000 UTC
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Devlog Update: FPP Enhancements, Haircut Integration, and New Features
Dear Partners,
Welcome back to another great update!
Devlog Update: Hub World Expansion and FPP Model Enhancements
Dear Partners,
Hello and welcome back to the next episode of Soulcoom's Development;
Hub World & Minimap Integration
Minimap Development: Introduced a basic minimap to the hub world, currently displaying key locations. Future updates will include location icons and markers for better navigation.
New Areas Added: Expanded the world w...
2024-10-22 19:01:33 +0000 UTC
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Devlog Update: World Expansion, FPP Enhancements, and Next Fest Progress
Dear Partners,
Hello and welcome back!
World Building and Quest Development:
We’ve made significant progress in fleshing out the hub world. New locations, such as a farmstead and a mountainous area to the East, have been added.
All buildings and points of interest (PoIs) in the town now have specific functions, such as shops or homes, adding depth and purpose to the environ...
2024-10-17 19:37:59 +0000 UTC
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Join us at Next Fest this week!

Thank you!
2024-10-16 21:34:32 +0000 UTC
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Dear Partners,
Hello and welcome back! We’ve made some fantastic strides in enhancing the FPP model and gameplay experience. Here’s a breakdown of what’s new:
Spit Strings and Dynamic Eye Movement
We’ve added spit strings from the x-pen scene.
Immersive dynamic eye movement and idle animations are now live! The eyes will dart around naturally if idle for more than 4 seconds, react to mouse movements, blink with quick actions, and narrow when pene...
2024-10-15 19:12:42 +0000 UTC
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Dear Partners,
We’ve been hard at work on several exciting new features for the FPP (First-Person Perspective) model, making significant strides towards a more immersive and artistic experience. Here’s what we’ve been working on:
Spit Strings and Eye Movements
Spit Strings have now been added for the penetration sequence, adding a new layer of visual feedback that enhances realism.
We’ve also implemented dynamic ...
2024-10-10 19:21:04 +0000 UTC
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Hello and welcome back to another update on our progress!
FPP Eye & Mouth Features
The new eye and mouth features have been integrated into the game, allowing for a wider range of facial expressions and emotions. These updates bring more life to the FPP character, with variable eye colors, makeup, and even fun effects like glimmer, hearts, and hypno eyes. The mouth animations are also customizable with various expressions to fit the mom...
2024-10-08 19:34:43 +0000 UTC
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Devlog Update: FPP Progress & New Sex Scene!
Dear Partners,
Hello and welcome back! We’ve made great strides in refining the FPP model and gameplay experience this week.
Y-Pen Progress:
The primary Y-Pen (y-axis penetration) system has been successfully implemented for the FPP model, featuring fantasy physics dong and ball movement. The secondary Y-Pen experience is also in place which toggles the Fera style BJ.
FPP Facial Morphin...
2024-10-03 18:29:32 +0000 UTC
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Devlog Update: FPP Progress and NextFest Prep
Hello and welcome back,
We’ve been full steam ahead on developing the FPP pose, and here are the latest updates:
Y-Pen Dong Mechanics
We’re making steady progress on the Y-Pen (y-axis penetration) for the FPP model. This includes adding independent physics for dong and ball movement, bringing us closer to our FPP vision. The next steps involve connecting the dialogue system to the hub worl...
2024-10-01 18:07:21 +0000 UTC
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Dear Partners,
Hello and welcome back!
We’ve got some exciting updates and improvements to share with you this week:
Kegeling:
We’ve fixed a visual bug that caused the glans to disconnect awkwardly during the kegel function. Now, it looks more natural while maintaining the cartoonish exaggeration we love. You can try out different kegel strengths by using the J, K, or L keys on the keyboard.
New Home Designs in the Hubworld:
We’ve b...
2024-09-27 18:00:08 +0000 UTC
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Dear Partners,
Hello and welcome back!
We’ve made some exciting updates to both the FPP model and the hub world. Here’s what’s new:
Slurp and Glurp:
Our FPP model has received major visual updates, including a new tongue and guiding Dom hand and arm to enhance the fantasy physics engine. This feature will be available in both regular and "fera" modes for an even more immersive blowjob experience. Give her a pat on the head... what a good girl. ​...
2024-09-24 20:02:27 +0000 UTC
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Dear Partners,
Hello and welcome to another update!
We've made several key advancements as we continue refining the game. Here's a look at the latest developments:
New Camera Positioning System:
We’ve incorporated a new camera system that guides players along the paths in the town, highlighting important locations. This allows for a more immersive exploration experience where players can discover key spots naturally as they navigate.
UI Redesign for Steam's NextFe...
2024-09-19 18:16:41 +0000 UTC
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Devlog Update: Single Player Mode, UI Overhaul, and Lore Expansion
Hello everyone,
We’ve made significant progress as we prepare for the upcoming single-player mode and a Steam demo for our sex simulator. The game is shaping up and beginning to feel more complete, thanks to a fresh UI update that brings a more polished look and functionality.
Creating Lore so deep you can't escape it.
Our game has always prioritized ...
2024-09-17 18:38:24 +0000 UTC
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Dear Partners,
This week, we've made some exciting improvements across several aspects of Soulcoom’s development.
Feet Rotation and Walk Cycle Enhancements
We've continued refining the walk cycle, focusing on natural foot and knee rotations. The heel, arch, and pad now move independently for a more realistic stride. Stride length has also been adjusted to improve the fluidity and balance of the walking animation.
Sound Design Enhancements<...
2024-09-12 06:30:26 +0000 UTC
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Devlog Update: Butt Slap, Audio, and FPP Enhancement
Dear Partners,
Here our the latest developments from this week;
Butt Slapping Improvements
We've made significant improvements to the butt slap feature. Dragging the mouse now triggers a slap with sound, adding both interactive and visual feedback.
This feature is now available in the doggy-style scene as well.
Audio Penetration Enhancements​
2024-09-10 18:30:02 +0000 UTC
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Devlog Update: Animation, Audio, and Environment Enhancements
Dear Partners,
A new update is available.
NEW:
+ Mitsuko Voice Model (Japanese)
+ Fantasy Physics Engine: Butt Slap
+ New Audio for Penetration Scenes (New Voice Only)
+ Fera / Ultra Deep Throat Mode (FPP Coming Soon)
New Voice Model
Devlog Update: Visual Refinements, Gameplay Enhancements, and Sound Design
Hello everyone,
This week, we’ve made notable strides in improving Soulcoom's visuals and gameplay.
Flora Sprite Enhancements and Environment Design We’ve integrated new, vibrant assets, including trees and bushes, to further refine the hub world’s design. These additions create a more colorful and immersive environment.
NPC Integration Walking...
2024-09-03 18:30:01 +0000 UTC
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Devlog Update: Visual Enhancements and Shader Development
Dear Partners,
We recently released the devlogs for SOULCOOM™ 0.7.10 but had to revert to 0.7.9a due to stability issues. A visual breakthrough with the hub world using a URP shader caused instability and long load times, so we had to roll it back. It’s a setback, but we’re continuing to move forward.​

Render ...
2024-08-29 18:30:01 +0000 UTC
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Dear Partners,
This week, we’ve made significant strides in both visual enhancements and gameplay development across Soulcoom.
Lighting and Environmental Upgrades
We’ve transitioned to the Universal Render Pipeline (URP) to improve performance and rendering quality, particularly in lighting and shadows. Night lighting has been enhanced with deeper, more saturated blue tones for a richer atmosphere. We’ve also layered new tree and ground textures to c...
2024-08-27 18:30:02 +0000 UTC
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FPP Model, Hub World, and New Location
Dear Partners,
This week, our focus has been on finalizing the FPP face assets, refining the visual aspects of our Hub World, and connecting the new Hub World with all the other existing gameplay elements we've created so far.
Hub World Expansion and Lighting Improvements
The town has been renamed to 'Faewood', and we've made significant progress on its lighting, especially at night, where a high saturat...
2024-08-22 18:30:02 +0000 UTC
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FPP Model, Hub World, and Design Update
Hello everyone,
This week, we’ve focused on finalizing Mouth X FPP face assets, enhancing the Hub world visuals, and addressing crucial bug fixes.
Mouth X FPP
We’re showcasing 8 emotions for Mouth X in the FPP model. Check them out!

Lighting & Environmental Enhancements
Weâ...
2024-08-20 20:30:02 +0000 UTC
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FPP Haircut Testing & Hub World
Dear Partners,
Hair Testing Begins
We’ve reached a significant stage in the development of the FPP model, marking a major step forward as we refine one of the game's most visually impactful elements, the hair. Everything is coming together, though some final adjustments are still needed. Measure twice, cut once—know what I mean? We’re eager to show you the results soon.
2024-08-15 21:02:30 +0000 UTC
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X-Ray Mode
VISUAL:
+ X-Ray Mode
+ Access Point for Isometric Town Testing.
We’ve reached a significant milestone in developing the First-Person Perspective (FPP) head.
Facial Expressions: Expanding Emotional Range
As a reminder, the FPP head features eight distinct emotions for the Eyes, Eyebrows, and Mouth, just like in the parallel-facing view. Lately, we’ve been focusing on drafting each of the mouth expressions:
New Sex Scene: Missionary
Hello and welcome to another significant update for Soulcoom. We're excited to share a new fantasy sex physics scene today.
Visual Updates and New Features:
Soulcoom now on Steam
Hello and welcome back to another episode of Soulcoom's development.
Major Milestone: Soulcoom is Now on Steam!
Thank you for your incredible support, which has made our entrance onto Steam possible. We are thrilled to announce that Soulcoom is now available on Steam! Please consider adding us to your Wishlist by clicking the image below.​
2024-08-06 22:52:31 +0000 UTC
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