Hi everyone! ^w^
This is a more in-depth type post I've wanted to do for a while. But since you seem to enjoy our little behind the scenes stuff a lot I thought I'd finally sit down to write one!
I wanted to show a bit about how I come up with characters and how I approach designing them.
As a porn artist, I like to start the process with something that is very dear to my heart:
There Is A Hole That Needs Filling
Usually the process starts with a need for a cha...
2020-06-29 17:01:23 +0000 UTC
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Actual Poll: https://www.patreon.com/posts/38534629
Hi everyone!
It's time for another poll! Instead of a lewd enemy I wanted to give you guys the option to pick who gets to be Kinny's first (at least in terms of NPCs~)!
Flight Instructor

In his workshop he keeps a lot of cloths & rope...
2020-06-23 14:53:36 +0000 UTC
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Hi everyone!
It's time for another poll! Instead of a lewd enemy I wanted to give you guys the option to pick who gets to be Kinny's first (at least in terms of NPCs~)!
Flight Instructor

In his workshop he keeps a lot of cloths & ropes he uses for making the flying contraptions. But I'm sure Kinny can find some other creative uses for them, too~
Berry Ale Vendor
2020-06-23 14:53:04 +0000 UTC
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Since most of the week was focused on design sessions I thought it would be a fun change of pace to take you behind the scenes and show a bit of how we run things here in our little studio! ^w^
Physical Workspace

This is my desk, littered with sticky notes that we pushed around on the whiteboard to try out different designs for movement and combat as described in the companion roundup! ...
2020-06-22 15:51:21 +0000 UTC
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Hi everyone! ^w^
Last week we finalized and released the new Kincaid build. That means most of the week was spent on wrapping up the build. Polishing up the art, tweaking the effects, dotting all the i's and crossing the t's and playtesting!
This week we are going through a lot of design decisions that are becoming more urgent as most of the major features have been put in place now with the NPC system.
2020-06-16 19:40:59 +0000 UTC
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Hi everyone! ^w^
Please enjoy the new build! The main things that have been added are:
- Minimap (press TAB or SELECT on the gamepad!)
- Gallery Mode
- Kobold Village - the bulk of the work!
I'm really proud of the village and it's inhabitants and I can't wait for you to meet them. I'm really looking forward to fleshing out their stories and quest lines in subsequent builds.
In an upcoming poll you'll be able to vote for who gets to have some fu...
2020-06-12 15:35:17 +0000 UTC
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Hello! ^w^
Thank you for checking out this sneak peek! You really want to see some naked kobolds, huh? Well here you go!



2020-06-02 15:50:12 +0000 UTC
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2020-06-02 15:14:04 +0000 UTC
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UPDATE: As requested by some patrons, uploaded a video of the whole animation with audio. ^w^
2020-06-02 15:08:06 +0000 UTC
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Hey everyone!
I already touched on it in the last weekly roundup, but I thought I would reiterate.
Starting on July 1st (not this coming Monday, but the month after), Patreon will charge sales tax for all applicable pledges. In a lot of situations this means a slight increase for what you have to pay.
"Patreon is at it again, huh?"
To be fair, it is not their fault as it was decided by the government and their hands are forced.
But I understand if this means yo...
2020-05-29 07:44:20 +0000 UTC
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Hi everyone! ^w^
Before we jump into it, I wanted to talk about a few changes we are making to the Patreon posts!
Public Roundups + Patron Sneak Peeks
First of all, I would like to make the weekly roundups publicly available, so people who don't pledge and only follow can see how the game is progressing. For people who do pledge $1 and above, we will publish a second post with more uncensored art previews and in-depth information.
Art Packs now available on Patreon<...
2020-05-26 14:54:01 +0000 UTC
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Welcome to the first "Sneak Peek"! This is where you will find more (and uncensored) art and background infos that didn't make it into the public Weekly Roundup! Thank you so much for your support! ^w^
Kobold NPC Process


2020-05-26 14:48:41 +0000 UTC
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2020-05-26 08:02:40 +0000 UTC
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UPDATE: The new kobold sprites have been added to the downloads! Enjoy! ^w^
UPDATE 2: As requested by some patrons, uploaded a video of the whole animation with audio. ^w^
2020-05-26 07:45:11 +0000 UTC
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Hi everyone! ^w^
Filling the village with Lust & Life!
Now that the village is finally done, Null and I took a moment to review the approach to the project. While we are very happy with how it turned out, in the future we want to use a more healthy mix of unique setpieces and reusable assets for things like villages, hubs or other areas of interest.
I'm happy with the result, but the project left me quite exhausted ^w^;
With the village done and added to the game...
2020-05-19 16:58:56 +0000 UTC
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Hi everyone! ^w^
Mini-Map is in the works (prototyping stage). You can expect it in the coming build!

Last week I wrapped up little bops and pieces as well as animated objects for the first hub area of the game. Next week I'll finally be able to show you how it is all coming together, with special effects and everything!
See you then! :3
2020-05-11 15:39:43 +0000 UTC
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Hi everyone! ^w^
I'm excited to announce that the public demo of Kincaid has gotten a major update! New sex scenes, new areas, new features and bugfixes!
You can grab the newest build at: https://cookiedraggy.itch.io/kincaid
For the best playing experience, download the game to your computer instead of playing the browser version!
You can also wishlist us on Steam now: 2020-05-06 18:02:07 +0000 UTC
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Hi everyone! ^w^
We got some exciting news for you! Our Steam page got approved and you can now wishlist Kincaid!
I made a little website with a trailer and a widget what will take you to where you can wishlist the game: https://cookiedraggy.github.io/
Feel free to share it around! Getting wishlisted helps us with visibility on Steam!
Now this doesn't mean that we are going to put Kincaid on ...
2020-05-04 15:31:30 +0000 UTC
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This build is a pure bugfix release! We tried to address as many as the issues you guys found. :3
Changelog
Fixed
- Pausing and unpausing during a threesome doesn't deactivate the invitee but the animation keeps playing.
- Small collision bug in the cave. Kincaid would get stuck if you double jumped from the save spot.
- Double-Tapping the jump key allows for a fake double jump.
- Movement key mapping resetting every time you go ba...
2020-05-04 15:11:01 +0000 UTC
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Hi everyone!
We're so happy that so many people enjoyed the update we put out last week! ^w^ The threesome animation and the quality of life improvements were overall very well received.
But we also got a lot of bugfixes, which is Null's current main focus! He's been blasting through bug reports and we're going to release another hotfix fairly soon, that should address most of the things that have been brought to our attention!
2020-04-28 14:17:25 +0000 UTC
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Hi everyone! ^w^
Just in time for the week end, here's the newest update!
Aside from the threesome, the bulk of the work on the code side consisted of a bunch of quality of life features, and a big refactoring pass on the whole code base. Cleaning things up, optimizing, and restructuring it to make things easier for us in the future. ^w^
Without further ado, here's the...
Changelog
Added
- Kobold threesome! If there are more Kobolds a...
2020-04-24 18:33:41 +0000 UTC
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Hi everyone! ^w^
Short and sweet update! I caught a flu (no worries, no covid!) and I'm out of commission for 2 or 3 days. But Null is hard at work at getting the new build out. It should drop here very soon! :3
New build coming soon!
Aside from the threesome there are a bunch of new changes we want to "try on for size" and experiment with. Most of them have to do with making the controls feel even tighter and more responsive. Controls are already pretty solid and one of t...
2020-04-14 13:38:08 +0000 UTC
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Threesome nearing completion
The threesome animation is almost complete. I started working on the climax. I can't wait to see it finalized in the game. :3


Don't worry! There is going to be lots more cum, this is just as far as I got when I made this GIF. ;3
Wallpape...
2020-04-06 19:22:45 +0000 UTC
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Hi everybody! It's time for the weekly roundup again!
This week I made a lot of progress on the threesome animation and it is about to come together. All the little sub-animations and transitions have been sketched out and I'm working on coloring and shading everything and adding little secondary animations, like moving hair and other subtle things.

2020-03-31 18:00:47 +0000 UTC
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Hi everyone! ^w^
Sorry for the late update! The start of the week has been pretty hectic and left me pretty bushed.
Last week I started working on the threesome animation which was a welcome change of pace to the kobold village! ^w^
So here is what I have so far!
"Oh mai~ What's going on over there!?"
When another kobold observes an on-going sex act his interest is piqued! He will come over to observe the fun (and hopefully get invited!)
2020-03-25 14:13:34 +0000 UTC
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Hi everyone!
First of all, slot B won by a landslide! A whopping 72% thought this should be the way Kinny is going to have fun with two bolds at the same time!


Personally, I liked all of them, so I can't wait to get to animating it! Thank you to everyone who participated in...
2020-03-17 16:43:44 +0000 UTC
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Hi everyone!
It's finally happening! We are adding the threesome to the kobold act and you can vote which position you would like to see the most! ^w~
Our plan for adding the threesome is to make it optional, so it will not be forced on players who don't wish to see it. During a normal sex act, if a kobold walks close and they are not climaxing yet, you will be presented with the option t...
2020-03-10 02:23:06 +0000 UTC
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Kobold Village
My main focus right now is working on the kobold village. Since it will be an important part of the game, I wanted to take my time and make it something special, so most of the art will actually be unique set pieces and not use many generic tiles.
Here are some screenshots I took from all phases of the design process!
Early Sketch Phase

2020-03-04 02:19:49 +0000 UTC
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