
This effect would appear when Alisa is nude or partially nude.
Here are the icons' sketches. Which icon do you think would best represent the idea of “Shame” in our game? Which one would be the most readable (considering its small size on the screen)?
Please, help us choose!
2025-05-10 10:10:59 +0000 UTC
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☀️ The sun is shining, the shaders are compiling, and somewhere a bug is quietly respawning. It’s a dev report summary.
What’s done for upcoming versions:
Content:
Added fingernail and toenail materials with color options, wearability, and 15 nail art designs
Created a new high-res nipple texture and updated the character material
Animations:
Completed some ...
2025-05-08 09:53:00 +0000 UTC
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Just wanted to remind you that subscribing at any tier or boosting our Discord server grants you access to a Discord #sneekers-peekers channel, where we regularly share super-secret pics from future updates.
Like these ☝
Don’t forget to connect your Discord account to Patreon!
2025-04-29 09:24:00 +0000 UTC
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Today we are serving a dev report summary — bon appétit!
What’s done for upcoming versions:
Content:
Animations:
Dialogues and missions:
Other:<...
2025-04-24 10:11:01 +0000 UTC
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Look! An Easter bunny got lost in the flower field! 😮
Enjoy our new set of desktop wallpapers! 😊
Subscribe to get their 🔞 NSFW versions
WISHLIST ON STEAM
Discord
2025-04-19 09:14:01 +0000 UTC
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DOWNLOAD HERE👇
2025-04-19 09:13:01 +0000 UTC
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❗ BEFORE VOTING, PLEASE, READ THE POST BELOW ❗
And provide your answers based on that.
2025-04-17 11:51:01 +0000 UTC
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Since the beginning of the Deluded development, we have not only released numerous beta builds, but also written a lot of devlogs. While reading all of them, you might’ve realized how complex Deluded already is and how more advanced it is shaping up to be. Surely it must take a lot of planning?— you probably thought. Well… of course! Planning, mapping, outlining, drafting… is what takes a huge chunk of our work time. But it’s worth it, since it helps us ensure we make as fe...
2025-04-17 11:49:02 +0000 UTC
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Dev report summaries better served hot. Don't burn your tongue!
What’s done for upcoming versions:
Content:
Animations:
Dialogues and missions:
Alright, April Fools fun's over—here comes the actual update 😁
Make sure to check out the other three full-length posts about the 0.4 update!
Also, if you missed the news—we just launched our 2025-04-03 11:14:01 +0000 UTC
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You’ve had your fair share of posts regarding the v0.4 updates, and today it’s time for yet another one! This time, however, we’re not just talking new content—we’re talking a fundamental shift in core mechanics.
After deep reflection and having endured waves of negativity and relentless critique, we have decided to remove all explicit content. We know this won’t please everyone, but we believe this shift will help...
2025-04-01 08:46:00 +0000 UTC
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LINK
No more talk, you know what to do—WIS...
2025-03-25 10:58:01 +0000 UTC
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What's that funny smell? Oh, it's our dev report summary brewing!
What’s done for upcoming versions:
Content:
Animations:
Dialogues and missions:
Finis...
2025-03-20 11:04:02 +0000 UTC
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Continuing our series of posts about the roadmap, where we explain in detail the meaning of each milestone towards creating the adult game of our dreams!
Today's topic is the version 0.6 and the actions menu, which we briefly mentioned in 2025-03-13 10:13:01 +0000 UTC
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Seasons may be unpredictable and spring may not feel like spring, but one thing remains constant: our dev report summary!
What’s done for upcoming versions:
Content:
Added Bullet vibrator item and logic, Broom item and logic
“No Room For Spiders” quest—done
"Errand for Dad”, a smaller quest—done
Reworked the easel interaction (drawing)
Animations:
2025-03-06 11:43:01 +0000 UTC
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Okay, guys, a few recent posts have been mostly focused on the game's prospects and distant future content (make sure to catch up if you’ve missed them!). Well, it's time we look back at the present and check what’s cooking for the main 0.4 content!
Thanks to your amazing support the Deluded project keeps growing, as well as our team. With that, let’s give a warm welcome to our new community manager — Hipunk. He’s an expe...
2025-02-27 10:11:01 +0000 UTC
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Keeping you updated with a dev report summary!
What’s done for upcoming versions:
Animations:
Locations:
Other:
Time for another diary entry!
Giving you another glimpse into our plans to make Deluded as immersive and well-thought-out as possible!
Hope you didn’t forget that Deluded is not only RPG, but also survival. But what does survival actually mean in the world of Deluded? What purpose does it serve? Why add survival to a game like this at all?
That’s what I wanted to talk about today.
Imagine a typical survival g...
2025-02-13 12:01:01 +0000 UTC
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You know it — it’s a dev report summary!
What’s done for upcoming versions:
Content:
Animations:
Dialogues and missions:
Other:
Following the previous dev update, we continue talking about the upcoming 0.4 release. Today’s post is a bit special because we’re diving into the open world. A lot has been developed over the past few months, and I felt like it deserved a dedicated post. 😀
Open world is a large chunk of the Deluded’s development, despite it being mostly on the backend. As of right now...
2025-01-30 11:56:01 +0000 UTC
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This dev report summary is rather short, but we were told size doesn’t matter 🤫
What’s done for upcoming versions:
Animations:
Dialogues and missions:
Writing for the "On The Hook" quest, second part — done
Alan’s lines and dialogues for the NPC schedul...
2025-01-23 11:22:00 +0000 UTC
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2025-01-21 12:12:01 +0000 UTC
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Some additional pictures we couldn't feature in a public post 😉
2025-01-19 11:11:00 +0000 UTC
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We are continuing our series of posts about the roadmap, where we explain in detail what each checkpoint in our development roadmap entails.
This time we’re talking about the “Character customization” system.
You can read the previous roadmap post about the “NPC schedule” system here.
Character ...
2025-01-16 10:38:01 +0000 UTC
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Hey folks! Hope you had an epic holiday season and got plenty of time to chill (and party). Let’s jump right back in with our dev report summary!
What’s done for upcoming versions:
Content:
Added a waking-up dad event (NPC schedule)
Created a new NPC — Bob (Stuart's friend)
Created Erotic and Engineering books
Completed the modeling of lingerie set
Added more pi...
2025-01-09 12:13:01 +0000 UTC
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A yearly report — what a way to wrap up a rather eventful 2024! Take a look at the images to check out this year's highlights and a sprinkle of stats.
We’re building our dream game, and based on the stats we can say it’s becoming yours too 😉 Seeing your excitement fuels us every day to make it even better.

2024-12-25 14:41:04 +0000 UTC
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That’s right — it’s a dev report summary!
What’s done for upcoming versions:
Content:
Darts event with Stuart — done
TV channels (porn, music, science, sports) — done
Animations:
Dialogues and missions:
Hello there!
It’s been 2 months since the latest game update and our community has grown so much since then. We thank everyone for following the project, especially our paid members, who make the further development of this game possible! We’ll make sure to work hard to meet your expectations with the next updates! Speaking of which…
It’s time to share some sneak peeks on what’s cooking for the next 0.4 build!
But first of all, we present to you our new team member...
2024-12-12 11:43:01 +0000 UTC
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Another week — another dev report summary!
What’s done for upcoming versions:
Content:
Animations:
Other:
It’s time you guys meet the crew! We’ve prepared some questions, both general and personalized, and here’s what the game devs had to say!
The questions
What’s your role in the project?
For how long have you been working on Deluded?
What do you like/dislike most about working on Deluded?
Tell us about your hobbies and favourite games.
MASSOBLIVION
I specialize in game design,...
2024-11-28 12:55:00 +0000 UTC
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