XaiJu
Syvaron

Syvaron

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Syvaron posts

PoP V0.32.0.1

V0.32.0.1:

Content

  • New final ending. (more complex quest line. Requires previous final ending to unlock in any future run)

  • Added new challenge ranks, up to 20 uniques, then repeating simple enemy power increases.

  • Doing various more difficult endings counts as bonus challenge rank. (+1 for simple end. Up to +5 for new true end)

  • New events

  • 3 new unique characters

  • 3-5...

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PoP V0.31

V0.31.0.1 Changelog

Interface:

  • Combined character locations (farm/fusion/brothel/hatchery) into the quickmanage window with tabs.

  • Within, you can easily swap between windows, while keeping access to your sorted characters.

  • Can easily drag and drop characters into valid slots like fusion material etc.

  • Added more context based info/sort panels. clicking already selected toggle sorts idle character...

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PoP rework ideas

Over time, a lot of systems etc. became needlessly complicated, creating a weird state where it's likely too overwhelming for new players and trivial/repetitive for others.
I've tried some things with different game modes/modifiers like standard/simplified, but there are more fundamanental issues. Adding further bandaids etc. probably won't solve much, so I'll likely want to do some bigger overhaul eventually to simplify some stuff.

Doing the proposed changes likely won't be too har...

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DemonDome V0.9.2

Changelog:

Night activity rework:

  • Get a simplified selection of available partners showing types of actions.

  • Certain actions/encounters in the day can guarantee certain characters/categories to appear.

  • After choosing a partner, you can spend ap on multiple actions.

  • Unused ap will lower your exhaustion by that amount.

  • Can learn from partner's skill pool. Each character has a unique...

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PoP V0.30.0.0

 Download V0.30.0.0

 Windows: https://pixeldrain.com/u/Smwp4C1o

 Linux: https://pixeldrain.com/u/MQQtDfq5

Changelog: 

Characters:

  •   5 new unique characters.

  •   All unique...

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Main games priority

Sorry for the long time with no update.

I was working on a new management game (PoP prequel) and wanted to reach a point it's more presentable before posting a version. I ran into some design issues as it's more complex than expected and it was harder to simplify.

 After too much time, I just continued with PoP as I hadn't updated it in a while.

Infos on the management game so far (PoP spoilers):
You'll play as the two creators.
With access ...

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PoP V0.29.0.0

V0.29.0.0 changelog (including small 0.28.1.1 changes):

 Standard mode:

  •   New standardized game mode. Almost no randomness for start.

  •   Trying for a cleaner experience where everyone shares the same difficulty/conditions.

  •   Start by just choosing an unlocked unique and challenge rank.

  •   You won't start with any special traits/modifiers/profession et...

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Tcg-prototype

Card game prototype I'm working on. Just contains the card image files and rules, no actual video game. Eventually I want to make a collection and deck building focused single player tcg video game.

Cards are based on PoP characters/species.

Generally in a format to be easily imported to tabletop sim, but also easy to just view if you're curious. (not a lot of balancing/testing happened yet)

Download: 2024-08-15 18:23:28 +0000 UTC View Post

Side projects

I have a few unfinished projects I'm working on in various progress states.

All vaguely exist within the same universe as PoP.

What are projects you're interested in the most? (Can select multiples).

 Succubus game / Demon dome:

  •   Competition based 1v1 fighting game using cards, focused on Avy's world.

  •   Already decently far in development.

 Management:<...

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PoP V0.28.0.1

V0.28.0.2 bugfixes

 Download: 

  Windows: https://pixeldrain.com/u/mE3dzGVM

 Bugfixes:

  •  If you would get a new tracker entry while already having all, events would softlock the game.

  •   Dates could last forever if you only use talk/location activities....

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Priorities

What do you generally care most about regarding additional content. (can select multiple)

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PoP V0.27.0.0

V0.27.0.1 fixes + linux:

 Bugfixes:

  •   maincharacter couldn't freely replace uninheritable skills.

  •   some issues with human species inheritance.

  •   freeze didn't count as negative status for lizard 5 synergy.

  •   challenger achievement listed wrong goal.

  •   could exceed max genes with farm potions.

  •   gene enhancer didn't al...

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Succubus Game V0.8

Generally simplified a bunch of things, trying to more consistently aim for a faster paced/shorter and less punishing game. Should be more intuitive now.

I think it generally plays a lot better now and more clearly shows what a more finished version would be like.

Changelog V_0.8 (called DemonDome for now):

Combat:

  • Removed Orbs/Pearls system.

  • Removed stances.

  • Instead, you have one deck of double/tr...

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PoP V0.26.1.0

Changelog: 0.26.2.0

Small half update to test core date mechanics and some bugfixes:
(normal saves are NOT compatible with previous version. unlockables.sav still is)

Windows: https://pixeldrain.com/u/dPKZx5kN

Bugfixes:

  • Could get quests to increase salary when it's already maxed.
  • Mindcontrol never worked.
  • Some effects that shouldn't be...

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PoP V0.26.0.0

Download V0.26.0.0 (only unlockables.save compatible)

Windows:
https://pixeldrain.com/u/ZnUV8iFr 

Linux:
https://pixeldrain.com/u/3hEwM8L7 

Changelog:

Events:

  • new date events
  • Some new town events for u...

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PoP V0.25.0.0

V0.25.0.1 bugfixes

  • Sometimes passing day with too high or low rep caused errors/softlock.
  • lumira event increased current stam instead of max
  • level didn't get inherited properly within ranges in some circumstances.

Changes:

  • "Explorer" removes price scaling with upgrade rank. and only doubles wealth.
  • common items now scale 25% each upgrade (though forgot to update tooltip)
  • New bug: items wi...

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Succubus game V0.7.1

Tried to fix most core problems with the game.
Things should be clearer and easier to parse.
Core progression/goal is implemented. (missing real endbosses)
General setting/worldbuilding is mostly done. (check lore gallery)

Succubus game V0.7.1

Windows: https://pixeldrain.com/u/ZxJoFtYv

General:

  • General theme is more tournament/co...

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PoP V0.24.0.0

V0.24.1.0:

Bug Fixes:

  • queen bees didn't spawn correctly 
  • some fixed dmg types used normal damage type.
  • changing day while recruiting from tavern was bugged.
  • druid didn't have access to first special portal on non-freeplay mode.

Changes:

Added bonus fusion options. Can choose one at cost of crystals. The cost increases permanently each time it's used.
Dating View Post

PoP V0.23.0.0

V0.23.0.1 bugfixes:

Windows: https://gofile.io/d/CBtQFO

Linux: https://gofile.io/d/0Wkesa 

Bugfixes:

  • "Resonance" could be used on any enemy.
  • When enemy uses "Martyr", it healed player units.
  • Evolution skilltree radiation immunity was lost whe...

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Avy's Ascension (succubus game prototype)

Succubus game V0.1.0 (maybe now called Avy's Ascension)

Cleaned up the succubus game a lot.
Core game should be mostly there, just missing content/balance etc.
Would probably be a good time for feedback, as I'll focus on PoP more now.

Download: (V0.6.1)
(new link+ fixed regeneration bug)

Windows:

https://pixeldrain.com/u/Bx2k528h  View Post

Rivals (multiple choice)

Previous post was supposed to be multiple choice. (can't edit it afterwards).
Refer to prev post.

Characters in the picture are paired in duos of default friendships. (excluding avy) Vote to separate into like/dislike or just pick favourite etc.Left to right (Names also likely not final):

  • Flake: Shy frost-mage/assassin. Quickly regenerating masochist.
  • Karsa: Versatile elite. Access to all spell categories.
  • <...

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Succubus game rivals (favourite)

Rough designs of all starting rivals. Will probably change a bit before final.
(many have a few individual pics on twitter)
I just wanted to make a simple poll for overall first impressions/interests etc.

The succubus game will be much more character/personality focused than PoP.
You'll be training and competing with the other characters in various things.
The best two or three wil...

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PoP V0.22.0.1

V0.22.0.1

only unlockables.sav is compatible. (To transfer unlocks, copy old "saveData" folder over and remove .sav files that aren't "Unlockables.sav". Or create new saveData folder and move unlockables.sav)

Windows:
https://gofile.io/d/2q8l1Y

2022-12-14 03:37:11 +0000 UTC View Post

Town npc events/quests

I'll likely add some questline to each town npc.
Also general special events etc.
What should be the priority?

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Generic companion

Quick poll. What should the final companion character be?
(equivalent to Tori, Hebi and Fae)
(for when you choose a unique character or generic species as maincharacter)

They'll get some scenes and story events/portals.
Also might provide some exclusive abilities etc.

Robot: terraforming robot, reenergized at start of game.

Guardian spectre: resurrected at start of game.

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V0.21.0.1

V0.21.0.1

Windows:
https://mega.nz/file/QKI3FZAD#kNV53nZ_In3fA3P48VkH4CwQMZ4W2pTghcqYa_z6_AA 

Linux:
https://mega.nz/file/cHQHnLqR#zbPFC1Lr7owrTIpUndM6WPpg7mQzhzJlTR2Yb1_u1iQ 

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Towerdefense prototype

I started a small tower defense game some time ago, but never posted this prototype here.
Wouldn't want to scrap it without showing it here.

Download V1:

Windows: https://mega.nz/file/RX40WIJK#KetOmU9pvoYezXwZLMKwFOUZnF9xnJRRYyKJfVNks-U 

Setting:

  • After PoP in timeline.
  • Fungal/tentacle...

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ShowGame update

Tried to salvage my show game:
Simplified a lot of values/mechanics etc.

Game:

  • Very simplistic, short game. 
  • You manage a group of monstergirls to visit other portals and perform shows.
  • Character actions are based on cards you can upgrade.
  • 3 girls perform together, enabling various actions/combos etc.
  • The game can basically act like a fun porn collection viewer (.webm .mp4), if you want it to.  (instructions i...

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V0.20.0.0

V0.20.0.2 bugfixes 2

  • Last bugfix caused some ai errors with high LDmg etc.
  • Also changed ai behaviour related to LDmg and movement a bit.
  • Lightfoxes also sometimes had wrong sprite
  • A new unique had no size.

Windows:
https://mega.nz/file/kOJj1Rba#K5UgunYGs6cQVYdD8BWCqiyuSnNEPRjssaXnnTasN-s ...

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Info

Sorry for delays,
I haven't really done much this month due to various reasons (including just laziness etc.)
So I'll just pause billing this month.
I'll try to be more productive again now.

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