Adding more heat actions and refining the existing ones i've had. I also ported this heat action from Yakuza PS2 for extreme heat Kiryu! Pretty sure this is the first ever PS2 heat action ported to a game (outside of the ones by RGGS of course
2024-09-21 21:56:33 +0000 UTC
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We have recently been able to completely reverse the OMT format (animation files in PS2 yakuaz games) and i have been really looking forward to porting Kiryu's original grab combo from Yakuza 1 to Ichiban and many more moves so we'll see where we go from there! If it fits i could even take some ps2 heat actions as well
2024-09-17 19:33:43 +0000 UTC
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Sorry for the lack of updates lately! I have been chilling and working on other mods while i was thinking of how i can improve OEDOD further, i'm slowly and steadily adding heat actions and moves and i dont think i will be doing the finale until his fourth style is truly ready. If you guys have any ideas or suggestions, lemme know!
2024-09-16 17:56:59 +0000 UTC
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back in action
2024-09-11 15:30:16 +0000 UTC
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I was wondering if anyone would be interested in things other than my brawler mods, like the WIP version of coop mods for Yakuza 3 and 5 i'm working on
2024-09-09 14:19:34 +0000 UTC
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There has been an OVERWHELMING demand to give people the choice to fight Ebina without your party members. So when the fight starts, you get a choice. Choosing the second option will remove your party members and you will fight him alone
2024-09-04 15:48:05 +0000 UTC
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If you equip knuckles when you are on rush style, you can switch to original Rush moveset
2024-09-01 23:59:27 +0000 UTC
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I initially made this game mechanic for Ichiban's freelancer job only, but what's stopping Kiryu from pulling out guns, knives, bats, handbags and umbrellas?
2024-09-01 02:43:52 +0000 UTC
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No more updates for the next few days as i chill and recharge for the last push towards making the story fully beatable with Like A Brawler 8
Pictured: me recharging
2024-08-29 03:50:10 +0000 UTC
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i had to do this after the overwhelming demand for QTEs for these bosses. so not only they have QTE's now when you duel them you and the enemy get a slight appearance change!
2024-08-25 01:04:18 +0000 UTC
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This took a great amount of effort to make. Making my mod capable of switching between turnbased and realtime whenever i want was an immense help. The mod goes back to turn based for the feel heat sections and the 1vs1 duel behind the scenes then goes back to realtime once its finished!
2024-08-23 03:49:00 +0000 UTC
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this took me too much time but i think it was worth it
2024-08-21 01:16:02 +0000 UTC
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They are finally here!
2024-08-19 16:23:37 +0000 UTC
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Early upload for patrons, i fixed the camera!!! Its no longer twitchy as hell
2024-08-17 18:48:44 +0000 UTC
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I'm not progressing the story until i get the 4 styles in a basic functional state, things are going great so far
2024-08-13 18:25:26 +0000 UTC
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he is gonna have a lot of heat actions, i want styles to feel unique and not use reused heat actions that much
2024-08-09 18:29:16 +0000 UTC
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Was thinking of giving weapon stealing heat actions to Rush and that only Kiryu can perform them
2024-08-06 22:10:53 +0000 UTC
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Yakuza 7 effects look great on OGDOD
2024-07-30 03:00:46 +0000 UTC
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It finally happened!!!! Will port it to Like A Brawler 7 too sometime
2024-07-27 07:09:34 +0000 UTC
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Mugen, the person responsible for some parts of movesets and their visuals are currently upgrading OGDOD's visuals, so i'm gonna have to wait a tiny bit before continuing with Kiryu updates
On other slightly unrelated news though, i will be releasing Like a Dragon: Revised soon, a mod that revamps the combat of turn based Yakuza 7, here's the overview video (its unlisted until nexusmods decides to unquarantine my mod)
2024-07-26 02:07:51 +0000 UTC
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Its coming along nicely
2024-07-21 04:16:21 +0000 UTC
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As it turns out, Infinite Wealth spawns Yamai's women as enemies as well, which means they automatically got picked up as combatants by Like A Brawler, which caused this to happen
2024-07-18 04:38:56 +0000 UTC
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Experimenting with damage reversals on Ichiban
2024-07-15 21:23:44 +0000 UTC
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He is targeting the party sometimes this time around, not intentional, but i found it cool so im not gonna make any effort to fix it
2024-07-11 21:13:31 +0000 UTC
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I was thinking of adding townsfolk heat actions to Like A Brawler 8 (particularly the hot pot one), which required me to make a system to port particle effects between games, here's Yakuza 6 Haruka performing Tiger Dances With Crane from Judgment on Kiryu, and we are back to the regularly scheduled like a brawler 8 updates
2024-07-09 21:38:00 +0000 UTC
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I recently found out that Kiryu can automatically perform heat actions if he is on brawler style, wonder if i should keep it or not
2024-07-05 15:55:31 +0000 UTC
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My CPU had a slight problem and is currently being fixed rn, which means i cant post anything in the next 2-4 days.
When im back i want to finish chapter 7 and do more kiryu stuff which hopefully should be exciting. Look forward to it!
2024-07-04 17:33:29 +0000 UTC
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He had it coming
2024-07-03 00:55:30 +0000 UTC
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The most time consuming part of Like A Brawler 8 is creating AI for generic bosses. Made this one for pistol bosses, may consider adding sway attacks later
2024-06-30 19:40:28 +0000 UTC
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I have been doing nothing but modding Infinite Wealth for the past week. While great progress has been made, its time for me to take a quick break to avoid burnout. I'll be back in 3-4 days (or sooner if i feel like it)
In the meantime, have footage of me trying out Roman's fight again
2024-06-28 09:00:42 +0000 UTC
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