Mostly a quick doodle to try out the geonodes on the same project so this is a double release which also includes my old DDR shader(2.92+). The geonodes version uses named attributes so 3.2 is required.
Original threads: Geometry Nodes / 2022-04-13 19:46:00 +0000 UTC
View Post
No fonts required this time, since the glyphs are manually generated inside the setup
You will need to enable named attribute nodes for this to work(steps)
https://twitter.com/cmzw_/status/1513896699059912704
2022-04-12 20:00:01 +0000 UTC
View Post
Font packed into .blend (original source)
This will be up for early access. File will still be released on Gumroad in a couple days but this post will still be for patrons only.
2022-04-11 05:20:51 +0000 UTC
View Post
Font link (not packed into .blend)
https://twitter.com/cmzw_/status/1513041823383851009
Any font should work for the setup, though typefaces with square glyphs / monospaced works best
2022-04-10 18:40:01 +0000 UTC
View Post
This looks like the extrude node but is in fact scaling curve lines profiles.
To have it also work in 3.1 you just need to replace the scene time node with a frame driver
Font link (google fonts) , already packed in .blend
https://twitter.com/cmzw_/status/1511967485355970565
2022-04-07 19:33:00 +0000 UTC
View Post
https://twitter.com/cmzw_/status/1511641078683762692
This uses the same font from the previous post but it's also packed into the .blend
2022-04-06 19:51:00 +0000 UTC
View Post
Minimal setup for raining instances with geometry nodes. This is used as a basis for the meteor shower
2022-04-04 09:01:35 +0000 UTC
View Post
This is done similarly like the truchet stuff I have been doing, mostly the shader part on curves.
https://twitter.com/cmzw_/status/1510169649865842692
2022-04-02 19:43:59 +0000 UTC
View Post
Proper plot of the Klein Bagel. Formulas taken from the Klein Bottle wiki (this section)
2022-03-30 20:39:59 +0000 UTC
View Post
Proper plot of the Klein bottle from a plane. Formulas obtained from the klein bottle Wikipedia article.
https://twitter.com/cmzw_/status/1508483120206528515
2022-03-30 08:52:53 +0000 UTC
View Post
Klein bagel attempt without using the equations.
https://twitter.com/cmzw_/status/1508911879141281793
2022-03-30 08:29:13 +0000 UTC
View Post
Klein bottle with a couple of nodes, constructed from a droplet-like curve then adding a cap.
The initial idea comes from the following article (figure 9.)
https://www.ams.org/journals/notices/201208/rtx120801076p.pdf
2022-03-29 05:39:09 +0000 UTC
View Post
It's quite similar to the veins setup only that the lines are instanced on a sphere and the noise textures are animated
2022-03-28 19:43:00 +0000 UTC
View Post
This uses Blender 3.2 with the named attribute nodes, so to actually use those nodes you will need to head over to preferences, enable developer extras then go to the experimental tab to enable them.
https://twitter.com/cmzw_/status/1508080493274697729
2022-03-27 20:07:01 +0000 UTC
View Post
https://twitter.com/cmzw_/status/1507694543860224001
The only change in the 3.2 .blend file is the use of store named attribute nodes over capture attribute.
2022-03-26 21:30:02 +0000 UTC
View Post
2022-03-26 13:56:15 +0000 UTC
View Post
2022-03-24 19:39:59 +0000 UTC
View Post
2022-03-23 19:47:59 +0000 UTC
View Post
https://twitter.com/cmzw_/status/1506263863041306636
YouTube (unlisted, better quality video): https://youtu.be/ZpojpERND10
besides the geometry nodes setup, the material setup is very similar to a couple of the truchet tiling effects I have been sharing.
2022-03-22 20:21:01 +0000 UTC
View Post
Twitter Thread
Font Website (Japanese)
Distance field texture(falloff.png) is also packed in the .blend file (blender 3.1)
2022-03-20 20:33:00 +0000 UTC
View Post
Flickering light setup based on a custom string pattern. Tested with Blender 3.1
https://twitter.com/cmzw_/status/1505201495775408128
pattern reference
2022-03-19 21:03:59 +0000 UTC
View Post
Tested with Blender 3.1 (uses ACES)
https://twitter.com/cmzw_/status/1499645444825120774
2022-03-19 20:08:01 +0000 UTC
View Post
Tested with Blender 3.2/3.1, 3.2 requires the latest build (enable named attribute nodes in preferences -> experimental)
2022-03-18 21:04:00 +0000 UTC
View Post
This is similar to the setup for the wireframes vfx file but also adds a background
Edit: There's now a better version of this(with a lot more options) on my ko-fi for free, check it out here! (demo tweet)
2022-03-17 20:31:00 +0000 UTC
View Post
Blender 3.1
2022-03-16 15:38:01 +0000 UTC
View Post