Rift (3.3+)
https://twitter.com/cmzw_/status/1603612777821614080
2022-12-16 19:19:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1603612777821614080
2022-12-16 19:19:01 +0000 UTC View Post
Reaction diffusion made mostly using the new Blur Attribute node and the buffer method. You will need the latest build (Blender 3.5) for this to work.
https://twitter.com/cmzw_/status/1601482866588004352
2022-12-13 21:03:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1599750725986582530
2022-12-08 20:31:59 +0000 UTC View Post
(Early Access) Project source file for the 2nd prompt of Nodevember 2022, psychedelic alley. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next year.
Don't really have a lot of ideas for this one so it's a bit abstract(material on a plane)
2022-12-03 21:00:03 +0000 UTC View Post
(Early Access) Project source file for the 1st prompt of Nodevember 2022, space junkyard. All files will be released for free to gumroad when I (eventually) complete them, hopefully before next year.
2022-11-28 20:00:05 +0000 UTC View Post
Slightly fancy render with the feedback loop thing from a while ago. Since it's a hack it's very likely it will get patched in future versions of Blender, though this seems to work from 3.1 to 3.3 (made this with 3.3.2).
Based on @seanterelle's nodes (their youtube tutorial can be found here)
https://twitter.com/cmzw_/status/1580911893526388738
Largely inspired by Harry's dark tornado effect and Jujutsu Kaisen (cursed energy).
Wanting to make this for a while now - which is like a V2 of my first tornado effect (ava...
2022-11-18 20:41:03 +0000 UTC View Post
https://twitter.com/cmzw_/status/1588895302639316993
2022-11-06 21:09:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1582753943913840640
Just a note that the 0.000 value in volume cube node (max field) is 1e-10, though you can also just put a small value (i.e. 0.001)
2022-11-04 20:32:01 +0000 UTC View Post
second attempt(more of a variation of the 1st) at a sword slash effect using the volume cube node. Once again you will need to use 3.3+ to use the file.
https://twitter.com/cmzw_/status/1583078303459471360
2022-10-29 21:10:01 +0000 UTC View Post
Based on the explorer edition's (No Man's Sky) ship replica.
The .blend file will also be up later early November via gumroad for free. HDRI source link
https://twitter.com/cmzw_/status/1585261821103001602
2022-10-28 20:17:01 +0000 UTC View Post
First attempt at a sword slash effect using the volume cube. You will need to use Blender 3.3 or above to use the file (volume cube is a 3.3+ node)
https://twitter.com/cmzw_/status/1582418504740794389
2022-10-22 21:24:01 +0000 UTC View Post
It's the same impossible ring from nodevember last year, but simpler
2022-10-18 19:25:02 +0000 UTC View Post
https://twitter.com/cmzw_/status/1575712518865006592
2022-10-16 19:38:59 +0000 UTC View Post
Basically the same material from last year(mayterials 2021) but "ported" to Material Maker.
2022-10-12 21:47:01 +0000 UTC View Post
Aussie number plates, inspired by HotdogNugget's project
https://twitter.com/cmzw_/status/1570294076649664515
2022-10-03 20:36:00 +0000 UTC View Post
Lucky Material. A remake based on last year's mayterials project (still available via gumroad at https://cmzw.gumroad.com/l/mty2021)
https://twitter.com/cmzw_/status/1569929524078592000
2022-09-27 20:45:59 +0000 UTC View Post
Recently updated my first tornado effect from the legacy nodes (pre-fields geometry nodes). This is the same file from gumroad.
2022-09-27 14:04:47 +0000 UTC View Post
Basically the last post but slightly fancier
https://twitter.com/cmzw_/status/1573900658612109312
2022-09-25 20:48:00 +0000 UTC View Post
"Hypercube" by rotating a low-poly torus inwards
2022-09-24 22:04:00 +0000 UTC View Post
Added the circular wave
https://twitter.com/cmzw_/status/1573175828019642369
2022-09-23 07:52:43 +0000 UTC View Post
Added the simple propeller motion
https://twitter.com/cmzw_/status/1572813135467393024
2022-09-22 05:16:55 +0000 UTC View Post
https://twitter.com/cmzw_/status/1570747604820197378
You will have to be in rendered view in order to see the scene (world shader)
2022-09-20 21:05:01 +0000 UTC View Post
This adds the endless square tunnel
https://twitter.com/cmzw_/status/1571403877349748736
Edit: reuploaded, fixed so this should be update that includes 73 material setups, not 72
2022-09-18 08:28:18 +0000 UTC View Post
This adds the simple inverse tiles, couple more tips here
2022-09-17 09:25:33 +0000 UTC View Post
This adds the endless tunnel
https://twitter.com/cmzw_/status/1570647979354357760
2022-09-16 07:53:55 +0000 UTC View Post
https://twitter.com/cmzw_/status/1562681524532588548
2022-09-15 20:22:01 +0000 UTC View Post
Based on my first material(originally done in Blender, still available via gumroad for free) in Material Maker.
https://twitter.com/cmzw_/status/1569577134863294469
2022-09-14 20:40:00 +0000 UTC View Post
https://twitter.com/cmzw_/status/1568591068035432448
A remake/iteration of an old material from Mayterials 2021 (Mythical) but in Material Maker
2022-09-12 19:56:01 +0000 UTC View Post
https://twitter.com/cmzw_/status/1568261020942213120
A port of the "Tavern" Material from last year, but to Material Maker.
Textures/Source file included (2K)
2022-09-11 21:00:00 +0000 UTC View Post