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manyeyedhydra

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#SexDungeon23: Tower (Room 244)

ROOM 244: WELCOME TO THE TOWER OF TITTY WITCHES

This is the second of three zones the player needs to complete before entering the final castle.

For reasons...

At this point the player should be starting to suspect his SUCCUBUS COMPANION might have a few ulterior motives for sending him off to various locations.

This time it's a magic tower in the centre of Ur-Carnosa.  This was originally an academy for magic before the lust daemons invaded and t...

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House of Hellish Harlots v0.049 [Squidgii & Squishii]

It's time for the regular scheduled monthly update to House of Hellish Harlots.

August was a crazy month as I finally got the new version of HoHH with art up and running.  However I still have about 60 harlots to transfer over and check nothing has broken with them.  So, in the meantime, new harlots will still be added to the plain-text version of HoHH first until I've caught up.

v0.049 adds a new pair of harlots with a shared scenario:

Squidgii & Squis...

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House of Hellish Harlots - Mid-2023 Roadmap Pt 2

(Pt 1, covering the writing, is here.)

We're getting near the end of August, so I thought I'd drop part 2 of my mid-2023 roadmap for House of Hellish Harlots.  The first concerned the writing left to do, which originally was all HoHH was going to be.  Since then I've experimented with Twine enough to improve the display and add art.  It now looks closer to a regular game. &nbs...

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#SexDungeon23: Prison (Room 236-243)

ROOM 243: 3RD FLOOR (SADISTRIX WARDEN)

After the triple-locked door is another short staircase leading up to a large room with padded black rubber walls and filled with a variety of BDSM gear.  There are also plenty of TV screens (magic equivalents of) depicting prisoners falling prey to traps and dominatrix prison guards.  The SADISTRIX WARDEN is waiting for the player here.

FIGHTFUCK: SADISTRIX WARDEN

The SADISTRIX WARDEN fights with a combinatio...

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Update 27th Aug '23

And it was the last week of frenzied code-hacking.

I think it needed to be as well.  I've been extremely focused on getting the core of House of Hellish Harlots 1.5 done over the past month or so, and it was just starting to get to me last week.  I spotted I was starting to fuss and fudge, and decided I had to put the demo out on Thursday.  It didn't have everything I'd have liked (I really wanted a proper title screen), but I felt self-imposed deadline panic was...

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House of Hellish Harlots 1.5 - v0.001 Demo

And finally I have a proper playable demo of the updated version of House of Hellish Harlots!

You can find it on the houseofhellishharlots website, under the Experimental tab here:
https://houseofhellishharlots.com/experimental/

Everything should be working as in the plain-text version.  The intro is there, the core game loop is in place, the NPCs are all there.  Currently there ar...

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#SexDungeon23: Prison (Room 228-235)

ROOM 235: 3RD FLOOR (CAGE DOMME)

Standing in the middle of the corridor is a very unusual daemon.  She is a very tall and slender dominatrix, wearing a massive bell-shaped dress of black latex.  This is the second enemy type of this section – the CAGE DOMME

FIGHTFUCK: CAGE DOMME

The 'cage' is her dress and her primary way of fighting is to try and knock the player down, hold him down with magic, and settle over him with her dress.  Under the...

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Update 20th Aug '23

And hopefully the last week of frenzied code-hacking.

I converted another 13 harlots over, to give me a HoHH1.5 demo roster of 16 (3 per faction + Morticia Rose).

Each harlot takes about 2-5 hours to convert depending on how fiddly their original scenario was.  The main issue is everything needs to be in the appropriate <div> tags for the text and options to be displayed in the right places, and the <div> tags can't be spread across different passages.  Some ...

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House of Hellish Harlots - Roadmap 17th Aug '23

Time to take stock of where I'm at with House of Hellish Harlots.  I figured I'd put a couple of roadmaps, one focusing on the writing side of things (which I'll be doing) and the other on plans for art and other assets (which I'll need to outsource and pay for).

First off with the writing and this is going to focus on the harlots.

Regular Harlots
Currently there are 74 harlots completed and present in the House, some with multiple scenarios.

<...

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#SexDungeon23: Prison (220-227)

ROOM 227: 2nd FLOOR (CELL 03 – RIPPED PIT TRAP)

The cell has another plinth at the back with an oversize key sitting on a cushion.

While there isn't a VINYL MAIDEN, or anything else suspicious, in the room, the player will probably suspect another trap.

And they will be right.  On walking across the cell they will discover the floor is illusionary, dropping them into a rubber bag pit.

However, here is where things get a little interesting, as th...

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Update 13th Aug '23

This was another solid week of working on the new version of House of Hellish Harlots.

I hit a slight setback when I forgot one of Twine's quirks and made a change that doesn't work with how Twine handles objects.

If you're familiar with programming and objects, Twine has a quirk that catches people out, especially if they're trying to make something slightly more complex than a CYOA.  If you have an array of NPCs and want to change a property of an individual NPC, you have t...

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#SexDungeon23: Prison (Room 213-219)

I'm a little late starting this zone as I've been very focused on the HoHH updates.  I'll add extra rooms on some days until I'm caught back up again.

ROOM 219: GROUND FLOOR (CELL 04 – EMPTY)

This is just an empty cell.

The player can search it, and will find nothing.

If they're really suspicious, they can search it again.  They will still find nothing, but the SADISTRIX WARDEN, tired of the player faffing around, will send a PRISO...

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Update 6th Aug '23

I put out the regular (test-only) monthly release of House of Hellish Harlots.  v0.048 added the bratty 'teen' succubus, Brittnee, and you should be able to find it in a previous post or up on the House of Hellish Harlots website.

Then it was more coding and testing as I worked on the graphics update for HoHH.

This week I was focused on getting the core game loop done.  This is the core of the game and is the regular round sequence of harlot presentation, club activities...

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#SexDungeon23: Central Ur-Carnosa

No room number on this one as I realised it's repeating some general information from earlier.

I think I have a pretty good idea of how the zones could link up.

Zone 1 is the Intro Zone of the CRIPPLED SUCCUBUS brothel.

The game then opens up with Zones 2 to 5 (Warren, Waterfront, Nest, Park).  They player needs to do all of them, but can do them in any order.

Then they need to go underground to get into Central Ur-Carnosa.  This would be the Slime Sewers fol...

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#SexDungeon23: Slime Sewers (211-212)

ROOM 212: QUEEN SLIME

And finally, the real boss fight of the area.

The QUEEN SLIME will be overjoyed the player has made it this far.  She is a gourmet eater and only likes to absorb the essence of the highest quality adventurers.

FIGHTFUCK: QUEEN SLIME

The QUEEN SLIME is more focused on using her slime to arouse sensually rather than contain.  While she will try to envelop the player and hold them on a soft cushion of her jelly, this is onl...

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House of Hellish Harlots v0.048 [Brittnee]

It's time for the regular monthly update to House of Hellish Harlots.  This is another short release, adding just one new harlot, the bratty Brittnee.

I did consider adding the squidgy slime twins to this release, but I want to maintain a buffer of material for future months.  Currently I'm putting a lot of hours in on the graphical overhaul, so expect regular demos of that and small single-harlot monthly releases to the main HoHH branch until I can switch over properly.

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Update 30th Jul '23

This was another week of coding and testing and adding graphics to House of Hellish Harlots.

The main focus was properly isolating a Harlots module and updating the 'Harlot Tester' I use for testing harlot scenarios.  I had this set up previously, but using a test passage for each harlot where I would have to manually go into the code to change stats, gifts, charms, etc.  This was fine when everything was in the same file, but now, when everything is in a separate module and &...

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#SexDungeon23: Slime Sewers (Room 204-210)

ROOM 210: GIGANTIC SLIME BOSS FIGHT

The blue jelly on the walls will keep thickening as the player goes deeper into the slime tunnels.  They will eventually come across the entrance to a massive underground reservoir.  This has now been completely filled by the heart of the GIGANTIC SLIME.

This is a fakeout boss room.  The player can enter and attempt to fight the GIGANTIC SLIME, but only if they haven't been paying attention or use any sort of comm...

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Update 23rd Jul '23

A lot of coding this week.  I did a little bit of typing up and writing on the poison frog and forbidden smotherer harlot scenarios, but mostly focused upon updating the HoHH codebase to add graphics.

Work on this seems "hot" at the moment, so I'm going to keep focused on it while my productivity is high on it.

I've broken down the codebase into separate modules (for each NPC) and I'm going through them to add the markup to convert to the new display with graphics.

You'...

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More HoHH Experimental

I've been busy working away on my twine codebase to make House of Hellish Harlots more resemble a typical indie game.

Because of the issues of getting mobile devices to load local images into a .html file, I'm putting the experimental demos up on the houseofhellishharlots website.  You can find them under the experimental tab and clicking the button will bring the demo up in a new tab.

https:/...

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New(ish) Story: "Blackpilled and Dropped"

It's roughly the middle of the month, so time to put out another modified H-space Bestiary story.

This was originally the Latexian Scylla story.  As with the others, I've beefed up the background a little.

I've also beefed up the epilogue and added a little extra...

I felt it was time one of my minor recurring characters made their presence a little more felt.  He's been around for a while, although I suspect most might not have picked up on it.

I hope you e...

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#SexDungeon23: Slime Sewers (196-203)

ROOM 203: CULT MIDDEN HEAP

Behind the sacrificial altar is a small passage leading to a large cavern.  There are lots of other remains and other detritus piled up in here.  The cultists were chucking bodies here after they'd sacrificed them.  There is plenty of other rubbish here filtered down from the city above.

Before the player enters, they will see a rope come down, and a figure in black descend.  Watching them, the player will see them se...

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Update 16th Jul '23

This was another busy week rotating through various things.

I finished typing up the Latexian Leechwoman short story.  I now have two modified H-space bestiary short stories queued up for editing.

I finished the first draft of the poison frogwoman harlot scenario and I've started typing that up.

I've made a start on the first draft for the next harlot scenario - the forbidden smotherer.

I prepared a v0.049 release with the squishy slime girl twins Squidgii and Squ...

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House of Hellish Harlots - Experimental

This is where dozy Hydra remembers he has a website for House of Hellish Harlots and can put experimental versions up there rather than fiddling around with sending people .zip files.

I've added an experimental tab at the end of the menu.  This page should give people access to the experimental versions I'm playing around with.

Be warned it's very very hacky.

I'm still very much a novice on the web development side of things.  My current demo doesn't play very well...

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What do you currently play "House of Hellish Harlots" on?

From the recent posts, you'll see that I've been doing some experimentation with improving the look of HoHH.

I've been pleasantly surprised with how much you can actually do once you figure out how Twine works.  This is still going to primarily be an interactive fiction game, but I'd like to give it a layout and enough art so that it at least resembles a regular game.

This does mean I'll have to start thinking about cross-device compatibility.

As ugly as the default Sug...

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HoHH Experimental Graphics Demo #3

This one should be more responsive.  i.e. It should still look okay at a variety of different screen widths and resolutions.

Unfortunately, this probably won't fix the main problem with mobile devices - images not loading because the .html file cannot find them even though the "images" folder is in the same directory.  I'm still looking into this.  I've only got an ancient android phone to test on, so would appreciate feedback/advice from people on other devices.

To...

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#SexDungeon23: Slime Sewers (Room 190-195)

ROOM 195: SLIME QUEEN MID

Beyond the grand canal is another tunnel.  After walking down it a short distance, the player will see a big mass of pink slime ooze out of a pipe and form into the SLIME QUEEN sitting on a big soft cushion.

She is impressed with the player for making it through the first section of the sewers.  She also says how tempted she is to gobble the player up there and then (while fingering her jelly pussy).  She won't.  The p...

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Update 9th Jul '23

This was a pretty busy week.  I'm juggling a few things with external projects, but I made sure not to neglect my own.

On the writing front, I did some more work on another modified H-space bestiary story.  This one is an updated version of the Latexian Leechwoman story.  I typed up the additions, then rewrote the sex scene to stretch it out a bit more.

I also wrote most of a poison frog harlot scenario for HoHH.  She likes a sexy roll in the mud while using he...

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More Experimental UI Testing for HoHH

I'm about to give myself another crash course in CSS, this time looking at media queries to work out an appropriate display for House of Hellish Harlots on mobile devices.

Before then I should check that HoHH is displaying correctly on desktop, laptop, and possibly also tablets (with horizontal layout).

If you unzip and run the .html file I've attached and play around with the demo, the screen should look something like above.  The player control panel is a fixed size and pin...

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#SexDungeon23: Slime Sewers (Room 183-189)

ROOM 189: SEWERS AREA 1 (SLIME BLOCKAGE)

The way forward is blocked by a large collection of blue slime blobs.  As the player approaches some of the slime forms into the shape of beautiful buxom woman and beckons the player closer.

This might cause a slight AROUSAL increase.

The player cannot fight these slime colonies.  Trying to do so will result in the player being pulled in and sensually drained of all their HEALTH.

This is another part o...

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