June feature poll for Dawn of Corruption!
Loved reading through your suggestions once again!
I'm excited to see what you end up picking.
Cheers~
Loved reading through your suggestions once again!
I'm excited to see what you end up picking.
Cheers~
Hello!
Given how fun the feature poll was in May, I want to try the exercise once again in June.
Basically, you can suggest something to develop further in the game. It could be a new feature or an expansion of existing content.
I will also automatically include the top 4 most-voted features from last month, which leaves the other 4 to your suggestions.
Here are the current ideas in the list:
-Expand on Echo after he merges with the player
-Interactions with ...
Hey everyone!
Insanely busy month for me, but we got there in the end.
This is the first month where I let patrons vote and drive what I work on, and I really enjoyed the experience!
With how far development has gotten, it's great to see what really interests the community, and what features need more love.
I was pretty surprised with the results!
So this month, the focus was on adding the option for the player to Corrupt the Golden Bastion after they get exiled....
2025-05-28 21:18:27 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0114-special-build/patreon-access
2025-05-28 21:15:40 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0114-patreon-build/patreon-access
2025-05-28 21:14:58 +0000 UTC View PostHello!
With the next Dawn of Corruption version in testing, I was wondering what you guys would be more interested in for my 3D work next month.
Now that you had a chance to try first little demo for Hypermancer, would you be interested in more experiments related to that? I have some gameplay and art related ideas I’d like to sink my teeth into.
Or would you prefer another animation? I was pretty happy with The Growth Virus and I’d like to make some more loops, improve ...
2025-05-27 12:17:24 +0000 UTC View Post
A very, very early look into what I'm experimenting for the future~
Introducing the first tech demo for Hypermancer! (working title)
This is still extremely early, mainly R&D for what could possibly make for a fun growth-related game after DoC is done. Something that brings incremental game concepts to a modern-looking 3D game with growing bara guys <3
DoC remains the primary focus, but I've been working extra to get an early look into the future. Also helps me get...
First of all, I want to say thanks for the turnaround on this little experiment. It's really awesome to see you guys being this invested. I love it!
I've combed through your posts and compiled these eight ideas that seemed interesting to you all. Honestly, you had some excellent ideas in there; I'm excited to work on your favourites!
Cheers~
Hello!
Now that the game is in a pretty advanced stage, I want patrons to be able to affect what I work on next.
So I'll be taking ideas for the next two days, and will make a poll with ideas that I think are cool and doable in a release cycle.
Can be anything really, new stories, quests, gameplay features, it's up to your imagination!
You can comment your idea under this post, send me a DM or post on the discord. I'll be compiling everything to choose what makes ...
https://sombreve.itch.io/dawn-of-corruption-0113-special-build/patreon-access
2025-04-29 09:53:42 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0113-patreon-build/patreon-access
2025-04-29 09:52:50 +0000 UTC View Post
Hey everyone!
Big case of "small patch notes for a lot of content" this time!
I've been writing a lot, and got some much appreciated help by Rain for the "Pass time" section <3
This was a bit of an experiment but I want to keep doing polls with the patreon asking what you guys want for future versions.
The whole exercise was pretty fun!
I hope you enjoy, have a good day <3
Release Notes 0.11.3
Features:
Added over 6k ...
2025-04-29 09:50:56 +0000 UTC View Post
Hey, everyone! Getting used to animating more and more, I want to increase the quality as much as possible. Overall, I'm really happy with
Hey, everyone!
Getting used to animating more and more, I want to increase the quality as much as possible.
Overall, I'm really happy with how this one came together. <3
Thanks again to GrowingLynx for the audio and to KK for letting me make something based on his 2D work!
New growth animation!
The audio is still being worked on, but I thought I should give you guys a full preview of the final animation.
God, I learned so much on this one. I really wanted a better workflow to ship quality animations for you guys faster and faster. I'm also setting up ways to keep all these animations compatible with future game projects~
Oh also, it's the last opportunity to support one of the higher tiers if you want your name in the credits for this one!<...
I'm keeping some writing time for this upcoming version.
Which of these story arcs would you like to see more of?
2025-04-17 00:12:19 +0000 UTC View Post
Really proud of this one <3
The full animation just got done rendering.
We just need to wait for my audio guy to do his magic.
Enjoy this teaser for now~
goes back in his cave to work on DoC
I've been working on a new animation in my free time.
Studying 2D growth animations has taught me a lot, so this time I wanted to adapt one into 3D.
Should be done this month!
Hey everyone!
Got a pretty big version for you guys this time, a nice mix of new stuff and polish 💜 .
Someone on the Patreon discord suggested having Cray appear outside the village after he leaves, but before he's fully immersed in ASpothus's realm.
I really liked the idea! So you can now encounter him in the Barrens, before he's truly lost.
It also features new art to introduce The Might's encounter.
Shards are powerful artifact, and since he is much stronge...
2025-03-26 09:38:38 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0112-patreon-build/patreon-access
2025-03-26 09:27:27 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0112-special-build/patreon-access
2025-03-26 09:19:02 +0000 UTC View Post
I have been working with some folks to do sound work for my animations.
Here's a little taste of big stuff to come, featuring audio from Audio Elk <3
In the midst of the desolate wasteland, tension hangs heavy in the air, so thick it's nearly palpable.
Leaking from the distant horizon, the ominous sounds of battle ring through the otherwise stark silence.
Each clang of weaponry, each raspy shout and scream, tells tales of conflict.
The sounds seep into your bones.
Integrating this new art by Deriaz in the upcoming DoC version as an introduction to ...
2025-03-10 23:55:20 +0000 UTC View Post
Had some fun with Marvel Rivals modding~
You can now play as Rev as a character replacement for Venom!
To install this mod:
Locate the game's installation folder.
Go to Marvel/ Content / Paks
Create a folder called ~mods.
Put the .pak file in the ~mods folder.
Replaces base skin, Anti-Venom and Cyan Venom.
Also recolors Venom's u...
Hey everyone!
Now that we're in beta, it's time to fix all the somewhat incomplete story arcs.
A lot of characters were changed and tweaked over the years, so I'll be going back and givihng them the love they deserve. <3
Also got some awesome new art for Leviathan! He's quickly growing to be one of my favorites. Expect more art for his later forms soon~
As always, enjoy the new features. Feels great to be able to close the loops on stuff that's been left hanging for...
2025-02-26 22:15:56 +0000 UTC View Posthttps://sombreve.itch.io/dawn-of-corruption-0111-patreon-build/patreon-access
2025-02-26 22:14:21 +0000 UTC View Post
https://sombreve.itch.io/dawn-of-corruption-0111-special-build/patreon-access
Rev has been experimenting with many growth and lust-enhancing serums, and it's about to hit him all at once~
I learned a ton making this one, and I still really appreciate that I can both do Dawn of Corruption and experimental animation work like this.
The variety makes them both so much more rewarding!
Thanks again for the support. You make it all possible <3
I have been tinkering a lot with Unreal Engine 5 in my free time, primarily focused on developing tools and workflows for new game development and animation pipelines.
These new workflows are made to handle massive, growing, hyper characters.
This all led to a new 5-minute animation featuring loads of muscular monstrous growth <3
If all goes well, it should be out this month.
Cheers~!
2025-02-15 01:10:40 +0000 UTC View PostHello! Just a quick update, I cleaned up and added some new tiers to the Patreon.
They've stayed the same for about 5 years, with some of the wording in them being pretty outdated. Least to say, some cleanup was in order.
The old tier rewards remain unchanged, and their price will remain as they are. The main change is the addition of two new tiers. These are for people who really want to support my work beyond the current reward structure.
As a thank you for this extra s...
Hey everyone!
This version is a pretty special one, as it marks the point where every encounters and story beats I planned for are finally in the game.
So this officially makes it our first beta version!
It's been a long road, not gonna lie. Can't say that it hasn't been without it's hurdles too, but I'm still really determined to push this game to the end.
Cheers and thanks for your support, I'll never take it for granted <3
Release Notes 0.11.0