Hello everyone!
Big big big version for this month!
I finally feel like the game is truly in a production state right now.
New music, new art, new encounter and a pretty big list of tweaks/fixes are all here!
Honestly, I'm pretty proud of this one, it's cool to see the game taking shape like that.
I hope you enjoy~
Thanks again for the support. Stay tuned for more cool stuff coming next month <3
Release Notes 0.7.2:...
2022-10-23 08:31:51 +0000 UTC
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Hey everyone!
It's spooky month already! Man this year is just flying by in a lot of ways lol.
Lots of stuff are in the work for DoC~ I finally feel like the game is truly in a production state right now. The last few months have been mostly me making features and writing on my own because I wanted to have in-game examples of things before hiring people to work on them.
The Shard encounter, the Nyx rooms and reworking old encounters now have shippable references, so I've b...
2022-10-05 00:47:27 +0000 UTC
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Hello everyone!
Got some pretty cool stuff for this version!
As the first part of the Nyx dungeon rework, I worked a lot on writing new scenes that invest players in the strange and enticing world of Nyx.
Instead of a dungeon with set rooms, you now explore random rooms that offer choices and consequences that can help unlock the path to Apothus's realm.
I hope you enjoy!
Thanks again for the support. Stay tuned for more cool stuff coming next month <3
R...
2022-09-25 17:42:35 +0000 UTC
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Hey everyone!
It's a new month already, so that means more sneak peek for what I'm currently working on for the game~
I've been thinking about how to fully feature the Nyx dungeon for a while now, and this month is gonna be the first big step towards reaching that goal. For something as replayable and open ended as DoC, I wanna make this dungeon feel different and unique with each playthrough. With paths that use the choices and stats of your character instead of a trad...
2022-09-05 08:19:54 +0000 UTC
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Hello everyone!
This is probably the biggest version in a long time, I hope you like all the new additions!
It comes with a rework of the minotaur boss encounter, adds him to the nyx dungeon as an NPC and even has a new ending where you share the power of the black sun with him~
That's just the start though, it also has new voice acting to Torgar, new art for the minotaur and new ability UI that makes them feel way less cluttered and easier to navigate.
...
2022-08-23 02:02:06 +0000 UTC
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Hey~
Just thought I'd share some renders I've been doing as I redid the textures on my model and set up a new animation of mine.
Enjoy!
2022-08-04 04:17:48 +0000 UTC
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Hello everyone!
I'm back from my vacation and have been working on some cool new stuff for you guys, with lots of it already done and ready to show off!
First of all, I added an Audio Settings menu to adjust music, SFX and voices individually. I'm still working on having a good volume balance and mixing for my assets, but regardless, you'll now be able to adjust the sounds to your own preferences.
I also reworked the Abilities window. It is now split into four differe...
2022-08-04 03:03:57 +0000 UTC
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Hello everyone!
This version was a looooooot of work but I'm really happy to have it done.
Sorry again for the delay! Having a fully featured encounter from start to finish took more work than I expected.
But I think the efforts paid off, this version adds a fresh new encounter with a dominant and submissive path based on what you do upon overcomming him in battle.
This version also features completely new music for the village hub and a battle th...
2022-06-27 23:30:14 +0000 UTC
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Hey everybody!
I got a cool new concept to experiment with this month. Something that would help fill the Barrens with encounters without bloating the scope by making huge storylines like for Kanathar and Torgar.
Without spoiling too much what I have in mind, I wanna create encounters that would build on the mysteries and strangeness of the Barrens instead of specific characters. Smaller encounters that would still lead to intimate scenes and boost the progression of players who f...
2022-06-06 02:04:32 +0000 UTC
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Hello everyone!
I got really deep into sound work for this version. Making it was a ton of fun <3
It's got crazy potential to elevate the game's scenes to another level, I'll keep improving on it as time goes on and see where it can go!
As voiced characters grow in size, their voice will deepen to reflect their growing bodies.
Considering all those variants, I generated over 150 sounds for those changing voices.
Give it a listen! &l...
2022-05-21 13:52:48 +0000 UTC
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Hey everyone!
So I got most of the audio tech ready and will start integrating it in the game soon.
Along the way I ended up making a little prototype to help give an example for voice actors to work with. Which makes for a nice little sneak peek for you guys as well!
This is a single spicy scene featuring the sounds I've been playing with. My plan is to have these sounds change and adapt to the player's size and corruption, turning the voices deeper and using strong...
2022-05-08 21:52:48 +0000 UTC
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Hello everyone!
Man... This month is exciting for me. I'm finally ready to do audio design and implementations for the game! Taking what I learned with my animations and implementing it into a game dev context has been really fun, and I hope to reach at least the level of quality that you've seen in my animated works. For this month, I wanna work with sounds that will be used for nsfw scenes, but I'm open to the idea of more complex voice works further down the line. 💜
I've e...
2022-05-04 02:58:37 +0000 UTC
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Hello everyone!
Sorry for the delay on this new release, catching Covid and easter holidays took some precious dev time away.
Still, this new build has got a lot of features that people have been asking for a while!
Felt good to make a bit of everything for this one. New writing for Torgar, UI stuff, progression stuff, a fun new fight move and achievements!
Being able to work on such a variety of stuff is honestly one of my favorite parts of this ...
2022-04-23 03:57:39 +0000 UTC
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Hey everyone!
So after releasing my newest animation, I was curious to see if it could be turned into a VR video since it has a human height point of view.
And after some quick experimentation it turned out to be easier than I thought. Well, I say easier, but my PC did need a whole 28 hours to render the whole thing. I think the results are pretty interesting. If you're into size play and have access to some kind of VR headset, you should give this one a watch.
Lemme kno...
2022-04-05 01:22:43 +0000 UTC
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Hello everyone!
It's time for another little dev notes where I talk about what's going on in my head and what my plans are for the month!
On the writing side, I really want to finish another path for the Torgar encounter. I'm thinking about making the one where he rejects Corruption completely. This will lead to the 3rd path, which I intend to make available only after having certain information from other playthroughs.
On the mechanical aspects of the game, I really want...
2022-04-05 00:56:31 +0000 UTC
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Hey everyone!
Sombreve just appeared in your world, and your lust will feed him nicely~
Don't worry, you'll be getting your fair share of power when all is said and done.
I've been learning 3D animations in my free time for over a month now and I'm happy to finally share something related to that. I learned so damn much, and it's been a nice distraction when I was sick with covid this month.
I hope you like it <3
This is very much a fun hobby at this point bu...
2022-03-30 21:35:17 +0000 UTC
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Hello everyone!
This months release is about Corruption in a lot of ways.
I've wanted to add endings and twists to the games main gameplay loop using corruption for a while now, and I think this new build is gonna be a really cool step towards that goal.
Basically, if you reach very high corruption values, you'll trigger an event when coming back to the village where you'll be denied entry.
From this point you can either stay in exile ...
2022-03-20 18:08:56 +0000 UTC
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Hey everyone, it is now time for another monthly little stream of consciousness post!
It's March already and I hope you've been enjoying Elden Ring as much as I did. I played a few hours now but I'm keeping it in the drawer now until this month's release is all good and dandy. Hiding away rewards for me to work on stuff is a really effective for this little brain of mine.
Anyway! This months release is about Corruption in a lot of ways. I've wanted to add endings and twists to the ga...
2022-03-04 21:20:01 +0000 UTC
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