so , as we get close to the release of the demo our tasks are getting a bit mixed up. I don't have to show much to you guys this week since i've been mostly testing the game and working on sounds!
but i also had some time to work on a couple other things. There's a sequence where andy jumps on an inflatable bouncy dick, and the animation got cut off due to me miscalculating its size:

i ju...
2020-12-17 23:00:00 +0000 UTC
View Post





2020-12-15 23:00:00 +0000 UTC
View Post
heyo ,pups how's it going? we're still tweaking the school and jones' AI, and while jones' pathfinding and ai is pretty much done, a change in how the school works made us do a little bit of extra work. You see, before this week the school walls were completely bidimensional, meaning if you passed a corridor with a opening that would show the side of a wall you'd see basically nothing whatsoever because the walls had no depth. To fix this we increased their width, but in doing so the school f...
2020-12-12 22:59:01 +0000 UTC
View Post
hey peeps, just wanted to know, what would you like to see in terms of customization options for the game? right now we have space for the following customization options:
-hairstyles
-facial hair
-face accessories (glasses, piercings etc)
-hats
-tops
-pants
i figured, since i'm in the mood to draw some more stuff for the character creation and i'm not exactly a fashion designer , it could be neat if you guys threw some suggestions at me!
p.s. s...
2020-12-11 17:05:59 +0000 UTC
View Post
heyo peeps! another week another update, and location ! This week it's time to enter the clown car of the dreaded pagliazzo , the killer clown from hell.
(it's the trailer in the middle)

Inside you'll find a typical clown habitat, decorated with the entrails and blood of his victims, but also... a mysterious, rippling mirror.
2020-12-10 22:59:01 +0000 UTC
View Post





2020-12-08 23:00:02 +0000 UTC
View Post
due to a combination on me testing the zap & andy demo, helping out a friend and a nasty bug making the current build of FH unplayable, won't be able to show much this week. Maybe it's better if we delay it to the next one. Sorry guys!
2020-12-05 19:32:37 +0000 UTC
View Post
so this week i mainly focused on the new ringmaster's henchman and lover, the demon called pazuzu. He's gonna have an important role in this chapter so it was high time i started working on his animations

so after a couple of days of work i was able to get his standing poses, walking and talking animations done, wich is the most time consuming and dull part to do. It was fun nonethel...
2020-12-03 23:35:37 +0000 UTC
View Post





2020-12-01 22:59:01 +0000 UTC
View Post
hey peeps! nothing too dirty to show for zap and andy this week, just a couple of chapter 3 backgrounds that we added due to some new puzzles we're designing.
So the first bg is a modified version of the animal cages bg, i enlarged it a bit to include a location that in all honesty i kind of forgot to include, the ringmaster's trailer.

it's kind of a spooky carriage , shrouded...
2020-11-26 22:59:01 +0000 UTC
View Post





2020-11-24 22:59:00 +0000 UTC
View Post
we're getting very close to having the first night mechanics fully implemented! Thanks to banana inquiry now jones can follow you around without any hitches in the pathing system, resulting in surprises like this ambush in the library!

i know it doesn't sound like much, but now jones can follow you through doors too, so it won't be easy running away from him now. Although , it actually kind of ...
2020-11-21 22:59:01 +0000 UTC
View Post
alright, the animatio for the introduction of chapter 3 is done! enjoy!

couldn't do much else this week, but i had time to draw a bg that meek wanted to include in the first intro of the game, wich is zap's room, in disarray after the hasty departure from his home in heaven.

i also included a lil...
2020-11-19 23:01:56 +0000 UTC
View Post





2020-11-17 22:59:00 +0000 UTC
View Post
alright, most of the animations for the intro cutscene for the circus are done, i only miss the closeup to the ringmaster's bodyguard and the backgrounds. I thought i'd manage to finish the animations by this week, but i'm kind of tired, so i think i'll have to postpone that
so basically, i had to do an animation of andy shrugging and three loops:
a shot of andy riding the circus' fool
2020-11-12 23:00:00 +0000 UTC
View Post





2020-11-10 22:59:59 +0000 UTC
View Post
due to the election stress and the fact that pathfinding is being a bit of a bitch to work in for the night sections, binq preferred to postpone his update to when he's got something meatier to show.
as for me i mostly spent this weekend working on the food jones encounter.
animated his main attack, wich decrease your focus meter by stuffing your face with junk food covered in his "special sauce"
2020-11-07 23:00:01 +0000 UTC
View Post
time to start working at zap & andy again, specically, chapter 3, the circus level!
right after the start of the level, andy, fallen into the lethe river and having his memory erased wanders about the strange place he finds himself in, and soon enough he encounters someone, a character we'll call the toothorial worm. He gives andy the lay of the land, and all he asks in exchange is that he screws the poor circus fool, who since he has been imprisoned , hasn't had a good fuck f...
2020-11-06 01:11:19 +0000 UTC
View Post





2020-11-03 22:59:01 +0000 UTC
View Post
so, now that pip's comic is over the thursday slot is left empty... time to decide what to replace it with!
i am 99% certain that i want to use this slot to make some progress with zap & andy. The demo is almost done and i need to be able to work on new content for it , and if i start a different project that could eat in the game's developement time.
then again, i understand that two devlogs a week might be a bit too much, perhaps i can alternate zap& andy with something ...
2020-10-29 13:23:44 +0000 UTC
View Post





2020-10-27 23:00:00 +0000 UTC
View Post
heyo pups! things are IN MOTION! literally! banana inquiry is hard at work on the combat, and now jones can actually follow you around and start combat if you're not fast enough!

on my side i've been working on the regular jones encounter's attacks:
he has a claw swipe for both his hands

a ...
2020-10-24 21:59:00 +0000 UTC
View Post
since i saw a comment in the previous post asking for the whole a dragon,burning comic in a rar archive i decided to upload it for you peeps. It contains the high-res version of all the pages, including the ones i forgot to post. Here's a link (had trouble uploading it directly on patreon, but it should work just the same)
https://www.dropbox.com/s/5bpdscd6qwzptjv/a%20dragon...
2020-10-23 01:58:19 +0000 UTC
View Post
annd that's it peeps, the final page!

we leave these guys to sort out how they want to arrange this new relationship that seem to be blooming , and we'll come back for more in the future, hopefully with smaller, more manageable stories XD in the meantime, i want to extend a H U G E thank you to you people... as always you are LITERALLY my lifeblood, and you allow me to produce all this content ...
2020-10-22 21:59:01 +0000 UTC
View Post





2020-10-20 21:59:00 +0000 UTC
View Post
sorry for the inconvenience, but banana inquiry had kind of a shit week and i thought we could both use a break so we can make a better update next week! again,apologies, and see you on tuesday!
2020-10-17 15:46:44 +0000 UTC
View Post
heyo peeps, another week, another page! here's page 25 complete, with pip and wurm basking in the afterglow of their wild night just before an unexpected guest crashes on them !

and with page 26, out the story comes to an end! the boys are not yet yet an item, but the seeds have ben sown (literally) and they'll bear fruit soon.
2020-10-15 21:59:00 +0000 UTC
View Post
EDIT: sorry guys, i mixed up p.m. with a.m. ...the time skip is 5 hours, not 18.




2020-10-13 22:00:00 +0000 UTC
View Post
heyo peeps, another week, another page! here's page 24 done with tons of bodily fluids dripping everywhere! hope you like it X3

and with page 25 sketched we get ever so close at the conclusion of this story, just one more (or so) to go.

2020-10-08 22:15:37 +0000 UTC
View Post





2020-10-06 21:59:01 +0000 UTC
View Post