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shirokoi

shirokoi

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shirokoi posts

Monthly Merch Store Discount Code (Oct. 2019)

Hello everyone! Great news, I've finally opened up a merch store for Repeat aaaaaaaah <3

( https://shirokoi.e-junkie.com )

Unfortunately, there's only two items for sale at the moment, but I plan to slowly expand my selection of merch as time goes on. I already have an Owen dakimakura body pillow in the works >w>

Let me know if you have any suggestions! Do you prefer SFW or lewd art prints? Do you like stickers or other smaller merch items? I'm very open to feedback! 

All the $10+ Patrons will receive a monthly 10% discount code for the merch store that lasts until the end of the month. This month's code is SISSELDATE223 

Thank you all so much for the continued support! <3


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Development Blog - October 5th, 2019

How's everyone doing these days? I'm here to give you a run-down of Repeat's development plans for the upcoming months while I suffer throw my last year of college! (ง •̀_•́)ง 

Change in Focus:

As you guys already know, my goal is to keep updates rather small, but consistent every month. I'd rather not go through the usual fiasco where I go on hiatus for 2-3 months and force everyone to wait patiently just to push out a giant update. That being said, I think Repeat's story has been going a little too slowly, so I plan to make a few changes to how I approach development.

From now on, I will be shifting art focus from CG illustrated scenes to more character sprites and expressions. While I know a lot of you enjoy the illustrated scenes, creating the artwork is very time consuming and is what holds me back most of the time when creating an update. Don't worry, I will still be creating illustrated scenes for Repeat, but only for emotional or action scenes that absolutely need them. 

Instead, I will focus my efforts on creating more character sprites, which is artwork that I can reuse for many scenes across different character routes (I'm sure y'all have noticed Phillip's new sprites that I originally made for his route), and makes the overall visual novel experience more enjoyable. 

This shift in focus will allow me to write MORE story per update, and hopefully complete Repeat's many routes quicker for y'all to enjoy. 

THAT BEING SAID -- the next few updates are gonna be very CG artwork heavy, because we've hit a point in the story where it makes sense to draw them. The next update will include CG art of Sissel's lewd scenes, and Owen's route needs several action scenes illustrated before it can progress. So... yeah!  The next few updates will be short, but CG art heavy. And then afterwards, the focus will turn to sprite artwork instead. Hope that makes sense!

Upcoming Updates:

The next update will include the Sissel lewd scene that I'm sure many of you are thirsting for. The latter half of the update will tackle the remaining plot threads of Sissel's route, including Hershel, his family history, and all that good jazz. Some of y'all might have noticed that in the past few updates, the game kept bringing up the Lorelei family in casual conversations. Hmm... 🤔

In the update after that, probably in November/December, I will be shifting focus back on Owen's route and his Visitor's Day fiasco. We've been on Sissel's route for so long now that I'm sure some of y'all would like to catch up on the other Repeat boys. 

Project Blues:

Remember how I mentioned I'd be starting a second Visual Novel tentatively named Project Blues? Well yeaaah, it's going on the backburner for a while since my free time is limited nowadays. I promised I would never compromise Repeat's development for a secondary project, and I plan to stick to that promise. Sorry! QwQ

I'll definitely bring this project back from hiatus-hell once I'm finished with my college life and when Repeat is closer to completion! ;w;/


Repeat itch.io Release:

As some of you might have already noticed, I have officially released Repeat on itch.io! ( https://shirokoi.itch.io/repeat-visual-novel )

itch.io is a great secondary site to host Repeat's files, game information, and generally serve as the game's homepage. The game is still free there, but people can donate to support the development if they're feeling generous. As usual, the game's updates will come out first on Patreon, and then onto itch.io and the general public 2 weeks afterwards.


Repeat Merch Store!

I finally made a Repeat merchandise store! ( https://shirokoi.e-junkie.com )

 Granted, there's only 2 items there so far, but I plan to add more as the store grows, with 1 new item every month. Let me know if there is any particular kind of merch you'd like to be added to the store. Prints, stickers, enamel pins, etc. I'll definitely to add it in the near-future!

$10+ Patrons will also receive a monthly 10% discount code for the store! I also plan to host a monthly raffle for the $10+ Patrons to receive a free print or 2 stickers of their choice!


Personal Life:

As some of you might know, I'm currently going through my last year of college right now! Things are gonna be hectic as usual, especially with my degree project on my plate, but I've scheduled things in a semi-manageable pace so Repeat's development should still be able to maintain a healthy pace through all of this. Wish me luck! ;w;/

Anyways, let me know if you have any questions about Repeat, development, or just questions in general! Thank you guys so much for your continued support, I couldn't do this without you! ;;w;;/


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Repeat 0.6.7 (October 5th, 2019)

Sissel's date scenes are finally done, along with the first reveal of the vocal version of Sissel's theme! It's another relatively short update here, but as I mentioned before, I'd rather keep Repeat's updates consistent than wait long periods of time without updating. I think it'll relieve some anxiety on both ends ;w;/

For those of you anticipating lewds, that'll be coming in the next update. This one's mainly cute dating moments. Gotta save things up for a big finish >w>


Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive)  

Linux:  (Dropbox) (Mediafire) (Google Drive) 

Android App:  (Dropbox) (Mediafire) (Google Drive)  

 

Changelog:

  • 4 New CG Artworks! 
  • Sissel's Route Part B: Day 11 is now 90% complete!
  • Grammar/Spelling fix-ups.

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Rough SisselxEuca Comic Doodles (NSFW)

I've been making it a habit to doodle a little every night to help lull myself to sleep. This rough comic draft is the result! I figured some of you might enjoy seeing it >w>

Some of you might be thinking, "But Shirokoi! What about that other Repeat comic you started years ago?" Well I did think about continuing it, but when I looked back at my artwork from 1.5 years ago, I died a little on the inside at the art quality of my younger days. So yeaaaah, the old comic's probably gonna be shoved in the "artist corner of shame" for the time being.

I have no plans or schedules for this comic either, it has just been part of a little art exercise I've been doing every night before sleeping. However, whenever I make good progress, I'll be sure to post more here! Hope y'all enjoy! :D


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Repeat 0.6.6 (August 26, 2019) [Links fixed!]

The last few updates of Sissel's route have been pretty heavy and dark, so I'm sure y'all are gonna appreciate the lighter tone of Day 11. I've also tried to add more choices and branching results for extra fun. Hope you guys like it!  

Just a heads up, this update is pretty short, and it's going to feel especially short since the writing's spread across several choices. Sorry about that! I've decided that updating consistently, even if the updates themselves are a tad smaller is probably better for the overall health of the project ;w;/


Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive) 

Linux:  (Dropbox) (Mediafire) (Google Drive) 

Android App:  (Dropbox) (Mediafire) (Google Drive) 

 

Changelog:

  • 4 New CG Artworks! Well, technically 9, but eh, you'll see what I mean.
  • Sissel's Route Part B: Day 11 is now 40% complete!
  • Grammar/Spelling fix-ups.

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Repeat 0.6.5 (July 23, 2019)

Alrighty, onwards through Sissel's Route: Part B! This update is a little on the shorter side due to how art-heavy the scenes are, but I hope y'all enjoy it nonetheless! 

 

Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive) 

Linux:  (Dropbox) (Mediafire) (Google Drive) 

Android App:  (Dropbox) (Mediafire) (Google Drive) 

 

Changelog:

  • 10 New CG Artworks!
  • Sissel's Route Part B: Day 10 is now 95% complete!
  • Halley finally getting a little character development(?)
  • Grammar/Spelling fix-ups.

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Repeat 0.6.4 (June 10th, 2019)

Whew, it's been a while since our last update! I'd like to thank you all for your godly patience with me, I am so lucky to have y'alls support. It feels so damn nice to be working on Repeat again, and I'm gonna go full throttle this summer! >:D


Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive) 

Linux:  (Dropbox) (Mediafire) (Google Drive) 

Android App:  (Dropbox) (Mediafire) (Google Drive) 


Changelog:

  • 8 New CG artworks!
  • New tarot card artwork for Sissel!
  • New dynamic title page! The main menu artwork/music now changes based on the story route you are currently playing. More artwork is planned for the other characters in the future!
  • Sissel's Route Part B is now underway! 1.5 story days of progress has been completed so far.
  • Linux builds for Repeat (Visual Novel) is now available.

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Development Blog - Quick Status update 2019-06-02

Hello y'all! Just wanted to let you guys know that the update will be slightly delayed and coming out later this week. The update kinda grew more as I worked on it, now totaling around 23-ish pages. The artwork also totaled around 10 if you count different stages of the same illustration. I'm also fiddling around with the coding and trying to use persistent data that affects the game across all save files.

Needless to say, it's been a doozy and I need a few more days to prepare it. I promise to get the update out as soon as I can! Thank you all for your patience! ;;w;;;;;

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Development Blog 2019.05.26

Hello everyone! It feels so good to be working on Repeat again aaaaaaah, it's like reuniting with my long lost child. If the child didn't cry or poop.


Progress so far:

This next update is going to be on the shorter side at around 15 pages, but also very art-dense. I have around 7 artworks planned for this update, with 5 of them already completed. There will also be a new tarot card for Sissel! I had 2 more tarot cards planned, but at the pace I'm going, I'm afraid I might have to delay them until the next update if I want to release the current update on time.

The goal of this update is to set up the scenario of Sissel's Route Part B. I assume Part A left a lot of you with questions, so this update's going to set up the story expectations of Part B.  After this little bit of setup, you can all expect the pacing to be much faster since I can finally write the pay-off to a lot of the things set up in Part A hehe *rubs hands evilly*

Here's an early look at Sissel's new route tarot card! More coming in the future as the story dymanic advances!

Currently 5 of the 7 artworks are complete. I hope to have the update completed by May 31st, but I may have to push it back a few days depending on how much time I have this week. 

Anywho, thank you everyone for your continued support aND I'M SO HAPPY TO BE WORKING ON THIS AGAIN AAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH


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Dev Blog - Development resumes in May, Patrons will not be charged for April

Hello everyone! Finally some good news, my classes and degree-project ends this Friday, so I'll be able to jump back into Repeat development with no distractions! Apologies for the hiatus these past two months, I'm very thankful for everyone's patience while I get my other responsibilities sorted out. 

In the meantime, no charges will be made for Patrons for April, as I don't feel comfortable charging y'all when I haven't had the time to work on Repeat's development. Progress should return to a steady pace in May!

As for future plans, I've decided to switch back to developing for Sissel's Route Part B and put Phillip's route temporarily on hold for the time being. The reason is mostly for my own comfort since Phillip's route is about self-care, overworking, and dealing with mental health issues while I am currently struggling with self-care, overworking, and dealing with mental health issues. I tried writing sitting down the other day to work on Phillip's route and ooooooh boy it felt more like venting therapy than developing a character. Kinda hits a little close to home, so I'm just gonna slide it into a corner until the fire smolders into a more manageable level ;;w;;;

Sissel's Route Part B is more fully planned out anyhow, and I'm sure y'all are tired of the suspense after his last update. Look forward to seeing your favorite bunny bf back in action real soon!

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Dev Blog - Patrons will NOT be charged for March 2019

Hello everyone! I just want to start by saying thank you all for your support so far. Unfortunately this semester is still hitting me hard with my part-time job, internship, classes, and other projects and I have made very little progress on Repeat's development over the past month. Because of this, I can't in good conscience ask for your usual Patreon donations with how little I've been able to put out. So consider March a hiatus-period for Repeat's development. I will continue to work on Repeat when I have free time, but in the meantime, no one will be charged via Patreon for the duration of March. 

I'm terribly sorry for the lack of progress but irl responsibilities have been taking up a lot of time. Thankfully, my classes/degree project should be finished by the end of April, so progress should resume at a steady pace afterwards. Thank you all again for bearing with me, and I look forward to writing/drawing for y'all in the near future!

For those who want to continue donating/supporting me in spite of the lull in content, I do have a Ko-Fi page set up if you're interested:  Ko-fi.com/A3001IB 

Thank you all again! I can't overstate how grateful I am to have you guys and I'll do my best to return in tip-top shape for the months after this semester! ;w;/


Edit: TO WHOEVER JUST DONATED ON MY KO-FI NOT EVEN A MINUTE AFTER THIS POST: aaaaaaaah you're too kind thank you so much ;;;;;;w;;;;;;;;; 

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Development Blog 2019.03.02

Hello folks, hope y'all are doing well! This month has been a little rough on my end, but here's a little status update for where Repeat's development is at the moment.


What happened in February?

I done fucked up, that's what. As many of you know, I'm currently a college student doing a part-time job while taking classes this semester. I'm also an idiot who thought I could take online animation classes + work on my friend's short animated film + a self-directed study course at the same time, while also working on Repeat. Needless to say, that didn't work out very well. Over the course of February I've fell into a depressive rut trying to keep everything on-schedule, and frankly fell into a bad place because of it.

In the last week, I've had some conversations with my counselors and professors, and decided to drop several of my commitments in favor of actually completing some of them in a satisfactory way. In short, I've dropped most of my additional classes and freed up a significant portion of my schedule. That means more time for Repeat and my other furry projects ;w;/

Please note that I still have my part-time job + one college course + a short film to work on until the end of April, but afterwards my schedule will really start opening up. So what can you expect? 

A small-scale update for the end of March and another one for the end of April.

Afterwards, I will be able to go back to working on the larger scale updates that you all enjoyed last year. Hope this clears up any update-scheduling concerns you guys had! ;;w;;


Progress so far:

Alrighty, now onto some more positive stuff. What did I actually manage to get done in February?

More sprites! Granted, one of them is an edit of Phillip's previous serious sprite, but I really liked the posing of that one~ I'm also taking suggestions for other expressions you guys think would be useful for Phillip, so let me know your thoughts in the comments!

There are also 2 CG artworks already finished, with a few more coming along the way!

On the writing side, I've re-adjusted some pacing issues in the outline and managed a few additional pages for the script. My writing hasn't progressed much this month due to the tight scheduling issues I went into, but progress should be much easier for March!

Upcoming Plans:

I'm planning on hosting consistent art-streams every week to ensure more progress for Repeat and more interaction with you guys in case you have any questions or just want to chat! I'm still trying to figure out what I'd do when I need to work on spoiler-ish artwork, but rest assured that it'd be labeled with proper spoiler warnings. 

Welp, that's about all I have for this month. I'm sorry for the long wait, but thank you all so much for your continued support! I really appreciate it!



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Repeat 0.6.3 (Feb.03.2019)

Alrighty, let's get started with Phillip's Route: Part A! This update's definitely on the smaller side due to how busy I've been, but I hope everyone enjoys what I managed to finish! I've also been experimenting with looping "animated" sprites in this update. If things work out, I might end up using this function more often in certain scenes!

 

Windows: (Dropbox) (Mediafire) (Google Drive)  

MAC:  (Dropbox) (Mediafire) (Google Drive)  

 Android App - Not recommended or stable on all devices:  (Dropbox) (Mediafire) (Google Drive)  


Changelog:

  • 1 New CG artwork
  • 2 New sprites for the pigeon birb!
  • 1 New sprite for Phillip
  • Phillip's Route - Day 9 is now 30% complete
  • Various grammer/spelling fixes (shoutout to @kurtzykurtz for sending me a massive list of typos for me to fix!)
  • Fixed bug where Owen's sprite wouldn't show up in certain scenes

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Very Important Update:

I remade the sprite art for the pigeon birb

She scream


EDIT: I just realized the GIF isn't animating on mobile and I'm heartbroken

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Development Blog 2019-01-23

Heyo, how's everyone doing? Hope ya'll had a great start to the new year! Let's make 2019 a good one, and an especially strong one for Repeat's development!  (ง •̀_•́)ง 


Progress so far: 

My writing progress is actually ahead of my art for once! My focus for January and February will be on Day 1 of Phillip's route. After that, I may jump back to Sissel's route or continue on Phillip's, depending on popular demand. 

The 8 page outline for Phillip's route, Day 1 is complete! 15 pages worth of scripting has been completed so far, and I'll probably release all of it in a short update by the end of next week (Feb 2nd at the latest). There'll be 1 new sprite for Phillip in this one, along with 1 new CG artwork. Oh, and a couple new updated sprites for Phillip's pigeon. Can't forget about the birb.

Even Phillip's capable of being a smug little shit. 

I've already completed 4 composition sketches for the upcoming CG scenes in the update afterwards. Preparation is the key to success! Which is probably why I haven't succeeded much OTL

As a side note, I'm going to try to push out 1 small update monthly like in the good ol' days instead of this huge episodic updates in the last few months. It'd definitely help engage y'all more than these long waits of silence. Hopefully you guys will like this system a little better! I'm making it a new years resolution to stay more engaged with my community. You guys have been putting up with me for so long, I really need to spend more time communicating with y'all ;w;


Thoughts and Feelings:

Just a heads up, scenes later down Phillip's route will explore some much darker and more sensitive subject matter than the other routes in the game. Child abuse, anxiety, trauma, and consent, to name a few. I'm actually really nervous about writing this, but I sincerely think it's a subject worth discussing about in stories. Many scenes in likely make many of you feel uncomfortable, and it's a feeling that I want to fully explore and come to terms with.

That being said, I do not aim to romanticize or fetishize any of these topics in Phillip's route. At its heart, it's a story about trauma and recovery, and I want to treat it with as much respect as possible. If you read something that you feel does the subject a serious injustice, please let me know and I will do my best to address the issue.


Other Projects:


On a completely different note, let's talk about other projects I'm experimenting with in the background! I know a lot of you go into Repeat expecting a really porny story, only to be met with hours upon hours of plot instead. I figured I'd start up something on the side that scratches that porny itch some of you may have instead! Introducing - Project Blues:

Those of you who follow me on Twitter might have seen some of the WIP sprite work floating around. The name and story's still in early development, but it's just a really porn-over-plot Visual Novel about Samurott Daddy (Jesse) dealing with his mundane and depressing life when suddenly his estranged son (Erin) calls him asking for a place to stay while he's studying in college. What will happen next???

You know, I say that it's gonna be porn-over-plot but originally Repeat was going to be like that too. I already went overboard and write a 5 page outline on how the story's going to develop and how the characters will grow for Project Blues. Who knows, it might end up being a short, character-development-driven porno instead. I have no control over my writing ideas ;w;


About the character names - I always found it really interesting when big buff dudes are given really feminine names. Ego and masculinity will probably be a major themes I explore in this new VN? Maybe? Gotta make more plans first, it still sits heavily in the conceptual stage.

 As far as development scope goes, this will be MUCH shorter than Repeat. Repeat will always take priority over Blues, which means Blues will have a rather unpredictable update schedule. The character sprites for Blues are more detailed, but much less expressive than Repeat (as you can probably tell). I will probably releasing builds of it slowly for $10+ Patreon patrons, and after a substantial amount of content has been made, I'll release it to all patrons, and then the general public. My $10+ patrons have been putting up with me for so long, it's about time I give them something more juicy ;w;

 

Personal Life:

So right now I'm REALLY damn busy with so many projects aaaaaaaAAAAAHHHHH OTL

Some of you probably already heard on Twitter, but I've recently been hired as a part-time illustrator/animator for a small design company! I'm also still a part time student taking college classes though. And I'm doing seperate online classes on Animation Mentor. And I promised a few friends I'd help them on their Capstone degree projects. Aaaaaaand I gotta fit Repeat development in there somewhere. 

Needless to say, my schedule is cramped but it's full of things I love doing so I'm pretty excited for the coming months! I've also worked on my time management system and blocked out every hour of my day on Google Calendar to complete tasks I need to do. Stress has been high (as usual), but I gotta say, I'm pretty satisfied with how life is going. Wish me luck! ;w;

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Repeat 0.6.2 (Dec.25.2018)

Happy Holidays everyone! Hope everyone has a fantastic and jolly time, and that the new year shines bright!

Mushiness aside, here is the new Repeat update! Unfortunately due to my time in college and other life obligations, there are no "new" story bits in this update. This is more of a "maintenance" update: rewriting several scenes in early game, adding newer sprites into older scenes, and fixing story inconsistencies here and there. However, I did add a few goodies here and there that I'm sure some of you will get a kick out of. Also, I felt like it was high time I fixed up a good portion of Repeat's earlier game. My beginner writing skills back in the day cause me so much grief, I kinda cringe and die a little when rereading my old work. So basically this update is just me trying to kick younger me in the balls at tell myself to git gud as a writer.

(Google drive links are currently being uploaded but they're slow as balls and acting really funky so here's the other links first. I'll put up the Google Drive links later. Curse you shitty forest wifi! >:U )

Windows: (Dropbox) (Mediafire) (Google Drive)  

MAC:  (Dropbox) (Mediafire) (Google Drive)  

 Android App - Not recommended or stable on all devices:  (Dropbox) (Mediafire) (Google Drive)  


Changelog:

  • Players can now re-access Owen's old cut content before his route rewrite! This includes that Samuel lewd scene y'all keep thirsting for and probably the only reason most of y'all want to replay this. Just type in "Owen Cut Content" when Echo asks for your wish on Day 5. You will be judged thoroughly.
  • 3 New CG artworks for Owen's introduction in Day 1
  • 3 New sprites for Owen
  • 3 New sprites for Phillip
  • Integrated Phillip, Owen, and Sissel's new sprites into older areas of the game for better character expression.

(The following are a lot of specifics, but TLDR; rewrote a bunch of scenes and tweaked others in older game areas. Most of this is to streamline the story and get rid of early ideas that I will no longer use.) 

  • Rewrote the choice results for Phillip's Day 1 and Owen's Day 1 options for better character development.
  • Tweaked Phillip's rooftop scene in Day 1: to better fit his future character arc. Retconned his fear of heights. 
  • Rewrote Phillip's classroom scene in Day 2: to better fit his rebellious character progression and flows better into the Dorcas Dolores fiasco. And foreshadowing stuff.
  • Tweaked Sissel's and Owen's morning scene scene Day 2:  Retconned Sissel and Owen hating each other and turned it into a more frustrated friendship. They were originally going to have a "scorned lovers" arc, but this has been cut out.
  • Added Euca's (protagonist) love of chocolate + foreshadowing of personal issues early on when all alone.
  • Rewrote/tweaked Owen and Phillip's moping scenes after their outburst on Day 4. Owen's character reacts to problems by laughing it off and bottling up feels. Phillip's character reacts by getting angry at others and himself.
  • Tweaked all of Owen's moping scenes in general to better match his characterization.
  • Fixed plothole where Sissel Day 11 forgets his uniform in the dorm when it clearly says he took his uniform with him. 
  • Fixed plothole where Phillip mentions his "parents" despite being raised by a single mother.
  • Increased Phillip's salt, sass, and sarcasm by 300% across the board.
  • FYI: Y'all know that the "Save Phillip from country music hell" scene on Day 5 varies wildly depending on who you comfort and whether you side with Phillip/Owen on Day 4, right? This is the most easily missed scenes in the game, it makes me kinda sad. 
  • Subtly added Phillip's theme music here and there.

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Repeat 0.6.1 HD Art Pack

Aaand here's the HD artwork for the last couple updates! There's been a lot more artwork in the recent updates so I hope everyone's been enjoying them! ;w;/

(Dropbox) (Mediafire) (Google Drive) 

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Repeat 0.6.1 (Nov.03.2018)

I have an announcement to make.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

This concludes my announcement.

PS: Some of you may hate me after reading this update.

PPS: This update concludes Sissel's Route: Part A. Story elements are set up, with a full payoff in Part B, don't worry if you feel there are still unaddressed plot-threads specific to Sissel.


Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive) 

 Android App - Not recommended or stable on all devices:  (Dropbox) (Mediafire) (Google Drive)  


Changelog:

  • Sissel Day 13 is now 100% complete.
  • Sissel Day 14 may or may not exist
  • Sissel Day 15 is now 100% complete.    
  • 14 new CG artworks
  • Experimenting with a short "cutscene" with consecutive artworks and hard non-skippable pauses with the visual novel's code. Feedback would be appreciated!

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Status Update Sept.30.2018

Hello folks, hope you've all been doing well! I've been a bit busy between job-hunting and juggling college/online classes and suddenly becoming the vice president of animation club, I'm been kinda - 

Unfortunately the next Repeat update will be postponed until sometime next week. Progress-wise, all the artwork has been completed (12 works with detailed backgrounds!) so I just have to finish a few touches with the writing and coding. 

After the update comes out, I'll create another announcement post regarding the pacing of updates and my plans for the coming months. Let me know if you guys have any questions/concerns, and thank you all so much for sticking with me through all this! ;;w;;

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Repeat 0.6 (Aug.30.2018)

I'd like to apologize to start off, I didn't manage to finish the entirety of Sissel's Route - Part A. I underestimated how long it'd take me to finish all the artwork in the final parts of this route, and had to cut the story off just before the final act ;;w;;

Fortunately, this update is still quite substantial and I hope you all enjoy it. The final act will probably be released during next month's update. Again, I'm very sorry for missing the mark on this one. I will do my best to make it up to you guys!


Windows: (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive)  

Android App - Not recommended or stable on all devices - (Dropbox) (Mediafire) (Google Drive) 


Changelog:

  • Sissel Day 13 is now 80% complete.
  • A whole lot of new sprites for Sissel 
  • 3 new sprites for Jinny  
  • 3 new sprites for Main Character
  • 3 new sprites for ???
  • 2 new sprites for Hershel
  • 12 new CG artworks
  • Several new songs + character leitmotifs

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Development Blog: August 12th, 2018

I have been on a roll this month and I'm getting real pumped for this next update (ง •̀_•́)ง 


Progress so far: 

Progress has been going strong for this week! I can't go into many details, but about 35%-40% of the writing has been completed! It's going to be a pretty hectic update with a lot of scenes packed in there. I'm so excited to see everyone's reactions to the story >:3c

Artwork wise, I've completed 1 new sprite and 12 new CG artwork scenes, with many more in progress! I think this will be my most ambitious update yet, in both art and writing. So far the update's already the size of last month's update, and it's not even finished yet. Here's a some cropped, out-of-context artworks from what I have finished so far. It is a fact that young Sissel is in fact, just a smol potato.

There are many other artworks already completed, and a lot more cooking that I can't show you guys yet, but I hope y'all are satisfied with this little sneak peak! Let me know if you have any questions! ;w;/

By the way, what additional things would you guys want to see in these development blogs besides sneak peaks at artwork? I'm kinda stumped on what else I can show you guys that wouldn't be too spoilery. My thoughts on the story so far? Q&A sessions? Storytelling thought pieces? Please let me know if you have any ideas!

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Development Blog: July 30th, 2018

The end is near, for both my summer and the finale of Sissel's Route - Part A! I'm equal parts excited and nervous about the upcoming update ;w;


Progress so far:

My goal is to completely finish the entirety of Sissel's Route - Part A by the end of August. Unfortunately that means that there won't be an update for July, but I'm going to work my hardest to ensure it's worth the wait! 

The outline for this update is complete, with about 20% of the scenes already written. I feel like in the past year, I've been focusing more on writing longer scenes and hitting that big impressive page length instead of trying to write impactful scenes and story moments. This caused certain moments in the story feel like they're overstaying their welcome, so from now on I will be putting extra effort into improving the pacing and quality of each scene. Last month's update is indicative of what I'm aiming for, with a brisk pace and to-the-point scenes instead of long melancholy talks with characters that are rather unnecessary. Let me know if you guys have any thoughts, concerns, or suggestions about this new direction I'm taking!

Artwise, there will be a whole lot of new sprites and outfits for the characters! "Wah, new outfits right after that cliffhanger from the last update?!" Stay with me folks, it'll make a lot more sense in-context. Here are some of the sprites I've completed so far:

"Wait, why are there sprites for the main character Euca?" Again, it'll make more sense in-context. You guys have a lot to look forward to!

I'm also creating a new outfit for Sissel that will be added to all his previous sprites. Here's a concept doodle of what you can expect: 

Aaand that's about all the art I can show without going into any major spoilers! There are already several artworks completed for story scenes, but I'll save them for the update reveal :3


Other News:

My college semester will begin this September, which means that development will slow down as I focus more on classwork and other responsibilities. Updates will probably become smaller, but I hope to use this time to clean up some inconsistencies in the beginning parts of Repeat and also begin progress on Phillip's Route. 

Anyhow, this concludes my July development blog. Let me know if you have any questions, and thank you all for your continued support! 

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Repeat 0.5.9 (July.1.2018)

I am so excited to show you guys this update, you have no idea. While it is on the shorter side,{w=.3} this update contains major events that happen in rapid succession. And each scene has artwork to go along with it! I sincerely hope that I manage to get an emotion or two out of you guys when you play this update! We are so close to the ending of Sissel Part A, I'm getting giddy just thinking about it <3

Again, thank you guys so much for your continued support! I couldn't have done it without you!


Windows:  (Dropbox) (Mediafire) (Google Drive) 

MAC:  (Dropbox) (Mediafire) (Google Drive)  

Android App:  (Dropbox) (Mediafire) (Google Drive)  


 

Changelog:

  • Sissel Day 12 is now 90% complete.
  • 1 new sprite for Echo
  • 10 new CG artworks, one for every new scene! This is my most art-filled update yet!
  • Sissel's full theme song added. 

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Development Blog: June 6th, 2018

Happy summertime guys! My AC is broken and I'm currently a sweating mess ;w;


Progress so far:

The next update is going to be on the shorter side, but will be much more emotionally packed for Sissel's route! I also hope to scare the shit out of some of you in a few scenes >:3c

This means I gotta bust my ass to draw all the art required for the CG scenes. Artwise, things have been progressing slowly, but significantly. I've completed 4 out of the 12 artworks I have planned, with the rest already sketched an in-progress. I can't show you much without spoilers, but here's a little preview of what has been completed:

With this, I hope to completely finish Sissel's Route: Part A in another 2 or 3 updates. Wish me luck!


I am also in the process of revamping Sissel's base sprites. These sprites were all very old and the anatomy was very off. This caused some whiplash when Sissel's old sprites transitioned to the new ones. While I'm sure a lot of you are emotionally attached to the old sprites, we must keep progressing to an improved future! 

Let me know what you think of the new sprite, and if you see any problems or small changes you'd like me to make. I'm definitely going to keep tweaking this since the new sprite still doesn't capture that "Sissely" feeling the old one did. I'll probably do this to Owen and Phillip's sprites too in the future! ;w;


Speaking of sprites, I've just finalized the concept art and sprite for Phillip's mother! Meet Mama Lian:


I've been dabbling a bit in developing Phillip's route, but at the moment Sissel's route is my main priority.


Welp, let me know what you guys think, and if you have any questions! I'm aiming to have this whole update completed by the end of the month, but it's looking pretty slow so far. Fingers crossed! ;;w;;

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Speedpaint Video - Cafe Gathering

Welp, here's my first speedpaint video in a loooong time. I might be making some NSFW ones for my art commissions too. Would you guys want to see those? Or do you want them separate from this Repeat-focused Patreon? 

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HD Art Pack 0.5.8

Welp, I apologize for not being on top of the HD art packs a much as I should. The updates themselves kinda absorb all of my attention so these kinda fell by the wayside. I'll do my best to keep these more regular in the future! ;w;/

Btw, would you guys like me to add my art files into these packs as well? Like my Paint Tool SAI and Photoshop files. Some artists among you might find them interesting! Let me know if this is something you want, and I'll be sure to add them in the future!

Another content addition I'm contemplating is speedpaint videos of some of the Repeat artwork, as well as some of my NSFW art commissions. Would you guys want to see some of those as well? Be sure to let me know!

(Mediafire) (Dropbox) (Google Drive) 


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Repeat 0.5.8.1 (May.17.2018)

Aaaaaah I'm so sorry for how long this took guys. Real life just kept getting in the way, but we've finally made it! Repeat 0.5.8 is a major turning point in Sissel's route and I hope you all enjoy it! I also think this beats the record for the largest update I've ever made again. 31 pages of scripting in my Google Docs, and with a ton of new artwork. I can't wait to hear what you all think! :D


Windows: (Dropbox)  (Mediafire) (Google Drive) 

MAC: (Dropbox)  (Mediafire)  (Google Drive)  

Android App:  (Dropbox)   (Mediafire)  (Google Drive) 

 

Changelog:

  • Sissel Day 11 is now 100% complete!
  • Sissel Day 12 is now 40% complete!
  • 1 new sprite for Echo!
  • There's like... 6 new CG artworks? Technically 11 CG artworks if you count the multi-stage scenes!
  • Several new songs!

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Repeat Comic - Page 7

This page was sketched and lined on a shitty tablet during one of my lecture classes, so the quality/style's kinda off. Sorry if it's a little off-putting! ;w;

Also: Phillip's birb has returned!

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Tis that time of year again

WElp change of plans guys, sorry. I was aiming to finish the update by April 15th but I underestimated my workload during finals week this semester. "Oh boy, I've got everything under control so far, I should be able to handle this no problem!" Nope, I just pulled 3 all-nighters this week to stay on schedule with all my university projects ;;w;;

Sorry for the delay again guys, the next Repeat update will probably be finished sometime at the end of the month instead. I know my release schedule has been all over the place lately, but I appreciate everyone sticking with me. Love you all and good luck with your own finals and exams!

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Development Blog: April 1, 2018

No no, this ain't an April Fools joke post. I'm not even that good with pranks anyhow ;w;

Progress so far:

Development for the next update has been doing swimmingly! I'm planning to make the next update as big as possible since it contains all the build-up before the "shit hits the fan" moment for Sissel's route happens. I've already sketched out 9 CG artwork scenes that will occur during this update, with 3 already completed. There's also a new sprite for Echo, along with a quick lewd scene with Sissel. Enjoy your happy moments while you can folks! >:D

As a preview, here's a smiling Sissel of good luck. Retweet for 20 years of fortune.

And here's a really tired Phillip:


Unfortunately, I can't show too many artwork previews for this update since there'd be quite a few spoilers. All in all, I'm super excited for how this one will turn out! I predict that it'll be ready sometime after April 15th or so.

After this update is released, I believe there will be only 2 more updates until Sissel's Route - Part A is fully completed! Then I can dive straight into the Sissel's Route - Part B, which will be much more tense and action-packed since I already completed all the setup in Part A. Aaaaah I can't wait to show it to you all! 

I'd also like to thank Zac Wolfe for sending me screenshots of all my horrible typos and grammar mistakes from earlier Repeat days! I'm making my way through most of them atm and hopefully the future updates of the game will contain much fewer boo-boos. 


Other News:

As those of you who are following me on social media probably know, I'm finally purchasing a partial fursuit! I'm super excited to attend more furry conventions and hopefully see more of you all IRL in the future! 

I also wanted to be completely transparent and let you know that absolutely none of the money I'm spending on this fursuit is coming from my Patreon funds. Most of my Patreon money goes straight into paying bills, my college tuition, and other life necessities. I'd never waste your generosity on luxuries that I don't really need tbh. The money for the fursuit all comes from my IRL job, internships, and art commissions. Just wanted to make things clear for y'all! :'D


Anyway, that does it for this bi-weekly Progress Blog. Let me know if you have any questions! I will be happy to answer any concerns you may have, and thank you all for the continued support! :D


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