The main purpose of E-Motion is to take care of all idle actions that you might want your character to do, without interfering with the characters pose or animation. This allows you to use E-Motion to bring a static pose to life, or to add reactions to VAM animations or BVH files. You can add E-Motion to pretty much any scene or animation to bring it to life and add a dynamic element to an otherwise static or repeating scene. You can even have two (or more) E-Motion characters interact with e...
2024-02-06 01:22:13 +0000 UTC
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Hi everyone! I just wanted to let you all know that the final version of E-Motion will be released in a day or two, I am just finalizing the documentation and creating the hub writeup and release post.
In the meantime, heres a little preview of E-Motion running on one of VAMTimbo's fantastic animations!
2024-02-02 00:48:28 +0000 UTC
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Hello All,
Just a quick update on E-Motion Final. I am just putting in the final tweaks and doing a bunch of testing and tweaking to get everything dialed in as best I can!
Another major update in this version is how well E-Motion reacts to self and player interaction.
The system always built up interest in the hands, head or penis depending on their interaction with various body parts, but it had trouble switching targets due to the angles (looking down at the han...
2024-01-27 23:06:12 +0000 UTC
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Hello everyone!
Here is a test version of the final release of E-Motion 1.0!
This is a loose file version, not a var and is meant for people who would like to test and give it a try before its released fully.
Installation :
Extract the ZIP file into your main VAM folder. Replace any files/folders if asked.
Usage :
On your character, select the plugin tab, add a new plugin and navigate to Custom\Scripts\Emotion\EMotion_add_this_only
Once you have added EMot...
2024-01-19 00:05:24 +0000 UTC
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Hello everyone!
Due to some personal stuff I had to shut down my Patreon and move away from VAM for quite a while. I have actually been back for several months now working on a new version of E-Motion and it is almost ready for release! This is going to be the final version of E-Motion 1, and I am going to move onto E-Motion 2.0!!
This version is night-and-day different from the last! I spent a particularly long time working on the gaze system and how it fu...
2024-01-18 06:42:18 +0000 UTC
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Grab yourself a copy of the latest version of E-Motion on the HUB
https://hub.virtamate.com/resources/e-motion.3907/
Major Updates
Total Expression rework - The Expression system has had a huge overhaul to how it determines which expressions to mix together at any given moment. Before it was a purely random selection from a limited number of choices depending ...
2022-06-23 03:32:23 +0000 UTC
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Hi Everyone, I am ready to release a new version of E-Motion onto the hub, but I was hoping someone would be willing to test out the new VAR file for me and make sure it works?
Its been a while since Ive made a VAR file and I think I did it correctly, but confirmation would be great!
E-Motion has been released onto the HUB! Link here :
https://hub.virtamate.com/resources/e-moti...
2022-06-21 23:53:20 +0000 UTC
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Hey everyone!
Just wanted to update you all to let you know that a new version of E-Motion is almost ready for a full release. This version basically the test version you can find below, with a few extra fixes and tweaks. The main updates are :
Glance Plugin Support - Blink mechanic now works correctly with Glance
What this means is that when Glance is controlling the eyes, EMotion will calculate when to blink and control excessive blinking. &n...
2022-05-19 06:08:29 +0000 UTC
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Here it is! the latest update to E-Motion for all my Patreons :D
This version has a large number of changes and updates so lets get right into that list!
NEW OPTIONS
Control Head options - You can now control the amount of rotation hold and dampening applied to the head and neck by the 'auto configure' system to tweak to your liking
Body Motion Features - New option under Features to enable the body motion functionality. This is set to...
2022-03-30 06:09:55 +0000 UTC
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Hello Everyone! I am back :D
Over the next few weeks I will be releasing updates to all of my plugins. I will release them here on Patreon first for a bit to give you all a chance to try out the updates first and provide feedback, then they will be released for free on the HUB as a VAR
First up is the Hand Animator.
Alot of great little adjustments made here. The code has had a full once-over to fix up errors and logic problems....
2022-02-24 00:28:16 +0000 UTC
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Hello Everyone,
I wanted to apologize for the long absence without any updates, life has been busy and work has been even busier for months now, and I haven't had any time to do any work on E-Motion or any of the other plugins.
I do have a version of E-Motion that is more up to date than the current publicly available version and I am hoping to get it out on the hub within the next few weeks, however for now I am suspending payments from Patreons. Come ...
2021-11-25 13:09:58 +0000 UTC
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Hi Everyone! I am sorry for the extended delay on this one. I have been really busy in the real world and have not had the time to re-create the sound system with the new sounds I have. Rather than holding off any longer I thought I'd share the latest test version with you all without the sound update!
This test version is in a 'loose' format rather than a VAR. I will only release VARs for the official releases so keep this in mind when adding E-Motion to your characte...
2021-05-20 02:53:45 +0000 UTC
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Hello Everyone! Firstly just let me thank you all again for the support, without it this little announcement would not be possible!
I have secured the services of PixieWillow to create an entirely new set of sound effects for E-Motion purposefully recorded for the plugin! Pixie is the same voice actor that created the built-in voice sounds that come with Virt-A-Mate! This means they will match up perfectly and allow you to make more engaging scen...
2021-02-22 02:59:36 +0000 UTC
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https://hub.virtamate.com/resources/e-motion.3907/
When you generate a VAR file it seems you can't control the version number, so we are now going up by whole numbers each version :P
When I first moved E-Motion to a VAR I didnt really know what I was doing, and as a result I included a seperate file for download that included the presets. This was not required and the presets coul...
2021-01-27 12:58:55 +0000 UTC
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One of the really undeveloped areas of E-Motion is the random point generation. It is used by the system to give the character somewhere else to look or glance that is not restricted by the target's location relative to the character. Up until now these have been randomly generated somewhere infront of the character.
There are sliders to adjust how they were generated, but because of the randomness it was very hard to actually dial in these settings. It also just didn'...
2021-01-07 06:31:19 +0000 UTC
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https://hub.virtamate.com/resources/e-motion.3907/
https://youtu.be/nDAyzgZ7xzw
E-Motion has finally made it onto the HUB! Not much changed from the 1.8 test released a month back.
Updates / Fixes :
Fixes to Gaze and Glancing systems that caused the head to dip alot
F...
2021-01-04 02:15:56 +0000 UTC
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Hello Everyone!
I am sorry for such a long absence from the VAM scene. Life is very busy at the moment and I've not had alot of spare time to work on E-Motion or my other plugins, but I have been doing little bits here and there!
Before I release this version fully, I need to figure out and get it working as a VAR so I can put it on the hub, and I've not had much luck in that regard, but I didn't want to leave it any longer without giving you something ...
2020-11-26 04:08:10 +0000 UTC
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Here I have set her up to be a bit energetic and restless which is why she is a bit all over the place :P
I expanded how breathing works a bit to be more varied, especially when aroused. if she breathes rapidly it will lead to a period of slower breathing with different timing to normal breathing. Normal breathing is slightly faster in than out but switches to in being slower than out after panting for a while. This 'panting' system prevents her from breathing rap...
2020-06-27 23:35:50 +0000 UTC
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Hello everyone! Sorry for the extended delay, I have now moved into a new house all to myself and work has resumed on E-Motion!
While there are still some things I want to work on before a proper 1.8 release I wanted to get something out asap to give everyone something to play with :)
Feature changes :
Improved Idle Motion system to be smoother and more controllable. You can now set values for arms seperately
Improved interest target sele...
2020-06-25 01:24:36 +0000 UTC
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Hello everyone, firstly thank you all for the support you have given me, I cannot thank you enough!
Unfortunately with the pandemic and restrictions in place at the moment, I am finding it difficult to get an opportunity to work on my plugins and as such the progress is going extremely slowly at the moment, much slower than normal.
I have no intentions of stopping or abandoning any of the projects I am currently working on, however as it could be a few months befo...
2020-05-14 23:14:14 +0000 UTC
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Lots of little tweaks to aspect of E-Motion on display here (although you might not notice :P)
The Idle Motion feature is getting a huge overhaul along with the 'special features'. Here the body motion is adjusted by E-Motion from the base static pose she has
Another update of note is you can now set an offset for the base smile position, allowing greater control over her expressions and general emotional feel
2020-04-15 03:13:23 +0000 UTC
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Its finally here! :) E-Motion 1.7.4 is mostly a bug fixing update that brings significant stability and reliability improvements! Hopefully its closer to plug-and-play now for all scenarios.
This is a 'loose' script version of E-Motion. I am still looking into the Package Manager
Fixes
Fixed issues with using E-Motion on Male models, causing some functions to fail
Fixed issues with loading scenes with E-Motion saved in them
Fixed issue...
2020-03-29 23:00:58 +0000 UTC
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Here is another update for you all to give a whirl! This one is focused on bug fixing and I managed to find and squash quite a few bugs!
Fixed issue with loading scenes that don't have a person target where the plugin doesn't do anything until it is reset.
(Hopefully) fixed issue with scenes not loading the saved settings from the scene file - Note this will only effect scenes saved after installing this update!
Fixed more issues with using E-Motion on males...
2020-03-16 11:57:04 +0000 UTC
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Hello everyone! Apologies for taking so long on this version, life has been a bit busy!
Im still a ways off before a proper release however there are quite a few improvements here that Im sure you will enjoy
Major Updates :
Kissing system redone entirely and now extremely easy to trigger (maybe too easy but we will see)
Eye Saccading improved alot so it does not reset as often
New back end system in place to catch and try and prevent her from lookin...
2020-03-12 05:57:05 +0000 UTC
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Here it is! This is a huge update to the BVH Player that brings tonnes of new features!
Improved UI - Like E-Motion the UI is now collapsable so you can see just the sliders you need
Keep on Floor - System to try and keep the person touching the floor at all times. fixed issues with BVH files with kneeling/bending over in them where the person begins to float
Proximity Playback Speed - This new features allows the playback speed of the animation to slow down...
2020-02-20 04:57:25 +0000 UTC
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The next version of E-Motion is coming along quite nicely! I should have a test version out soon for my patrons to try out :)
In this video you can see the tweaks to the idle expressions to make them a bit more sexy.
I adjusted some of the morph mixing weights and parted the center of the lips a bit more in certain situations, which gives her that 'desiring' look
I noticed how important it is to get the mouth (lower and upper teeth and the tongue) aligned...
2020-02-12 22:15:13 +0000 UTC
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Installation : Copy the file into VAM\Custom\Scripts\
Usage : Add to a person on the plugin tab. adjust via the UI
If you haven't seen this plugin before its a simple plugin I created which animates the fingers of both hands for animations and motions such as dances, walking, stripping etc
The hands will take different poses depending on their proximity to various areas of the body, their movement speed, and their height relative to the chest. &nb...
2020-01-30 23:31:27 +0000 UTC
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Copy the file to VAM\Custom\Scripts\
As I don't have an E-Motion update to share yet, I thought I'd share this with you all instead!
For those of you who don't know, I updated the BVH player a while back to allow adjustments to the various joints to help fix alignment issues with files not designed for Gen2.
This update adds a new option that attempts to keep the character on the floor at all times and is great for animations that hand bending over, kneeling down,...
2020-01-22 04:52:52 +0000 UTC
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Hello Everyone!
I would love to hear from you all on what you would like to see added into E-Motion that is not available at the moment, or which part of E-Motion you would like to see expanded on
The 'Special Features' (kissing, sex, bj) will each be getting a major overhaul in the coming months as they have been neglected for too long now, however if these are your choice please let me know anyway!
2020-01-11 23:29:39 +0000 UTC
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Here is a test version of 1.6.3. You will need to have 1.6.2 installed first before trying this file. Just copy the contents into your VAM installation and replace all existing files
Changes in 1.6.3 :
Fixed head tracking issue where character would continue to follow a target well behind her back
Added a new system to select a temporary target if the current one is too far behind/to the side
Improved eye movements when tracking a moving target to l...
2020-01-05 22:20:18 +0000 UTC
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