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LucasG3D

LucasG3D

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LucasG3D posts

Scruffy - Shirt

it "only" took my a day to finish the shirt. I managed to do the patterns very quickly ^^

I (usually) love doing clothes, so this was fun :P

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Scruffy - Shirtless

Shirtless version of this comms sculpt. High quality renders.

The shirt is still in progress, so I'll post it in a couple of days.

Alt text: Turntable 3D render of a half-body anthropomorphic bear with strong and big anatomy, brown fur, dark brown beard and moustache and a big belly.

He's wearing a sheriff hat, holding up a silver revolver on his right hand, shirtless and wearing jeans. He's also smoking a cigar.

His expression and pose are serious and ready to act. View Post

Scruffy Sculpt - WIP

Some screenshots of this next sculpt of a very handsome sheriff.

As always I am too lazy to record the process. It's halfway there, I've focused on the face first, next is body > clothes > gun > accessories

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Bruce - Painting Steps

Simple step by step video showing all the layers I made using Ucupaint, Shader Nodes and Cel Shading. All the masks were painted with vertex painting, except for the cap.

Bust comms for @Arachibi.

Based on ‪a @zarock artwork.

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Bruce - Sculpt Commission

Bust sculpt commission for @arachibi

Based on ‪a @zarock artwork

Maybe I could explain the painting process in another post, if I find the time.

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Elwen Progress

Hey there!

I'm working on Elwen's rig. Until now I was using the game rig of Nestor, one of the Spyro dragons, so I could transfer his original animation :P (Attached video), but now I'm doing a new one, using Autorig-Pro, and learning some extra things in the process, like doing wings.

The handpainted texture is also one things I wanted to practice. I painted his face last year when I started the process, but I'll redo everything once I finish rigging.

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Elwen Dragon - WIP

Hi there!

So here's what I've been working on this past days, since last saturday.

Last year I really wanted to make a full model based on @gamutfeather 's dragon, Elwen, because I love his design and lore, with all his cool transformations. But for multiple reasons I couldn't continue with the project, or with any personal project in particular.

But now I'm ready to continue, with better understanding of modeling, retopology, rigging, animation, and maybe vrchat/vtubing imp...

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What should I do?

I thought on starting a Patreon to have some extra income that allows me to keep doing what I like, and also give something in return. I'm still figuring out what can I offer to you.

As a 3D generalist there are many things I could share, but I want to know what would be interesting for everyone that follows me ^^

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