It's that time of the week again folks! And I have another fresh batch of full body sprites done, right on schedule!



It was a fairly smooth and uneventful week in terms of my work, which is just fine consideri...
2020-06-13 16:35:38 +0000 UTC
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Hi everyone! It's sleepy Saturday again!
It was kind of a sombre week and I found a little trouble concentrating, but I think that sentiment is pretty universal eh?
I did manage to stay on top of work though, so it's another very quick saturday update. This week I finished the sprites for Richard and Jack from Derek's path. I also got a sketch done for Machete but I'm not gonna post it for now since I don't really like it... I'm gonna see what I can do to fix it on Monday x'...
2020-06-06 15:42:51 +0000 UTC
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Hi everyone! ^o^ It'll be a sort of boring update this week since everything has simply gone exactly to schedule! Although in this case, I'd say no news is definitely good news LMAO
This week I finished the Mason sprite and 2 more- Jaqueline and Tom from Derek's route.

Fun fact, Mason is actually a bit shrunk on his sprite so I can fit him into the screen properly. He's so tall [ 6'5" ] t...
2020-05-30 17:08:14 +0000 UTC
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Here's the credits list for last month! [ Sorry for the slow upload there, but we have a lot of new faces and I wanted to give them time to approve their credits name ]
If you contributed over $20 in April and you don't see your name here, or if your name is wrong, please let me know so I can fix it ^o^ <3
And thank you so SO much everyone. It means the absolute world to me that I can keep working on this project for you guys!!!
2020-05-24 17:02:05 +0000 UTC
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Hi guys! It's time for another Saturday Update!
As you guys know, I've started working on full-body sprites and last week didn't end so well. I'm pleased to announce that I am back on the wagon!
It seems that it takes me 2 days to finish a full sprite. I was kinda hoping it would be a single day, but that just turned out to be too much work for a single day [ I could do it like once if I stayed up but trying to do it constantly would definitely result in a bad burnout ...
2020-05-23 18:11:52 +0000 UTC
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Hi everyone! It's time for another update!
The neutral side-sprites are now complete! After all the characters in Derek's route, the other two routes were a breeze. I can't show you all of them for spoiler reasons, but I can show Celia and Mason :D


And I'm very pleased with those!
But...
2020-05-16 17:14:28 +0000 UTC
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Hi everyone! I'm pleased as punch to say that I've fully settled into the groove of spritework! There's always a little hump for me to overcome when I switch tasks and this one was over pretty fast :D
I've completed the neutral/base side-sprites for the entire Desert path of the game [ which has way more characters than the other two paths combined lmao ]
Here are your lovely co-victims, in full color:
2020-05-09 18:09:17 +0000 UTC
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Hi everyone! It's a new month and the beginning of a new phase of work!
Now that I've finished the backgrounds, I've spent the last week getting started on sprites. As always, it took a sort of adjustment period to get into the groove of the new work. The first couple days are always a doozy since I have to make a lot of decisions that will effect my workflow for the rest of the phase- for example, what resolution I'll be drawing at, what brush size I'll use for inking, what style of sh...
2020-05-02 18:06:40 +0000 UTC
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Hello friends! I hope life has been kind to you and that you're hanging in there!
I'm a little sad to report that last week didn't go SUPER WELL, and I wasn't as productive as I hoped to be. I had a kind of rough week in general with a lot of weird problems ranging from personal to mechanical.
One of the main problems that held up my work was some computer issues- I have an audio problem that I can't seem to fix and more importantly, my backup hard drive failed which was of ...
2020-04-25 17:42:57 +0000 UTC
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Hello again friends! It is somehow Saturday again even though it's only been 5 minutes... am I the only one who feels this way?
It is indeed time for another Saturday update. As always, I've been chugging away at the backgrounds! I'm MOSTLY on schedule. I fell a little bit short on Friday since the setup process for the background ended up being really complicated, but I'll put in a little time this weekend to catch up.
Last week I finished a special indoor background for on...
2020-04-18 17:34:47 +0000 UTC
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Hello friends! This month's credits update got a facelift! I've finally taken the time to code up the actual Credits page of them game, so now everyone can see how their name will ACTUALLY appear in the game!
This is great time to look over the pics and make sure that your name is how you want it to appear. There's still lots of time for me to make changes and fix things so don't worry ^o^
So here's the Credits page in-game:
2020-04-12 20:49:53 +0000 UTC
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Hi everyone! It's that time of the week again!
The entire world is in disarray and everyone's going a little crazy, but In this one small spot everything is just continuing as normal- and for that I am so very thankful to all of you!
I'm very lucky to just be able to keep chugging away at my work like normal!
I have very simply been chugging away at Derek's backgrounds. I'm getting a crash course in rendering rocks and sand...
I'm now done 3 out of 7 background areas f...
2020-04-11 17:45:06 +0000 UTC
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Hello everyone! It's once again time for our Saturday update- and the beginning of FLESH MONTH 12!
It's kind of surreal to realize that I've almost been working for an entire year on this game. And that I still have so far to go X'D
But I am 100% dedicated to working my hardest and always moving forward!
This week I'm happy to report that Celia's backgrounds are complete, and I'm now starting on Derek's backgrounds! It's going to be a bit of a gear switch to suddenly be draw...
2020-04-04 19:52:40 +0000 UTC
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Hello friends! It's time for my weekly update!
This week has been a bit special since I took a week off from doing backgrounds to catch up on some other various things that have been piling up in the background!
So here's a bullet list of what I got done over the week:
- a small amount of spelling and bug fixes
- added a new special death to Mason's path, suggested by an alpha tester
- programmed the mechanic for Celia's backgrounds to become more 'bright a...
2020-03-28 19:42:12 +0000 UTC
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Yeah, they're 'Flesh Months' now XD
Sorry for being so late about posting February's credits list!!! With my wrist and the virus crap going on, I just plain forgot ^^;
But it's here now!
FEBRUARY CREDITS:

As per usual, please check the list to make sure you're on it if you pledged $20 or more during February!
And if your name is in RED t...
2020-03-28 19:28:14 +0000 UTC
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Hi everyone! I hope you're all doing okay in these tough times!
As I mentioned last week, I did manage to get a repetitive stress injury on my wrist/arm, but I've taken every possible precaution and opportunity to change my ways so I can keep working and stay healthy at the same time :D!
I've been strictly adhering to a schedule with break to stretch every 30mins and religiously wearing my brace whenever I'm not working, including while I sleep.
Things are looking good for m...
2020-03-21 17:34:36 +0000 UTC
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All info in video because typey-hurty!
love you guys!
2020-03-13 21:25:04 +0000 UTC
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Hi everyone! I hope you guys are enjoying the start of spring! It's not here yet in Canada but I keep hoping X'D
Last week I finished up the last of Mason's backgrounds- the last one was a fairly complicated interior pic so I had to get a little creative with The Sims for help!

If any of you are Sims veterans, you may even recognize some items I used as bases haha!
By modelling spac...
2020-03-07 19:16:26 +0000 UTC
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Hello everyone! It's been another long and grueling week of art labour, but I do thankfully have something to show for it!
Most of the backgrounds in Mason's route are now complete [ boy oh boy, am I getting tired of painting trees ] but sometimes you gotta suffer for your craft and in this case I'm proud to say I think it's been worth it.
Six areas now have full drawn backgrounds, each for four times of day- for a total of 24 fully painted background images.
Here's some exa...
2020-02-29 18:22:04 +0000 UTC
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Hello again everyone!
I gotta admit, it was another long week with a tension headache that just won't quit- but I did manage to keep up my work through it!
Like last week, I spent Monday through Thursday on backgrounds [ we now have 4 areas done in Mason's route, with a total of 16 background images due to 4 time of day variants on each ] and spent Friday doing some debugging and coding work. I tried to add a new feature for several hours but unfortunately it was a bust. I had to ...
2020-02-22 18:38:51 +0000 UTC
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Hi again everyone!
I'll admit, this has been a ROUGH week. I was plagued by awful software problems and personal life crisis. Both are solved now! [ I updated my OS to Catalina and ended up needing to update and replace a ton of programs, then fix a very persistent driver error with my tablet, then on Friday my cat went missing for several hours. After much pure panic, my next door neighbour called me. She was in their bathroom ¬_¬ the fire alarm guys let her out of my apartment ].
2020-02-15 21:22:58 +0000 UTC
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Here's the list of everyone who pledged $20 or more during January! Just like always, if you see something wrong, or you can't find your name, please let me know! Names in RED are people who haven't gotten back to me about how they'd like their name to appear in the credits. [ I'll just use the Patreon name unless I'm told otherwise ]

Thank you so much!!!
2020-02-08 18:31:50 +0000 UTC
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Hello everyone! It has been a wild week!
Last week, I gathered my alpha testers, created a testing document space and also organized a discord server for testing.
I had hoped to get started on some backgrounds, but I underestimated just how much work that organizing everything for testing and all the people would be ^^; I'm doing a lot of new things that I've never done before, but I think it's going pretty smoothly!
Once I managed to get things set up, my testers got straig...
2020-02-08 18:15:05 +0000 UTC
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Hi everyone! Another Hunt Month is coming to a close, and I am very pleased to report that I've managed to keep on schedule!
The writing/coding/editing phase for The Hunt is now complete! [partypopper.jpg]
What does this mean?
I'll be doing two things- beginning work on final art assets, and gathering my small team of patrons to begin pre-alpha testing. After the weekend, I'll be setting up testing documents, a private discord server, and putting a few coded touches in...
2020-02-01 12:33:59 +0000 UTC
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Okay, this has been a tough week! I worked hard, but there was a bit of a setback, and I ended up behind by one ending.
My landlord informed me on Monday that my apartment would be getting an emergency preventative treatment for bedbugs, so I ended up losing Wednesday [ I had to move all my furniture, vacuum, get the cat and myself out of the house for 6 hours, then move all my furniture again and I was too exhausted to work ]. Good news is that I don't have bedbugs and hopefully won't ...
2020-01-25 14:52:49 +0000 UTC
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I'll keep it short and sweet folks!
Another week's gone by, and I have kept on schedule! I'll admit that it was a challenge and I had some rough days [ Tuesday got hit like a truck with anxiety, it was a wash, but crunched on Wednesday to make up for it ] but we are still somehow on track!

I only have six endings left to cover in Derek's obnoxiously long route XD Many of the endings are r...
2020-01-18 18:08:34 +0000 UTC
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Hello everyone!
I come bearing good news! This previous week has gone well, on schedule, and I'm pretty sure that editing/placeholder phase will be complete before the end of the month!
I've completed 10 endings in Derek's path so far. There are 11 endings left- and 14 work days left in the month! I've been tasking myself to get at least one ending [ and all the leadup to it ] edited with placeholder cgs per work day. If I can stick to my schedule, I'll have a couple days to grind...
2020-01-11 18:44:54 +0000 UTC
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Woops! My Saturday update is a little late, sorry! It's been a busy weekend since I had to stream/design merch all Saturday and do annoying emailling chores today. But late is better than never!
It was a short week since the month only started on Wednesday, but I still feel like I have some stuff to talk about!
I used Wednesday mostly to gather some effects I'd been working on to jazz up the ending screens- Death being the most common, but the survival screen and another one got u...
2020-01-06 01:22:37 +0000 UTC
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Hello friends!!! I'm back in the saddle after a long and restful break [ I may have been sick for most of it, but it was still a mental break lmao ] and I am so ready to get back to the grind!
This month my main focus is going to be completing the editing and placeholder image creation for the last path- Derek's path.
However, today I finished up some experimentation I was doing during December, and I've revamped the death screen transition. I'm very VERY happy with it now, and so...
2020-01-01 20:22:31 +0000 UTC
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Hi guys! Long time no update!!!
I want to apologize for my major silence in December- I know I said I was taking the month off but I was really hoping I'd get some more done behind the scenes! Instead, I ended up either in a burnout style haze or super sick [ I am super sick right now ].
I truly just ended up taking a massive break =o=
But, on the bright side, I am feeling creatively re-juiced and ready to get back to work. I think I'm starting to get over the cold and I'm p...
2019-12-28 20:10:43 +0000 UTC
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