
Hello friends! This will, most likely, be the last dev diary before the January update is released. I aim to deliver it by the end of the month.
This week, I focused first on toys. There was a certain conundrum with the long distance app-controlled toys, in that only a couple of them were wearable (and therefore plausibly used in streams and other fun scenes) while it was hard to think of a con...
2024-01-26 18:48:26 +0000 UTC
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Hello friends! One of these times I'm going to forget to increment what number dev diary it is... or maybe I already have! I'm afraid to look.
Anyway, progress on the January update continues. This is one of those weeks where I can just say, "Yeah, the stuff I laid out to do in last week's dev diary is basically exactly what I ended up doing." Which seems a little boring! So have a teaser.
<...
2024-01-19 18:56:15 +0000 UTC
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Hello friends! The time has come once again.
It's a little hard to talk specifically about my progress because a lot of it has been storyline events that I'm sure most of you would prefer to discover while playing. But a couple teasers won't hurt.

Suffice to say that I accomplished the goals I ha...
2024-01-12 20:59:28 +0000 UTC
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Hello friends! We are now on version 0.4.11, fixing an error that occurred only if you attended a football game at exactly 11:00am (that one was fun to hunt down) plus a few other minor things.
This week I started on the January update, which will be a bunch of little things with an initial focus on storyline characters. The plan is that however much I get to, I'll deliver it around th...
2024-01-05 20:35:48 +0000 UTC
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Hello friends! I hope everyone who celebrates had a good holiday.
Our current version is 0.4.9! We've been doing bugfix updates daily (except for Christmas), and I think the remaining rough edges from the big 0.4 release have pretty much all been smoothed out, so it's a good time to update if you're behind.
Downl...
2023-12-29 21:43:34 +0000 UTC
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Hello friends! Current version is 0.4.4 after a couple bugfix patches, update if you haven't!
As I mentioned in yesterday's announcement, in January I want to focus on making a few minor updates before I move on to planning for 0.5. There are a lot of things currently in the game that could stand to be filled out with more content, and existing areas that could be fleshed out.
So...which would you like me to focus on? Select as many as you want. For perspective, most of these opti...
2023-12-23 22:17:03 +0000 UTC
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Hello friends! Update time has arrived. This first public build of the update is actually 0.4.1, and has some additional bugfixes and polishing we've been able to do over the past week. The newest stuff is at the bottom of the release notes.
Links
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2023-12-22 19:57:59 +0000 UTC
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Hello friends! Your early access to 0.4 is here and you probably want to get straight to it. The download link is at the bottom of this post!
I have been playtesting this release for hours upon hours, and so have a handful of others, hammering down every issue we come across. That said, there are about to be a lot more eyes on this update than ever before, so it's likely more i...
2023-12-15 19:38:27 +0000 UTC
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Hello friends! Feels like I wrote the last dev diary a month ago... but it was definitely just last week. I checked!
Everything that needs to be in 0.4 is now in and we're in the playtesting and polishing phase. Expect early access to begin by next Friday the 15th, though it may be a bit earlier in the week if I can swing it. Public release will follow a week after. Just in tim...
2023-12-08 21:32:16 +0000 UTC
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Hello friends! Dang, here we are at twenty dev diaries. And almost exactly five months since the first public release!
Anyway, we're in the home stretch of 0.4 so let's talk about that. I've got the general set of professor interactions coded and written, barring exactly one event (or maybe two events) left to write before I move on to the related mini-storylines.
Professors 101
S...
2023-12-01 20:38:50 +0000 UTC
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Hello friends! That's right, it's dev diary time. Let's get right into it.
Progress on 0.4
This week we've passed a bit of a milestone for this update. All the planned, necessary mini-storyline content for sports has been written. To sum up, all four sports now have coach and teammate characters, unique practice events, game events for both spectating and participating, and some storyli...
2023-11-24 21:23:09 +0000 UTC
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Hello friends! Dev diary time again, and I have been working hard on 0.4!
The end begins to be in sight for the sports practice and game mechanics and storylines, and I've been planning in greater detail the professor interactions that I also want to bring in with this update.
Games!
While I didn't want to go too deep into actually simulating each type of game/match/meet (that's a...
2023-11-17 21:38:52 +0000 UTC
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Hello friends! Work on sports for 0.4 continues! I don't have much to philosophize about this week, I've just been working hard on this update, so let's get right into it.
A much-requested feature
After completing the basic sports practice events last week, I took the weekend to work on something that wasn't strictly speaking on my 0.4 checklist, but, now that it's done, will d...
2023-11-10 20:53:00 +0000 UTC
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Hello friends! This week has been all about 0.4, what I'm thinking of as the extracurricular update, and I've made a good bit of progress.
Practices
First of all, I decided to schedule a second practice each week, also filling in the Wednesday morning gap, which I was otherwise never quite sure what to do with when playing. Of course it'd be most realistic to have a practice ba...
2023-11-03 19:45:23 +0000 UTC
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Hello friends! This was a busy week of more small bugfix type updates plus getting into the meat of 0.4.
Current version
We're now on 0.3.18. Over the weekend I did some quality of life type changes, most notably adding fast travel so that you can get around on the campus and town maps with just a couple of clicks, plus implementing a couple other suggestions from players.
I also fixed some edge cases that arose with the change to gender sliders from a coupl...
2023-10-27 20:35:38 +0000 UTC
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Hello friends, dev diary time has come.
The current version is 0.3.13 after a few bugfixing updates, which I've been doing approximately once per day. As always, you can get the latest version through direct download or play it on itch.io.
I want to write a few thoughts about bugfixing, but it's really ga...
2023-10-20 22:07:46 +0000 UTC
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After this release, besides handling fixes, I'm going to move right on to 0.4, so this may represent the public build for a while.
There aren't really any single big chunks of content in any particular place, but I have touched most parts of the game with this one, with an eye toward polish, the new player experience, and making it a bit easier to stumble into encounters.
Release notes
Mechanics:
- Your clothes can now be made dirty from various fl...
2023-10-14 20:47:19 +0000 UTC
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Hello friends! This week of polishing up and extending existing content has gone more or less to plan and a new update should be out over the weekend.
There isn't one big single area of new content, it's more that I've touched a lot of different areas of the game. Just about every major event set has at least one new event, there are some new mechanics in that I've been meaning to add for a while, and some rough edges have been smoothed out.
The reason fo...
2023-10-13 19:53:25 +0000 UTC
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Hello again, friends!
Our current version is 0.3.8. Over the past week I've just been adding some polish to the project: a much better indication of where your next class is, more control over who you socialize with in dining halls, a similar socialization option at the park, and a few new events.
But the biggest change of all: your schedule now includes only two classes per day, freeing up time for you to do other things.
This is actually how it was in earl...
2023-10-06 20:54:24 +0000 UTC
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What do you think is most important for the next major content update, or what would you most like to see? You can select more than one. For more detail about these choices, check this week's dev diary.
2023-09-29 21:16:00 +0000 UTC
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Hello friends! Back to a proper dev diary this week.
The current version is 0.3.4. In the last week I've added piercings and tattoos and added some new events here and there. I'm planning to have another minor revision go out around Monday with a few more fixes and some additional events for the admirer and harasser characters. As always, you can get the latest public build direct from the website or you ca...
2023-09-29 21:11:42 +0000 UTC
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It's time! Links will be at the bottom of this post.
First of all, a huge thanks to the patrons who played this update early and took the time to let me know about issues they encountered. You helped make this build that much better and I really appreciate it!
I've spent the last week squashing bugs and making new small feature additions, so these release notes have expanded a bit.
0.3.1 release notes
Major features:
- The streaming career: T...
2023-09-22 19:51:48 +0000 UTC
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This week's dev diary will actually be a release! Because the timing just worked out that way.
This will be the first time patrons are getting an early preview of a major update, but this will probably be the routine from now on. Public release will be in a week if everything goes according to plan.
A lot of this will be "hot code" as they say, meaning don't be too surprised if you run into bugs or other issues. I've gone over it all myself, but given the variety of possible...
2023-09-15 20:07:35 +0000 UTC
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The tenth dev diary! It already feels like this game has been out for ages but it's only been two months.
This week, I made progress on encounters and on major 0.3 milestones.
Encounters 2.0
While I had listed work on the encounter system as the weekend project, I decided to see it through and kept working on it into Tuesday. The system is now much more responsive to you, so that if you want to take the lead, most partners will let you. And if they don't wan...
2023-09-08 19:37:00 +0000 UTC
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Hello friends! This week I finished another major chunk of the 0.3 update and the end begins to be in sight.
Camsite streaming
This week I completed the basic set of camsite streaming events. X-rated streaming shares quite a lot in common with PG streaming, so it only took a day or two of coding to add in what I needed as opposed to the week or so of coding that preceded writing PG stream events. The rest of the week was spent on writing events.
As I explain...
2023-09-01 20:04:57 +0000 UTC
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Hello friends, it is progress report time once again.
Current version
I've put out a new build just now, v0.2.26. If you've updated this week, this one mostly just contains a few fixes. If you haven't updated in two or three weeks, then you'll find a couple UI additions (like the Memories tab, to see exactly what you've done with a person), some new events extending plotlines for a few of the characters, and new mechanics like cooking in your dorm and using a bike...
2023-08-25 20:30:21 +0000 UTC
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Hello friends!
The streaming career
Development continues on the streaming update. Having worked on the visuals and other necessary building blocks of the system last week, this week was about coding the underlying systems and hooking it into the main game loop.
"Hooking it in" basically means that, previously, I was getting into the streaming system through a dev-only test link, but I needed to make a way for the player to access it, write an event about se...
2023-08-18 20:48:34 +0000 UTC
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Hello friends!
I got underway with the streaming update this week, outlining everything down to individual events and basically making a giant todo list.
The first step was giving the phone a bit of a facelift. Just in terms of UI, what I'm adding to the game needs a place to live, for this update as well as updates down the road. I created a general framework that will make it very easy to put additional features into the phone as needed in the future.
Clicking your phone b...
2023-08-11 20:48:06 +0000 UTC
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As you can see, we've gone through a few revisions since the last update, mostly bugfixes but some minor content additions too.
Unless I discover any especially annoying bugs still lingering, this one is probably going to be the public build for the next little while as I work on the next major update: adding the streamer career.
Download
2023-08-07 20:09:34 +0000 UTC
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Hello friends!
I'm calling the end of the job poll, and it's time to talk about the job that'll be added in the next major update. But first...
One month down
I released Course of Temptation to the world about exactly one month ago. This project was my baby for about nine months (funny how that worked) and tossing it out into the world one afternoon is definitely near the top of the list of most nerve-wracking things I've ever done.
I think the rough e...
2023-08-04 20:23:45 +0000 UTC
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