XaiJu
fdnbgonds

fdnbgonds

patreon


fdnbgonds posts

Level 1 Ballgag Preview

It's been a while!  I've been working on getting my professional programmer's certification as of late, so things have been a bit busy.

I'm switching gears today and I'm making another push for the next gag update.  Two more models to go!

View Post

Update on Tie Me Up

I have an important announcement regarding the development of TMU.

You see, yesterday a man approached me.  His name was Ted M. Unger and he knew who I was.  He told me he knew what I was really looking for in life.

I needed Jesus.

I now understand that pornography is wrong and is the cause of all sexual assault in the world.  I can’t live with the horrible knowledge that I am personally responsible for violence against women.

So I am making some chang...

View Post

Dropbox Link No Longer Active

Hey all!


The Dropbox link is no longer active and I'm removing references to it.  I've cleared out my DB account and it won't be used for this project anymore.

Dropbox is badly set up for sharing projects like this.  Bandwidth is very expensive, I have no way of monitoring how much data I've used at any time, no way to set automatic limits and they stealth ban you if you exceed monthly transfer limits.  There is no way around the ban and although it is te...

View Post

Tie Me Up 0.7.3.2 Is Now Out!

Tie Me Up 0.7.3.2 is now out!  Get it while it's hot!

In addition to a couple bug fixes, the escape chance modifier in the main menu should now be able to go negative (which means escaping will be hard, possibly impossible).  Due to a bug, it can only be set from the main menu.  Saving settings in the in-game menu doesn't work.

This release also has bite gags added!  They're the icon at the very bottom and they take ballgag items.  I hope you all love them...

View Post

Bite Gag Level 3!

Preview of the upcoming bite gags!

View Post

Bite Gag Level 2!

Preview of upcoming bite gags!

View Post

Bite Gag Level 1

Preview of the upcoming bite gags!

View Post

Tie Me Up 0.7.3.1 Hotfix 1 Released!

Hot fix 1 is released.  XD

Download links can be found in last post.


Changelog:

  • -  Fixed Akimoto material issue when gagged with panel
  • -  Reduced character strength
  •     -  Should no longer remove entire face when removing gag
  • -  Fixed Exit not exiting program 

View Post

Tie Me Up 0.7.3.1 Released!

Good news everyone!

Tie Me Up 0.7.3.1 is now up and ready to go!!

In addition to some bug fixes and a feature update, we now have panel gags!  The icon for selecting it is at the bottom of your inventory bar.  I'm not making a custom icon for it as the entire HUD is slated for redesign soon and I'm not bothering to update the old one.  Panel gags currently require ballgag items, which I'll later change to a 'leather' resource for all leather/latex gags and blindfold...

View Post

Update on TMU

I hope everyone is having an excellent day and at least half of you are currently tied up!      >: D

I'm at a writer's retreat right now (just arrived a few hours ago).  I will be doing work on TMU while I'm here and I want to get an update released.  I have a bit more work to do on the level 3 panel gag, then I just need to prep all three for export to Unity and then I have to implement them in game, as panel gags are new.


Stay kin...

View Post

Happy new year everyone!

>: D

View Post

Merry Christmas Everyone!

And to all a good update!

It's been a while since I last posted anything about TMU.  I'm still very much working on it and starting to pick up the pace, but there is a lot on my plate.

I'm taking a course in Unity programming to earn my professional certification (and upgrade my skills), working on a tool in Blender that will make the upcoming gags much better and working on the gag models themselves.

I don't know for sure when the next release will be, but it will c...

View Post

Update on TMU

Alright, I'm posting an update on TMU.

As always, it's never dead, just a little slow sometimes.  I don't feel good that you've all been waiting for such a long time for another update.

My dad meant a hell of a lot to me.  I was born on September 28th, 1983.  I started farming with my dad when I was fourteen years old.  Back then, my grandfather was still alive.

It's normal on farms for the oldest member of the family to drive the combine.  It's the ...

View Post

I'm Doing Okay... sort of

I'm normally a goofy bastard, but I don't know how I'm going to be for the next week.

I was just called to my parents house tonight.  My dad fell on the floor while in the bedroom upstairs.


He was unresponsive.  My mom called an ambulance and spent the night doing chest compressions.  He didn't make it.  My dad died tonight.


I dropped off our oldest tractor to John Deere today.  He drove me home after he had some coffee and ...

View Post

Harvest season is here

Well, it's that time of year again.  Harvest has started and that mean's I'm going to get my ass kicked for the next few weeks.  I'm not going to have time or energy to do much work on TMU.

I'm sorry everyone had to wait so long for the last update, but my day job calls.  I'll get back in the saddle as soon as I can!


Cheers everyone!

View Post

Tie Me Up 0.7.3 Finally Released!

Friends!  Romans!  Countrymen!  Lend me your ear!

It's been forever since the last update!  TMU is, as always, never dead, just slow.  I got pretty burned out after the big animation update and the graphics work didn't help.  I'm sorry this took so long.  Unless you're on my Patreon, then this is the longest anyone has ever had to wait.

That said, this update contains all content from the Patreon releases as well as some new content.  All ch...

View Post

Akimoto School Uniform New Model!

Sorry for the long wait guys!

I just finished the last of the modelling work on Aki's school uniform.  It looks much better in rope now.  Not much more work left!

Next up I need to get all her bits and pieces into Maya so I can rig and skin her so the animations in-game will work.

Then I export to Unity, set up the new prefabs and update the levels!  It will take a few more days I think, but the worst is now over.

The next phase of the graphics updat...

View Post

Akimoto Kimono ropes!

Sorry about the long delay in updates.

Here are images of Akimoto's kimono, modified to fit the ropes.  >: D

View Post

Tie Me Up 0.7.3 Patreon 3 Released!

I apologize for the long wait on this one and I thank all of you for your patience.  I could hardly ask for a nicer community!

Patreon 3 is now out!  The AI is now fixed and working again, the escape formula no longer returns 0% when player is at full stamina and gag sounds shouldn't be doubled up anymore.

The most important change is Naoko's model update.  Her crotch rope now lifts her skirt.  ; )

This is the last Patreon-only release for 0.7.3.  ...

View Post

Hey everyone! A quick update on the status of the project!

I'm sorry for the long delay on getting the next version out.  It's been a difficult month and spring seeding is now in full swing.  I work 6 am to 9 pm every day.  Seeding is expected to be finished sometime next week.


I can assure you that TMU is definitely not dead or dying.  The modelling work for Naoko is done, I just have to finish rigging and skinning her model in Maya and getting the prefab set up in Unity.  I'm beat every day I get home, but ...

View Post

Naoko Level 6

Got level 6 tie done!  Now I need to get her underwear fixed up....

View Post

Naoko Level 5 Tie Preview

I just finished up the sculpting work on Naoko's dress for level 5!  I hope you all like it!

I still need to do level 6 ropes and her underwear, then she'll be just about ready for export to Maya for rigging work.  She's getting there!

View Post

Tie Me Up 0.7.3 Patreon 2 Released!

New version is now out!

I've updated the player character.  She now has her old sweater version again, on the Street level.  Most of you probably don't remember it; it only appeared in early versions of the game.  I took it out because you couldn't see the ropes at all through it.

There are some minor clipping issues, which I will fix in a later version.  Right now I'm going to focus on getting the worst of the modelling work done.  I have Akimoto and Na...

View Post

My apologies!

Sorry for the long delay between updates!  The truth is, I got burned out after the huge animation update and tried to push the graphics work right after.  That burned me out even more.

I took the last couple weeks off to recharge my batteries, only working for short periods each day.  I regret that.

TMU is probably one of the more ambitious bondage game projects out there.  It's also my first commercial project.  I've worked on over a dozen (smaller) pr...

View Post

Player Character Rope-Friendly Sweater

I just finished this up last night!

For those of you who weren't around in the early days, this was the original player model in early versions of TMU.  I actually really liked her sweater, but because it doesn't fit tightly, it clipped the ropes really badly.  I used her tanktop instead as it was slightly better.  I'm really looking forward to getting this working in game!

View Post

AHM IN YER HEAD PRVIDIN AN UPDATE

It's a wonderful new day today!  Since I haven't updated for a while, I've decided to share with you all the current list of features and bugs that I'm working on!


-  Player character’s head explodes if W and D are held down for more than three seconds
-  World occasionally turns upside down when an NPC spots the player
-  Port everything to Unreal
       -  Or maybe Godot
    &nbs...

View Post

Tie Me Up 0.7.3 Patreon 1 Released!

I finally got the kinks out and got the first early build ready!

There will be bugs, like minor clipping issues with the models during animations.  I'm going to polish things up later on, after I've finished working on the other character models.

Ashley is the highlight of this update.  I've updated her clothing and bikini models so they no longer clip  through her ropes.  I know you guys are gonna love her new crotchrope, it now lifts her skirt!


Y...

View Post

Bad News

Damn, bad news.

I was setting up the new Ashley when I discovered some pretty serious problems with the models.  This won't be easy to fix.

I know I kept saying when the next update would be out and I kept missing those deadlines.  I'm sorry.

It's not a small issue, it's pretty bad and I can't update the models without fixing it.  I'll get on it and get it done as soon as I can.

View Post

Riko Tanktop Ropes Fixed

I've just finished touching up her tank top for a level 5 tie.  Level 6 is up next!

View Post

Dropbox Ban Lifted

Dropbox has lifted the ban on my account.  It should be working again.

The Patreon early access link is unchanged.

New download link for TMU public releases:

https://www.dropbox.com/sh/owic36wqpg6jlc1/AABJK_Y-ZCMEpRnAyWfoIf5Ka?dl=0

View Post