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Patron Reward Archives: Art Pack, January 2024

Salutations Patrons,

Feels like 2024 barely began, and we are already dispensing our first Art Pack of the year~ Time does seem to fly when you're having fun. 

That being said, lets get the ball rolling on this one:

New rework style: Transforming Caly, one curve at a time ✨

2024-01-30 16:30:03 +0000 UTC View Post

Progress Report #99: January 2024

Hi everyone,

Your weekly dose of VoidBound progress is here! Let's plug into the update and see what's been sizzling on the development grid.

This week our artist designed an array of fearsome Battlers that will rove the halls of the Tripteen dungeon! These menacing new sprites are also equipped with unique skills that will wreak havoc on the battlefield if Caly decides to cross blades and bullets with them. Be warned, spacefarers, even the seemingly harmless might pack a surprisi...

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2024 Q1 Roadmap: January to March Adventures

Calling all VoidBound voyagers! 

We're charting a course towards exciting new features launching throughout early 2024. 

We proudly present our roadmap for the months of January-March, leading up to a special tease at the Hentai Expo 2024!

Without further ado, lets start off with:-

January

  • Full Render: The Dungeon Awaits πŸ“

<...

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Progress Report #98: January 2024

*Connection Established*

It's time again to bring you up to lightspeed with the latest update from the development team. Let's dive in.

Our artist has been hard at work transforming the ambience of Tripteen's dungeons, including brand-new dungeon maps, background textures, and addition of non-interactive objects. With a keen attention to detail and environmental storytelling, we are aiming to create vibrant zones rich in lore that would suit a facility in...

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Progress Report #97: January 2024

Ahoy there, adventurers!

Ready to dive into 2024's first week of development progress? We've been hard at work forging the next chapter of VoidBound, and we're excited to share the latest plans from our creative treasure chest πŸ—ƒοΈ

First up, updates from the artist:

Continuing our work from December, the Tripteen Maps are undergoing radical transformations! Our original designs, though befitting of an underground setting, still felt a bit too clean for a ...

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πŸ™‡ A huge THANK YOU, and a final reminder: VoidBound's sale ends soon! ⏰

Hey adventurers, explorers, and kidnapped freelancers in space!

Just a heads-up: our maiden sale of VoidBound on Itch.Io celebrating the winter gaities is soon coming to an end! That's right, your chance to grab an epic sci-fi odyssey at a cool 20 % discount vanishes like a pixelated puff of smoke in less than 16 hours!

Truly, thank you for your patronage during this event. We're glad beyond words to welcome so many new awesom...

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ATTENTION: Beaming You Up to a Glorious 2024 πŸ›Έ

Journey Accomplished: Thank You, Space Cadets 

Hey there, loyal adventurers,

Can you believe we made it another year? Time may fly when you're fighting blood thirsty aliens for your survival and crafting weapon modifications to take down those challenging foes πŸ‘Ύ, but we wanted to take a moment to thank you, from the bottom of our pixelated hearts, for your epic support throughout 2023.

And what a year it was. View Post

Progress Report #96: December 2023

Greetings, spacefaring alliesπŸ§‘β€πŸš€

This week on the frontiers of intergalactic adventures, we've been weathering the holiday storm with grit and galactic glue. But, despite the festive distractions, our intrepid devs have been pushing the boundaries of our cosmic odyssey and we're here to share some of those bulletin updates with you. 

As always, lets start from the desk of the artist:

The jackhammering to the first planet continues as we blast it...

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Patron Reward Archives: Art Pack, December 2023

Seasons Greetings Patrons πŸ₯‚πŸΎ

It's finally time to bid adieu to 2023, but not without one final offering to our revered supporters for their faith and trust all through the year that brought us ever closer to our final goal. 

As always, these exclusives in the form of Art Packs have already been mailed to you, so do check your inbox for multiple quality versions if you quality for them. Here is a sneak peak:

2023-12-29 16:30:01 +0000 UTC View Post

Happy Holidays!

Seasons Greetings from the VoidBound Team! 

This holiday season, treat yourself (and your loved ones) to a 20% off pre-order sale for VoidBound or check out the Horny Holiday Bundle 2023! Both deals are currently available for a limited time on itch.io. 

Make sure to also visit our Discord, SubscribeStar, or Twitter for the delicious uncensored version of the Holiday image ;) 

We sincerely thank you for all yo...

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Progress Report #95: December 2023

Hey there, Spacers

It feels like this year has been turned onto megadrive speed, hasn't it? As we get close to the holidays the team has been working steadily so that we ride out the end of the year in style.

Our last game update is available to our Patreons, but we've still got plenty of stuff to talk about for our next game update that will come out in the new year.

If you've been following closely, you know that our artist outdid themself with some amazing Celebration Ima...

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Progress Report #94: December 2023

Hey there, fellow spacers!

Another December week flown by in the trenches of game development. With coffee in hand, keyboard constantly click-clacking, and inspiration overflowing the team remains busy plugging away at new challenges at hand- and it's all made possible thanks to your incredible support!

Without adieu, to this week's highlights:

The artist kicked things off by starting with the redesign of the cryptic machines of Tripteen. These automatons pa...

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Voidbound Beta 0.5.6a [Patron Release]

Bounty Hunting: Crime does not pay. Catching Criminals however, does.

Salutations Patrons,

Our latest offering, Patch 0.5.6 is finally out of Alpha testing and it's smoother than ever! Get ready for QoL goodies galore, much awaited feature/tweaks and a bounty bonanza that'll put a smile on any hunter's face. 

For your consideration:

VoidBound 0.5.6a [Patron Build]: 2023-12-14 23:08:43 +0000 UTC View Post

Public Build Update: 0.5.5 to 0.5.5a

Hi everyone,

A short update regarding our latest Public Build which was released a few days back.

In 0.5.5, a major portion of the intro was reworked, including the Battle Tutorial, where players went head to head with a scripted fight to learn the basics of combat in VoidBound. Unfortunately, this introduced an unintended anomaly whereby battles fought AFTER th...

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Progress Report #93: December 2023

Hi everyone,

Another week down, and another mountain of progress climbed! With two major releases now behind us, we're now excited to share with you the plans we have for the future. Buckle up and let's dive in!

First, lets start with the CG works that saw the addition of the new sprites, spacesuits and GUI of the Quest Log itself. The last one in particular was finished just in time to be released in 2023-12-09 16:53:44 +0000 UTC View Post

VoidBound 0.5.5a [Public Release Build]

Salutation Voidseekers,

The time has finally come to unveil the fruits of our labor as we're glad to announce that VoidBound content patch 0.5.5 is now LIVE and available for everyone to enjoy!

This patch is jam-packed with exciting additions and improvements, designed to breathe new life into your game-play experience. We've listened closely to your feedback and poured our hearts into crafting an update that, we sincerely hope, will exceed your e...

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Voidbound Beta 0.5.6 [Alpha Patron Release]

Bounty Hunter: Nothing personal. It's just good business.

Greetings, Adventurers!

We're thrilled to announce the release of our latest patch for VoidBound, packed with exciting new content and improvements! Tagged Beta 0.5.6, this patch is heavily focused on Quality of Life updates as well as related upgrades, while simultaneously building upon the core aspect of the Bounty claiming elements in Voidbound.

VoidBound 0.5.6 [Alpha Patron...

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Progress Report #92: November 2023

Hail SpaceRangers o/

How's it going? Ready for the end of the year celebrations? Hopefully, you'll be able to make some room to enjoy VoidBound's latest update as well, which is due out soon! In-fact we're so close, we'll quickly walk you through the latest Progress Report before we dive back right back into it. 

Lets start, with the art~

CG work on the second Bounty Hunt was concluded this week, bringing an end to all the art related tasks revolving around this patch. ...

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Patron Reward Archives: Art Pack, November 2023

Ahoy Patrons οΌΌ(^_^ )/

It's that time of our monthly ritual again where we're excited to release a new monthly art pack built exclusively for your viewing pleasure. This one includes a variety of new assets and first peek updates that will coming your way in the next patch due out in the next few days!

So, keep your eyes peeled for that news. For now though, lets take a quick dive on some samples.

2023-11-28 16:30:01 +0000 UTC View Post

Progress Report #91: November 2023

Greetings Adventures o7

It's time for another weekly progress report on the development of VoidBound. This week, we've made significant strides, albeit they are bit on the technical side this time so, bear with us:

We've well established by now that Caly is going felon hunting in this upcoming update and she is going to do so in style by taking names and kicking ass. But... what if Caly meets her match? What if she went looking for trouble but, that trouble got the best of her? Ca...

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Progress Report #90: November 2023

Salutations Spacefarers β”Œ( ΰ² β€Ώΰ²  )β”˜

How fair thee? Here at our Atelier basement, the team is sedulously chipping away at the new content while simultaneously fighting buggy gremlins off on a daily basis.

Lets walk you through some of our recent adventures!

In VoidBound, enemies come in two flavors. One, the 2D sprite form that roves around in the map, and the second a more bigger version that Caly faces off on the battlefield. This week we fleshed out the latter, cre...

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Progress Report #89: November 2023

Hi everyone \o /

How's it going? Been a week and a few days since we apprised you with the latest progress we've been making towards the upcoming update, so without adieu, lets remedy that, shall we?

As always, we started from the basics- NPCs. No new map is truly complete without denizens to populate it and since Bounty Hunts are the highlights this time, we brought the baddies to life first. They now roam the new maps doing their best to avoid capture, something Caly will have t...

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Progress Report #88: October 2023

Hi everyone o/

And so we finally reach the highlight of Spooktoober. Wishing all of our fans a wickedly wonderful Halloween and may your bags be filled with treats, not tricks πŸ‘»πŸ•―πŸŽƒ  

Speaking of highlights, we have some to share about VoidBound as well, so lets get into it!

Asset finalization work for the upcoming patch has finally begun. With concept work now green lit by all devs, it's time to the add the final colors and star...

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Patron Reward Archives: Art Pack, October 2023

Ahoy Spacers (α΅”α΄₯α΅”)

Spooktober is finally at an end, and to all our beloved supporters who celebrate the holiday, we wish you an early season's greeting! Have fun and go easy on the sweets and trickin'~

Turning the ship back around- like always at the dawn of the month, we bring you more art work- curated by none other than our resident artist Doppel himself.

Lets have a gander as to what he has for us this time:

2023-10-30 16:30:01 +0000 UTC View Post

Dev Promotion: "Book Of Korvald"

Greetings Voidfandom o/

We bring you once more, another game-showcasing- this time something straight out of mythic fiction origins. Punching Donut is a talented developer who created "Book of Korvald"- an interestingly unique project that draws inspiration from a variety of themes.

Take a breather from sc-fi space exploration space-farer, and check this blast from the p...

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October Bulletin: State of the Upcoming Patch

Space Cadets o7

Today, we bring you a short message from our core dev team- who, after having their fair share of fun during the fest, have now devoted themselves enthusiastically developing the next chapter of Caly's journey into the unknown.

Without adieu, over to them:

Hi everyone! Hope you're having a good day. We just wanted to put out a short statement regarding VoidBound's pace for the remainder ...

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Progress Report #87: October 2023

Hi everyone,

How's it going? We hope this week is treating you well. Let's try and make it even better by giving you a rundown on what we have been upto this past week itself.

We've already established how deeply Caly cares about her spacesuit. But the first outfit she received from Haar is something she genuinely treasures as well. To make it extra special, we took this "casual outfit" and made some markedly visual updates to it- to the point that some might even call it a full r...

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Progress Report #86: October 2023

Salutations Spacefarers,

What a week! STEAM's NextFest just culminated and had us drowning in so many great projects, it was riveting, to say the least. We explored so much and truly re-experienced how there is a big world of talent out there. Already looking forward to 2024 expo!

That being said, it's time to visit the familiar shores of VoidBound once more and talk about the latest news so, lets get going:

New concept assets were created this week for the upcoming Bounty H...

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Dev Promotion: "Who's The Father?"

Hi everyone,

We're excited to share with you today, another cool game project called, "Who's the Father?". Though different from VoidBound, in more ways than one, we feel it will resonate with our community members who might feel adventurous about expanding their gaming horizons.

Without further adieu, here is "Who's The Father?", by the developer, Mr. Vision

2023-10-15 11:30:01 +0000 UTC View Post

Progress Report #85: October 2023

Hi everyone,

October hath arrived, and with it the first of our weekly reports. It has been an interesting few days with the team working on a variety of things so, without adieu, lets roll in.

We start off with the STEAM NextFest! The artist swamped himself making a variety of assets for the event preparation. As it was our first time participating in a STEAM related expo, we went in extra hard, and of-course since it's the infamous Spooktoober month, we even came up wit...

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