Hello! Today's release is based on a patron request.

I've made robed characters before, but I don't know if I've made any that were specifically useful as cultist henchmen types. There's some different types here: notably one of the robes has a silver trim; maybe it designates the leader of their ritual.
There's also versions with the faces completely hidden in shadow or with the faces visible.
There's t...
2021-09-21 15:00:08 +0000 UTC
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Hello, I've just published the Animals 2 pack on itch.io.

If you previously downloaded the pre-release version, then there won't be any significant differences.
Hello!
It's been a long time since I've put serious work into these. But like I said recently: it's time to really get going on these, now that Time Fantasy Animals 2 is finished as the final Time Fantasy expansion.
So this week I've gotten back into the flow of the elements style, and returned to working on the character base animations and organ...
2021-09-17 15:00:08 +0000 UTC
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Hello! This is a bonus extra release.
This is just a fun idea that I had based on the Crystal Orbs from earlier in the week. It's a simple variation of the orb that has a pattern to make it look like a globe.
I thought that something like this might be useful in a bunch of different ways.
Downloads:
Hello! I'm back with something that I think will be useful for your games.

Yesterday, I shared some Crystal Orbs that had a big padlock on them. Today's release is some extra stuff that I created to go with those locks, that I think will have some general application in your game projects.
First up, a simple variation of 2021-09-14 15:00:00 +0000 UTC
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Hello! I hope you had a pleasant weekend.
Today's release is a follow-up to last week's floating Crystal Orb, based on some patron suggestions.
I've expanded a bit with some extra frames-- there's now a variation with a lock on it, and a simple pile of debris to represent the orb in a completely-destroyed state. On top of that, I've added a couple more color variations. I thought that s...
2021-09-13 15:00:01 +0000 UTC
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Hello! I have something for you that I think is pretty cool.

One of the requests in the patron thread gave me the idea to share this with you today.
Previously I've released a couple of graphics that I...
2021-09-10 15:00:09 +0000 UTC
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Hello! Today's release comes from the patron request thread.

These train tracks are mini world-map versions based on the big ones from the Steampunk expansion pack.
There's a set of tracks with transparency behind them, and a set that has a dark rock or coal terrain underneath. You can see both i...
2021-09-06 15:00:00 +0000 UTC
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Hello! I have another character sprite for you today.

A longtime patron asked me to make this character sprite, and gave me permission to share.
This character's design stuck out to me for his versatility -- he could work well in a variety of settings or themes, (modern, scifi or classic fantasy), and he could have a role as a character of prominence just as easily as he might blend in as an NPC.
...
2021-09-03 14:59:01 +0000 UTC
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Hello! It's the beginning of a new month-- let's get it on!

Post here with an asset request. I'll fill what I can and release each as I finish them. Each requested asset will be released to the whole patron group.
Suggestions:
- Requests with likes from other patrons will have priority. The more likes, the higher chance of doing it.
- Repeats are OK -- i...
2021-09-01 15:00:01 +0000 UTC
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Hello, it's the end of another month. Summer's coming to an end-- let's review the productivity and releases from this August.
Patron Club:
Hello! I have something a bit different for you today.
Over the past two years, I've been working on a little platformer game whenever I wasn't working on our other projects. I shared an early beta release at the end of 2020, and since then I've also released some 2021-08-30 16:25:48 +0000 UTC
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Hello! I have something new for you today.

This was a request from a while ago-- I put the fortune teller on my list and I'm glad to finally get to it this afternoon.
Mostly this release is the table with the colorful cloths on it-- for the fortune teller herself, I brought out the old Witch charac...
2021-08-27 16:00:01 +0000 UTC
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Hello! Today's release is based on a patron request.

When I saw the patron request for a gargoyle sprite, I immediately had this idea: the free Dark Dimension tileset features a gargoyle as part of the castle tiles.
Today I expanded on that original gargoyle decoration-- and brought him to life with an animated charact...
2021-08-24 14:59:01 +0000 UTC
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Yo! What's up?

Recently I've been making tree tiles in the updated, more detailed style: see these pine trees and these white birch trees. I'm back today with some more. Here are some classic traditional oaks bas...
2021-08-20 16:00:01 +0000 UTC
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Hi! Here's a last-minute addition to the Animals 2 pack.

Yesterday, I shared with you an early release of the Animals2 pack.
That pack was missing somebody important-- and after a special request, I put this fella together. This gorilla's gonna be in the full pack release, so I wanted to share him today for those of you ...
2021-08-18 16:29:27 +0000 UTC
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Hello!
I really really wanted to have this one for you yesterday-- but it just wasn't ready. Some of these sprites are pretty big and have a lot of detail, and I seriously underestimated how much time it would take. ==__==
I felt bad about that, so I chugged a few energy drinks this afternoon and blasted through the rest of these animations over the past 8 hours or so.
It's almost 4AM right now-- just finished up aligning and exporting the character sheets. But I'm really gl...
2021-08-17 15:00:01 +0000 UTC
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Hello! I have a huge set for you today! This is based on a popular patron request.

This is a collection of 4 (8, with recolors) character sprites. Here are some new original designs that are intended to work as generic enemy characters-- masked bandits who might give your heroes some trouble on their adventures.
Personally, I think that the bandana mask and headbands make for a useful bandit design, because they...
2021-08-13 15:00:00 +0000 UTC
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Hello! I have something new to share with you today.

There's a lot of patron requests and suggestions that want some more variety in trees and foliage. I think that today's release will provide something new!
Here are some birch tree tiles. These are all-new trees in the same updated style as the pin...
2021-08-09 15:00:01 +0000 UTC
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vvvvvrrooOOoomm VROOOOOOMM!!!!!!

vvvvvrrrrrrrrrrroooOOOOOOOOOOOOOOOOOoOOOooooom!!!!!!!!!!!!!!!
Downloads - 100%
Hello! Today I have a progress update on the upcoming Animals 2 pack.

About two months ago, I asked about interest for a potential Animals 2 sprite expansion pack. There seemed to be enthusiasm for the idea! Over the past month (July), I was working on these animals as a secondary p...
2021-08-03 15:00:06 +0000 UTC
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Hello patrons! Let's get going!

Post here with an asset request. I'll fill what I can and release each as I finish them. Each requested asset will be released to the whole patron group.
Suggestions:
- Requests with likes from other patrons will have priority. The more likes, the higher chance of doing it.
- Repeats are OK -- if I didn't get to a request ...
2021-08-02 15:30:01 +0000 UTC
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Hello! It's the end of another month. Let's recap our releases from this July.
Patron Club Releases:
Hello! I'm back with something new based on a suggestion from a patron.

Raaawr!
I released these new treasure chests about a year ago. Today's chests are built on those-- and designed to work alongside them in your game world.
The above image as put together in RPGMaker MV and recorded to show an example of ...
2021-07-29 14:59:01 +0000 UTC
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Hello! I have something today that I think will be useful for your game development.

I made this little preview recording in RPG Maker MV. It shows a few of today's levers and switches in action.
Last week I shared this sheet of switches and levers. I've expanded the sheet based on some patron suggestions...
2021-07-26 14:59:01 +0000 UTC
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Hello! Today's release is based on a patron request.

Here are a variety of simple switches and levers. They have generic textures: wood/stone/metal colorings, so they should be applicable in a variety of locations or situations. The goal with these is versatility.
These are designed to fit into a single tile. Each animation is three simple frames, so you can display the lever in three po...
2021-07-22 15:00:01 +0000 UTC
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Hello! I have a fun release for you today.

You might remember these camels from a year or so ago: one-hump camel, two-hump camel.
I was working on compiling sprites for the upcoming Animals 2 sprite pack, and those old cam...
2021-07-19 15:00:01 +0000 UTC
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Hello! Today I have the final orc SV battler!

This SV battler is designed to match the eighth character from the second sheet of orcs from the original Monsters expansion pack.
It's the final one in the series. Thanks for waiting until I was able to get through all 16 of these characters! I hope that you fi...
2021-07-16 15:00:09 +0000 UTC
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Hello! I'm back today with something that I promised a while ago.

This SV battler is designed to match the seventh character from the second sheet of orcs from the original Monsters expansion pack.
Downloads:
Hello! I'm back with something based on some patron suggestions.

These should be no surprise after last week's bakery food release.
This set includes the food from the previous release; I figured that it would be easy to put it all on a single sheet. There's two extra rows of food-item tiles/icons: some sandwiches, ca...
2021-07-12 14:59:01 +0000 UTC
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