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Deadpool (Midnight Suns) Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons (Click armature -> item -> properties)

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Deadpool S1 (Midnight Suns) Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons (Click armature -> item -> properties)

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Billy (ZZZ) Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols - (Click armature -> item -> properties)

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Billy (ZZZ) Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols - (Click armature -> item -> properties)

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Akuma S2 Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

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Akuma S1 Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

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Xemnas Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Xemnas Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

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Lidia S3 Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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Lidia S3 Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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D.va (All Stars) Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a separate folder

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D.va (All Stars) Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a separate folder

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Lidia S1 Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

  • UPDATE 02/08/24 - Fixed arms deformations. View Post

Lidia S1 Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rigged Cloth, Hair & Acc.

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Vest (Click armature -> item -> properties)

•You can control and modify the colors at will via shader editor.

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Illari Arcee Premium for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Illari Arcee Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Snorlax SV Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny in a separate blend

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Snorlax SV Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny in a separate blend

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Captain America (Endgame) Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 20/07/24: Fixed Colors on the Suit

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Captain America (Endgame) Basic for Blender 4.1

•Shaders

•Renamed bones (except face as bonedict wont work on it)

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 20/07/24: Fixed Colors on the Suit

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Training Room (FFXV) for Blender 4.1

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

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Vincent Valentine EC Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Vincent Valentine EC Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Lili S2 Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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Lili S2 Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via shader editor.

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Reinhardt (Optimus Prime) Premium for Blender 4.1

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Reinhardt (Optimus Prime) Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Sora KH2 OG Outfit Premium for Blender 4.1

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

  • This model it's a mod request and not available as full model in the game unless the pertinent parts are assambled. View Post

Sora KH2 OG Outfit Basic for Blender 4.1

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

  • This model it's a mod request and not available as full model in the game unless the pertinent parts are assambled.

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Ramattra (Megatron) Premium for Blender 4

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omni & Nemesis Form in properties. (Click armature -> item -> properties)

•Weapon in a separate folder

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