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Quiver of Lightning

Wondrous item, rare (requires attunement)

This jagged quiver zigs and zags in a lightninglike fashion. Ammunition you draw from the quiver is considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. When you make an attack with the ammunition, the target takes an extra 1d4 lightning damage on a hit.

Alternatively, once on each of your turns, you can reach into the quiver and pull out a special arrow or bolt made of ...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You ...

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Public Poll — The Harp of Dragons is now free!

Hey adventurers! Thanks for casting your votes this week!

The Harp of Dragons' art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

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Wond of Fireballs

Wand, rare (requires attunement by a spellcaster)

This wand functions as a wand of fireballs. However, during the wand's creation, the spell's transcription was riddled with arcane mistakes. As a result, casting fireball from the wand can lead to unpredictable outcomes.

Whenever you cast the fireball spell from the wand, roll a d20 and use the table below to determine the spell's effect. Regardless of the outcome, the spell's ef...

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Astral Aegis

Armor (shield), legendary (requires attunement)

This dark shield reflects an ever-present starry sky. When observed at an angle, it looks as though you could reach through its glossy surface. While holding the shield, you have immunity to radiant damage and gain a +2 bonus to your AC. This bonus is in addition to the shield's normal bonus to AC. The shield has the following properties, which you can use while you hold it.

Astral Defender.&...

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Harp of Dragons

Wondrous item, rare (requires attunement by a bard)

This harp is strung with the vocal cords of a felled dragon. As a result, the instrument can create dragonlike effects when Draconic command words are spoken while playing it. The harp is 3 feet tall and weighs 6 pounds. While you're attuned to the harp, you are proficient with it.

While holding the harp, you can use an action to play it and speak one of the following command words in Draconic. Once a command word...

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Mistwalkers

Wondrous item, very rare (requires attunement)

Your walking speed is increased by 10 feet while wearing these boots. While in fog, you have a flying speed equal to your walking speed; you move through the air as if you're walking.

Once on each of your turns when you walk 30 or more feet on the ground in a straight line, you can immediately cast the misty step spell from the boots (no action required). When you do, you teleport to an unoccupied space y...

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Swallowtail Mantle

Wondrous item, rare

While wearing this mantle, when you move 10 or more feet before jumping, the maximum distance of your jump is increased by 10 feet. In addition, when you fall at least 20 feet while wearing this mantle, you can use your reaction to grip its edges with both hands. While holding the edges, you fly at a speed of 30 feet, but cannot fly upwards without a significant updraft. Unless you're lifted by an updraft, you descend 15 feet at the end of each of you...

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Heroic Ideas — Bi-monthly Runner Up poll! Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You ...

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Public Poll — The Healer's Voice is now free!

Hey adventurers! Thanks for casting your votes this week!

The Healer's Voice's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

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The Wending Wold — New Setting and Subclass!

“It’s not a place you can intend to find, no—it’s a place that finds you. If you’re here, it’s because the Wold wants you here. It means for you to do something important. For what—or for whom—only you can tell.”

Six hundred years ago, the quiet halfling village of Im Iyrdylin vanished into thin air. What little records remain of that day all tell a similar story: the village simply disappeared in the midst of a human incursion, leaving the invader...

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Axe of Essential Inversion

Weapon (greataxe), legendary (requires attunement)

This axe's mighty twin blades are edged with ruby and sapphire. You gain a +2 bonus to attack and damage rolls made with this magic weapon, which deals an extra 1d12 force damage to any celestial or fiend it hits.

Charges. The axe has 5 charges for the following properties. It regains all expended charges daily at dawn.

Banishment. When you make an...

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Healer's Voice

Wondrous item, rare

This silver and gold necklace hums with a healing energy when you speak certain arcane words. Whenever you cast the healing word or mass healing word spell, you can grant one target of the spell 4 temporary hit points for each d4 that rolled a 4. If you roll a 1 on a d4, you can reroll the die. You must use the new roll.

In addition, whenever you make an ability check to calm, heal, or otherwise soothe another creatur...

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Rose of the Queen Valkyrie

Weapon (spear), legendary (requires attunement)

A sharp and coiled rose blossom rests at the top of this gilded spear. A pair of silver, winglike leaves stretch outward from either side of it. You gain a +3 bonus to attack and damage rolls made with this magic weapon, which has the finesse property. When a creature is slain with this weapon, a red rose grows from the corpse after 7 days.

Blooming Strike. Whenever you hit a target with...

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Ring of Salt

Ring, rare

This clear ring is made of crystalline salt. Donning or removing the ring requires an action. While wearing this ring, ghosts can neither move through nor possess you. If a ghost is already in your space or possessing you when you put on the ring of salt, it's forcibly ejected from you to the nearest unoccupied space and takes 1d10 force damage. Furthermore, the first time on each of your turns when you move through a ghost's space, that ghost must su...

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[Cards] Pack of Item Cards from April 2024

Want to use or print a lot of cards, but shudder at the thought of downloading all those files?

Never fear, hero! Download a month's worth of cards in a simple .zip file, ready for you to print at home or professionally, as well as the digital files to use for your Roll20 games!

Keep on adventuring!

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Ring of Vitality

Ring, rare (requires attunement)

While wearing this ring, your hit point maximum increases by 10, and your hit point maximum can't be reduced by any means short of a wish spell.

 

Flawless craftmanship, impeccable enchantment, and a guarantee that you'll love the way you feel.

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You ...

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Public Poll — The Deathmetal Axe is now free!

Hey adventurers! Thanks for casting your votes this week!

The Deathmetal Axe's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

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Deathmetal Axe

Weapon (greataxe), very rare (requires attunement)

This adamantine axe is covered in narrow cracks, which periodically erupt with harmless, magical flame. Along its haft are four strings: plucking a string creates a deep, bone-rattling resonance from the axe. If you're proficient with lutes, you are proficient with the deathmetal axe, and you can play it as if it were a lute.

You gain a +2 bonus to attack and damage rolls made with this magic weapon, as we...

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Bardic Leathers

Armor (studded leather), very rare (requires attunement by a bard)

This armor has strands of spun mithral strung between its various studs, adding extra protection and allowing you to play it like a worn instrument. Even if you're not attuned to the armor, you gain a +2 bonus to AC while wearing it, and if you're proficient with lutes or lyres, you add your proficiency bonus to ability checks that involve playing the bardic leathers as an instrument.

...

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Bite-Back Belt

Wondrous item, uncommon (requires attunement)

This thick, reinforcing belt is lined with red, tongue-like leather and what appear to be silver teeth. While wearing the belt, whenever you take damage from a bite attack, you can use your reaction to reduce that damage by 1d8 + 2. When this happens, the belt magically bites back at the attacker using its silvery teeth. Make a melee attack using the belt, with an attack bonus of +5. On a hit, the target takes 1d8 +2 piercing...

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Ring of the Koi

Ring, rare

While wearing this ring, you can breathe underwater, and you have a swimming speed equal to your walking speed. In addition, you can swim up waterfalls; doing so costs 2 feet of movement for every 1 foot you move.

Hallowed Water. You can perform a special ritual over the course of 10 minutes; doing so requires the ring of the koi and a golden basin worth no less than 100 gp, which must be filled with water. At...

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Get a special Death Locket item STL when you follow the Kickstarter for Erevan's Guide to Death and Beyond!

Hey adventurers!

I'm excited to share that the death locket from the Saddlebag will be getting a spot in Archvillain Games' awesome upcoming 5e supplement, Erevan's Guide to Death and Beyond. On top of that, you can get your own 3d render of that item right now, which you can print at home and use for yourself! It takes less than 30 seconds to secure your file!

2024-04-29 16:00:08 +0000 UTC View Post

Stardust Hat

Wondrous item, uncommon (requires attunement by a druid, warlock, or wizard)

This wizard's hat is split into a starburst pattern along the bottom. Small star pendants hang from each of its points. While wearing this hat, you always know which direction is north. At night, you can't become lost by nonmagical means, provided you can see the sky.

In addition, while wearing the hat, you can use an action to cast the moonbeam spell from the hat, using your...

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Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You ...

View Post

Public Poll — The Battlechef's Heated Skillet is now free!

Hey adventurers! Thanks for casting your votes this week!

The Battlechef's Heated Skillet's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!

2024-04-27 12:54:01 +0000 UTC View Post

Gauntlets of the Midnight Leopard

Wondrous item, rare (requires attunement)

These dark purple leather gloves are lined with a matching leopard's fur. While wearing them, your eyes shimmer in the dark, like a cat's, and you have a climbing speed of 30 feet.

Short, diamond claws are attached to the gauntlets' fingertips. While wearing them, you can use a bonus action to retract or extend the claws. While extended, the clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal ...

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Battlechef's Heated Skillet

Weapon (mace), rare

This iron skillet is magically light and wieldy in your grasp, allowing you to swing it as a weapon. You gain a +1 bonus to attack and damage rolls made with this magic weapon. If you're proficient with cook's utensils, you're proficient with the battlechef's heated skillet.

The skillet has 3 charges and regains all expended charges whenever you spend at least 1 hour cooking with it, which can be done over the course of a short rest. Th...

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Silver Tongue

Weapon (dagger), rare (requires attunement)

This solid silver dagger is embossed with a smiling face on its hilt. You gain a +2 bonus to attack and damage rolls made with this magic weapon. If the dagger is on your person, you also gain a +2 bonus to any Charisma check you make that involves speaking. If you're a bard, whenever a creature rolls one of your Bardic Inspiration dice, it gains a +2 bonus to the roll.

 

With every word and every lie, with every ...

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