XaiJu
Orachigames

Orachigames

patreon


Orachigames posts

V0.36 content poll

View Post

Tales of Mystra V0.35 Release!

View Post

Important: Heads-up post for ToM 0.35

View Post

Small Delay ToM V0.35

View Post

Preview of New Model !

View Post

ToM V0.35 Upcoming Patch notes

View Post

V0.35 ToM content poll (Final Round)

View Post

V0.35 ToM content poll (Round 5)

View Post

V0.35 ToM content poll (Round 4)

View Post

V0.35 ToM content poll (Round 3)

View Post

Christmas Discount!

View Post

Tales of Mystra V0.33 Release!

As promised the quality update.

The update includes:

  • Optimized Visustella: Reduced lag when loading pictures.

  • Optimized World Scaling: Reduced lag when enemies scale up/down.

  • Over 400+ spelling error fixes. (still more spelling erros to fix)

  • Niya's OST ending can now be played at her flower (it wa...

    View Post

V0.35 ToM content poll (Round 2)

We're going to have a few polls to influence new side content.
We're going to hold a few polls to decide on new side content.
We'll have four races, each with four possible growth paths.
The first poll will be to choose the race, and the second poll will decide how they develop.

Keep in mind: the top two options in the race poll will be removed from future voting.
And only the highest option will be added.

Round 1 : Demons and Foxes are removed from the poll and Demo...

View Post

Delay of ToM v0.33.

Seems my SATA cable for my drive with ToM has started dying causing me unable to export the game atm. (was going to take 32h to export....). I will release it monday after I went to the shop to buy a new cable.

View Post

ToM Future of Boss designs.

In update V0.32 you have experienced a new way of boss design in the Oathborn Questline.
The question is.

Would you like more of these multiple phase bosses and special things like Judgement Cut.
Or
Would you like the old bosses that just have 1 phase that repeat.

View Post

V0.35 ToM content poll

We're going to have a few polls to influence new side content.
We're going to hold a few polls to decide on new side content.
We'll have four races, each with four possible growth paths.
The first poll will be to choose the race, and the second poll will decide how they develop.

Keep in mind: the top two options in the race poll will be removed from future voting.
And only the highest option will be added.

-------------------------------------------------------
...

View Post

TOM V0.33 Release Date

V0.33 will be released on the 21st of this month.

The update includes:

  • Optimized Visustella: Reduced lag when loading pictures.

  • Optimized World Scaling: Reduced lag when enemies scale up/down.

  • New updated sprite for Mystra.

  • Over 400+ spelling error fixes.

  • Niya's OST ending can now be played at her flower (it wasn't playing for some users).

  • Great art...

    View Post

Optimizing upcoming version

I'm checking currently what needs to be optimized but the more responses I get, the more things I can look at. Let me know what issues you have run against.

View Post

Tales of Mystra V0.32 Release!

Hehe, feels good to be on track again.


New :
🔎 Exploration

• Zones:
11 outdoor zones spread across:

  • Darthus Steps

  • Arysia River Bank

  • Isle of the Night

  • Valley of the Oathborn

  • Darthus Gate

  • Ruined Fortress of Darthus

• Me...

View Post

December

Heya,

ToM v0.32 is getting close to the finish line—just a few skill icons and some small bits left.
I expect to release it this coming Sunday/Monday.

Now for the December news:
As mentioned, I’ll be focusing on optimization throughout December.
Buuuut… that kind of work is kinda boring, so to keep my mind sane:

Would you all be interested in some Blender renders of the 3D models?

If so, which o...

View Post

ToM V0.32 Upcoming Patch notes

There we go—this is what you can look forward to:

🔎 Exploration

• Zones:
11 outdoor zones spread across:

  • Darthus Steps

  • Arysia River Bank

  • Isle of the Night

  • Valley of the Oathborn

  • Darthus Gate

  • Ruined Fortress of Darthus

...

View Post

ToM Future Design

Heya,

Progress on V0.32 is going as planned. However… I noticed something:
before we even reach Version 1.0, we’ll already have beaten Pokémon Gen 1 in total recruit count.
Sooo, I’ll let you all vote on what direction you prefer next.

Future Design Options

• Focus on optimizing
I’m aware of the lag spikes caused by VisuStella. Fixing this alone could take half a month, since the code is obfuscated and ...

View Post

Devupdate - Model Preview.

Heya everyone!
Sorry for going radio silent — turns out I’m only human after all.

Between working on two games, managing artists for the new project, doing 3D modeling, and taking care of a baby cockatoo, things got a little overwhelming. I’m really sorry about the delay — The Tales of Mystra update will be released at the end of the month. I’ve mostly recovered from my burnout, so progress is finally back on track.

...

View Post

DevUpdate : Tales of Mystra V0.32

Here we go again—another Yapfest.

Current Status

  • Zones: 90% — we’ll explore the region southeast of the village.

  • Skills: 95% — just need some testing.

  • Quests: 75% — needs spellcheck and some scripting.

  • Gallery: 0% — as always, this is the very last thing I do.

  • World Map (Updated): 100% — added new lo...

    View Post

Tales of Mystra V0.30 Release!

Here we go again, new location !

  • Zone :

    • Elishua Forest - Mystra's Home

    • Elishua Forest - North

    • Elishua Forest - Inner

    • Elishua Forest - East

    • Elishua Forest - Dark Forest

    • Elishua Forest - South

    • Elishua Forest - Village

    • Elishua Forest - Entrance

    • Elishua Forest - North Entance

    • Elishua Forest - Bee Entrance

    • Elishua Forest ...

      View Post

Tales of Mystra V0.3 Devnote

There we go another dev thingy.

Current Status

- Zones are 100% done
- Artwork 100% done.
- Skills 100% done.
- Quest 90% done.
- Gallery 0% done.
- Boss fight 100% done.
- New World Map 0% done. (might make a smaller version for just the current map.)
- Guest Character 1 : 100%
- Guest Character 2 : 100%
- New World Encounters 100% done.
- New location teleporter 100% done.
- Updated shop 100% done.
- Updated drop table for Omega Echo's 100% ...

View Post

ToM poll

Heya, I wanna know what you all think.

Shall I make a seperate version for ToM without the patreon lock for V0.3.

View Post

DevUpdate : Tales of Mystra V0.3

Heya, sorry for radio silence, I have been sick for 8 ish days and right after my windows just said screw you and decided to corrupt itself. (so had to do a fresh re-install) So actually progress has been slow.

But yeh, anyway normal thing :

- Zones are 100% done
- Artwork 55% done.
- Skills 65% done.
- Quest 0% done.
- Gallery 0% done.
- Boss fight 0% done.
- New World Map 0% done.
- Guest Characters (see below)
- New World Encounters 33% done.
- New...

View Post

Tales of Mystra V0.29 Release!

Finishing up Act 2 and prepping for Act 3

  • Zone :

    • Freya's Suffering

    • Freya's Pass

    • Freya's Tear

    • Home in... [Redacted]

  • Quests :

    • Main story. Starts in the council room.

  • Recruits :

    • Bandit Leader

    • Elven Crusader

    • [Redacted]

    • [Redacted]

    • Dark Raven

    • Minotaur

    • Valkyrie View Post

ToM 0.29 DevUpdate

Current progress :

- Dialog : 90% (just have to added it in game)
- Puzzle : 25%
- New Location :
-- Freya's Suffering : 50%
- Dungeon :
-- The Third Seed: 10%
- Art work : 100%
- New Recruits added : 8 : 100%
- CG - 100%
- Quest Log Update : 0%
- Skills : 75%
- Skill Icons : 0%
- New Teleportation Location x2 100%
- 2 New bosses
-- Giga Boss 25%
-- Final Boss Act 2 : 25%
- World Encounters : 100% Completion
-- Added Secret Boss to th...

View Post