Yo!
We managed to get a lot of things because, like I said before, the quality of the animation thankfully improves as the whole thing progressed!
The main goal is to remove/rework any shots that look cheap as fuck.
E.g The gif shown above has been replaced for following approach I did back in the day:
Also the following (1) from:
2024-09-15 15:35:21 +0000 UTC
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WHATS POPPIN TWATS
As said in the title, the whole sequence is finished! I decided to leave Wally's air jump in after all, I think the exagaration of it all makes it more entertaining than whatever I had in my mind to rework that particular scene. I just added 1-2 shots and cleaned out the remaining ones to make it look less like a 16 yo tried animation for the first time in his fathers garage.
2024-08-28 19:18:20 +0000 UTC
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Yo!
Wally's first appearance in this was way too abrupt so I decided to add a couple scenes to have some build up for him at least.
The Gif above only shows a small chunk of the 50+ seconds I worked on the past weeks.
Also here's a little comparison to what I desperately needed to change for the action scenes (First couple of shots are from the previous version, obviously):
2024-08-11 18:51:26 +0000 UTC
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Couldn't stand looking at those ugly materials for Wally so I decided to sculpt a blood mesh for him in order to make it look more detailed and actually looking like he got splashed on with blood as he slashes down his victims >:) I also payed more attention to his right arm to have more blood on it since he uses it to drill through one of the poor guys that tried to withstand him in that alleyway sequence.
The sculpting took way longer than expected, I had to add so much little spo...
2024-07-23 16:00:42 +0000 UTC
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Firstly, I wanna thank you guys so much for being as understanding as you were in the previous post! I was expecting an absolute (justified) hate wave but the total opposite happened and I can't thank you enough for that <3
Now regarding the fuckfest that is G2:
Pretty much everything except 1-2 Clips needed to be reworked, meaning 80% of the Clips are now in the shadow realm while I had to reanimate most of the interaction between Lisa and Tina.
I'm pretty proud of th...
2024-07-17 16:19:19 +0000 UTC
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You guys will not like what I'm going to write down so let's get it over with!
To get a holistic view, I've checked every shot from start to finish.
This is the document laying out the plan for the DVa intro and all the fixes that are needed, especially for the first 40 WIPs:
LINK (3,575 words)
Good thing is that the later the SFM sessions, the less I have to corre...
2024-06-23 19:01:51 +0000 UTC
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And the curtain is closing : )
I have to do some paperwork tomorrow and then I will look through the entire thing and note what is left to fix, aside from the intro explaining DVa's background that needs to be added.
I will post the notes so you'll have an idea how much work is left before release.
Thank you for your patience <3
2024-06-19 17:58:25 +0000 UTC
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LINK (Mega, copy/paste the key in the link after the "#", if required)
Oof! I'm happy the putting back her clothes back on part worked like it did haha.
It was quite a messy endavour with the sheer amount of bones for the rig alone but hey, why doing it the easy way when you go open the gates to hell instead!
Can't wait working on the next one and getting very...
2024-05-24 19:39:29 +0000 UTC
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Hi!
Man, all these rain and forest objects made SFM catch some smoke but it was definitely worth it :D
I constantly have to meddle between different sessions where parts of the forests are saved while it is deleted in others in order to save render power and keep SFM being "stable" (it never really is to begin with but whatevs), I'm sure you would have...
2024-05-03 20:49:41 +0000 UTC
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Yo,
Just wanted to show you guys some progress for the final scene since I'm only just now able to animate the remaining shots due to the preparations for the environment and models that were required.
Fortunately for us, there are guys out there who built nice little particle systems (SFMs integrated system for animated objects/effects) as you can see with the rain in the gif.
It just took some time to tweak the parameters (radius, animation rate, thickness of the drops) so...
2024-04-23 17:01:04 +0000 UTC
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Enjoy!
2024-04-09 17:21:44 +0000 UTC
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It took a while but here it is!
I started to watch some professional animators on how they approach animating facial animations because to this day, they are by far the hardest for me to pull off.. getting all the cheek bones, the eyebrows and lids and all the areas around the mouth right for eve...
2024-03-25 17:13:19 +0000 UTC
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Hi!
I'm going to attend to the blood's shapekeys (so it reacts properly to Waly) tomorrow since this will probably take like a whole day or two to pull off so don't mind that for now ;)
Only a little more, only a little more..
2024-02-24 18:04:52 +0000 UTC
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Enjoy or don't.
2024-02-04 23:09:27 +0000 UTC
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Yo!
Hope you had a happy new year. I'm not sure Tina had the best new year's eve tho D:
Taxes are pretty much sorted out and I reworked the last WIP a bit as you can see in the following link:
2024-01-12 17:06:35 +0000 UTC
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Yo!
Just wanted to share one last thing before the year ends!
Like I mentioned in the last WIP, I felt like the plane and stale blood pool on its own wouldn't do the job so I went my way on changing the toplogy of the mesh by making the quadric format circular, then I added a bunch of flexes for each individual ripple for every part of the area th...
2023-12-25 16:17:09 +0000 UTC
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Yo,
looks like all the adjustments on the black dude were worth it, love how his expressions turned out in this one : )
In order to make the world a bit more "believeable", I experimented a lot with the blood in the red void.. I wanted it to make it look more realistic whenever a model is s...
2023-12-18 17:56:24 +0000 UTC
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Yo.
No animation to show off.
Corrections on not only my script but on that tapp model and some scene building for the next section were "necessary":
1. This is the base model without any bones for his jacket. Figured that his jacket would need some room to move whenever he will move, be it walking, standing up or sitting and avoid his jacket clipping through his legs. Who would want to walk in a frozen jacket anyway?
2. Bones added to the jacket an...
2023-12-07 16:08:49 +0000 UTC
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Yo!
No longer gonna upload any clips on redgifs as long as any sort of violence is contained due to them deleting one of my previous clips. Guess it has to be stricly love making which I have to accept.
Hope you like the WIP!
2023-11-19 21:02:19 +0000 UTC
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Yo!
Had a lot of fun animating the action here! I think I'll add a lil shot inbetween before Tina is starting her chain of attacks since it feels a bit like it comes out of nowhere.. other than that I'm quite content with it : )
2023-10-29 22:15:23 +0000 UTC
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Yo!
Tina's legs are kinda fucked in the last shot, I don't know what happened there, oh well, don't care *moonwalks out*
There is like 2-3 sex shots remaining and then we'll do the finals ladies and gents! fingers crossed t...
2023-10-08 19:04:50 +0000 UTC
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Just a quick link drop since a lot of people joined recently and the discord bot doesn't always fullfill the job:
https://discord.gg/pj2ss6Jy
Enjoy!
2023-09-21 15:51:49 +0000 UTC
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Oi!
Wouldn't have thought to finish a minute of content since I was quite occupied with personal issues but here we are ; )
For those who did miss it on Discord: "[...] pr...
2023-09-16 15:28:19 +0000 UTC
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The end is within reach.
Enjoy the WIP!
2023-08-27 19:36:00 +0000 UTC
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Yo!
Urgh, just realized that Lisa clips through the floor at one point and her hair does some wacky stuff as well >:(
... Now that the whole sex-part between Lisa and Dva has come to an end, I wonder what will happen next? ...
2023-08-07 19:13:12 +0000 UTC
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How unfortunate that the number of the WIP does not have any actual 69nining u_u
Since you liked the last WIP so much, I tried to let that doggy positon play out a bit more bu...
2023-07-16 22:27:01 +0000 UTC
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Phew!
The transition in the first shot between the sex positions was some rough stuff to pull off.. but I think everything turned out well :)
For anyone who's i...
2023-06-26 20:47:18 +0000 UTC
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Bla bla bla, insert description here, no one cares, hope you enjoy :)
2023-06-03 21:59:02 +0000 UTC
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Yo,
sorry, this took a longer while again since I worked with two different loops here and getting the camera right took quite some experimentation as well haha
Ju...
2023-05-15 21:15:49 +0000 UTC
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Yo!
This one took a longer while to pull off, the boobs needed a lot of finetuning (adding shapekeys in Blender while trying to keep the materials intact, experimen...
2023-04-25 22:08:27 +0000 UTC
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