
I want to start this update by thanking everyone for your comments, DMs, and overall support this last week. It means a lot to me, and I can see how many of you care as much as I do about the game, and it is heartwarming. It truly felt like the entire community came together, mourned the changes, and supported the game. Thank you!
I started this week by finishing the main menu's artwork. 20 new...
2022-08-26 11:23:58 +0000 UTC
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Warning! Spoils Lily's Halloween costume.
Download the attachment if you wish to see the preview.
Cheers
2022-08-24 11:51:57 +0000 UTC
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I rarely have to post bad news, but today I must, so let's get it out of the way.
I've been asked to remove all songs from The Friday Prophets from the game.
When I downloaded their songs from Soundcloud, they were uploaded with the CC BY-SA 3.0 license, making them free to use commercially, but this usage wasn't what they intended.
I reached out to them four years ago about using t...
2022-08-19 08:45:53 +0000 UTC
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Meow!
Riona is wearing the winning cosmetic option from the previous poll.
Enjoy and have a nice week!
2022-08-15 15:27:39 +0000 UTC
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This week I worked on static renders and animations. I have now posed 3253 renders for the episode, and about 180 are in the render queue.
I also posed the longest animation in the episode so far; a ~1 min 19 seconds animation consisting of 27 animations. The longest animation in the game so far has been 30 seconds. Episode 9 will breach that minute mark with three animations.
Making thes...
2022-08-12 15:38:37 +0000 UTC
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Have some Jill and a happy start to your week.
2022-08-08 12:22:54 +0000 UTC
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After last week's big report, I haven't got much to add this week.
I've been writing and working on static renders for a couple of tricky scenes with many characters in them. I'm closing in on 3000 renders, and it should be another day or two before I hit that milestone.
I'm currently working on the last free-roam event of the episode. I thought that it wouldn't be the biggest free-roam e...
2022-08-05 14:41:52 +0000 UTC
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A little bit of Josy to start the week. Thanks for your support!
2022-08-01 07:51:50 +0000 UTC
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I playtested and polished parts of the episode last week. It was a very nice experience. No matter how you play the episode, it will be a long one.
I also wrote some remaining scenes, including a long scene for the Josy and Maya branch and some lewd scenes. Furthermore, I posed some animations and static renders.
As promised, for today, I've attempted to summarize the current status of th...
2022-07-29 11:10:43 +0000 UTC
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Lewd render in the attachment. Doesn't spoil any Halloween costume.
Enjoy!
2022-07-23 11:12:14 +0000 UTC
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This week consisted of posing static renders, making most art for Rooster + writing several Rooster posts, coding, writing a few scenes, polishing dialogue, and PC maintenance.
Regarding Rooster posts, several of them are ok for posting on Twitter. It was a previous concern that they would spoil too much, and I won't post the ones that do. You can look forward to more Twitter content 2022-07-22 08:09:13 +0000 UTC
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This week I worked on several different scenes, including group and branch-specific scenes for all major branches. To name a few, I've been working on scenes with Camila, Josy, Jill, Maya, Sage, Isabella, and Quinn.
I experimented a bit with a new animation technique, completed a shorter lewd scene, and started planning/writing some Rooster content.
Because I've focused hard on static ren...
2022-07-15 11:41:25 +0000 UTC
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Preview is in attachment. Minor spoilers.
Enjoy!
2022-07-10 19:20:10 +0000 UTC
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I've been working on static renders and free roam events all week; I also did some environment design for a scene.
I'm currently working on a scene with 8+ characters that's taking quite a bit of time to pose. But the renders are coming out looking good, leaving me feeling it was worth the effort.
What I like about this episode, in general, are the renders that have many characters in the...
2022-07-08 15:41:02 +0000 UTC
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Happy 4th of July if you celebrate it!
If not, Happy Summer!
And if it's not Summer where you're at...then enjoy the tits.
Full resolution version is in the attachment below.
Cheers
2022-07-04 10:53:38 +0000 UTC
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This preview spoils Heather's Halloween costume.
The preview is cropped since it would have spoiled more if it wasn't.
Download the preview from the attachments below if you wish to see it.
Cheers
2022-07-03 18:41:29 +0000 UTC
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I've been working on a threesome scene the entire week. I have reached a point where I can move on to something else, but I might have to revisit the scene after playtesting it to make sure it's what I want.
So, the week mostly consisted of posing animations but also some static renders.
I will return to working on free roam events, and static renders the next week. The animation qu...
2022-07-01 15:03:52 +0000 UTC
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Due to minor costume spoilers, the image is in the attachment.
MC's costume is censored and won't get spoiled by viewing the image.
Download the attachment if you wish to view the image.
It doesn't spoil too much and includes asses.
2022-06-28 09:27:24 +0000 UTC
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This week I continued and finished all artwork for the lewd scene I mentioned last week.
After that, I decided to continue working on lewd scenes, as I have a number of them left.
I started work on what I believe will be one of the most demanding lewd scenes of the episode regarding manual work.
I started with designing the environment for it - it was one of the remaining environmen...
2022-06-24 07:26:12 +0000 UTC
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This will be a short and sweet update.
Since last Friday, I have posed ~300 renders and 19 animations.
130 animations are fully produced, and I have 22 animations in the render queue; the total when the current work is finished is thus 152 animations.
I have just started work on a branching solo lewd scene, and I will spend next week animating it and making any renders needed for it...
2022-06-17 15:10:45 +0000 UTC
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2022-06-15 11:47:19 +0000 UTC
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Vote for the girl you'd like to see a 2D wallpaper and lewd 2D animation of in episode 9.
The winning combination of girl, position, and environment will be ordered and produced.
Vote in all polls you're eligible for:
$10 poll
2022-06-11 10:57:11 +0000 UTC
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Vote for the girl you'd like to see a 2D wallpaper and lewd 2D animation of in episode 9.
The winning combination of girl, position, and environment will be ordered and produced.
Vote in all polls you're eligible for:
$10 poll
2022-06-11 10:57:10 +0000 UTC
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Vote for the girl you'd like to see a 2D wallpaper and lewd 2D animation of in episode 9.
The winning combination of girl, position, and environment will be ordered and produced.
Vote in all polls you're eligible for:
$10 poll
2022-06-11 10:57:10 +0000 UTC
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Vote for the girl you'd like to see a 2D wallpaper and lewd 2D animation of in episode 9.
The winning combination of girl, position, and environment will be ordered and produced.
Vote in all polls you're eligible for:
$15 poll
2022-06-11 10:57:08 +0000 UTC
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This week I worked on static renders, a bit of coding/writing, and environment renders for one of the bigger free roam events of the episode.
Some scenes have been pretty complex to create due to the number of characters and details in them. I've completed a long scene with ~160 renders in it and some shorter scenes.
Somewhere over 1500 renders are fully produced. A rough estimate is that...
2022-06-10 16:38:38 +0000 UTC
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Spoiler warning.
In case you don't want to see this preview, I put it in the attachment below.
2022-06-09 10:50:42 +0000 UTC
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I continued to work on art this week. I produced both static renders and animations.
I completed a couple of long and short scenes, and I completed work on two lewd scenes.
It feels like I have a good flow and no question of what I should work on every day.
I have a lot of art to produce - thousands of renders - and I am focusing on this.
At the moment, I'm working on art for ...
2022-06-03 09:22:29 +0000 UTC
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2022-05-31 09:41:00 +0000 UTC
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I spent last weekend continuing to write, but I have been working on art since Monday.
For the last two weeks, things have been running smoothly without any speedbumps when it comes to hardware/software issues.
I've only been focusing on producing static renders, and it is so much fun seeing ideas that became writing come to life with the art.
My strategy is to work on a scene-to-sc...
2022-05-27 09:33:47 +0000 UTC
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