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DrPinkCake

DrPinkCake

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DrPinkCake posts

Episode 11 - Special Render Preview: Maya #3 (NSFW)

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Status update Episode 11

I've mainly worked on animations this week, finishing up another lewd scene and adding static renders to it. The animation queue is now bumped back into the mid-50s, giving me time to continue working on static renders and dialogue without worrying about any PCs idling for a while.

I'm seeing very nice render speeds on the animations I've been posing these last couple of weeks, so time will tel...

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Status update Episode 11

This week, I've mainly been working on animations and lewd scenes. I started and completed a lewd scene from scratch and am currently working on the art for another one.

I'll also focus on this next week. I'm trying to increase the animation queue, so I don't have idle PCs while working on other scenes.

I've been adding more lewd scenes than I originally planned for this episode, which is...

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Episode 11 - Preview #12: Sarah (NSFW)

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Episode 11 - Preview #11: Melanie

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Status update Episode 11

It's been a week filled with a variety of work. I've mainly been working on a free-roam event but also writing dialogue and coding a lot.

I have playtested the free-roam event, fixed the glaring issues, and spent a lot of time switching back and forth between coding, testing, and making new art.

The free-roam event is starting to shape up, but I have several scenes to create before moving...

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Status update Episode 11

Today you get an early update as it's a holiday on my end, and I will take the day off. I was going to have some off time in June, but it hasn't really happened until today. I will save a couple of free days that I planned on having for July instead. I have the privilege of having work that's too fun.

This week, I worked on a free-roam event. Several days went into the environment design work a...

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Episode 11 - Preview #10: Sally

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Status update Episode 11

I worked on static renders to complete art for fully written scenes this week. After that, I worked on a lewd scene and spent some time writing dialogue. I need to focus on writing, but I'm much more interested in creating art now, so I'll likely go back and forth between writing and posing for the upcoming weeks.

As I wrote new scenes, I also played parts of the episode several times, experien...

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Episode 11 - Preview #9: Isabella (NSFW)

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Status update Episode 11

I've worked on static renders all week. I've been jumping through my files to create art for scenes with complete dialogue, and I only have a few scenes left before I return to writing.

When I start writing again, I will also play the episode to get a feel for it. I will also work a bit on SFX and music.

So far, I have posed 3111 static renders and 225 animations (after merging animation ...

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Episode 11 - Preview #8: Jade

Happy Monday! Thanks for your support. <3

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Status update Episode 11 (NSFW)

This week, I worked through a free-roam event and some other story scenes. I also wrote dialogue so that I could continue making the art in chronological order. As static renders were continuously being rendered, I had to do plenty of post-processing and spot rendering (the process involved in fixing clipping issues).

Today, I'm working on the art needed for scenes surrounding Brawler. Next wee...

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Episode 11 - Preview #7: Sage

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Status update Episode 11 + Patreon reward

I've worked on fairly big story scenes all week, chugging my way through the dialogue files and scenes chronologically.

I've mostly posed static renders and a couple of SFW animations. I've been working on canon story, Josy & Maya and Others branches.

Looking at my main dialogue file, I've made art for approximately half of what's currently written, meaning I have plenty left to do be...

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Episode 11 - Preview #6: Zoey

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Status update Episode 11 + Patreon reward part 2

This week, I started by finishing Lily's special render set, which marks a milestone in the episode development cycle as every render in the Rewards app has been created. These usually take me quite some time because they require a lot of effort.

I also coded and double-checked the already written code for the Rewards, ensuring I could leave this area behind and only place/hide the renders in t...

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Episode 11 - Special Render Preview: Lily #1

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 Status update Episode 11 + Patreon reward

This week has mostly been about art. I started the week by working on normal scenes, focusing on Jill and Sage branches.

Then, I got inspired to create Lily's special render set and worked on it for a few days. The theme of Lily's Special render set is "Ride 2 Die," a vibrant Miami-focused series. I will work on it until it's done, and when I finish, I will return to static renders.

Patr...

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Status update Episode 11

This week, I started by finishing up a lewd scene; after that, I've been playing some scenes of the episode, working on art, and writing for new scenes.

It's the first time I played several scenes after creating the art for them. It's always a special feeling seeing the ideas come to life in the game for the first time.

I will be working on static renders in the upcoming weeks. The animat...

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Status update Episode 11

I've been working on a lewd scene for the entire week. It's mainly animation work, but I've also done some renders, code, and dialogue.

I'm almost done with this lewd scene; I need to create a few more animations before moving on. Afterward, I will pose static renders for normal scenes.

I believe I have four, possibly five, lewd scenes left to create for this episode. I have left some wiggle roo...

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Episode 11 - Special Render Preview: Maya #2 (NSFW)

Full 4k download in the attachments below.

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Status update Episode 11

I've been working on lewd scenes all week. The render queue has 51 animation files waiting to be rendered. I finished all animations of one lewd scene and the remaining ones from a partial lewd scene.

Next week, I will work on another lewd scene for a main girl. I aim to increase the render queue further and buy time for the workload ahead with static renders. I have written big parts of the episode t...

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Cosmetic poll (+$30): MC

It's the first-ever cosmetic poll for the main character. I wanted to give it a shot and see if you like to vote on his clothes.

A high-resolution image can be downloaded from the attachments below.

The winning option will be featured in episode 11.

Vote in all polls you're eligible for

$10 poll

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Cosmetic poll ($25): MC

It's the first-ever cosmetic poll for the main character. I wanted to give it a shot and see if you like to vote on his clothes.

A high-resolution image can be downloaded from the attachments below.

The winning option will be featured in episode 11.

Vote in all polls you're eligible for

$10 poll

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Cosmetic poll ($15): MC

It's the first-ever cosmetic poll for the main character. I wanted to give it a shot and see if you like to vote on his clothes.

A high-resolution image can be downloaded from the attachments below.

The winning option will be featured in episode 11.

Vote in all polls you're eligible for

$10 poll View Post

Cosmetic poll ($10): MC

It's the first-ever cosmetic poll for the main character. I wanted to give it a shot and see if you like to vote on his clothes.

A high-resolution image can be downloaded from the attachments below.

The winning option will be featured in episode 11.

Vote in all polls you're eligible for

$15 poll

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Episode 11 - Preview #5: Jill

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Status update Episode 11

Earlier this week, I finally finished a bigger part of the episode and moved on to working on lewd scenes again.

While I loved working on static renders these last weeks, it feels great to move on to something new and work on other characters. Completing this big chunk of content for the episode feels like a leap forward.

2024-04-12 12:55:50 +0000 UTC View Post

Status update Episode 11

All is well, but weeks fly by too fast when you're having fun.

I'm still working on art for a bigger part of the episode, as reported earlier. I have ~100 more renders to go before I can move on to something else.

As I'm creating the art, I'm contemplating extending the current scene a bit more because it's turning out way better than I thought it would as it comes to life.

Currently, the ...

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