RE:P Alpha Update v0.0.14.1 LIVE!
Added 2023-03-03 05:02:52 +0000 UTC
Interested in joining the alpha, if you haven't already? Read the instructions to get your Steam key and start playing!
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Update v0.0.14.1 is here!
We're excited to announce that the next update for RE:P is now live!!
Download the new update in Steam via the Patreon Alpha branch! Make sure to come share your thoughts on the new content with us in Discord. :)
This month's alpha password: repalpha0302
(Re-enter into the check code area in the beta testing window and hit "check code")
Changelog Summary
This month's update includes a variety of additions and fixes!...
...And also a lot of new bugs. While we did integrate a lot of new content, it's resulted in some very bumpy code. However, we plan to squash these buggies to the best of our ability during March.
Check out the changelog below:
- Main quest update: You can now finish Zhang's ~special quest!~ More will be added to this section as time goes on, but we wanted to get the base sequence finalized. (Note: You might want to save early on, as this is the first quest you can potentially fail at.)
- Outline/Interaction System update: Interactable objects and NPCs now highlight when you press tab/mouse over them. There are quite a few bugs with the outline and interaction radiuses, but we're working on these and hope to have them fixed in March!
- Bugfixes/tweaks/polish: Quite a few old/long-standing issues have been resolved, and various minor improvements implemented. Thanks to everyone who pointed out bugs in the previous build! We're still attacking the remaining ones.
- Debug/Hacky Buttons: There are a few buttons that should help circumvent any potential game breaking bugs now on the HUD. You can forcibly open/close the dialogue window (useful if you get stuck), or forcibly trigger an interactable object you might be standing on if it's not properly activating.
Soon to be added/changed/hotfixed:
- Minimap: You may notice an empty circle in the top right corner of your screen. The minimap has decided to spontaneously perish inside the build, but never fear! We'll be hotfixing it soon, so it can actually be of use.
Since the build is quite buggy, we've separated it into a different branch, so you can still access last month's stable build if you want to replay it.
(Note: Should you get stuck at any point in the main quest [you will be brought back to the main menu once it's complete], please ping Dovah in the Discord server for a hint!)
Next Month's Update
So what's up on the agenda for March?
We plan to spend next month polishing, bugfixing, and making various small additions/improvements to areas and dialogue. We'd like to spend some time improving RE:P's existing content and fleshing out what we have already before we continue on main/side quests and more NPC conversations in following updates.
Throne Content Submission:
For our Throne patrons: Make sure to submit your design suggestions for next month in the sheet or on Discord to be polled on!
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Thank you so much for supporting us during the RE:P Alpha!! Your patronage helps us immensely with developing the game, and all feedback/bug reports are hugely appreciated. <3