Hi guys! One of the biggest problems plaguing RetroAchievements is the occurrence of cheaters. RA is not a closed platform. It's not unthinkable for a hacker to edit and build the entire toolset and award themselves every single achievement. Or they could simply inject their own packets to the server. However the hard-working admin have an squad put together via Discord who are weeding out the most obvious and clear cases of cheating, and have been discussing the best motivations for dealing with the issue. In some cases, the accused have been apologetic and have owned up to their mistakes. In other cases, not so much.
We have therefore implemented what some would describe as shadow-banning. Admin on RA can now set cheater's user accounts to be "untracked". This means that they will see themselves exactly as before, but will become "hidden" to all other users. They won't show up in the overall leaderboards, they won't affect the achievement ratios, they won't have their score shown up in in-game leaderboards.
We've adopted this approach for two reasons. Firstly and primarily, the issue biggest issues caused by cheaters are that they make other users feel "cheated", that other users' scores/achievements are less valuable. It feels unfair. When the cheaters are "untracked", they now become 'invisible' to the rest of the community.
Secondarily, there are some cheaters who are quite happy to continue having their achievements logged. Those who still want to cheat their way through games. They can still continue as they have before, appearing to earn trophies and badges. All their history will be preserved as they would expect. The only change for them is on their user page - they are now "untracked" instead of officially ranked.
So far this appears to be working well and the admin are successfully dealing with the accused very efficiently.
LupineDream
2018-01-11 09:07:15 +0000 UTCluchaos
2018-01-08 20:41:17 +0000 UTC