XaiJu
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Club skunks! Wip p2

Heeeyaaa!
Here's the second and final part of the WIP before publishing the animation.

I hope everyone is well. Thank you for your patience while posting. I know you're eager to know how the project and the animation itself are going.

I was waiting for a suitable time to upload something truly relevant and not just small changes. We'll talk about that right now.

(animation)
The animation is currently 1:06 seconds long (1 minute, 6 seconds).

Of which, it could be longer than 2:30 minutes, 2 seconds, as the easiest part comes next: animation loops with variations and complementary scenes in the views. In short, it's easy and will be done quickly.

Most of the scenes shown are already animated in the scene, just tiny details that I'll explain below. Some others are pose-by-pose and are planned to be animated.

At first, I didn't plan on a sex scene, but I can't resist experimenting with a pose that makes my heart race. I hope that scene turns out well for you.

I've been interested in the fact that Leo smells all that smell on his tongue. I have several ideas for this animation and future ones. zi 7w7

So, the only thing left is:

-Transfer some pose scenes to spline
-Polish curves and movements
-Add animation to hands, tails, and faces
-Add effects
-Add lights
-And render for editing

(Personal)
I've been working with slightly more detailed curves. I've gotten used to watching each scene looking for errors to compensate for them. However, that also slows me down a lot. I'll try to find a balance between adequate and visually acceptable curves, along with a hot idea and with the right amount of time so as not to keep you waiting so long.

As I mentioned before, I have several simpler ideas without stories, but they're, in my opinion, Smelly ewe.

Just the admiration of some huge, heavy, HOT, AND JUICY BUTT ON SCREEN.Don't worry, you'll love it jsjsjjs

(Problems, MANY PROBLEMS!)
This month hasn't been a very good one for an animator. I don't know why, but a lot of problems have arisen in the project. Don't worry, I'm not the only one experiencing this, it just slowed me down a lot.

To start, the models' fingers kept breaking, forcing me to rework them twice each time I moved them: once to pose them and once to clean up the curves, each time they moved.

Then SFM had a glitch that forced me to delete and recreate a scene from scratch, which was Leo sniffing the Skunk's ass. I could have left it out of the animation, but I preferred to redo it; that took up time.

It took me a few days to find a way to fix the problem, but the model bug can't be fixed. At that point, I realized, thanks to Asriren, that the map was causing it. So, I had to choose:

Restart a new project from scratch without any problems

or continue with this advanced project. Either way, I would have wasted time, so I decided to continue, and it seems to be going well so far.

That really discourages me a little, but the good thing is that the project is almost finished despite the adversities. This is the first and I hope the last time something like this happens. I don't like it to take so long for you, despite not having deadlines to deliver the animation, I don't want to waste any time. I work every day to be able to do it well, and it must be done well! Yes.

Thanks to your support this month, I can continue creating and animating such smellys asses, jsjsj

Thanks so much, see you soon! I hope to finish it this week!

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Comments

Looks good~♡

Jazzy Weaver

I absolutly love it how you also always animate the tails <3 Love some tail waggin and movement <3

Ein Normaler Fan


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